Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.
to:
* PolishedPort: The [=GoG.com=] GOG.com release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.later, and this version was later ported to Nintendo Switch.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.
to:
* AwesomeMusic: SugarWiki/AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks.
to:
* GoodBadBugs:
** During the forest level, if you pause the game while a jumping ninja is coming into the screen, he'll fly way higher once you unpause.
** The snake robot boss is skippable. The game doesn't keep you from walking outside the screen and entering the next area.
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.
** During the forest level, if you pause the game while a jumping ninja is coming into the screen, he'll fly way higher once you unpause.
** The snake robot boss is skippable. The game doesn't keep you from walking outside the screen and entering the next area.
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks. The Steam version also received this upgrade later.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.
to:
* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.boss.
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks.
* PolishedPort: The [=GoG.com=] release has better controller compatibility, updated visuals, and gameplay tweaks.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.
to:
* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.theme.
* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.
* GameBreaker: Berserk mode. Zaku becomes invincible and gains a lot of power and range, [[ZeroEffortBoss such that bosses can be torn apart in instants]]. Being damaged before activating berserk mode will lower the power meter and disable it, though, so the player must play the levels carefully if they want to trivialize a tough area or boss.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AwesomeMusic: The FinalBoss theme and Warrior's Journey, the credits theme.
to:
* AwesomeMusic: The theme for the first third of Stage 4, the FinalBoss theme and Warrior's Journey, the credits theme.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AwesomeMusic: The FinalBoss theme.
to:
* AwesomeMusic: The FinalBoss theme and Warrior's Journey, the credits theme.