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ZCE


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* MoralEventHorizon: See PlayerPunch.

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* %%* MoralEventHorizon: See PlayerPunch.
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"What an Idiot!" is now Flame Bait.


* WhatAnIdiot: Philip [[SelfDeprecation on himself]] in the email.

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Changed: 16

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* FanDiscontinuity: The ''Requiem'' expansion according to many fans. The ending of ''Black Plague'' is self-sufficient, and ''Requiem'' feels more like a weird ''VideoGame/{{Portal}}'' ripoff with tacked-on closure to some side plots, than a proper ''VideoGame/{{Penumbra}}'' game. While preserving the horror and MindScrew atmosphere of the first two titles, the absence of a real physical threat to the player kills much of the fanbase's interest.

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* FanDiscontinuity: The ''Requiem'' expansion according to many fans. The ending of ''Black Plague'' is self-sufficient, and ''Requiem'' feels more like a weird ''VideoGame/{{Portal}}'' ripoff with tacked-on closure to some side plots, than a proper ''VideoGame/{{Penumbra}}'' ''Penumbra'' game. While preserving the horror and MindScrew atmosphere of the first two titles, the absence of a real physical threat to the player kills much of the fanbase's interest.



** [[spoiler:[[ChekhovsGun Remember how Clarence can give you hallucinations?]] When Amabel's about to cure you, he makes it look like she's infected so you'll kill her. This also marks Clarence's MoralEventHorizon, and the point where Philip becomes absolutely determined to kill him.]] * For the scene in all its BSOD glory, [[http://youtu.be/5SbkuJosQmw?t=5m42s watch from 5:42 to 7:30]]. ''Major'' spoilers are in store, though.

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** [[spoiler:[[ChekhovsGun Remember how Clarence can give you hallucinations?]] When Amabel's about to cure you, he makes it look like she's infected so you'll kill her. This also marks Clarence's MoralEventHorizon, and the point where Philip becomes absolutely determined to kill him.]] * For the scene in all its BSOD glory, [[http://youtu.be/5SbkuJosQmw?t=5m42s watch from 5:42 to 7:30]]. ''Major'' spoilers are in store, though.
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* TheWoobie: Poor, poor Red... trapped in the mine as a young age of ''14'', alone and without anyone to talk to. Though he had many books to keep his mind occupied for a while, he inevitably falls to madness and becomes afflicted with the Tuurngait Virus, which prevents him from taking his own life and prolonging his miserable existence. Still, he holds on to just enough sanity to help Philip through the mine in a bid to finally end his life. Red spends his last moment screaming in agony as he's burned to cinders... at the very least, it was temporary compared to living on for many years in isolated torment. (ZCE)

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* TheWoobie: Poor, poor Red... trapped in the mine as a young age of ''14'', alone and without anyone to talk to. Though he had many books to keep his mind occupied for a while, he inevitably falls to madness and becomes afflicted with the Tuurngait Virus, which prevents him from taking his own life and prolonging his miserable existence. Still, he holds on to just enough sanity to help Philip through the mine in a bid to finally end his life. Red spends his last moment screaming in agony as he's burned to cinders... at the very least, it was temporary compared to living on for many years in isolated torment. (ZCE)
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%%* TheWoobie: Poor, poor Red... (ZCE)

to:

%%* * TheWoobie: Poor, poor Red...Red... trapped in the mine as a young age of ''14'', alone and without anyone to talk to. Though he had many books to keep his mind occupied for a while, he inevitably falls to madness and becomes afflicted with the Tuurngait Virus, which prevents him from taking his own life and prolonging his miserable existence. Still, he holds on to just enough sanity to help Philip through the mine in a bid to finally end his life. Red spends his last moment screaming in agony as he's burned to cinders... at the very least, it was temporary compared to living on for many years in isolated torment. (ZCE)

Added: 301

Removed: 301

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* SugarWiki/AwesomeMusic:
** Most of Mikko Tarmia's score for the series, including the [[https://www.youtube.com/watch?v=RIqeqKbuH44 main]] [[https://www.youtube.com/watch?v=kRogZpOBCt4&feature=related themes]].
** [[https://www.youtube.com/watch?v=ZmHMdWMj7rA Howard's theme]] is pretty heartwarming.



* CrowningMusicOfAwesome:
** Most of Mikko Tarmia's score for the series, including the [[https://www.youtube.com/watch?v=RIqeqKbuH44 main]] [[https://www.youtube.com/watch?v=kRogZpOBCt4&feature=related themes]].
** [[https://www.youtube.com/watch?v=ZmHMdWMj7rA Howard's theme]] is pretty heartwarming.

Changed: 690

Removed: 269

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* ContestedSequel: Penumbra Requiem has been criticized for its lack of monsters and effective scares, however, it has also been praised for its creative puzzles.
* CriticalResearchFailure: Philip mentions that he should've had a tetanus shot when he picks up a rusty saw in ''Overture'', which Clarence mockingly reminds him in ''Black Plague''. Tetanus doesn't actually come from rust, but from a bacteria sometimes found in rust.

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* ContestedSequel: Penumbra Requiem ''Requiem'' has been criticized for its lack of monsters and effective scares, however, it has also been praised for its creative puzzles.
* CriticalResearchFailure: Philip mentions that he should've had a tetanus shot when he picks up a rusty saw in ''Overture'', which Clarence mockingly reminds him in ''Black Plague''. Tetanus doesn't actually come from rust, but from a bacteria sometimes found in rust.
puzzles.



* FanDiscontinuity: The ''Requiem'' expansion according to many fans. The ending of Black Plague is self-sufficient, and Requiem feels more like a weird ''VideoGame/{{Portal}}'' ripoff with tacked-on closure to some side plots, than a proper ''VideoGame/{{Penumbra}}'' game. While preserving the horror and MindScrew atmosphere of the first two titles, the absence of a real physical threat to the player kills what little interest there could be in this purely puzzle-solving adventure.

to:

* FanDiscontinuity: The ''Requiem'' expansion according to many fans. The ending of Black Plague ''Black Plague'' is self-sufficient, and Requiem ''Requiem'' feels more like a weird ''VideoGame/{{Portal}}'' ripoff with tacked-on closure to some side plots, than a proper ''VideoGame/{{Penumbra}}'' game. While preserving the horror and MindScrew atmosphere of the first two titles, the absence of a real physical threat to the player kills what little interest there could be in this purely puzzle-solving adventure.much of the fanbase's interest.



* PlayerPunch: [[spoiler:[[ChekhovsGun Remember how Clarence can give you hallucinations?]] When Amabel's about to cure you, he makes it look like she's infected so you'll kill her. This also marks Clarence's MoralEventHorizon, and the point where Philip becomes absolutely determined to kill him.]]
** For the scene in all its BSOD glory, [[http://youtu.be/5SbkuJosQmw?t=5m42s watch from 5:42 to 7:30]]. ''Major'' spoilers are in store, though.

to:

* PlayerPunch: PlayerPunch:
**
[[spoiler:[[ChekhovsGun Remember how Clarence can give you hallucinations?]] When Amabel's about to cure you, he makes it look like she's infected so you'll kill her. This also marks Clarence's MoralEventHorizon, and the point where Philip becomes absolutely determined to kill him.]]
**
]] * For the scene in all its BSOD glory, [[http://youtu.be/5SbkuJosQmw?t=5m42s watch from 5:42 to 7:30]]. ''Major'' spoilers are in store, though.



** Chemical Storage in ''Overture''. It's not just because you'll be chased by a worm through doors you'll have to shut behind you, through barriers that will make you stop and take time to break them down, and over pools of deadly acid that require jumping and box pushing to avoid injury. [[spoiler: It's that there's ShmuckBait in the form of a metal barrier that tempts you into thinking it can hide you from the worm. Worse, at the end of the area you might ''think'' it's possible to have enough time to turn the valve and open the steel door, but in reality you're supposed to cause a cave-in.]]
** The spider caves in Overture is one of the most annoying areas in the game, you are being chased by several spiders that can be difficult to hit and can overwhelm you in numbers. They can also outrun you so you need to block the passageways with boulders.
* WhatAnIdiot: Philip ''[[SelfDeprecation on himself]]'' in the email.
* TheWoobie: Poor, poor Red...

to:

** Chemical Storage in ''Overture''. It's not just because you'll be chased by a worm through doors you'll have to shut behind you, through barriers that will make you stop and take time to break them down, and over pools of deadly acid that require jumping and box pushing to avoid injury. [[spoiler: It's [[spoiler:It's that there's ShmuckBait in the form of a metal barrier that tempts you into thinking it can hide you from the worm. Worse, at the end of the area you might ''think'' it's possible to have enough time to turn the valve and open the steel door, but in reality you're supposed to cause a cave-in.]]
** The spider caves in Overture ''Overture'' is one of the most annoying areas in the game, you are being chased by several spiders that can be difficult to hit and can overwhelm you in numbers. They can also outrun you so you need to block the passageways with boulders.
* WhatAnIdiot: Philip ''[[SelfDeprecation [[SelfDeprecation on himself]]'' himself]] in the email.
* %%* TheWoobie: Poor, poor Red...Red... (ZCE)
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None

Added DiffLines:

* CriticalResearchFailure: Philip mentions that he should've had a tetanus shot when he picks up a rusty saw in ''Overture'', which Clarence mockingly reminds him in ''Black Plague''. Tetanus doesn't actually come from rust, but from a bacteria sometimes found in rust.

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