History YMMV / NinjaGaiden

6th Apr '17 11:47:35 AM bt8257
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* AntiClimaxBoss

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* AntiClimaxBossAntiClimaxBoss:
8th Jan '17 10:45:17 AM ShiningDestinyKai
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* BigLippedAlligatorMoment: At the end of Day 5 in ''III'', a [[AttackOfTheFiftyFootWhatever colossal Obaba]] interrupts Ryu and Momiji who are on the way to see Joe Hayabusa via a boss fight. Not only do her and the Black Spider Ninja Clan aren't connected to the rest of the plot, they're not mentioned after the end of Day 5. ''Razor's Edge'' rectifies this by briefly noting the Black Spider ninjas are in cahoots with the "Lords of Alchemy" (LOA), yet the reason remains vague.

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* BigLippedAlligatorMoment: At the end of Day 5 in ''III'', a [[AttackOfTheFiftyFootWhatever colossal Obaba]] interrupts Ryu and Momiji who are on the way to see Joe Hayabusa via a boss fight. Not only do her is she and the Black Spider Ninja Clan aren't not connected to the rest of the plot, they're not never mentioned after the end of Day 5. ''Razor's Edge'' rectifies this by briefly noting the Black Spider ninjas are in cahoots with the "Lords of Alchemy" (LOA), yet the reason remains vague.
7th Dec '16 7:38:52 PM DustSnitch
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* EnsembleDarkhorse: [[{{Badass}} Robert T. Sturgeon]] in ''The Dark Sword of Chaos'' is a MysteriousInformant[=/=][[MysteriousProtector Protector]] with an agenda of his own, wears CoolShades and able to take down demonic horrors with a single gunshot, [[spoiler:who turns out to be a top United States Army operative and an extremely loyal ally to Ryu that he makes a LastStand to guard his back in the very bowels of Hell]]. This is especially notable considering how ''[[SarcasmMode well]]'' Ryu gets along with covert government agencies...

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* EnsembleDarkhorse: [[{{Badass}} Robert T. Sturgeon]] Sturgeon in ''The Dark Sword of Chaos'' is a MysteriousInformant[=/=][[MysteriousProtector Protector]] with an agenda of his own, wears CoolShades and able to take down demonic horrors with a single gunshot, [[spoiler:who turns out to be a top United States Army operative and an extremely loyal ally to Ryu that he makes a LastStand to guard his back in the very bowels of Hell]]. This is especially notable considering how ''[[SarcasmMode well]]'' Ryu gets along with covert government agencies...
7th Nov '16 10:55:13 AM 32_Footsteps
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Added DiffLines:

* BreatherBoss: Kelbeross in the first two NES games. Even given that only one can be damaged, they're extremely slow, they have an obvious pattern, and there's even a safe spot in the boss room where Ryu can stand [[spoiler: and it's directly in front of where Ryu starts the fight, with no obstacles in his way]] and just repeatedly slash to win. Somewhat astoundingly, the only difference between the fights is that their graphics were updated for ''Ninja Gaiden II''.
17th Sep '16 3:18:44 PM Lyendith
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** "Ultimate Techniques" in the modern games are a similar case: in the first game, without absorbing essence to speed it up, it takes seconds to charge a full-powered Ultimate Technique and their range of effect is limited. In ''Ninja Gaiden II'', it takes mere seconds to activate, with some weapons' Ultimate Techniques being ''glaringly'' over-effective on large groups of small {{Mook}}s.

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** "Ultimate Techniques" in the modern games are a similar case: in the first game, without absorbing essence to speed it up, it takes several seconds to charge a full-powered Ultimate Technique and their range of effect is limited. In ''Ninja Gaiden II'', it takes mere seconds half the time to activate, with some weapons' Ultimate Techniques being ''glaringly'' over-effective on large groups of small {{Mook}}s.
18th Aug '16 3:06:01 PM Ferot_Dreadnaught
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* VillainDecay: The [[FourIsDeath Malice Four]] ([[TheBrute Barbarian]], [[RingsOfDeath Bomberhead]], [[KnifeNut Basaquer]], and [[ShockAndAwe Bloody Malth]]) become ordinary {{Mook}}s throughout the stages in ''The Dark Sword of Chaos'' and can be killed with a few hits. Granted, they're located on platforms where [[DemonicSpiders they'll most likely throw players into a pit]], but [[DegradedBoss they were major bosses]] in the first game.
** Justified in a GuideDangIt: the {{Mook}}s are sub-standard clones of the original Malice Four.
** The Greater Fiends from ''Ninja Gaiden II'' served no purpose in ''III'' and ''Razor's Edge'' than simply for gameplay purposes, appearing in Ninja Trials and Test of Valor challenges, respectively. Justified since they're KilledOffForReal, yet strangely enough, [[spoiler:Cliff]], one of the tougher bosses in ''III'', is nowhere to be found in Ninja Trials mode of the same games.
18th Aug '16 3:05:26 PM Ferot_Dreadnaught
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* TheyJustDidntCare: The Greater Fiends in the DownloadableContent missions of ''Ninja Gaiden III'' were merely ported from their respective games (Doku and Alma from ''Sigma'', Alexei, Volf, Zedonius, Elizabét and Marbus from ''Sigma II''). Their models weren't polished enough to be compatible with the game's engine, making them buggy and glitchy to battle against (Marbus being the worst offender). The same applies to Genshin (in his human and Fiend forms), Van Gelfs and Lesser Fiends, who are already on-disc. ''Razor's Edge'' rectifies them for the most part, although some glitches remain, notably Elizabét and Marbus (''again'').
22nd Jun '16 8:35:20 AM gewunomox
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* SuspiciouslySimilarSong: Two of them in the arcade version - the second stage almost sounds like "Bad" by Creator/MichaelJackson and the second boss theme is very similar to "Iron Man" from Music//BlackSabbath.

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* SuspiciouslySimilarSong: Two of them in the arcade version - the second stage almost sounds like "Bad" by Creator/MichaelJackson and the second boss theme is very similar to "Iron Man" from Music//BlackSabbath.Music/BlackSabbath.
22nd Jun '16 8:29:43 AM gewunomox
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* SuspiciouslySimilarSong: Two of them in the arcade version - the second stage almost sounds like "Bad" by Creator/MichaelJackson and the second boss theme is very similar to "Iron Man" from Creator/BlackSabbath.

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* SuspiciouslySimilarSong: Two of them in the arcade version - the second stage almost sounds like "Bad" by Creator/MichaelJackson and the second boss theme is very similar to "Iron Man" from Creator/BlackSabbath.Music//BlackSabbath.
18th Mar '16 8:30:48 AM advent_child
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** Homunculi in the later parts of ''Ninja Gaiden III'' are essentially faster, more evasive Incendiary Kunai ninjas, with the only saving grace is they don't have projectiles. Like alchemists, they too block occasionally and might get a bead on escaping out of players' attack combos more often than not. The problem with homunculi comes if they're dismembered: doing so, and they initiate an unblockable SuicideAttack, homing straight for Ryu, forcing players to prioritize on dismembered homunculi lest they risk a chunk of health getting taken away. Fortunately, it's easy to note if a suicide homunculus will begin its strike as they start sparking bright colors; additionally, if they don't reach Ryu in time, the suicide homunculus will wind up exploding and doesn't have the effects of an ActionBomb would.

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** Homunculi Chimera in the later parts of ''Ninja Gaiden III'' are essentially faster, more evasive Incendiary Kunai ninjas, with the only saving grace is they don't have projectiles. Like alchemists, they too block occasionally and might get a bead on escaping out of players' attack combos more often than not. The problem with homunculi these Chimera comes if they're dismembered: doing so, and they initiate an unblockable SuicideAttack, homing straight for Ryu, forcing players to prioritize on dismembered homunculi Chimera lest they risk a chunk of health getting taken away. Fortunately, it's easy to note if a suicide homunculus suicide-Chimera will begin its strike as they start sparking bright colors; additionally, if they don't reach Ryu in time, the suicide homunculus suicide-Chimera will wind up exploding and doesn't have the effects of an ActionBomb would.



** Dogs, the blue bugs and the human-like homunculi (but not the ones listed on DemonicSpiders) often act as this in ''Razor's Edge''.

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** Dogs, the blue bugs and the human-like homunculi (but not the ones listed on DemonicSpiders) (pre-transformation into its "gorilla" or "snake" forms) often act as this in ''Razor's Edge''.



** The FinalBoss of ''Razor's Edge'', in sharp contrast to its vanilla version in ''III'': the first phase of it, at the very least, is notorious for being extremely cheap and unfair (never-ending homing projectiles, infinite {{Mook}} respawns of [[DemonicSpiders homunculi]]), locks out ''all'' other ninpo spells other than "True Inferno" and forces players to grind the ki gauge in order to build it up to unleash True Inferno on the boss, as it's the ''only'' attack that will damage it to allow the next phase of the fight to occur. The first phase more or less forces players to resort to overusing the cheapest techniques available in order to pass it.

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** The FinalBoss of ''Razor's Edge'', in sharp contrast to its vanilla version in ''III'': the first phase of it, at the very least, is notorious for being extremely cheap and unfair (never-ending homing projectiles, infinite {{Mook}} respawns of [[DemonicSpiders homunculi]]), Chimera]]), locks out ''all'' other ninpo spells other than "True Inferno" and forces players to grind the ki gauge in order to build it up to unleash True Inferno on the boss, as it's the ''only'' attack that will damage it to allow the next phase of the fight to occur. The first phase more or less forces players to resort to overusing the cheapest techniques available in order to pass it.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.NinjaGaiden