History YMMV / PaperMarioStickerStar

24th Jun '17 2:46:19 PM WolfThunder
Is there an issue? Send a Message

Added DiffLines:

* UnexpectedCharacter: Making their ''Paper Mario'' debuts: Bowser Jr., Kamek, Petey Piranha and...[[VideoGame/SuperMarioSunshine Gooper Blooper]]? [[spoiler:And [[OneSceneWonder Birdo]]?]]
10th Jun '17 6:38:19 PM Peridonyx
Is there an issue? Send a Message

Added DiffLines:

* BileFascination: Given its reputation as the weakest ''Paper Mario'', many have played just to see if ''Sticker Star'' is really so bad or simply SoOkayItsAverage.
12th May '17 5:44:21 AM TheMageofRacism
Is there an issue? Send a Message


* FanonDiscontinuity: Most ''Paper Mario'' fans pretend that ''Sticker Star'' (as well as its successor ''Color Splash'') never happened, labeling ''Super Paper Mario'' (or ''The Thousand-Year Door'', depending on who you ask) as the moment where the series stopped instead. Aside from the game's [[ExiledFromContinuity controversial]] [[ExcusePlot restrictions]], it doesn't help that [[OnlyTheCreatorDoesItRight Ryota Kawade, the director of the first three games, was barely involved in the production of Sticker Star (the only credit he had for the game was "Special Thanks"), and most of its crew was never involved in the series before.]]

to:

* FanonDiscontinuity: Most ''Paper Mario'' fans pretend that ''Sticker Star'' (as well as (and depending on who you ask, its successor ''Color Splash'') never happened, labeling ''Super Paper Mario'' (or ''The Thousand-Year Door'', depending on who you ask) as the moment where the series stopped instead. Aside from the game's [[ExiledFromContinuity controversial]] [[ExcusePlot restrictions]], it doesn't help that [[OnlyTheCreatorDoesItRight Ryota Kawade, the director of the first three games, was barely involved in the production of Sticker Star (the only credit he had for the game was "Special Thanks"), and most of its crew was never involved in the series before.]]
21st Apr '17 12:00:29 PM Ferot_Dreadnaught
Is there an issue? Send a Message


** Bowser has been divisive lately for [[BrokenStreak breaking the streak]] of coming up with new villains for the Mario [=RPGs=]. However, his portrayal in ''Sticker Star'' was universally reviled, thanks to his screentime being reduced to appearing at the beginning, the FinalBoss battle and the end of the game, as well as his [[SilentAntagonist total lack of dialogue]] and [[FlatCharacter characterization,]] making him seem more like his dialogue-less appearances in the ''New Super Mario Bros.'' series as opposed to his usual [[LargeHam hammy self]] in the ''Paper Mario'' series.

to:

** Bowser has been divisive lately for [[BrokenStreak breaking the streak]] trend of coming up with new villains for the Mario [=RPGs=]. However, his portrayal in ''Sticker Star'' was universally reviled, thanks to his screentime being reduced to appearing at the beginning, the FinalBoss battle and the end of the game, as well as his [[SilentAntagonist total lack of dialogue]] and [[FlatCharacter characterization,]] making him seem more like his dialogue-less appearances in the ''New Super Mario Bros.'' series as opposed to his usual [[LargeHam hammy self]] in the ''Paper Mario'' series.
13th Apr '17 6:08:17 PM MathematicalVoid
Is there an issue? Send a Message


* ScapegoatCreator: Many people are pointing to this title, among other incidents, as evidence that it is time for Creator/ShigeruMiyamoto to retire from active game development and advisement. What side of this coin fans lie on in terms of supporting this sentiment could fuel the careers of dozens of analytical authors. According to [[http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/0 this]], he's the reason the battles were changed. Why? [[{{Irony}} It was too similar to]] ''The Thousand-Year Door''.
** Miyamoto has really alienated the fans of the Paper Mario series when he ordered the development team to "stop creating and introducing new characters" which also had the consequence of removing the partner system. Such a decision is probably one of the reasons why ''Sticker Star'' was so lackluster.
** Many even pointed out his {{hypocrisy}} at not being okay with a ''The Thousand-Year Door'' clone, yet being completely fine with there being ''four NSMB games'' (Okay, [[VideoGame/NewSuperLuigiU 4.5]]) [[ItsTheSameNowItSucks that play almost exactly the same and recycle things from previous games often]]. It only got worse when it was announced that ''Color Splash'' would follow the same formula introduced in ''Sticker Star'' as opposed to another game in the vein of the first two games like most fans were asking for.
8th Apr '17 9:11:43 AM MegaMarioMan
Is there an issue? Send a Message


** In an example where interesting characters who could have shown up didn't, one of the only restriction to useable characters in the game was they had to be from the main [[Franchise/SuperMarioBros "Super Mario world"]]. Despite this great chance for underused or obscure Mario characters to play a role[[note]]something that ''VideoGame/MarioAndLuigiPaperJam'', the game's sequel of sorts, would ultimately fulfill[[/note]], only generic Toads[[note]]only the "adult male variety"[[/note]] and Wiggler appear as important [=NPCs=][[spoiler:, with Birdo [[OneSceneWonder in a one-scene cameo]]]]. This wouldn't be so jarring, except other level archetypes usually associated with other characters or species also only have Toads[[note]]For example, Surfshine Harbor, a place that brings [[VideoGame/SuperMarioSunshine Piantas]] to mind by just its name. What's stranger is that Petey Piranha and Gooper Blooper, who debuted in the same game as the Piantas, ''do'' appear in this game[[/note]]. Meanwhile, the bestiary doesn't use any platforming enemies or bosses introduced beyond ''VideoGame/NewSuperMarioBros1'', when ''VideoGame/SuperMarioGalaxy'' had been out for '''2-3 years''' by the time this game started development.

to:

** In an example where interesting characters who could have shown up didn't, one of the only restriction to useable characters in the game was they had to be from the main [[Franchise/SuperMarioBros "Super Mario world"]]. Despite this great chance for underused or obscure Mario characters to play a role[[note]]something that ''VideoGame/MarioAndLuigiPaperJam'', the game's sequel of sorts, would ultimately fulfill[[/note]], only generic Toads[[note]]only the "adult male variety"[[/note]] and Wiggler appear as important [=NPCs=][[spoiler:, with Birdo [[OneSceneWonder in a one-scene cameo]]]]. This wouldn't be so jarring, except other level archetypes usually associated with other characters or species also only have Toads[[note]]For example, Surfshine Harbor, a place that brings [[VideoGame/SuperMarioSunshine Piantas]] to mind by just its name. What's stranger is that Petey Piranha and Gooper Blooper, who debuted in the same game as the Piantas, ''do'' appear in this game[[/note]]. Meanwhile, the bestiary doesn't use any platforming mainly uses enemies or bosses introduced beyond ''VideoGame/NewSuperMarioBros1'', from ''VideoGame/NewSuperMarioBros1'' and backwards (with the exception of [[VideoGame/NewSuperMarioBrosWii Scaredy Rats]]), when ''VideoGame/SuperMarioGalaxy'' had been out for '''2-3 years''' by the time this game started development.
8th Mar '17 1:08:55 AM Anddrix
Is there an issue? Send a Message


** World 3 in general, due to suffering from ArcFatigue so bad that it's not an exaggeration to say that it's longer than Worlds 1 and 2 ''combined''.[[note]]Okay, 2 of those levels are effectively rest areas, but you'll be backtracking all over the entire world and then some looking for the Wiggler segments. Also, the levels are ''loooooooong'' on their own.[[/note]] It's also so ridiculously dark it's tough to see, [[HellIsThatNoise it has annoying and creepy music]], poison absolutely everywhere, the Wiggler piece collection quest, and the tough boss at the end.

to:

** World 3 in general, due to suffering from ArcFatigue so bad that it's not an exaggeration to say that it's longer than Worlds 1 and 2 ''combined''.[[note]]Okay, 2 of those levels are effectively rest areas, but you'll be backtracking all over the entire world and then some looking for the Wiggler segments. Also, the levels are ''loooooooong'' on their own.[[/note]] It's also so ridiculously dark it's tough to see, [[HellIsThatNoise it has annoying and creepy music]], music, poison absolutely everywhere, the Wiggler piece collection quest, and the tough boss at the end.
22nd Feb '17 11:19:26 AM SenorCornholio
Is there an issue? Send a Message


* AssPull: [[spoiler:Mario using the royal stickers to wish Kersti back to life after the final boss. Her HeroicSacrifice would usually be the making of an AlasPoorScrappy. However, 3 minutes later, out of nowhere, Peach announces that the royal stickers have the power to ''grant wishes''. Not only is this completely random, it kills all of the mood of said sacrifice. This wouldn't be so bad if it weren't for the fact that the ''Paper Mario'' series had already established that you couldn't simply wish a character back to life. [[FranchiseOriginalSin At least with TEC and Luvbi, you could make a guess at how it happened; plus at least their deaths and revivals were spaced out more than a few minutes so you could focus on the final level afterwards]]. Here, it's not only pointless and almost immediately after Kersti's sacrifice, but contradicts previously established knowledge. And even after this, [[FlatCharacter Kersti receives no development whatsoever]].]]

to:

* AssPull: [[spoiler:Mario using the royal stickers to wish Kersti back to life after the final boss. Her HeroicSacrifice would usually be the making of an AlasPoorScrappy. However, 3 minutes later, out of nowhere, Peach announces that the royal stickers have the power to ''grant wishes''. Not only is this completely random, it kills all of the mood of said sacrifice. This wouldn't be so bad if it weren't for the fact that the ''Paper Mario'' series had already established that you couldn't simply wish a character back to life. [[FranchiseOriginalSin At least with TEC and Luvbi, you could make a guess at how it happened; plus at least their deaths and revivals were spaced out more than a few minutes so you could focus on weren't reversed until the final level afterwards]]. end of their games]]. Here, it's not only pointless and almost immediately after Kersti's sacrifice, but it contradicts previously established knowledge. And even after this, [[FlatCharacter Kersti receives no development whatsoever]].]]
22nd Feb '17 11:14:09 AM SenorCornholio
Is there an issue? Send a Message


* AssPull: [[spoiler:Mario using the royal stickers to wish Kersti back to life after the final boss. Her HeroicSacrifice would usually be the making of an AlasPoorScrappy. However, 3 minutes later, out of nowhere, Peach announces that the royal stickers have the power to ''grant wishes''. Not only is this completely random, it kills all of the mood of said sacrifice. This wouldn't be so bad if it weren't for the fact that the ''Paper Mario'' series had already established that you couldn't simply wish a character back to life. [[FranchiseOriginalSin At least with TEC and Luvbi, you could make a guess at how it happened]]. Here, it's not only pointless, but contradicts previously established knowledge. And even after this, [[FlatCharacter Kersti receives no development whatsoever]].]]

to:

* AssPull: [[spoiler:Mario using the royal stickers to wish Kersti back to life after the final boss. Her HeroicSacrifice would usually be the making of an AlasPoorScrappy. However, 3 minutes later, out of nowhere, Peach announces that the royal stickers have the power to ''grant wishes''. Not only is this completely random, it kills all of the mood of said sacrifice. This wouldn't be so bad if it weren't for the fact that the ''Paper Mario'' series had already established that you couldn't simply wish a character back to life. [[FranchiseOriginalSin At least with TEC and Luvbi, you could make a guess at how it happened]]. happened; plus at least their deaths and revivals were spaced out more than a few minutes so you could focus on the final level afterwards]]. Here, it's not only pointless, pointless and almost immediately after Kersti's sacrifice, but contradicts previously established knowledge. And even after this, [[FlatCharacter Kersti receives no development whatsoever]].]]
21st Feb '17 1:57:32 PM SenorCornholio
Is there an issue? Send a Message


** To be honest, World 6 as a whole is this. It only consists of three levels, when all of the previous worlds had at least five (for the record, World 3 had ''twelve''), making it the shortest world in the entire game. On top of that, the first area, Gate Cliff, is barely passable as a level (even though the game lists it as 6-1), as it's a tiny area that only contains an interactive cutscene linking to the final areas when you have 5 Royal Stickers, as well as the aforementioned Bowser's Sky Castle, which is very short and simple and (mostly) serves as a final corridor before the FinalBoss. The only stage that's actually complicated and involved is Bowser Jr.'s Flotilla, and even then you would expect more than just that.

to:

** To be honest, World 6 as a whole is this. It only consists of three levels, when all of the previous worlds had at least five (for the record, World 3 had ''twelve''), making it the shortest world in the entire game. On top of that, the first area, Gate Cliff, is barely passable as a level (even though the game lists it as 6-1), as it's a tiny area that only contains an interactive cutscene linking to the final areas when you have 5 Royal Stickers, as well as the aforementioned Bowser's Sky Castle, which is very short and simple and (mostly) serves as a final corridor before the FinalBoss. The only stage that's actually complicated and involved is Bowser Jr.'s Flotilla, and even then you would expect more than just that. Taking it even further, the final level was originally supposed to be a minigame gauntlet; whether or not this would have been better is up for debate.
This list shows the last 10 events of 303. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.PaperMarioStickerStar