History YMMV / PaperMarioStickerStar

29th Nov '16 3:11:08 PM AguFungus
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** Steel yourself for more as ''Color Splash'', the SurprisinglyImprovedSequel, even if not by much, is awarded a '''7.3/10'''. Ironically, the review said that it was a better game than ''Sticker Star'', even though it gave the former a lower score than the latter.

to:

** Steel yourself for more as ''Color Splash'', the SurprisinglyImprovedSequel, [[DownplayedTrope even if not by much, much]], is awarded a '''7.3/10'''. Ironically, the review said that it was a better game than ''Sticker Star'', even though it gave the former a lower score than the latter.
15th Nov '16 8:17:35 PM ADrago
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* ToughActToFollow: To ''Super Paper Mario'', which funnily enough was also a ToughActToFollow to ''The Thousand-Year Door'', and by extension all of the previous games. In spite of the controversial gameplay, ''Super Paper Mario'' had a very complex and interesting storyline as well as multiple {{Ensemble Darkhorse}}s that are widely seen as the game's main saving graces, similar to the first two games. Meanwhile, ''Sticker Star'' was [[WhatCouldHaveBeen initially]] announced as a return to the original formula, and given the previous game's excellent story, the game had very big shoes to fill. And when it was released, not only did the gameplay turn out to be completely different (and to most fans, even ''worse'' than that of ''Super'') but the game had a [[ExcusePlot very simplistic plot]] about Bowser kidnapping Peach, something that [[VideoGame/PaperMario64 the first game]] did as well, but unlike that one it had [[FlatCharacter little characterization,]] no real CharacterDevelopment and most characters being generic male Toads, as opposed to the storytelling approach that the first three games had. Unsurprisingly, this led to a ''ton'' of backlash, and while ''Super Paper Mario'' had been VindicatedByHistory, ''Sticker Star'' [[DeaderThanDisco had no such luck]], which is cemented by the announcement of ''Color Splash'' being met with widespread disappointment, due to it following the same disliked formula as ''Sticker Star''.

to:

* ToughActToFollow: To ''Super Paper Mario'', which funnily enough was also a ToughActToFollow to ''The Thousand-Year Door'', and by extension all of the previous games. In spite of the controversial gameplay, ''Super Paper Mario'' had a very complex and interesting storyline as well as multiple {{Ensemble Darkhorse}}s that are widely seen as the game's main saving graces, similar to the first two games. Meanwhile, ''Sticker Star'' was [[WhatCouldHaveBeen initially]] announced as a return to the original formula, and given the previous game's excellent story, the game had very big shoes to fill. And when it was released, not only did the gameplay turn out to be completely different (and to most fans, even ''worse'' than that of ''Super'') but the game had a [[ExcusePlot very simplistic plot]] about Bowser kidnapping Peach, something that [[VideoGame/PaperMario64 the first game]] did as well, but unlike that one it had [[FlatCharacter little characterization,]] no real CharacterDevelopment and most characters being generic male Toads, as opposed to the storytelling approach that the first three games had. Unsurprisingly, this led to a ''ton'' of backlash, and while ''Super Paper Mario'' had been VindicatedByHistory, ''Sticker Star'' [[DeaderThanDisco had no such luck]], luck, which is cemented by the announcement of ''Color Splash'' being met with widespread disappointment, due to it following the same disliked formula as ''Sticker Star''.
13th Nov '16 8:11:42 AM KingBowser9001
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** In combination with the two examples above, [[DamnYouMuscleMemory there is no option to skip your turn]]. This gets especially annoying in battles where you can't hurt the enemy that turn, boss battles, and the battles where your stickers are all turned into Sandal stickers. This leaves you with two choices, either waste a sticker or use the closest thing to a skip button, running away and hoping it fails. And because whether the mechanic work or not depend entirely on how the RandomNumberGod is feeling, you can accidentally flee from boss fights. Running away successfully in a boss fight ends up infurating because not only have you wasted any stickers you used, you have to do the entire battle over.

to:

** In combination with the two examples above, [[DamnYouMuscleMemory there is no option to skip your turn]]. This gets especially annoying in battles where you can't hurt the enemy that turn, boss battles, and the battles where your stickers are all turned into Sandal stickers. This leaves you with two choices, either waste a sticker or use the closest thing to a skip button, running away and hoping it fails. And because whether the mechanic work works or not depend depends entirely on how the RandomNumberGod is feeling, you can accidentally flee from boss fights. Running away successfully in a boss fight ends up infurating because not only have you wasted any stickers you used, you have to do the entire battle over.
13th Nov '16 8:05:08 AM KingBowser9001
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** Steel yourself for more as ''Color Splash'', the SurprisinglyImprovedSequel (but not by much), is awarded a '''7.3/10'''. Ironically, the review said that it was a better game than ''Sticker Star'', even though it gave the former a lower score than the latter.

to:

** Steel yourself for more as ''Color Splash'', the SurprisinglyImprovedSequel (but SurprisinglyImprovedSequel, even if not by much), much, is awarded a '''7.3/10'''. Ironically, the review said that it was a better game than ''Sticker Star'', even though it gave the former a lower score than the latter.



** Bowser became divisive lately for [[BrokenStreak breaking the streak]] of coming up with new villains for the Mario [=RPGs=]. However, his portrayal in ''Sticker Star'' was universally reviled, thanks to his screentime being reduced to appearing at the beginning, the FinalBoss battle and the end of the game, as well as his [[SilentAntagonist total lack of dialogue]] and [[FlatCharacter characterization,]] making him seem more like his dialogue-less appearances in the ''New Super Mario Bros.'' series as opposed to his usual [[LargeHam hammy self]] in the ''Paper Mario'' series.

to:

** Bowser became has been divisive lately for [[BrokenStreak breaking the streak]] of coming up with new villains for the Mario [=RPGs=]. However, his portrayal in ''Sticker Star'' was universally reviled, thanks to his screentime being reduced to appearing at the beginning, the FinalBoss battle and the end of the game, as well as his [[SilentAntagonist total lack of dialogue]] and [[FlatCharacter characterization,]] making him seem more like his dialogue-less appearances in the ''New Super Mario Bros.'' series as opposed to his usual [[LargeHam hammy self]] in the ''Paper Mario'' series.



** Oddly enough, basic combat has become this. Due to removing experience points and levels, most battles do not offer a real reward and as a result feel like padding. Battles can offer you money, and occasionally health and stickers, but you find the latter two in the levels themselves usually and you can find the former at the end of every level.
** In combination with the two examples above, there is no option to skip your turn. This gets especially annoying in battles where you can't hurt the enemy that turn, boss battles, and the battles where your stickers are all turned into Sandal stickers. This leaves you with two choices, either waste a sticker or use the closest thing to a skip button, running away and hoping it fails. Running away successfully in a boss fight ends up infurating because not only have you wasted any stickers you used, you have to do the entire battle over.

to:

** Oddly enough, basic combat has become this. Due to removing experience points and levels, most battles do not offer a real reward and as a result feel like padding.{{padding}}. Battles can offer you money, and occasionally health and stickers, but you find the latter two in the levels themselves usually and you can find the former at the end of every level.
** In combination with the two examples above, [[DamnYouMuscleMemory there is no option to skip your turn.turn]]. This gets especially annoying in battles where you can't hurt the enemy that turn, boss battles, and the battles where your stickers are all turned into Sandal stickers. This leaves you with two choices, either waste a sticker or use the closest thing to a skip button, running away and hoping it fails. And because whether the mechanic work or not depend entirely on how the RandomNumberGod is feeling, you can accidentally flee from boss fights. Running away successfully in a boss fight ends up infurating because not only have you wasted any stickers you used, you have to do the entire battle over.



** Boss fights have a big problem: being {{Puzzle Boss}}es with too much emphasis on "puzzle". Either you don't have the appropriate Thing sticker, making them wipe the floor with you unless you prepared heavily, or you do have the appropriate Thing sticker, which weakens them so heavily that victory is nigh-guaranteed. Essentially, having skill and strategy to defeat bosses has been replaced with having the right item to win, and can make getting high-level stickers pointless. Also, with the exception of two bosses (one of which doesn't have a Thing weakness at all), there's only one type of Thing that can exploit the weaknesses, which compounds on the GuideDangIt. What makes matters worse is that even if you ''do'' go for a SelfImposedChallenge and try to beat a boss without using their weakness, the game will basically note that you wasted a number of stickers and brings up that you should have used their weaknesses anyway.

to:

** Boss fights have a big problem: being {{Puzzle Boss}}es with too much emphasis on "puzzle". Either you don't have the appropriate Thing sticker, making them wipe the floor with you unless you prepared heavily, or you do have the appropriate Thing sticker, which weakens them so heavily that [[CurbStompBattle victory is nigh-guaranteed.nigh-guaranteed]]. Essentially, having skill and strategy to defeat bosses has been replaced with having the right item to win, and can make getting high-level stickers pointless. Also, with the exception of two bosses (one of which doesn't have a Thing weakness at all), there's only one type of Thing that can exploit the weaknesses, which compounds on the GuideDangIt. What makes matters worse is that even if you ''do'' go for a SelfImposedChallenge and try to beat a boss without using their weakness, [[WhatTheHellPlayer the game will basically note that you wasted a number of stickers and brings up that you should have used their weaknesses anyway.anyway]].



** The FinalBoss, [[spoiler:Bowser]], even though it's, well, the final boss, is a ''ridiculous'' leap in difficulty from the World 5 boss. 5 phases, each of which require at least one Thing Sticker to make them at least manageable, and the boss is spiked. Even after following a guide to the letter to prepare for it, it is still extremely difficult.

to:

** The FinalBoss, [[spoiler:Bowser]], Bowser, even though it's, well, the final boss, is a ''ridiculous'' leap in difficulty from the World 5 boss. 5 phases, each of which require at least one Thing Sticker to make them at least manageable, and the boss is spiked. Even after following a guide to the letter to prepare for it, it is still extremely difficult.



** Surprisingly, ''Bowser'' falls under this to some. Despite his role as the BigBad, he has no dialogue and barely features throughout the game. Considering this is the guy who delivered the infamous [[SugarWiki/FunnyMoments "It's Hag Vs Hag! Awesome!"]] line in ''TTYD'', this is a bizarre omission. He can be a truly menacing villain DependingOnTheWriter in games such as ''VideoGame/SuperMarioGalaxy'', and ''VideoGame/MarioAndLuigiBowsersInsideStory'' proved that his imposing side and hilarious side aren't mutually exclusive. Considering the personality Bowser displays through the rest of the ''Paper Mario'' series, this is really jarring. While ''VideoGame/MarioAndLuigiDreamTeam'' [[spoiler:pulled a similar trick, it's generally agreed that the game handled it much better in comparison to ''Sticker Star'' (even by detractors) by letting Bowser keep his hammy personality and by making Bowser's BigBad status into an actual plot twist.]]
** In an example where interesting characters who could have shown up didn't, one of the only restriction to useable characters in the game was they had to be from the main [[Franchise/SuperMarioBros "Super Mario world"]]. Despite this great chance for underused or obscure Mario characters to play a role[[note]]something that ''VideoGame/MarioAndLuigiPaperJam'', the game's sequel of sorts, would ultimately fulfill[[/note]], only generic Toads[[note]]only the "adult male variety"[[/note]] and Wiggler appear as important [=NPCs=][[spoiler:, with Birdo [[OneSceneWonder in a one-scene cameo]]]]. This wouldn't be so jarring, except other level archetypes usually associated with other characters or species also only have Toads[[note]]For example, Surfshine Harbor, a place that brings [[VideoGame/SuperMarioSunshine Piantas]] to mind by just its name. What's stranger is that Petey Piranha and Gooper Blooper, who debuted in the same game as the Piantas, ''do'' appear in this game[[/note]]. Meanwhile, the bestiary doesn't use any platforming enemies or bosses introduced beyond ''VideoGame/NewSuperMarioBros1'', when ''VideoGame/SuperMarioGalaxy'' had been out for 2-3 years by the time this game started development.
** Luigi, who was hit so hard with the DemotedToExtra hammer that he was left silent and mostly exists as a series of cameos to find. Considering his role in ''Super'' and how there's an [[VideoGame/MarioAndLuigi entire sister subseries]] of ''Mario'' [=RPGs=] where he's the second playable lead, him not doing anything relevant here is especially bizarre.
* ToughActToFollow: To ''Super Paper Mario'', which funnily enough was also a ToughActToFollow to ''The Thousand-Year Door'', and by extension all of the previous games. In spite of the controversial gameplay, ''Super Paper Mario'' had a very complex and interesting storyline as well as multiple {{Ensemble Darkhorse}}s that are widely seen as the game's main saving graces, similar to the first two games. Meanwhile, ''Sticker Star'' was [[WhatCouldHaveBeen initially]] announced as a return to the original formula, and given the previous game's excellent story, the game had very big shoes to fill. And when it was released, not only did the gameplay turn out to be completely different (and to most fans, even ''worse'' than that of ''Super'') but the game had a [[ExcusePlot very simplistic plot]] about Bowser kidnapping Peach, something that [[VideoGame/PaperMario64 the first game]] did as well, but unlike that one it had [[FlatCharacter little characterization,]] no real CharacterDevelopment and most characters being generic male Toads, as opposed to the storytelling approach that the first three games had. Unsurprisingly, this led to a ''ton'' of backlash, and while ''Super Paper Mario'' had been VindicatedByHistory, ''Sticker Star'' had no such luck, which is cemented by the announcement of ''Color Splash'' being met with widespread disappointment, due to it following the same disliked formula as ''Sticker Star''.

to:

** Surprisingly, ''Bowser'' falls under this to some. Despite his role as the BigBad, [[TheVoiceless he has no dialogue dialogue]] and [[DemotedToExtra barely features throughout the game.game]]. Considering this is the guy who delivered the infamous [[SugarWiki/FunnyMoments "It's Hag Vs Hag! Awesome!"]] line in ''TTYD'', this is a bizarre omission. He can be a truly menacing villain DependingOnTheWriter in games such as ''VideoGame/SuperMarioGalaxy'', and ''VideoGame/MarioAndLuigiBowsersInsideStory'' proved that his imposing side and hilarious side aren't mutually exclusive. Considering the personality Bowser displays through the rest of the ''Paper Mario'' series, this is really jarring. While ''VideoGame/MarioAndLuigiDreamTeam'' [[spoiler:pulled a similar trick, it's generally agreed that the game handled it much better in comparison to ''Sticker Star'' (even by detractors) by letting Bowser keep his hammy personality and by making Bowser's BigBad status into an [[MetaTwist actual plot twist.twist]].]]
** In an example where interesting characters who could have shown up didn't, one of the only restriction to useable characters in the game was they had to be from the main [[Franchise/SuperMarioBros "Super Mario world"]]. Despite this great chance for underused or obscure Mario characters to play a role[[note]]something that ''VideoGame/MarioAndLuigiPaperJam'', the game's sequel of sorts, would ultimately fulfill[[/note]], only generic Toads[[note]]only the "adult male variety"[[/note]] and Wiggler appear as important [=NPCs=][[spoiler:, with Birdo [[OneSceneWonder in a one-scene cameo]]]]. This wouldn't be so jarring, except other level archetypes usually associated with other characters or species also only have Toads[[note]]For example, Surfshine Harbor, a place that brings [[VideoGame/SuperMarioSunshine Piantas]] to mind by just its name. What's stranger is that Petey Piranha and Gooper Blooper, who debuted in the same game as the Piantas, ''do'' appear in this game[[/note]]. Meanwhile, the bestiary doesn't use any platforming enemies or bosses introduced beyond ''VideoGame/NewSuperMarioBros1'', when ''VideoGame/SuperMarioGalaxy'' had been out for 2-3 years '''2-3 years''' by the time this game started development.
** Luigi, who was hit so hard with the DemotedToExtra hammer that he was left silent and mostly exists as a series of cameos to find. Considering his ''mammoth'' role in ''Super'' and how there's an [[VideoGame/MarioAndLuigi entire sister subseries]] of ''Mario'' [=RPGs=] where he's the second playable lead, him not doing anything relevant here is especially bizarre.
* ToughActToFollow: To ''Super Paper Mario'', which funnily enough was also a ToughActToFollow to ''The Thousand-Year Door'', and by extension all of the previous games. In spite of the controversial gameplay, ''Super Paper Mario'' had a very complex and interesting storyline as well as multiple {{Ensemble Darkhorse}}s that are widely seen as the game's main saving graces, similar to the first two games. Meanwhile, ''Sticker Star'' was [[WhatCouldHaveBeen initially]] announced as a return to the original formula, and given the previous game's excellent story, the game had very big shoes to fill. And when it was released, not only did the gameplay turn out to be completely different (and to most fans, even ''worse'' than that of ''Super'') but the game had a [[ExcusePlot very simplistic plot]] about Bowser kidnapping Peach, something that [[VideoGame/PaperMario64 the first game]] did as well, but unlike that one it had [[FlatCharacter little characterization,]] no real CharacterDevelopment and most characters being generic male Toads, as opposed to the storytelling approach that the first three games had. Unsurprisingly, this led to a ''ton'' of backlash, and while ''Super Paper Mario'' had been VindicatedByHistory, ''Sticker Star'' [[DeaderThanDisco had no such luck, luck]], which is cemented by the announcement of ''Color Splash'' being met with widespread disappointment, due to it following the same disliked formula as ''Sticker Star''.
12th Nov '16 11:01:00 PM ADrago
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* DeaderThanDisco: Believe it or not, this game had plenty of defenders back when it was released, not unlike ''Super Paper Mario''. However, the latter has since been VindicatedByHistory thanks to having a complex storyline and memorable characters like the first game and ''The Thousand-Year Door'' in spite of its different gameplay. ''Sticker Star'' on the other hand has become a lot more hated in the following years due to lacking that and more, to the point that nowadays it's treated as the point where the series [[JumpingTheShark jumped the shark]] and most fans would rather pretend the series [[FanonDiscontinuity stopped after Super Paper Mario]]. It went FromBadToWorse as of the announcement of ''Color Splash'', which was initially met [[InternetBackdraft VERY poorly]] by the fanbase in no small part thanks to [[ItsTheSameNowItSucks reusing a bunch of elements from Sticker Star]]. And even after the backlash softened a bit, the game's still very polarizing due to it following ''Sticker Star'''s formula and keeping some of its glaring flaws, like the Thing weakness system or the excessive amount of generic Toads.
10th Nov '16 10:05:19 AM Ferot_Dreadnaught
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* FandomBerserkButton: If you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Year Door''.
* FandomHeresy: Simply ''mentioning'' the game can cause this in some circles. Also, whatever you do, don't admit that you actually like this game.[[InternetBackdraft Let's just say that fans will call you out on that.]]



* FandomHeresy: Simply ''mentioning'' the game can cause this in some circles. Also, whatever you do, don't admit that you actually like this game.[[InternetBackdraft Let's just say that fans will call you out on that.]]
** FandomBerserkButton: And if you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Year Door''.
10th Nov '16 9:47:32 AM KingBowser9001
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** FandomBerserkButton: And if you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Yea Door''.

to:

** FandomBerserkButton: And if you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Yea Thousand-Year Door''.
10th Nov '16 9:46:28 AM KingBowser9001
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** FandomBeserkButton: And if you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Yea Door''.

to:

** FandomBeserkButton: FandomBerserkButton: And if you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Yea Door''.
10th Nov '16 9:45:46 AM KingBowser9001
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* FandomHeresy: Whatever you do, don't admit that you actually like this game- you will be swiftly reprimanded by fans of the first three games. And if you prefer or think ''Sticker Star'' is better than any of them, [[InternetBackdraft let's just say that fans will call you out on that.]]

to:

* FandomHeresy: Whatever Simply ''mentioning'' the game can cause this in some circles. Also, whatever you do, don't admit that you actually like this game- you will be swiftly reprimanded by fans of the first three games. And if you prefer or think ''Sticker Star'' is better than any of them, game.[[InternetBackdraft let's Let's just say that fans will call you out on that.]]]]
** FandomBeserkButton: And if you say that this game is better than the first or third games, you will be ''harshly'' reprimanded. Wait, what's that? You ''really'' want to start a FlameWar? Then say that the game is better than ''The Thousand-Yea Door''.
5th Nov '16 6:36:35 AM Sammettik
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** ''Paper Jam'' ended up reaffirming the discontinuity, with the detractors claiming the game treating ''Sticker Star'' as a ShowWithinAShow proves it's not a "real" Mario game. This would also explain why ''Sticker Star'' feels so inconsistent within its series; many say it's actually set in an AlternateContinuity, which is supported by these facts.

to:

** ''Paper Jam'' ended up reaffirming the discontinuity, with the detractors claiming the game allegedly treating ''Sticker Star'' as a ShowWithinAShow proves it's not a "real" Mario game. This would also explain why ''Sticker Star'' feels so inconsistent within its series; many say it's actually set in an AlternateContinuity, which is supported by these facts.game.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.PaperMarioStickerStar