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** ''Jikkyō Oshaberi Parodius'' Stage 6 ([[https://www.youtube.com/watch?v=HLtNobDRZKo Hyper Patrolman]]): Based on "Desperate to Survive" from Konami's light-gun arcade game ''VideoGame/LethalEnforcers''

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** ''Jikkyō Oshaberi Parodius'' Stage 6 ([[https://www.youtube.com/watch?v=HLtNobDRZKo Hyper Patrolman]]): Based on "Desperate to Survive" from Konami's light-gun arcade game ''VideoGame/LethalEnforcers''''VideoGame/LethalEnforcers1''
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* MemeticLoser: Just like most ''Gradius'' final bosses, most ''Parodius'' final bosses are [[ZeroEffortBoss complete pushovers]]. The most part comes from the fact that only Bug is actually difficult.
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* ShockingMoments: Those who expect the aforementioned Bug to be a series-traditional ZeroEffortBoss will face his lasers and spreading blobs when he turns out to ''actually be a difficult FinalBoss''.

to:

* ShockingMoments: Those ''Gradius'' veterans who expect the aforementioned Bug to be a series-traditional ZeroEffortBoss will face his lasers and spreading blobs when he turns out to ''actually be a difficult FinalBoss''.
Is there an issue? Send a MessageReason:


* SequelDisplacement: Most people forget about the very first game in the series, titled simply ''Parodius'', which came out for MSX in 1988, thinking instead that ''Parodius DA!'' (1990) from the arcades was the first game. Though when you see it, it doesn't exactly have as much widget value as the rest of the series does. It's also widely considered to be the worst game in the series to those who have played it, due to some questionable gameplay design choices.

to:

* SequelDisplacement: Most people forget about the very first game in the series, titled simply ''Parodius'', which came out for MSX in 1988, thinking instead that ''Parodius DA!'' (1990) from the arcades was the first game. Though when you see it, it doesn't exactly have as much widget value as the rest of the series does. It's also It is widely considered to be the worst game in the series to those who have played it, due to some questionable gameplay design choices.



* SurpriseDifficulty: Again, just because they are cute does not make them easy.

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* SurpriseDifficulty: Again, These CuteEmUp games are just because they are cute does not make them easy.as difficult as the serious ''Gradius'' games.
Is there an issue? Send a MessageReason:
Misuse of the page/link, Misplaced, moving to the correct tab


* SignatureScene: The FinalBoss fight against Bug in ''The Octopus Saves the Earth'', on account of him being the only final boss in the entire ''Parodius'' series to ''actually fight back''.

to:

* SignatureScene: The FinalBoss fight against Bug in ''The Octopus Saves SpiritualSuccessor: ''VideoGame/{{Otomedius}}'' seems to be this, with two of the Earth'', on account of him being the only final boss in the entire ''Parodius'' series to ''actually fight back''.bosses appearing in ''Otomedius Gorgeous'' (Eliza the Mermaid and Yoshiko, Empress of Easter Island respectively). The latest uses of the ''Parodius'' name are with pachinko and pachislot games.
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* SugarWiki/AwesomeMusic: Despite the oddness of the ''Parodius'' games, they have some of the [[https://web.archive.org/web/20160817154911/https://en.wikipedia.org/wiki/Parodius_music greatest soundtracks ever made]] in videogame history. They include remixes of classical music, folk songs, a few popular songs, and music from other Konami games (especially ''VideoGame/{{Gradius}}). Some notable songs in the games:

to:

* SugarWiki/AwesomeMusic: Despite the oddness of the ''Parodius'' games, they have some of the [[https://web.archive.org/web/20160817154911/https://en.wikipedia.org/wiki/Parodius_music greatest soundtracks ever made]] in videogame history. They include remixes of classical music, folk songs, a few popular songs, and music from other Konami games (especially ''VideoGame/{{Gradius}}).''VideoGame/{{Gradius}}''). Some notable songs in the games:
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* GoddamnedBoss: Jan Ken Pon, the boss of the second stage in the very first game, is a straight-up LuckBasedMission. Before you encounter the giant hand, you have to choose between three different hands (rock, paper, or scissors), and there's a one in three chance of either winning, losing, or having to battle it (which is a fairly easy boss battle). If you end up losing, however, you're sent back to the ''beginning of the level''. Worse is that the choice of hand the boss makes is entirely RNG, meaning you'll likely lose quite often.

to:

* GoddamnedBoss: Jan Ken Pon, the boss of the second stage in ''The Octopus Saves the very first game, Earth'', is a straight-up LuckBasedMission. Before you encounter the giant hand, you have to choose between three different hands (rock, paper, or scissors), and there's a one in three chance of either winning, losing, or having to battle it (which is a fairly easy boss battle). If you end up losing, however, you're sent back to the ''beginning of the level''. Worse is that the choice of hand the boss makes is entirely RNG, meaning you'll likely lose quite often.

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* AntiClimaxBoss: Of course, as this is a parody of Gradius, the final boss in most games is [[ZeroEffortBoss incredibly easy]] compared to the levels right before it. The sole exception is Bug from ''Tako wa Chikyū o Sukū''.

to:

* AntiClimaxBoss: Of course, as this is Being a parody of Gradius, the ''Gradius'' games, the final boss in most games is [[ZeroEffortBoss incredibly easy]] compared to the levels right before it. The sole exception is Bug from ''Tako wa Chikyū o Sukū''.''The Octopus Saves the Earth''.



* SugarWiki/AwesomeMusic: Despite the oddness of the series, Parodius has one of the [[http://en.wikipedia.org/wiki/Parodius_Music greatest soundtracks ever made]] in videogame history, all of which are remixes of either [[https://www.youtube.com/watch?v=RAaZI-PgSmY classical music]], [[https://www.youtube.com/watch?v=LH68xgP3sLY folk]] [[https://www.youtube.com/watch?v=gtf0zLwq604 songs]], [[https://www.youtube.com/watch?v=fsaNE3BufJU&hl=en-GB&gl=SG one or]] [[https://www.youtube.com/watch?v=LgXWnDDmsi8 two]] [[https://www.youtube.com/watch?v=gnEwhN9xr9U once-popular songs]] and of course, [[https://youtu.be/de0iJ8PmjoA?t=200 music]] [[https://youtu.be/de0iJ8PmjoA?t=283 from other]] [[https://www.youtube.com/watch?v=PTabYWp1ZcI Konami games]], [[https://www.youtube.com/watch?v=hdvYi0AQ-qs especially Gradius]]. Parodius' rendition of the [[https://www.youtube.com/watch?v=1WR3zAshwp8 William Tell Overture]] isn't too shabby either.
* BreatherBoss: One boss in ''Gokojou Parodius'', Capsule Monster Cappuccino, uses ''Power-Ups'' as ammo. It's very easy to dodge the boss itself, and although some of the power-ups are roulette that can take away the power-ups, it's not exactly hard to get them back. Subverted when you fight the boss on higher difficulties or loops, where it mixes in some decoys that can kill you among the power-ups.

to:

* SugarWiki/AwesomeMusic: Despite the oddness of the series, Parodius has one ''Parodius'' games, they have some of the [[http://en.[[https://web.archive.org/web/20160817154911/https://en.wikipedia.org/wiki/Parodius_Music org/wiki/Parodius_music greatest soundtracks ever made]] in videogame history, all of which are history. They include remixes of either [[https://www.classical music, folk songs, a few popular songs, and music from other Konami games (especially ''VideoGame/{{Gradius}}). Some notable songs in the games:
** ''Parodius Da!'' Stage 1 ([[https://www.
youtube.com/watch?v=RAaZI-PgSmY classical music]], [[https://www.com/watch?v=tlWvLe8Xnos&list=PLPJiu8Id49KNm_wNS9-UENnGB3u0ZHtUL&index=6 Island of Pirates]]): a remix of Johann Strauss' Thunder and Lightning Polka
** ''Gokujō Parodius'' Stage 4 ([[https://www.
youtube.com/watch?v=LH68xgP3sLY folk]] [[https://www.com/watch?v=1WR3zAshwp8 Run! Run! Run!]]): Based on the finale of "William Tell Overture" by Gioacchino Rossini
** ''Sexy Parodius'' Stage 1 ([[https://www.
youtube.com/watch?v=gtf0zLwq604 songs]], [[https://www.com/watch?v=LH68xgP3sLY Pastoral March]]): a medley of different folk songs, of which includes American folk songs "American Patrol" by Frank W. Meacham and "My Old Kentucky Home" by Stephen Forster
** ''Sexy Parodius'' Stage 3-B boss theme ([[https://www.
youtube.com/watch?v=fsaNE3BufJU&hl=en-GB&gl=SG one or]] [[https://www.com/watch?v=gtf0zLwq604 Lovely Otohime]]): Based on "Mayim, Mayim", an Israeli folk tune
** ''Parodius Da!'' Stage 3 boss theme ([[https://www.
youtube.com/watch?v=LgXWnDDmsi8 two]] [[https://www.com/watch?v=fsaNE3BufJU Theme of Hot Lips]]): Based on the Can-can from Orpheus of the Underworld by Jacques Offenbach
** ''Jikkyō Oshaberi Parodius'' Stage 1 ([[https://www.
youtube.com/watch?v=gnEwhN9xr9U once-popular songs]] and of course, [[https://youtu.be/de0iJ8PmjoA?t=200 music]] [[https://youtu.be/de0iJ8PmjoA?t=283 from other]] [[https://www.I Remember That!]]): Based on "That's the Way (I Like It)" by 1970s disco group KC & The Sunshine Band
** ''Jikkyō Oshaberi Parodius'' Stage 1 ([[https://www.
youtube.com/watch?v=PTabYWp1ZcI Konami games]], [[https://www.Brilliant 2U]]): From ''VideoGame/DanceDanceRevolution'', replaces "I Remember That!" in the 2006 Platform/PlaystationPortable CompilationRerelease ''Parodius Portable''.
** ''Jikkyō Oshaberi Parodius'' Stage 6 ([[https://www.
youtube.com/watch?v=hdvYi0AQ-qs especially Gradius]]. Parodius' rendition of the [[https://www.com/watch?v=HLtNobDRZKo Hyper Patrolman]]): Based on "Desperate to Survive" from Konami's light-gun arcade game ''VideoGame/LethalEnforcers''
** ''Jikkyō Oshaberi Parodius'' Stage 7 ([[https://www.
youtube.com/watch?v=1WR3zAshwp8 William Tell Overture]] isn't too shabby either.
com/watch?v=sfDDlOtuxbg It's the Final Festival]]): Based on "Mechanical Base" from ''Gradius III''
* BreatherBoss: One boss in ''Gokojou ''Gokujō Parodius'', Capsule Monster Cappuccino, uses ''Power-Ups'' as ammo. It's very easy to dodge the boss itself, and although some of the power-ups are roulette that can take away the power-ups, it's not exactly hard to get them back. Subverted when you fight the boss on On higher difficulties or loops, where however, it mixes in some decoys that can kill you among the power-ups.



** The killer Konami logo in the first stage of ''Gokujou Parodius'' becomes a bit harder to laugh at given their treatment of their various non-arcade non-mobile properties starting in the 2010's.
** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk "The Pachinko Payout Comes Fast and Furious".]]'' To various Konami-fans this has become embittering due being awfully premonitory of Konami's fall from gaming culture in the 2010s, as they would move onto gambling-centric platforms for their domestic efforts along with the criticized tendency of utilizing their franchises as mere fodder for their pachinko/pachislot machines, if not mobile games.

to:

** The killer Konami logo in the first stage of ''Gokujou ''Gokujō Parodius'' becomes a bit harder to laugh at given their treatment of their various non-arcade non-mobile properties starting in the 2010's.
** One of the songs in ''Jikkyo ''Jikkyō Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk "The Pachinko Payout Comes Fast and Furious".]]'' To various Konami-fans this has become embittering due being awfully premonitory of Konami's fall from gaming culture in the 2010s, as they would move onto gambling-centric platforms for their domestic efforts along with the criticized tendency of utilizing their franchises as mere fodder for their pachinko/pachislot machines, if not mobile games.



* SignatureScene: The FinalBoss fight against Bug in ''Tako wa Chikyū o Sukū'', on account of him being the only final boss in the entire ''Parodius'' series to ''actually fight back''.

to:

* SignatureScene: The FinalBoss fight against Bug in ''Tako wa Chikyū o Sukū'', ''The Octopus Saves the Earth'', on account of him being the only final boss in the entire ''Parodius'' series to ''actually fight back''.
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* SignatureScene: The FinalBoss fight against Bug in ''Tako wa Chikyū o Sukū'', on account of him being the only final boss in the entire ''Parodius'' series to ''actually fight back''.
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* ShockingMoments: Those who expect the aforementioned Bug to be a ZeroEffortBoss will face his lasers and spreading blobs when he turns out to ''actually be a difficult FinalBoss''.

to:

* ShockingMoments: Those who expect the aforementioned Bug to be a series-traditional ZeroEffortBoss will face his lasers and spreading blobs when he turns out to ''actually be a difficult FinalBoss''.

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Changed: 155

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* GoddamnedBoss: Jan Ken Pon, the boss of the second stage in the very first game, is a straight-up LuckBasedMission. Before you encounter the giant hand, you have to choose between three different hands (rock, paper, or scissors), and there's a one in three chance of either winning, losing, or having to battle it (which is a fairly easy boss battle). If you end up losing, however, you're sent back to the ''beginning of the level''. Worse is that the choice of hand the boss makes is entirely RNG, meaning you'll likely lose quite often.



** ''Parodius'' series started out on MSX computers before reaching other platforms. Almost three decades later, another CuteEmUp game started out on the newer [[UsefulNotes/XboxOne Microsoft]] [[UsefulNotes/MicrosoftWindows platforms]]. Guess what? ''VideoGame/{{Cuphead}}''.

to:

** The ''Parodius'' series started out on MSX computers before reaching other platforms. Almost three decades later, another CuteEmUp game started out on the newer [[UsefulNotes/XboxOne Microsoft]] [[UsefulNotes/MicrosoftWindows platforms]]. Guess what? ''VideoGame/{{Cuphead}}''.



* SequelDisplacement: Most people forget about the very first game in the series, titled simply ''Parodius'', which came out for MSX in 1988, thinking instead that ''Parodius DA!'' (1990) from the arcades was the first game. Though when you see it, it doesn't exactly have as much widget value as the rest of the series does. It also isn't nearly as good and can be a bit more difficult than the rest of the series.

to:

* SequelDisplacement: Most people forget about the very first game in the series, titled simply ''Parodius'', which came out for MSX in 1988, thinking instead that ''Parodius DA!'' (1990) from the arcades was the first game. Though when you see it, it doesn't exactly have as much widget value as the rest of the series does. It It's also isn't nearly as good and can widely considered to be a bit more difficult than the rest of worst game in the series.series to those who have played it, due to some questionable gameplay design choices.



* WatchItForTheMeme: This series being obscure as is, most people would probably come here because they're curious where's [[https://youtu.be/NoejABV98rk?t=3 this "Woow" meme]] (Which is mostly used for {{Fanservice}} or lewd humors) that appeared in a lot of places coming from.

to:

* WatchItForTheMeme: This series being obscure as is, most people would probably come here because they're curious where's [[https://youtu.be/NoejABV98rk?t=3 this "Woow" "Wow" meme]] (Which is mostly used for {{Fanservice}} or lewd humors) that appeared in a lot of places coming from.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShockingMoments: Those who expect the aforementioned Bug to be a ZeroEffortBoss will face his lasers and spreading blobs when he turns out to ''actually be a difficult FinalBoss''.
Is there an issue? Send a MessageReason:
None


* AntiClimaxBoss: Of course, as this is a parody of Gradius, the final boss in most games is [[ZeroEffortBoss incredibly easy]] compared to the levels right before it.

to:

* AntiClimaxBoss: Of course, as this is a parody of Gradius, the final boss in most games is [[ZeroEffortBoss incredibly easy]] compared to the levels right before it. The sole exception is Bug from ''Tako wa Chikyū o Sukū''.
Is there an issue? Send a MessageReason:
TRS


* WhatDoYouMeanItWasntMadeOnDrugs: This series is weird even after the CuteEmUp design.
* WidgetSeries: It's not a surprise that Western audiences are weirded out by this series.

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* AntiClimaxBoss: Of course, as this is a parody of Gradius, the final boss in most games is incredibly easy compared to the levels right before it.

to:

* AntiClimaxBoss: Of course, as this is a parody of Gradius, the final boss in most games is [[ZeroEffortBoss incredibly easy easy]] compared to the levels right before it.



** Even funnier when fans cited ''Cuphead'' as a remake of ''Parodius'' for eighth-generation consoles.

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** Even funnier when fans cited ''Cuphead'' as a remake of ''Parodius'' for eighth-generation consoles.consoles, especially those who saw some bosses in the former being inspired by the latter. For example, Cala Maria is based on Eliza.


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** Eliza, the original ''[[VideoGame/{{Cuphead}} Cala Maria]]''.
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Added DiffLines:

* WatchItForTheMeme: This series being obscure as is, most people would probably come here because they're curious where's [[https://youtu.be/NoejABV98rk?t=3 this "Woow" meme]] (Which is mostly used for {{Fanservice}} or lewd humors) that appeared in a lot of places coming from.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AudienceAlienatingPremise: While the cute, cartoony aspect is endearing, the raunchy content and, in later games, excessive {{Fanservice}} (to the point that the last game of the series is called Sexy Parodius) feels out of place for many players, especially younger players and non-Japanese players. It was because of this that much of the series never left Japan.
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* FunnyAneurysmMoment:

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* FunnyAneurysmMoment:HarsherInHindsight:
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Copy-pasting is also bad.


* OlderThanTheyThink: Most people forget about the very first game in the series, titled simply ''Parodius'', which came out for MSX in 1988, thinking instead that ''Parodius DA!'' (1990) from the arcades was the first game. Though when you see it, it doesn't exactly have as much widget value as the rest of the series does. It also isn't nearly as good and can be a bit more difficult than the rest of the series.

Added: 473

Changed: 469

Is there an issue? Send a MessageReason:


* FunnyAneurysmMoment: The killer Konami logo in the first stage of ''Gokujou Parodius'' becomes a bit harder to laugh at given their treatment of their various non-arcade non-mobile properties starting in the 2010's.

to:

* FunnyAneurysmMoment: FunnyAneurysmMoment:
**
The killer Konami logo in the first stage of ''Gokujou Parodius'' becomes a bit harder to laugh at given their treatment of their various non-arcade non-mobile properties starting in the 2010's.



* HilariousInHindsight: ''Parodius'' series started out on MSX computers before reaching other platforms. Almost three decades later, another CuteEmUp game started out on the newer [[UsefulNotes/XboxOne Microsoft]] [[UsefulNotes/MicrosoftWindows platforms]]. Guess what? ''VideoGame/{{Cuphead}}''.

to:

* HilariousInHindsight: HilariousInHindsight:
**
''Parodius'' series started out on MSX computers before reaching other platforms. Almost three decades later, another CuteEmUp game started out on the newer [[UsefulNotes/XboxOne Microsoft]] [[UsefulNotes/MicrosoftWindows platforms]]. Guess what? ''VideoGame/{{Cuphead}}''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WidgetSeries: It's not a surprise that Western audiences are weirded out by this series.
Is there an issue? Send a MessageReason:
None


** The [[https://youtu.be/NoejABV98rk?t=3 "wow!" sound effect]] was frequently used in many 2010s anime especially in comedic {{Fanservice}} situations ([[https://www.youtube.com/watch?v=PJ_QgB7bAnM in this variant, usually]]), and most recently as an ironic reaction in some Website/YouTube videos.

to:

** The [[https://youtu.be/NoejABV98rk?t=3 "wow!" sound effect]] was frequently used in many 2010s anime (most notably ''Manga/FairyTail'') especially in comedic {{Fanservice}} situations ([[https://www.youtube.com/watch?v=PJ_QgB7bAnM in this variant, usually]]), and most recently as an ironic reaction in some Website/YouTube videos.
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: Despite the oddness of the series, Parodius has one of the [[http://en.wikipedia.org/wiki/Parodius_Music greatest soundtracks ever made]] in videogame history, all of which are remixes of either [[https://www.youtube.com/watch?v=RAaZI-PgSmY classical music]], [[https://www.youtube.com/watch?v=LH68xgP3sLY folk]] [[https://www.youtube.com/watch?v=gtf0zLwq604 songs]], [[https://www.youtube.com/watch?v=fsaNE3BufJU&hl=en-GB&gl=SG one or]] [[https://www.youtube.com/watch?v=LgXWnDDmsi8 two]] [[https://www.youtube.com/watch?v=gnEwhN9xr9U once-popular songs]] and of course, [[https://youtu.be/de0iJ8PmjoA?t=200 music]] [[https://youtu.be/de0iJ8PmjoA?t=283 from other]] [[https://www.youtube.com/watch?v=PTabYWp1ZcI Konami games]], [[https://www.youtube.com/watch?v=hdvYi0AQ-qs especially Gradius]]. Parodius' rendition of the [[https://www.youtube.com/watch?v=1WR3zAshwp8 Lone Ranger Theme]] isn't too shabby either.

to:

* SugarWiki/AwesomeMusic: Despite the oddness of the series, Parodius has one of the [[http://en.wikipedia.org/wiki/Parodius_Music greatest soundtracks ever made]] in videogame history, all of which are remixes of either [[https://www.youtube.com/watch?v=RAaZI-PgSmY classical music]], [[https://www.youtube.com/watch?v=LH68xgP3sLY folk]] [[https://www.youtube.com/watch?v=gtf0zLwq604 songs]], [[https://www.youtube.com/watch?v=fsaNE3BufJU&hl=en-GB&gl=SG one or]] [[https://www.youtube.com/watch?v=LgXWnDDmsi8 two]] [[https://www.youtube.com/watch?v=gnEwhN9xr9U once-popular songs]] and of course, [[https://youtu.be/de0iJ8PmjoA?t=200 music]] [[https://youtu.be/de0iJ8PmjoA?t=283 from other]] [[https://www.youtube.com/watch?v=PTabYWp1ZcI Konami games]], [[https://www.youtube.com/watch?v=hdvYi0AQ-qs especially Gradius]]. Parodius' rendition of the [[https://www.youtube.com/watch?v=1WR3zAshwp8 Lone Ranger Theme]] William Tell Overture]] isn't too shabby either.
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: Despite the oddness of the series, Parodius has one of the [[http://en.wikipedia.org/wiki/Parodius_Music greatest soundtracks ever made]] in videogame history, all of which are remixes of either [[https://www.youtube.com/watch?v=RAaZI-PgSmY classical music]], [[https://www.youtube.com/watch?v=LH68xgP3sLY folk]] [[https://www.youtube.com/watch?v=gtf0zLwq604 songs]], [[https://www.youtube.com/watch?v=fsaNE3BufJU&hl=en-GB&gl=SG one or]] [[https://www.youtube.com/watch?v=LgXWnDDmsi8 two]] [[https://www.youtube.com/watch?v=gnEwhN9xr9U once-popular songs]] and of course, [[https://youtu.be/de0iJ8PmjoA?t=200 music]] [[https://youtu.be/de0iJ8PmjoA?t=283 from other]] [[https://www.youtube.com/watch?v=PTabYWp1ZcI Konami games]], [[https://www.youtube.com/watch?v=hdvYi0AQ-qs especially Gradius]].

to:

* SugarWiki/AwesomeMusic: Despite the oddness of the series, Parodius has one of the [[http://en.wikipedia.org/wiki/Parodius_Music greatest soundtracks ever made]] in videogame history, all of which are remixes of either [[https://www.youtube.com/watch?v=RAaZI-PgSmY classical music]], [[https://www.youtube.com/watch?v=LH68xgP3sLY folk]] [[https://www.youtube.com/watch?v=gtf0zLwq604 songs]], [[https://www.youtube.com/watch?v=fsaNE3BufJU&hl=en-GB&gl=SG one or]] [[https://www.youtube.com/watch?v=LgXWnDDmsi8 two]] [[https://www.youtube.com/watch?v=gnEwhN9xr9U once-popular songs]] and of course, [[https://youtu.be/de0iJ8PmjoA?t=200 music]] [[https://youtu.be/de0iJ8PmjoA?t=283 from other]] [[https://www.youtube.com/watch?v=PTabYWp1ZcI Konami games]], [[https://www.youtube.com/watch?v=hdvYi0AQ-qs especially Gradius]]. Parodius' rendition of the [[https://www.youtube.com/watch?v=1WR3zAshwp8 Lone Ranger Theme]] isn't too shabby either.
Is there an issue? Send a MessageReason:
None


** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk The Pachinko Payout Comes Fast and Furious.]]'' To many fans this has only become embittering due being deeply premonitory of Konami's fall from gaming culture as they would move onto gambling-centric platforms for their domestic efforts, along with the recurring tendency of utilizing their franchises as mere fodder for their pachinko/pachislot machines, or mobile games.

to:

** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk The "The Pachinko Payout Comes Fast and Furious.Furious".]]'' To many fans various Konami-fans this has only become embittering due being deeply awfully premonitory of Konami's fall from gaming culture in the 2010s, as they would move onto gambling-centric platforms for their domestic efforts, efforts along with the recurring criticized tendency of utilizing their franchises as mere fodder for their pachinko/pachislot machines, or if not mobile games.
Is there an issue? Send a MessageReason:
None


** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk The Pachinko Payout Comes Fast and Furious.]]'' To many fans this has only become embittering due being deeply premonitory of Konami's fall from gaming culture as they would move onto gambling-centric platforms for their domestic efforts, along with the recurring tendency oif utilizing their franchises as mere fodder for their pachinko/pachislot machines, or mobile games.

to:

** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk The Pachinko Payout Comes Fast and Furious.]]'' To many fans this has only become embittering due being deeply premonitory of Konami's fall from gaming culture as they would move onto gambling-centric platforms for their domestic efforts, along with the recurring tendency oif of utilizing their franchises as mere fodder for their pachinko/pachislot machines, or mobile games.
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** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk The Pachinko Payout Comes Fast and Furious.]]'' To many fans this has only become embittering due being deeply premonitory of Konami's fall from gaming culture as they would move onto gambling-centric platforms for their domestic efforts, along with the recurring tendency oif utilizing their still active franchises as mere fodder for their pachinko/pachislot machines, or mobile games.

to:

** One of the songs in ''Jikkyo Oshaberi Parodius'' happens to be titled ''[[https://www.youtube.com/watch?v=Kh5TzApWeuk The Pachinko Payout Comes Fast and Furious.]]'' To many fans this has only become embittering due being deeply premonitory of Konami's fall from gaming culture as they would move onto gambling-centric platforms for their domestic efforts, along with the recurring tendency oif utilizing their still active franchises as mere fodder for their pachinko/pachislot machines, or mobile games.

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