History YMMV / Persona3

11th Jul '16 1:46:07 AM drac0blade
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* EarlyInstallmentWeirdness: People coming from ''Persona 4'' may be surprised to find that you are unable to control any besides the main character during battle and that none of the male party members have Social Links. The change became so hard to adapt to, that the PSP remake's new mode makes several alterations to make it closer to ''4''.

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* EarlyInstallmentWeirdness: People coming from ''Persona 4'' may be surprised to find that you are unable to control any anyone besides the main character during battle and that none of the male party members have Social Links. The change changes became so hard to adapt to, to (not to mention worked so much worse) that the PSP remake's new mode makes several alterations to make it closer to ''4''.
4th Jul '16 7:52:46 PM Valiona
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** [[MoodSwinger Yukari Takeba]], whose insecure, overconfident personality tends to rub some fans the wrong way. Her actions in The Answer doesn't help her much either. She's rather well-liked in the Japanese fandom, nevertheless, and if reaction to her inclusion in the Arena update indicates anything, she appears to be fully RescuedFromTheScrappyHeap.

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** [[MoodSwinger Yukari Takeba]], whose insecure, overconfident personality tends to rub some fans the wrong way. Her actions in The Answer doesn't help her much either.either- some find risking TheEndOfTheWorldAsWeKnowIt merely to see the guy she likes again to be highly unconscionable, while others find her decision to be an understandable result of her grief, even if they don't necessarily consider it the ''right'' thing to do. She's rather well-liked in the Japanese fandom, nevertheless, and if reaction to her inclusion in the Arena update indicates anything, she appears to be fully RescuedFromTheScrappyHeap.



** Toward the end of ''The Answer,'' a moment of unintentional hilarity happens when one of Akihiko's lines gets a voiceover from Mitsuru.



** Mitsuru also gets it to a lesser extent. Her joining Yukari in [[spoiler: going back to prevent the Protagonist's death, risking the revival of Nyx]] has led some to believe that her intellect has become an InformedAttribute.

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** Mitsuru also gets it to a lesser extent. Her joining Yukari in [[spoiler: going back to prevent the Protagonist's death, risking the revival of Nyx]] [[PillarsOfMoralCharacter largely because she feels indebted to her]] has led some to believe that her intellect has become an InformedAttribute.
1st Jul '16 9:41:10 AM Valiona
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* WhatAnIdiot: So, one of your [[spoiler: best friends has been shot]] and is nearly dead. Maybe, just maybe ''use a healing spell''? But no, none of the seven party members, five of whom have access to these, think of doing that, instead lamenting that as it's the Dark Hour, electrical equipment is useless and taking him to the hospital likely won't help.

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* WhatAnIdiot: So, one of your [[spoiler: best friends has been shot]] and is nearly dead. Maybe, just maybe ''use a healing spell''? But no, [[GameplayAndStorySegregation none of the seven party members, five of whom have access to these, think of doing that, that]], instead lamenting that as it's the Dark Hour, electrical equipment is useless and taking him to the hospital likely won't help.
22nd Jun '16 12:22:04 AM Mr.French
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** Fanon characterizes Makoto as a SugarAndIce EmoTeen and Kotone as a StepfordSmiler GenkiGirl. These characterizations are supported by the manga and drama [=CDs=]:
*** Compared to the usual fan interpretation and his characterization in the manga, Makoto is surprisingly less stoic and more expressive in the drama [=CDs=], particularly in the second [=P3P=] drama CD, where he is shown happily conversing with various friends. Though reserved and still somewhat quiet, he's capable of expressing a number of emotions, including cheerfulness, annoyance, exasperation, anger, alarm and relief. However, he still retains his trademark stoicism, in that his emotive cues aren't readily apparent to others and he rarely voices his opinion on most matters.
*** Much like Makoto, Kotone is also given a tangible personality in her own drama CD. She's is shown to be significantly more cheerful and energetic than her male counterpart. She even gets angry at one point ("Her mouth is smiling, but her eyes aren't...") and later attempts to pummel Kenji when she loses her temper.

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** Fanon characterizes Makoto the male protagonist as a SugarAndIce EmoTeen and Kotone the female protagonist as a StepfordSmiler GenkiGirl. These characterizations are supported by the manga and drama [=CDs=]:
*** Compared to the usual fan interpretation and his characterization in the manga, Makoto Minato is surprisingly less stoic and more expressive in the drama [=CDs=], particularly in the second [=P3P=] drama CD, where he is shown happily conversing with various friends. Though reserved and still somewhat quiet, he's capable of expressing a number of emotions, including cheerfulness, annoyance, exasperation, anger, alarm and relief. However, he still retains his trademark stoicism, in that his emotive cues aren't readily apparent to others and he rarely voices his opinion on most matters.
*** Much like Makoto, Kotone the male protagonist, the female protagonist is also given a tangible personality in her own drama CD. She's is shown to be significantly more cheerful and energetic than her male counterpart. She even gets angry at one point ("Her mouth is smiling, but her eyes aren't...") and later attempts to pummel Kenji when she loses her temper.



** Junpei is loved. Helps that his English Voice is {{Creator/VicMignogna}}, and is PlatonicLifePartners with Kotone.
** Kotone from the PSP remake qualifies for the franchise as a whole. Despite only ever appearing in that remake, the stage play, and a drama CD, she manages to have as much (if not more) fanart than the canon male Protagonist who shows up in everything in the franchise.

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** Junpei is loved. Helps that his English Voice is {{Creator/VicMignogna}}, Creator/VicMignogna, and is that he's PlatonicLifePartners with Kotone.the FeMC.
** Kotone The female protagonist from the PSP remake qualifies for the franchise as a whole. Despite only ever appearing in that remake, the stage play, and a drama CD, she manages to have as much (if not more) fanart than the canon male Protagonist who shows up in everything in the franchise.



** Makoto/Aigis and Makoto/Elizabeth are closely tied in popularity.
** In the case of ''Persona 3 Portable'', Kotone/Shinjiro [[spoiler:due to fact that completing his S.Link actually gives the player the ability to prevent his death]]. While the female protagonists' canonicity is markedly vague, some official side materials have jumped on this ship: they have some interaction in the ''Persona 3 Portable'' CD Drama, and they actually ''are'' paired up in the stage play.

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** Makoto/Aigis MC/Aigis and Makoto/Elizabeth MC/Elizabeth are closely tied in popularity.
** In the case of ''Persona 3 Portable'', Kotone/Shinjiro FeMC/Shinjiro [[spoiler:due to fact that completing his S.Link actually gives the player the ability to prevent his death]]. While the female protagonists' canonicity is markedly vague, some official side materials have jumped on this ship: they have some interaction in the ''Persona 3 Portable'' CD Drama, and they actually ''are'' paired up in the stage play.



** Nozomi is also disliked for being a creepy {{Gonk}} (though he ''does'' get some HiddenDepths) and one long ChurchOfHappyology joke, while Mamoru is considered to be extremely dull. Their ''Portable'' counterparts are Shinjiro and Akihiko, respectively, and to go further, along with Saori (Kotone's Hermit social link, and a completely new character unlike Rio), Nozomi and Mamoru are the only Social Link characters who don't appear in ''any'' of the Drama [=CDs=].

to:

** Nozomi is also disliked for being a creepy {{Gonk}} (though he ''does'' get some HiddenDepths) and one long ChurchOfHappyology joke, while Mamoru is considered to be extremely dull. Their ''Portable'' counterparts are Shinjiro and Akihiko, respectively, and to go further, along with Saori (Kotone's (the FeMC's Hermit social link, and a completely new character unlike Rio), Nozomi and Mamoru are the only Social Link characters who don't appear in ''any'' of the Drama [=CDs=].



** Kotone's links are both easier ''and'' harder at the same time; she has more links open at night, but two of them are on a one-month time limit (the Moon for Shinjiro, and Fortune for Ryoji); Ryoji in particular ''has'' to be hung out with whenever you are given the chance to do so. If you miss one opportunity, the link will simply stop progressing. It also trips you up [[spoiler:because of a large gap between Rank 9 and MAX - choosing to let him live maxes it out, and that's at the end of December.]]

to:

** Kotone's The female protagonist's links are both easier ''and'' harder at the same time; she has more links open at night, but two of them are on a one-month time limit (the Moon for Shinjiro, and Fortune for Ryoji); Ryoji in particular ''has'' to be hung out with whenever you are given the chance to do so. If you miss one opportunity, the link will simply stop progressing. It also trips you up [[spoiler:because of a large gap between Rank 9 and MAX - choosing to let him live maxes it out, and that's at the end of December.]]
12th Jun '16 2:10:20 PM Valiona
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** ''Portable'': Many elements, including replacing the fully-rendered environments with space- and power-friendly VisualNovel-esque cutscenes and point-and-click maps, using the ''Persona 4'' battle system that's more designed around directly controlling teammates rather than ''Persona 3''[='=]s tactics-based battle mechanics, the overall difficulty drop, the inclusion of [[HarderThanHard Maniac]] difficulty to offset said difficulty drop, and the lack of The Answer, are not exactly unanimously-praised by fans; there are those who know about ''Portable'' but prefer ''FES'' instead.

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** ''Portable'': Many elements, including replacing the fully-rendered environments with space- and power-friendly VisualNovel-esque cutscenes and point-and-click maps, using the ''Persona 4'' battle system that's more designed around directly controlling teammates rather than ''Persona 3''[='=]s tactics-based battle mechanics, the overall difficulty drop, the inclusion of [[HarderThanHard Maniac]] difficulty to offset said difficulty drop, and the lack of The Answer, are not exactly unanimously-praised by fans; there are those who know about ''Portable'' but prefer ''FES'' instead. On the other side, some players believe that the ability to directly control teammates offsets some of the more frustrating parts of the game, and since they might [[FanonDiscontinuity prefer to forget that The Answer ever happened]], they don't see its absence as a problem.



* UnintentionallyUnsympathetic: Concerning October 4th, [[spoiler: Ken]]. Despite whatever reasons he had or the circumstances of the day, many [[spoiler: Shinjiro]] fans ignore them and hate him for the whole ordeal. Considering that the latter is an EnsembleDarkhorse, [[TheScrappy well...]]

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* UnintentionallyUnsympathetic: Concerning October 4th, [[spoiler: Ken]]. Despite whatever reasons Granted, he had or did lose his mother, but his planning to [[spoiler:kill Shinjiro and then himself]] isn't something that anyone, except maybe Takaya, wants. While [[spoiler:Shinjiro is guilty of manslaughter]], his popularity and the circumstances of the day, many [[spoiler: Shinjiro]] fans ignore them and hate him fact that [[spoiler:he's willing to accept being killed for what he's done, save for the whole ordeal. Considering fact that Ken will then have to live with the latter is an EnsembleDarkhorse, [[TheScrappy well...]]guilt Shinjiro bore for years (a lesson Ken ignores)]] makes him somewhat more sympathetic by comparison. The official English localization helps, as it's implied that rather than feel [[MyGodWhatHaveIDone guilty]] over [[spoiler:Shinjiro's death]], Ken's angry that [[spoiler:he didn't get to kill Shinjiro himself]].




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** JerkassWoobie: Ken. [[spoiler:He lost his mother at a young age, resulting in him getting little besides pity from everyone else... and he plans on dealing with it by committing a MurderSuicide against the person who was accidentally responsible]].
5th Jun '16 11:46:24 PM LucaEarlgrey
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Added DiffLines:

* AuthorsSavingThrow: The [=PS2=] releases are notorious for AI teammates that can't be directly controlled and have to be given orders instead, resulting in, among other things, your teammates deciding that spamming Marin Karin for the ten millionth time is more important than healing you back from single-digit HP. The ''Portable'' re-release adds direct control of teammates similar to ''VideoGame/{{Persona 4}}'', which has been well-received by fans.
28th May '16 7:54:01 PM Beats1218
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** Fanon characterizes the Male Protagonist as a SugarAndIce EmoTeen and the Female Protagonist as a StepfordSmiler GenkiGirl. These characterizations are supported by the manga and drama [=CDs=]:
*** Compared to the usual fan interpretation and his characterization in the manga, the male protagonist is surprisingly less stoic and more expressive in the drama [=CDs=], particularly in the second [=P3P=] drama CD, where he is shown happily conversing with various friends. Though reserved and still somewhat quiet, he's capable of expressing a number of emotions, including cheerfulness, annoyance, exasperation, anger, alarm and relief. However, he still retains his trademark stoicism, in that his emotive cues aren't readily apparent to others and he rarely voices his opinion on most matters.
*** Much like the male protagonist, the female protagonist is also given a tangible personality in her own drama CD. She's is shown to be significantly more cheerful and energetic than her male counterpart. She even gets angry at one point ("Her mouth is smiling, but her eyes aren't...") and later attempts to pummel Kenji when she loses her temper.

to:

** Fanon characterizes the Male Protagonist Makoto as a SugarAndIce EmoTeen and the Female Protagonist Kotone as a StepfordSmiler GenkiGirl. These characterizations are supported by the manga and drama [=CDs=]:
*** Compared to the usual fan interpretation and his characterization in the manga, the male protagonist Makoto is surprisingly less stoic and more expressive in the drama [=CDs=], particularly in the second [=P3P=] drama CD, where he is shown happily conversing with various friends. Though reserved and still somewhat quiet, he's capable of expressing a number of emotions, including cheerfulness, annoyance, exasperation, anger, alarm and relief. However, he still retains his trademark stoicism, in that his emotive cues aren't readily apparent to others and he rarely voices his opinion on most matters.
*** Much like the male protagonist, the female protagonist Makoto, Kotone is also given a tangible personality in her own drama CD. She's is shown to be significantly more cheerful and energetic than her male counterpart. She even gets angry at one point ("Her mouth is smiling, but her eyes aren't...") and later attempts to pummel Kenji when she loses her temper.



** Junpei is loved. Helps that his English Voice is {{Creator/VicMignogna}}, and is PlatonicLifePartners with the Female Protagonist.
** The Female Protagonist from the PSP remake qualifies for the franchise as a whole. Despite only ever appearing in that remake, the stage play, and a drama CD, she manages to have as much (if not more) fanart than the canon male Protagonist who shows up in everything in the franchise.

to:

** Junpei is loved. Helps that his English Voice is {{Creator/VicMignogna}}, and is PlatonicLifePartners with the Female Protagonist.Kotone.
** The Female Protagonist Kotone from the PSP remake qualifies for the franchise as a whole. Despite only ever appearing in that remake, the stage play, and a drama CD, she manages to have as much (if not more) fanart than the canon male Protagonist who shows up in everything in the franchise.



** Protagonist/Aigis and Protagonist/Elizabeth are closely tied in popularity.
** In the case of Persona 3 Portable, Female Protagonist/Shinjiro [[spoiler:due to fact that completing his S.Link actually gives the player the ability to prevent his death]]. While the female protagonists' canonicity is markedly vague, some official side materials have jumped on this ship: they have some interaction in the ''Persona 3 Portable'' CD Drama, and they actually ''are'' paired up in the stage play.

to:

** Protagonist/Aigis Makoto/Aigis and Protagonist/Elizabeth Makoto/Elizabeth are closely tied in popularity.
** In the case of Persona ''Persona 3 Portable, Female Protagonist/Shinjiro Portable'', Kotone/Shinjiro [[spoiler:due to fact that completing his S.Link actually gives the player the ability to prevent his death]]. While the female protagonists' canonicity is markedly vague, some official side materials have jumped on this ship: they have some interaction in the ''Persona 3 Portable'' CD Drama, and they actually ''are'' paired up in the stage play.



** Nozomi is also disliked for being a creepy {{Gonk}} (though he ''does'' get some HiddenDepths) and one long ChurchOfHappyology joke, while Mamoru is considered to be extremely dull. Their ''Portable'' counterparts are Shinjiro and Akihiko, respectively, and to go further, along with Saori (the female protagonist's Hermit social link, and a completely new character unlike Rio), Nozomi and Mamoru are the only Social Link characters who don't appear in ''any'' of the Drama [=CDs=].

to:

** Nozomi is also disliked for being a creepy {{Gonk}} (though he ''does'' get some HiddenDepths) and one long ChurchOfHappyology joke, while Mamoru is considered to be extremely dull. Their ''Portable'' counterparts are Shinjiro and Akihiko, respectively, and to go further, along with Saori (the female protagonist's (Kotone's Hermit social link, and a completely new character unlike Rio), Nozomi and Mamoru are the only Social Link characters who don't appear in ''any'' of the Drama [=CDs=].



** The female protagonist's links are both easier ''and'' harder at the same time; she has more links open at night, but two of them are on a one-month time limit (the Moon for Shinjiro, and Fortune for Ryoji); Ryoji in particular ''has'' to be hung out with whenever you are given the chance to do so. If you miss one opportunity, the link will simply stop progressing. It also trips you up [[spoiler:because of a large gap between Rank 9 and MAX - choosing to let him live maxes it out, and that's at the end of December.]]

to:

** The female protagonist's Kotone's links are both easier ''and'' harder at the same time; she has more links open at night, but two of them are on a one-month time limit (the Moon for Shinjiro, and Fortune for Ryoji); Ryoji in particular ''has'' to be hung out with whenever you are given the chance to do so. If you miss one opportunity, the link will simply stop progressing. It also trips you up [[spoiler:because of a large gap between Rank 9 and MAX - choosing to let him live maxes it out, and that's at the end of December.]]



* TheWoobie: Akinari, Mitsuru, and Shinjiro are prime examples, but pretty much everyone in SEES is a woobie. [[spoiler:The Protagonist after his HeroicSacrifice, especially if you characterized him specifically.]]

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* TheWoobie: Akinari, Mitsuru, and Shinjiro are prime examples, but pretty much everyone in SEES is a woobie. [[spoiler:The Protagonist Protagonists after his HeroicSacrifice, especially if you characterized him specifically.]]
1st May '16 5:28:58 PM Beats1218
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* ItsPopularNowItSucks: This along with Persona 4 was what made the ShinMegamiTensei games mainstream in the West. Atlus has since build a [[CashCowFranchise franchise]] around the two titles[[note]]Quite similar to how Square Enix responded to Final Fantasy 7's popularity.[[/note]] The more ardent old-school SMT fans didn't quite like this.

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* ItsPopularNowItSucks: This along with Persona 4 was what made the ShinMegamiTensei games mainstream in the West. Atlus has since build a [[CashCowFranchise franchise]] around the two titles[[note]]Quite similar to how Square Enix Creator/SquareEnix responded to Final Fantasy 7's popularity.[[/note]] The more ardent old-school SMT fans didn't quite like this.



** [[BattleThemeMusic BABY BABY BABY BABY BABY BABY BABY]]

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** [[BattleThemeMusic BABY BABY BABY BABY BABY BABY BABY]]BABY YEEAAAAAAAHHHHHHH]]



** Fuuka so very much, she's the most gentle and sweet of the female characters. It's even lampshaded by Junpei at one point in which he states "She's the kind of girl you want to protect".
** Mitsuru, Yukari and Aigis can also count as this when they get giddy on their costumes or their social links.

to:

** Fuuka Fuuka, so very much, she's much. She's the most gentle and sweet of the female characters. It's even lampshaded by Junpei at one point in which he states "She's the kind of girl you want to protect".
** Mitsuru, Yukari and Aigis can also count as this when they get giddy blush on their costumes or their social links.
18th Apr '16 10:32:35 PM Dario
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** One of the tracks is called "Living With Determination". Guess what [[VideoGame/{{Undertale}} 2015 game]] uses "Determination" as an {{Arc Word|s}}?
12th Apr '16 1:28:51 PM Beats1218
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Added DiffLines:

** Mitsuru, Yukari and Aigis can also count as this when they get giddy on their costumes or their social links.


Added DiffLines:

** Heck, even Akihiko is this when he tries to be a gentleman to the ladies.
** Shinjiro, of all people. Socially awkward? Check. [[HiddenHeartOfGold Rough on the outside, squishy in the inside]]? Check. All in sharp contrast in his [[JerkassFacade gruff appearance]]? Check.
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