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* BrokenBase: Over the game being written in Java. While some applaud Java for being a very portable software platform that can run on almost any modern, up-to-date OS, others don't appreciate that games in Java tend to have performance issues (just ask anyone who plays ''VideoGame/{{Minecraft}}''); even the low-spec ''[=NullpoMino=]'' has trouble with keeping up with player inputs as a result.

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* BrokenBase: BrokenBase:
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Over the game being written in Java. While some applaud Java for being a very portable software platform that can run on almost any modern, up-to-date OS, others don't appreciate that games in Java tend to have performance issues (just ask anyone who plays ''VideoGame/{{Minecraft}}''); even the low-spec ''[=NullpoMino=]'' has trouble with keeping up with player inputs as a result.result.
** Whether the game's vast degree of customization makes it good as a ''Tetris'' simulator--more specifically, a ''VideoGame/TetrisTheGrandMaster'' simulator--or makes it far too open-ended for serious ''TGM'' simulation as opposed to smaller-scale software such as ''Texmaster''.
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* BrokenBase: Over the game being written in Java. While some applaud Java for being a very portable software platform that can run on almost any modern, up-to-date OS, others don't appreciate that games in Java tend to have performance issues (just ask anyone who plays ''VideoGame/{{Minecraft}}''); even the low-spec ''[=NullpoMino=]'' has trouble with keeping up with player inputs as a result.

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