History YMMV / NeverwinterNights

26th Jul '16 3:40:22 PM Anddrix
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* BaseBreaker: Deekin is the EnsembleDarkhorse for some, TheScrappy for others.

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* BaseBreaker: BaseBreakingCharacter: Deekin is the EnsembleDarkhorse for some, TheScrappy for others.
10th Jul '16 1:28:27 PM supergod
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* InformedWrongness: The hero in the original campaign. Killing a surrendering, but still unrepentant, wanted mass murderer who kidnapped and ''very'' probably raped a young girl moves your alignment towards evil. Killing a surrendering foe could be considered an evil act, except that the hero already killed a whole bunch of enemies no worse than he is, and there's no option to turn him in to the town's authorities, meaning the only alternative is letting him go free - an act that shifts your alignment towards good.

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* InformedWrongness: The hero in the original campaign. Killing a surrendering, but still unrepentant, wanted mass murderer who kidnapped and ''very'' probably raped a young girl moves your alignment towards evil. Killing a surrendering foe could be considered an evil act, except that the hero already killed a whole bunch of enemies no worse than he is, is without any effect on alignment, and there's no option to turn him in to the town's authorities, meaning the only alternative is letting him go free - an act that shifts your alignment towards good.
4th Jul '16 2:12:57 PM supergod
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* InformedWrongness: The hero in the original campaign. Killing an unrepentant mass murderer and alleged rapist moves your alignment towards evil. The only alternative is letting him go free and taking his ear to convince the town's authorities that he was killed - this makes your alignment more good.

to:

* InformedWrongness: The hero in the original campaign. Killing an unrepentant a surrendering, but still unrepentant, wanted mass murderer who kidnapped and alleged rapist ''very'' probably raped a young girl moves your alignment towards evil. The Killing a surrendering foe could be considered an evil act, except that the hero already killed a whole bunch of enemies no worse than he is, and there's no option to turn him in to the town's authorities, meaning the only alternative is letting him go free and taking his ear to convince the town's authorities - an act that he was killed - this makes shifts your alignment more towards good.
4th Jul '16 2:00:45 PM supergod
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* InformedWrongness: The hero in the original campaign. Killing an unrepentant mass murdering rapist moves your alignment towards evil, the alternative is faking his death to protect him from law enforcement - this makes your alignment more good.

to:

* InformedWrongness: The hero in the original campaign. Killing an unrepentant mass murdering murderer and alleged rapist moves your alignment towards evil, the evil. The only alternative is faking letting him go free and taking his death ear to protect him from law enforcement convince the town's authorities that he was killed - this makes your alignment more good.
4th Jul '16 5:41:03 AM supergod
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* InformedWrongness: The hero in the vanilla storyline. Killing an unrepentant mass murdering rapist moves your alignment towards evil, the alternative is faking his death to protect him from law enforcement - this makes your alignment more good.

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* InformedWrongness: The hero in the vanilla storyline.original campaign. Killing an unrepentant mass murdering rapist moves your alignment towards evil, the alternative is faking his death to protect him from law enforcement - this makes your alignment more good.
4th Jul '16 5:25:53 AM supergod
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* InformedWrongness: The hero in the vanilla storyline. Killing an unrepentant mass murdering rapist moves your alignment towards evil, the alternative is faking his death to protect him from law enforcement - this makes your alignment more good.
4th Jul '16 5:17:12 AM supergod
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* InformedWrongness: The hero in the vanilla storyline. Killing an unrepentant mass murdering rapist moves your alignment towards evil, the alternative is faking his death to protect him from law enforcement - this makes your alignment more good.
4th Jul '16 2:38:23 AM Muaz
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Added DiffLines:

* InformedWrongness: The hero in the vanilla storyline. Killing an unrepentant mass murdering rapist moves your alignment towards evil, the alternative is faking his death to protect him from law enforcement - this makes your alignment more good.
7th May '16 6:38:39 AM supergod
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* EvenBetterSequel: The original campaign was okay, but had very repetitive quests, fairly simple and two-dimensional characters, and gameplay could be stilted at times. The expansions had much more creative and engaging quests, very complex and likeable characters, and new gameplay features and tweaks. As a whole, the expansions are more refined and polished than the base game and it shows.

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* EvenBetterSequel: The original campaign was okay, generally well received, but had very repetitive quests, fairly simple and two-dimensional characters, and gameplay that could be stilted at times. The expansions had much more creative and engaging quests, very complex and likeable characters, and new gameplay features and tweaks. As a whole, the expansions are more refined and polished than the base game and it shows.
7th May '16 6:31:45 AM supergod
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* TakeThatScrappy: Bioware poke fun of Deekin in the ''Kingmaker'' premium module:

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* TakeThatScrappy: Bioware poke fun of at Deekin in the ''Kingmaker'' premium module:
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