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* AntiClimaxBoss: While his tomb is considered a great dungeon-crawler, Vordakai himself is a disappointing boss. With the staple party buffs, he'll usually go down in a few rounds. The only thing that might give you difficulty is [[spoiler:Tristian teleporting out halfway through the fight, if he was your only healer, and even then Vordakai will still be weakened enough that you should have no trouble cleaning up without Tristian, since it leaves Vordakai blinded and even worse off.]]

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* AntiClimaxBoss: While his tomb is considered a great dungeon-crawler, Vordakai himself is a disappointing boss. With the staple party buffs, he'll usually go down in a few rounds. The only thing that might give you difficulty is [[spoiler:Tristian teleporting out abandoning you halfway through the fight, if he was your only healer, and even then Vordakai will still be weakened he's kind enough that to blind Vordokai on his way out, likely letting you should have no trouble cleaning clean up without Tristian, since it leaves Vordakai blinded and even worse off.trouble.]]



* CompleteMonster: [[AdaptationalVillainy The Lantern King]] is one of the Eldest, ancient and powerful [[TheFairFolk Fey]], and the cruelest of the lot. When Nyrissa, a young Fey, tried to form a kingdom for herself and her friends, the Lantern King tore away her emotions and inflicted the Apology among her to mandate she destroy a thousand kingdoms before being allowed to atone. The Lantern King views all mortal life [[ItAmusedMe as a form of entertainment]], [[EvilIsPetty ruining]] and destroying the lives of those who earn his ire, while also raising the stakes to destroy the kingdom and those within to make it more "exciting". Should Nyrissa be given the Apology too early, the Lantern King will imprison her, without emotions, friends or family, [[FateWorseThanDeath to rot in captivity for all time]].
* CreatorsPet: In an odd example of the "pet" being the creation of someone other than the developers, Darven, the pirate protagonist of the widely-loathed "Deal with the Devil" quest, was written by a Kickstarter backer [[MoneyDearBoy who paid $4,000 for the privilege]]. For those who haven't done the quest, [[spoiler:he is pretty unrepentantly evil (he even admits to having a "kill on sight" list), killing merchants and ruining livelihoods, yet the game tries to make him sympathetic despite there being no excuse for his actions. He tries to bribe you off at the end of the quest because he's terrified of anyone stronger than him, and killing him is considered a Lawful ''Evil'' action, not Good or even Neutral. What ''is'' Lawful Neutral, however, is working with him and killing a guard captain that wants him dead]]. And worst of all, despite being a sidequest this entire situation is ''not optional.'' Your normal options for ending a quest prematurely (such as arresting, banishing, or outright killing the quest giver) are either conspicuously absent or just don't work, and once started it starts spawning event cards that penalize you and cannot be solved by any of your advisors ''period''. Your only solution is to do the quest, which makes the events go away. In addition the rewards offered for completing it one way vastly outweigh the other rewards; [[spoiler:siding with Darven nets you up to 70,000 gold (plus whatever you can get selling off the weapons, armor, and other gear of the Hellknights), a new town on the map with merchants with very nice merchandise, and assistance from Darven in the finale. Siding against Darven gets you a useful but really expensive Kingdom project, [[ViolationOfCommonSense but only if you let Linxia's Hellknights freely assault your citizens]] [[GuideDangIt and pick the exact dialogue options that don't make pissed off at you]], [[UngratefulBastard otherwise you'll just get insults and a promise of Chelaxian invasion from her.]]]] To top it all off, if he lives, he becomes your very best friend ever (you have no say in this), and you get an ending card that amounts fo women falling backwards over themselves every time he visits your capital. Doesn't stop players from killing him out of spite.

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** Any PC/mercenary who's a Deliverer (subclass of Slayer) will almost certainly be Lawful Good, as Deliverers inflict extra damage on enemies who aren't the same or adjacent CharacterAlignment[[invoked]], and the vast majority of enemies in this game are Chaotic and/or Evil.
* CompleteMonster: [[AdaptationalVillainy The Lantern King]] is one of the Eldest, ancient and powerful [[TheFairFolk Fey]], and the cruelest of the lot. When Nyrissa, a young Fey, tried to form a kingdom for herself and her friends, the Lantern King tore away her emotions and inflicted the Apology among her to mandate demanded she destroy a thousand kingdoms before being allowed to atone. The Lantern King views all mortal life [[ItAmusedMe as a form of entertainment]], [[EvilIsPetty ruining]] and destroying the lives of those who earn his ire, while also raising the stakes to destroy the kingdom and those within to make it more "exciting". Should Nyrissa be given the Apology too early, the Lantern King will imprison her, without emotions, friends or family, [[FateWorseThanDeath to rot in captivity for all time]].
* CreatorsPet: In an odd example of the "pet" being the creation of someone other than the developers, Darven, the pirate protagonist of the widely-loathed "Deal with the Devil" quest, was written by a Kickstarter backer [[MoneyDearBoy who paid $4,000 for the privilege]]. For those who haven't done the quest, [[spoiler:he is pretty unrepentantly evil (he even admits to having a "kill on sight" list), killing merchants and ruining livelihoods, yet the game tries to make him sympathetic despite there being no excuse for his actions. He tries to bribe you off at the end of the quest because he's terrified of anyone stronger than him, and killing him is considered a Lawful ''Evil'' action, not Good or even Neutral. What ''is'' Lawful Neutral, however, is working with him and killing a guard captain that wants him dead]]. And worst of all, despite being a sidequest this entire situation is ''not optional.'' Your normal options for ending a quest prematurely (such as arresting, banishing, or outright killing the quest giver) are either conspicuously absent or just don't work, and once started it starts spawning spawns event cards that penalize you and cannot be solved by any of your advisors ''period''. Your only solution is to do the quest, which makes the events go away. In addition the rewards offered for completing it one way vastly outweigh the other rewards; [[spoiler:siding with Darven nets you up to 70,000 gold (plus whatever you can get selling off the weapons, armor, and other lots of Hellknight gear of the Hellknights), to sell off), a new town on the map with merchants with very nice merchandise, and assistance from Darven in the finale. Siding against Darven gets you a useful but really expensive Kingdom project, [[ViolationOfCommonSense but only if you let Linxia's Hellknights freely assault your citizens]] [[GuideDangIt and pick the exact dialogue options that don't make pissed off at you]], [[UngratefulBastard otherwise you'll just get insults and a promise of Chelaxian invasion from her.]]]] her]]]], plus whatever you loot from Darven's town. To top it all off, if he lives, he becomes your very best friend ever (you have no say in this), and you get an ending card that amounts fo to women falling backwards over themselves every time he visits your capital. Doesn't stop players from killing him out of spite.
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* CriticalBacklash: While he's not necessarily going to be anyone's favorite character off the rip, some players have looked at Darven in the aftermath of the firestorm of hate and argued he and his questline aren't ''that'' bad; siding with him isn't necessarily more out of character than some of the more questionable and confusing artisan quests and the game does establish his [[ANaziByAnyOtherName Chelish enemies]] are bad enough people that trying to side with them is probably a bad idea.
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** There are a huge number of possible types of favored terrain and favored enemies ranger party members can take, and everyone only takes Forest, Plains, Urban, and eventually [[spoiler: First World]] for the former and Humanoid (Human and/or Giant), Fey, and Magical Beast for the latter. Most of these show up in large numbers all game and/or tend to start showing up at the breakpoints where rangers are getting new choices anyway.

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** There are a huge number of possible types of favored terrain and favored enemies ranger party members can take, and everyone only takes Forest, Plains, Urban, and eventually [[spoiler: First World]] for the former and Humanoid (Human and/or Giant), Undead, Fey, and Magical Beast for the latter. Most of these show up in large numbers all game and/or tend to start showing up at the breakpoints where rangers are getting new choices anyway.

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