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** Without Catch Up, the Porsche Carrera GT is the absolute strongest car in the game, with excellent top speed, acceleration ''and'' handling, whereas most cars are lacking in at least one of those three traits. It's practically impossible to defeat a Carrera GT without using another one, hence it's often banned in competitions. The second car that tends to be banned is, [[SkillGateCharacter surprisingly]], the Lotus Elise - it retains its trademark outstanding handling, but it can trust on its surprisingly good top speed and acceleration so that, if the Carrera GT is banned, then the Elise will be invincible.

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** Without Catch Up, the Porsche Carrera GT is the absolute strongest car in the game, with excellent top speed, acceleration ''and'' handling, whereas most cars are lacking in at least one of those three traits. It's practically impossible to defeat a Carrera GT without using another one, hence it's often banned in competitions. The second car that tends to be banned is, [[SkillGateCharacter [[SkillGateCharacters surprisingly]], the Lotus Elise - it retains its trademark outstanding handling, but it can trust on its surprisingly good top speed and acceleration so that, if the Carrera GT is banned, then the Elise will be invincible.

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Entry related to the Pepega Mod being moved to the YMMV page of Need For Speed Most Wanted Pepega Edition.


** Milestone challenges can also apply the same thing. Earlier milestone challenges you must deal with basic Civic Cruisers requiring you do to easy tasks while later ones you must deal with C6 Corvette Federal Cruisers, a pair of SUV Heavys that ram you head-on, aggressive helicopters, roadblocks with spike strips that one hit kill the car in process. [[note]]This does not occur in ''Pepega Edition'' as you can simply push them.[[/note]] and shorter backup incoming. And you must do hard tasks like avoiding ten spike strips and worst of all [[MarathonLevel escaping the police after 15 and 30 minutes respectively]] while dealing the high heat level and aggressiveness of the police cars that can trap you leading to a bust. The last challenge that you must evade the police after 30 minutes can reach heat level six in which Undercover Federal Cruisers puts you in a massive hell.
** The Pepega Mod challenge series (called Cancer Series) can also be this. Two of challenges "Stock Cunto Challenge" and "Mayhem Challenge" are considered BrutalBonusLevel. The former requires you to drive a stock Punto without nitrous and beat the time in a longer track while the latter puts you in [=KuruHS=]'s orange Golf used in his speedruns and must reach ten million bounty while dealing the hyper-aggressiveness of Pepega police supercars like Ferrari [=LaFerrari=], and Lamborghini Centenario that can easily put you in a extreme hell.

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** Milestone challenges can also apply the same thing. Earlier milestone challenges you must deal with basic Civic Cruisers requiring you do to easy tasks while later ones you must deal with C6 Corvette Federal Cruisers, a pair of SUV Heavys that ram you head-on, aggressive helicopters, roadblocks with spike strips that one hit kill the car in process. [[note]]This does not occur in ''Pepega Edition'' as you can simply push them.[[/note]] process and shorter backup incoming. And you must do hard tasks like avoiding ten spike strips and worst of all [[MarathonLevel escaping the police after 15 and 30 minutes respectively]] while dealing the high heat level and aggressiveness of the police cars that can trap you leading to a bust. The last challenge that you must evade the police after 30 minutes can reach heat level six in which Undercover Federal Cruisers puts you in a massive hell.
** The Pepega Mod challenge series (called Cancer Series) can also be this. Two of challenges "Stock Cunto Challenge" and "Mayhem Challenge" are considered BrutalBonusLevel. The former requires you to drive a stock Punto without nitrous and beat the time in a longer track while the latter puts you in [=KuruHS=]'s orange Golf used in his speedruns and must reach ten million bounty while dealing the hyper-aggressiveness of Pepega police supercars like Ferrari [=LaFerrari=], and Lamborghini Centenario that can easily put you in a extreme
hell.
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* ComplacentGamingSyndrome: With Blacklist bonus markers, most people picks up performance parts markers first then use the rest on other prizes, because those are the only way for players to earn [[InfinityPlusOneSword Junkman performance parts]]. Similarly, the visual and aftermarket markers are pointless and largely ignored because it's just free parts that you can unlock regularly.

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* ComplacentGamingSyndrome: With Blacklist bonus markers, most people picks players pick up performance parts markers first then use the rest on other prizes, because those are the only way for players to earn [[InfinityPlusOneSword Junkman performance parts]]. Similarly, the visual and aftermarket markers are pointless and largely ignored because it's just free parts that you can unlock regularly.
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* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's car" by a good chunk of the fans, despite being clear from the prologue that he won it from the player in a race (worse, he won said race by sabotaging the car before the start, meaning that he basically stole it).

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* CommonKnowledge: The iconic BMW M3 GTR is often referred as "Razor's car" by a good chunk of the fans, despite being clear from the prologue that he won it from the player in a race (worse, he won said race by sabotaging the car before the start, meaning that he basically stole it).
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** The ''Black Edition'' includes a special challenge that is considered to be the ultimate challenge of the unmodded game. It puts player in a '''vintage''', challenge exclusive ''1967 Chevrolet Camaro SS'' in an instant ''level 7 heat'', and you have to go through the police chase until you can rack up 500,000 points worth of bounty, then ''evade'' the chase. There is no time limit... but you are in a muscle car with heavy steering, and you will be chased by '''''Supercharged Heavy Rhino [=SUVs=]''''' all the time.

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** The ''Black Edition'' includes a special challenge that is considered to be the ultimate challenge of the unmodded game. It puts the player in a '''vintage''', ''vintage'', challenge exclusive ''1967 Chevrolet Camaro SS'' in an instant ''level 7 heat'', and you have to go through the police chase until you can rack up 500,000 points worth of bounty, then ''evade'' the chase. There is no time limit... but you are in a muscle car with heavy steering, and you will be chased by '''''Supercharged Heavy Rhino [=SUVs=]''''' all the time.

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* NintendoHard: Dear Lord, Earl's boss race. Rog even warns the player in his voice message that he's the ''only'' guy stopping you from getting into Downtown Rockport.
** The whole game, arguably, due to a very notable case of RubberBandAI. Compare the AI's time if you total your car in a drag race, to you completing the event.

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* NintendoHard: NintendoHard:
**
Dear Lord, Earl's boss race. Rog even warns the player in his voice message that he's the ''only'' guy stopping you from getting into Downtown Rockport.
** The whole game, arguably, to an extent, due to a very notable case of RubberBandAI. Compare the AI's time if you total your car in a drag race, to you completing the event.
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None


* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even despite being clear from prologue that he stole it from the player by sabotaging the car right before the race against him.

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* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" car" by a good chunk of the fans, even despite being clear from the prologue that he stole won it from the player in a race (worse, he won said race by sabotaging the car right before the race against him.start, meaning that he basically stole it).
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For YMMV tropes on the games' [[VideoGame/NeedForSpeed parent franchise]] in general, click [[YMMV/NeedForSpeed here.]]

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* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's clear from prologue that he stole it from the player by sabotaging the car right before the race against him.

to:

* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's despite being clear from prologue that he stole it from the player by sabotaging the car right before the race against him.
Is there an issue? Send a MessageReason:
None


* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's clear from prologue that he stole it from the player by sabotaging the car before the big race.

to:

* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's clear from prologue that he stole it from the player by sabotaging the car right before the big race.race against him.
Is there an issue? Send a MessageReason:
None


* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's clear in prologue that he stole it from the player by sabotaging the car before the main race.

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* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's clear in from prologue that he stole it from the player by sabotaging the car before the main big race.
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* CommonKnowledge: The iconic M3 GTR is often referred as "Razor's vehicle" by a good chunk of the fans, even though it's clear in prologue that he stole it from the player by sabotaging the car before the main race.
Is there an issue? Send a MessageReason:
None

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* NintendoHard: Dear Lord, Earl's boss race. Rog even warns the player in his voice message that he's the ''only'' guy stopping you from getting into Downtown Rockport.
** The whole game, arguably, due to a very notable case of RubberBandAI. Compare the AI's time if you total your car in a drag race, to you completing the event.
** The police can also be pretty difficult to evade, depending on your car's current Heat Level. Even if you're good at the game, they're unforgiving and at times, they also follow an unpredictable pattern. Worse still, if you fail to lose them, there's a good chance your vehicle will be impounded, and you'll get a GameOver. Good luck doing a "one car only" run early on in the game.
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** The ''Black Edition'' includes a special challenge that is considered to be the ultimate challenge of the unmodded game. It puts player in a '''vintage''', challenge exclusive ''1967 Chevrolet Camaro SS'' in an instant ''level 7 heat'', and you have to go through the police chase until you can rack up 500,000 points worth of bounty, then ''evade'' the chase. There is no time limit... but you are in a muscle car with heavy steering, and you will be chased by '''''Supercharged Heavy Rhino [=SUVs=]''''' all the time.
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None

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* PortingDisaster: The Nintendo DS port, made by Sensory Sweep Studios, is regarded by many fans as the worst ''Need for Speed'' game ever made. It's based on the Game Boy Advance port (which is decent on its own) but manages to play even worse despite the DS's more powerful hardware. The graphics are pretty poor even by the standards of the DS, the driving physics are broken to the point that staying on course is a Herculean task, and the racer and police AI are even more prone to rubberbanding than in the console versions.
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** City Power is very frustrating because it has a lot of corners that are very difficult to cut even with the Speedbreaker and having shortcuts that have more risks than benefits. Worse, your opponents are good at navigating through the race track on their own, making the situation flat out unfair.

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** ''Any'' police car becomes this in ''5-1-0'' PSP port. They constantly ram you right in the middle of the race and try to make your car swerve off the road and lose control (which they most of the time will), made worse by the police AI being downright brutal, so if you found yourself being blocked/swayed off to the side and are unable to push your wya out with the select button, you are better off restarting the race. Cops are fun for taking down other racers for you though if you get them in the right place.

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** ''Any'' police car becomes this in ''5-1-0'' PSP port. They constantly ram you right in the middle of the race and try to make your car swerve off the road and lose control (which they most of the time almost always will), made worse by the police AI being downright brutal, brutal and [[TheComputerIsACheatingBastard blatantly unfair]], so if you found yourself being blocked/swayed off to the side and are unable to push your wya way out with the select button, you are better off restarting the race. Oh, and you can't total them, either. Cops are fun for taking down other racers for you though if you get them in the right place.place.
** The traffic itself becomes very frustrating to drive through because of how likely you are to collide with them while moving at high speed. Get ready to restart at least one event over just because some asshole in a civilian car deliberately got in your way and ruined everything.

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* DemonicSpiders: Rhino [=SUVs=]. They attempt to hit you head-on at high heat levels (starting from 3), and if they do you're pretty much guaranteed to be swarmed by other police cars. Once that happens, you need to be very lucky to break out of the ensuing dogpile. They're also very quick and durable, meaning you'll have to think quickly to either evade them, or you'll risk your vehicle being impounded.

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* DemonicSpiders: DemonicSpiders:
**
Rhino [=SUVs=]. They attempt to hit you head-on at high heat levels (starting from 3), and if they do you're pretty much guaranteed to be swarmed by other police cars. Once that happens, you need to be very lucky to break out of the ensuing dogpile. They're also very quick and durable, meaning you'll have to think quickly to either evade them, or you'll risk your vehicle being impounded.impounded.
** ''Any'' police car becomes this in ''5-1-0'' PSP port. They constantly ram you right in the middle of the race and try to make your car swerve off the road and lose control (which they most of the time will), made worse by the police AI being downright brutal, so if you found yourself being blocked/swayed off to the side and are unable to push your wya out with the select button, you are better off restarting the race. Cops are fun for taking down other racers for you though if you get them in the right place.
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** The BMW M3 GTR manages to be one in both games, though only for multiplayer and only because of the unique circumnstances surrounding it. It is an otherwise average car that becomes irredeemably broken if Catch Up is enabled. Catch Up reduces all player's cars' performance upgrades to the weakest-tuned car; the [=BMW M3 GTR=] is labeled as a ''stock'' car by the game (and is, in fact, untunable), [[MyRulesAreNotYourRules which means it has a Nitrous tank and a turbo system while every other car doesn't]], giving it a massive advantage.

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** The BMW M3 GTR manages to be one in both games, though only for multiplayer and only because of the unique circumnstances surrounding it.somehow. It is an otherwise average car that becomes irredeemably broken if Catch Up is enabled. Catch Up reduces all player's cars' performance upgrades to the weakest-tuned car; the [=BMW M3 GTR=] is labeled as a ''stock'' car by the game (and is, in fact, untunable), [[MyRulesAreNotYourRules which means it has a Nitrous tank and a turbo system while every other car doesn't]], and it's able to perform well despite lacking a forced induction, giving it a massive advantage.
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** The Pepega Mod challenge series (called Cancer Series) can also be this. Two of challenges "Stock Cunto Challenge" and "Mayhem Challenge" are considered BrutalBonusLevel. The former requires you to drive a stock Punto without nitrous and beat the time in a longer track while the latter puts you in KuruHS's orange Golf used in his speedruns and must reach ten million bounty while dealing the hyper-aggressiveness of Pepega police supercars like Ferrari [=LaFerrari=], and Lamborghini Centenario that can easily put you in a extreme hell.

to:

** The Pepega Mod challenge series (called Cancer Series) can also be this. Two of challenges "Stock Cunto Challenge" and "Mayhem Challenge" are considered BrutalBonusLevel. The former requires you to drive a stock Punto without nitrous and beat the time in a longer track while the latter puts you in KuruHS's [=KuruHS=]'s orange Golf used in his speedruns and must reach ten million bounty while dealing the hyper-aggressiveness of Pepega police supercars like Ferrari [=LaFerrari=], and Lamborghini Centenario that can easily put you in a extreme hell.
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None

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* ThatOneSidequest Challenge Series can be this. Earlier tollbooth challenges can be a breeze even with minor mistakes while later tollbooth challenges has tight time limits to the point that one single mistake and you must restart. And you must dealt with a lot of traffic that can easily crash into them and the high heat levels who appear in C6 Corvette police cars.
** Milestone challenges can also apply the same thing. Earlier milestone challenges you must deal with basic Civic Cruisers requiring you do to easy tasks while later ones you must deal with C6 Corvette Federal Cruisers, a pair of SUV Heavys that ram you head-on, aggressive helicopters, roadblocks with spike strips that one hit kill the car in process. [[note]]This does not occur in ''Pepega Edition'' as you can simply push them.[[/note]] and shorter backup incoming. And you must do hard tasks like avoiding ten spike strips and worst of all [[MarathonLevel escaping the police after 15 and 30 minutes respectively]] while dealing the high heat level and aggressiveness of the police cars that can trap you leading to a bust. The last challenge that you must evade the police after 30 minutes can reach heat level six in which Undercover Federal Cruisers puts you in a massive hell.
**The Pepega Mod challenge series (called Cancer Series) can also be this. Two of challenges "Stock Cunto Challenge" and "Mayhem Challenge" are considered BrutalBonusLevel. The former requires you to drive a stock Punto without nitrous and beat the time in a longer track while the latter puts you in KuruHS's orange Golf used in his speedruns and must reach ten million bounty while dealing the hyper-aggressiveness of Pepega police supercars like Ferrari [=LaFerrari=], and Lamborghini Centenario that can easily put you in a extreme hell.
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Per TRS, this is YMMV

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* EventObscuringCamera: When you make a jump, the camera will focus on your car's air moment while simultaneously [[BulletTime slowing everything down]][[note]]Complete with a disk scratching noise![[/note]], and when you use a [[MalevolentArchitecture Pursuit Breaker]], a similar camera view also shows the resulting damage and all the police cars being completely destroyed... only for you to realize that you couldn't see what's ahead of you, and you either crash into a wall, or worse, drive straight into a spike strip. Luckily, this can be turned off in the options menu.
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* ComplacentGamingSyndrome: With Blacklist bonus markers, most people picks up performance parts markers first then use the rest on other prizes, because those are the only way for players to earn [[InfinityPlusOneSword Junkman performance parts]]. Similarly, the visual and aftermarket markers are pointless and largely ignored because it's just free parts that you can unlock regularly.
Is there an issue? Send a MessageReason:
Dork Age was renamed


** There were ''NFS'' fans before Black Box came in, and some of them still don't really like the game. Some of the classic fans see ''Most Wanted'' as when the series reached [[DorkAge the point of no return]] to its exotic supercar racing roots (if ''Underground 2'' hadn't done so already), while the other classic fans, who went to become longtime fans over the period, were [[WinBackTheCrowd happy with the return of exotics and cop chases]] after ''Underground'' games shunned them out.

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** There were ''NFS'' fans before Black Box came in, and some of them still don't really like the game. Some of the classic fans see ''Most Wanted'' as when the series reached [[DorkAge [[AudienceAlienatingEra the point of no return]] to its exotic supercar racing roots (if ''Underground 2'' hadn't done so already), while the other classic fans, who went to become longtime fans over the period, were [[WinBackTheCrowd happy with the return of exotics and cop chases]] after ''Underground'' games shunned them out.
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* WinBackTheCrowd: Fans of pre-''Underground'' NFS games are won over by the return of daytime setting, countryside areas, cop chases, and exotics.

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* WinBackTheCrowd: Fans While some fans of pre-''Underground'' NFS games are were still turned off from the game still being clearly indebted to the tuner culture, some others were won over by the return of daytime setting, countryside areas, cop chases, and exotics.
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** In the [=PS2=], [=Xbox=], and [=GameCube=] versions, engaging a pursuit at Heat Level 4 or 5 would cause traffics to be completely removed due to hardware limitations, however if you evade the pursuit and remained in free roam, the entire road are completely free of traffics until you start a race or returned to safehouse. That said, you can easily clear Photo Tickets without worrying about traffics.

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** In the [=PS2=], [=Xbox=], and [=GameCube=] versions, engaging a pursuit at Heat Level 4 or 5 would cause traffics traffic to be completely removed due to hardware limitations, however limitations; however, if you evade the pursuit and remained remain in free roam, the entire road are will still remain completely free of traffics traffic until you start a race or returned return to the safehouse. That said, As such, you can easily clear Photo Tickets without worrying about traffics.traffic.
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* SequelDifficultySpike: ''Most Wanted'' 2005 is less forgiving than its predecessor, ''VideoGame/NeedForSpeedUnderground 2''. For example, AI opponents in races are much more likely to catch up, thanks to RubberBandAI. There's a lot more traffic on the roads, increasing your chances of crashing into them, losing time and causing the other racers to recover. Your cars can also be impounded[[note]]three impound strike markers causes you to lose the vehicle[[/note]] and the game ends if all of your cars are impounded.

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* SequelDifficultySpike: ''Most Wanted'' 2005 is less forgiving than its predecessor, ''VideoGame/NeedForSpeedUnderground 2''. For example, AI opponents in races are much more likely to catch up, thanks to RubberBandAI. There's a lot more traffic on the roads, increasing your chances of crashing into them, losing time and causing the other racers to recover. Your The return of police chases also means that your cars now can also be impounded[[note]]three impound strike markers causes you to lose the vehicle[[/note]] and the game ends if all of your cars are impounded.
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** In the [=PS2=], [=Xbox=], and [=GameCube=] versions, engaging a pursuit with Heat Level to 4 or 5 would cause traffics to be completely removed due to hardware limitations, however if you evade the pursuit and remained in free roam, the entire road are completely traffic-free until you start a race or returned to safehouse. That said, you can easily clear Photo Tickets without worrying about traffics.

to:

** In the [=PS2=], [=Xbox=], and [=GameCube=] versions, engaging a pursuit with at Heat Level to 4 or 5 would cause traffics to be completely removed due to hardware limitations, however if you evade the pursuit and remained in free roam, the entire road are completely traffic-free free of traffics until you start a race or returned to safehouse. That said, you can easily clear Photo Tickets without worrying about traffics.
Is there an issue? Send a MessageReason:
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** ** In the [=PS2=],[=Xbox=] and [=GameCube=] versions, engaging a pursuit with Heat Level to 4 or 5 would cause traffics to be completely removed due to hardware limitations, however if you evade the pursuit and remained in Freeroam, the entire road are completely traffic-free until you start a race or returned to safehouse. That said, you can easily clear Photo Tickets without worrying about traffics.

to:

** ** In the [=PS2=],[=Xbox=] [=PS2=], [=Xbox=], and [=GameCube=] versions, engaging a pursuit with Heat Level to 4 or 5 would cause traffics to be completely removed due to hardware limitations, however if you evade the pursuit and remained in Freeroam, free roam, the entire road are completely traffic-free until you start a race or returned to safehouse. That said, you can easily clear Photo Tickets without worrying about traffics.
Is there an issue? Send a MessageReason:
None

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** ** In the [=PS2=],[=Xbox=] and [=GameCube=] versions, engaging a pursuit with Heat Level to 4 or 5 would cause traffics to be completely removed due to hardware limitations, however if you evade the pursuit and remained in Freeroam, the entire road are completely traffic-free until you start a race or returned to safehouse. That said, you can easily clear Photo Tickets without worrying about traffics.

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