History YMMV / NeverwinterNights

16th Aug '17 12:15:59 PM DrakeClawfang
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* AmbiguouslyGay: Fenthick is rather effeminate. Also, he seems very close to [[TheMole Desther]]. They are always seen together in Chapter 1, and Fenthick is very quick to come to Desther's defense when other people get suspicious of him. Finally, [[spoiler:when Desther steals the cure and flees, Fenthick runs after him]]. [[spoiler:All of this gets Fenthick in a lot of trouble when an angry mob looks for someone to blame for Desther's crimes]]. Although Fenthick was betrothed to Aribeth, [[spoiler:dialogue with Aribeth in Hordes of the Underdark suggest that their union may not have been so loving]].
16th Aug '17 11:27:33 AM undyingembers
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* AmbiguouslyGay: Fenthick is rather effeminate. Also, he seems very close to [[TheMole Desther]]. They are always seen together in Chapter 1, and Fenthick is very quick to come to Desther's defense when other people get suspicious of him. Finally, [[spoiler:when Desther steals the cure and flees, Fenthick runs after him]]. [[spoiler:All of this gets Fenthick in a lot of trouble when an angry mob looks for someone to blame for Desther's crimes]]. Although Fenthick was betrothed to Aribeth, [[spoiler:dialogue with Aribeth in Hordes of the Underdark suggest that their union may not have been so loving]].
24th Mar '17 9:20:03 PM DrakeClawfang
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** YMMV indeed. Some players find that chapter (particularly the puzzles) to be rather tedious, especially since it's quite a bit more linear and shorter than the other chapters in the game.
2nd Mar '17 10:35:35 AM white_lancer
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**YMMV indeed. Some players find that chapter (particularly the puzzles) to be rather tedious, especially since it's quite a bit more linear and shorter than the other chapters in the game.
25th Feb '17 6:49:40 PM Nevermore2002
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** Wizards can wear magic circlets that look like a fighter's helms, which completely mismatch with the rest of their wizards' robes.

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** Wizards can wear magic circlets that look like a fighter's helms, which fully conceal their faces. This completely mismatch with the rest of their wizards' robes.
25th Feb '17 6:47:59 PM Nevermore2002
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* {{Narm}}: Some of the art for the equipment can be quite cringe worthy:

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* {{Narm}}: Some of the art for the equipment can be quite cringe worthy:
25th Feb '17 6:45:23 PM Nevermore2002
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** Leather armor +1 are colored bright red and studded leather armor +1 are bright blue. These are usually worn by rogues and rangers who try to blend in the shadows while these armors make them conspicuous.
** Wizards can wear magic circlets that look like a fighter's helms, which completely mismatch with the rest of their wizard's robes.

to:

** Leather armor +1 are colored bright red and studded leather armor +1 are bright blue. These are usually worn by rogues and rangers who try to blend in the shadows while these armors make them more conspicuous.
** Wizards can wear magic circlets that look like a fighter's helms, which completely mismatch with the rest of their wizard's wizards' robes.
25th Feb '17 6:44:13 PM Nevermore2002
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Added DiffLines:

* {{Narm}}: Some of the art for the equipment can be quite cringe worthy:
** Leather armor +1 are colored bright red and studded leather armor +1 are bright blue. These are usually worn by rogues and rangers who try to blend in the shadows while these armors make them conspicuous.
** Wizards can wear magic circlets that look like a fighter's helms, which completely mismatch with the rest of their wizard's robes.
16th Oct '16 5:09:20 AM NNinja
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* DesignatedEvil: The hero in the original campaign during a sidequest to take down a group of escaped prisoners. After most of the escapees have been either killed or allowed to get away, the remaining one, who is wanted for mass murder, kidnaps the daughter of the person who gives out the bounties and holds her for a ransom, with an implication that she was raped. When you find him, he attacks, but pleads for his life if he's nearly defeated. When asked why he kidnapped the girl, he initially claims that she came with him by choice. If you decide that he's lying, a high persuasion check can get him to admit that he got her drunk. If after hearing his story, you decide to kill him after all, your alignment is shifted a few point towards evil, even though your only other option is letting an unrepentant murderer walk free. It should be noted that if the player chooses the initial option to kill him during the conversation instead of choosing to hear him out, alignment isn't affected.



* InformedWrongness: The hero in the original campaign during a sidequest to take down a group of escaped prisoners. After most of the escapees have been either killed or allowed to get away, the remaining one, who is wanted for mass murder, kidnaps the daughter of the person who gives out the bounties and holds her for a ransom, with an implication that she was raped. When you find him, he attacks, but pleads for his life if he's nearly defeated. When asked why he kidnapped the girl, he initially claims that she came with him by choice. If you decide that he's lying, a high persuasion check can get him to admit that he got her drunk. If after hearing his story, you decide to kill him after all, your alignment is shifted a few point towards evil, even though your only other option is letting an unrepentant murderer walk free. It should be noted that if the player chooses the initial option to kill him during the conversation instead of choosing to hear him out, alignment isn't affected.
3rd Sep '16 6:16:04 PM supergod
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** Plenty, usually the undead bosses. Also, facing a boss enchanted with Fear (i.e. mummies, dragons) without being immune to it can make the fight extra difficult.
** Bosses sometimes get immunity to the key class features of a class. For example, undead (including undead bosses) have immunity to sneak attacks...turning your rogue from a generally weaker fighter who can do massive burst damage to a...generally weaker fighter. Similarly, defeating a low level boss with spell immunity as an arcane caster is probably largely a case of letting your hireling and summon attack and hoping they win. The former issue is from the D&D rules, although it's worth noting that they're balanced around there being a fairly large party with a spread of classes, rather than a single PC and a hireling.



** Chapter 2 of the original campaign has two (each is a high-level wizard lich): Brother Toras of the Arcane Brotherhood and Voleron in the Ruins of Illusk. He will continually spam high level spells on the player and followers. Unless you're [[CrazyPrepared well prepared ahead of time]] Toras and crew can and often will mop the floor with you.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.NeverwinterNights