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Per TRS.
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* NightmareFuel: The final fight against Mr. Big's giant noggin. And then his giant skull. Then some giant roaches that come out his giant skull. For such an aggressively anti-drug plot, [[WhatDoYouMeanItWasntMadeOnDrugs this boss fight seems to have been the direct result of someone ingesting many, many different types of mood-altering substances]]. Which is why its "anti-drug" message has a very tongue-in-cheek flavor.
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* NightmareFuel: The final fight against Mr. Big's giant noggin. And then his giant skull. Then some giant roaches that come out his giant skull. For such an aggressively anti-drug plot, [[WhatDoYouMeanItWasntMadeOnDrugs this boss fight seems to have been the direct result of someone ingesting many, many different types of mood-altering substances]].substances. Which is why its "anti-drug" message has a very tongue-in-cheek flavor.
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* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies... Between the giant skull final boss, a pornographer clown, and the sheer [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
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* DemonicSpiders: The Joe Rockheds and Kinky Pinkys. Neither of them can be arrested, and can take a lot of shots to go down. A rocket launcher should kill them quickly, however.
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* SoOkayItsAverage: The 2005 remake is rather competent in its gameplay, despite its subpar presentation being less over-the-top than the original.
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new name
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* UnintentionalPeriodPiece: This is a game that could only have been made in TheEighties, when [[YouCanPanicNow the moral panic around drugs and crime]] reached a fever pitch and punitive anti-drug laws had mainstream support across the political spectrum.
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* UnintentionalPeriodPiece: This is a game that could only have been made in TheEighties, when [[YouCanPanicNow [[MediaScaremongering the moral panic around drugs and crime]] reached a fever pitch and punitive anti-drug laws had mainstream support across the political spectrum.
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!!The video game
* AccidentalInnuendo: Sometimes when you bust someone, the cops will say, "Spread ‘em!"
* AccidentalInnuendo: Sometimes when you bust someone, the cops will say, "Spread ‘em!"
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* AccidentalInnuendo: Sometimes when you bust someone, the cops will
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!!The film
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* ValuesDissonance: This game is basically the height of the War on Drugs during TheEighties distilled into video game form, where it was perfectly acceptable to mow down drug dealers and user ''en masse'' with no one batting an eye[[note]]While the game did attract controversy for its violence, it was more for simply being violence, rather than because it was directed against drug dealers. Still, it failed to attract the same controversy that ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' later did, which is telling.[[/note]]. These days, with more people being sympathetic to drug users and addicts, and critical of harsh drug policies and especially PoliceBrutality, it's hard to imagine this game getting made today. Notably, the remake made during the TurnOfTheMillennium made the drugs into power-ups.
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* ValuesDissonance: This game is basically the height of the War on Drugs during TheEighties distilled into video game form, where it was perfectly acceptable to mow down drug dealers and user ''en masse'' with no one batting an eye[[note]]While the game did attract controversy for its violence, it was more for simply being violence, rather than because it was directed against drug dealers. Still, it failed to attract the same controversy that ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' later did, which is telling.[[/note]]. These days, with more people being sympathetic to drug users and addicts, and critical of harsh drug policies and especially PoliceBrutality, it's hard to imagine this game getting made today. Notably, the remake made during the TurnOfTheMillennium made the drugs into power-ups.(optional) power-ups (with a price).
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* UnintentionalPeriodPiece: This is a game that could only have been made in TheEighties, when [[YouCanPanicNow the moral panic around drugs and crime]] reached a fever pitch and punitive anti-drug laws had mainstream support across the political spectrum.
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* UncannyValley: See the above trope.
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* UncannyValley: See SoOkayItsAverage: The 2005 remake is rather competent in its gameplay, despite its subpar presentation being less over-the-top than the above trope.original.
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* ValuesDissonance: This game is basically the height of the War on Drugs during TheEighties distilled into video game form, where it was perfectly acceptable to mow down drug dealers and user ''en masse'' with no one batting an eye[[note]]While the game did attract controversy for its violence, it was more for simply being violence, rather than because it was directed against drug dealers. Still, it failed to attract the same controversy that ''VideoGame/MortalKombat'' and ''VideoGame/{{Doom}}'' later did, which is telling.[[/note]]. These days, with more people being sympathetic to drug users and addicts, and critical of harsh drug policies and especially PoliceBrutality, it's hard to imagine this game getting made today. Notably, the remake made during the TurnOfTheMillennium made the drugs into power-ups.
to:
* ValuesDissonance: This game is basically the height of the War on Drugs during TheEighties distilled into video game form, where it was perfectly acceptable to mow down drug dealers and user ''en masse'' with no one batting an eye[[note]]While the game did attract controversy for its violence, it was more for simply being violence, rather than because it was directed against drug dealers. Still, it failed to attract the same controversy that ''VideoGame/MortalKombat'' ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' later did, which is telling.[[/note]]. These days, with more people being sympathetic to drug users and addicts, and critical of harsh drug policies and especially PoliceBrutality, it's hard to imagine this game getting made today. Notably, the remake made during the TurnOfTheMillennium made the drugs into power-ups.
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None
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* HilariousInHindsight: The plot of this movie is probably closer to the video game ''VideoGame/MaxPayne'' than the actual ''Film/MaxPayne'' movie adaptation was.
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* HilariousInHindsight: SpiritualAdaptation: The plot of this movie is probably closer to the video game ''VideoGame/MaxPayne'' than the actual ''Film/MaxPayne'' movie adaptation was.
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Deleting zce for trope which has since been renamed
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* HolyShitQuotient: The final boss. Especially when he explodes into a skull on an extending spine.
-->'''WebVideo/JonTron:''' I've never seen a game go from a perfect 0 to a perfect 10 so quickly.
-->'''WebVideo/JonTron:''' I've never seen a game go from a perfect 0 to a perfect 10 so quickly.
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None
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* ValuesDissonance: This game is basically the height of the War on Drugs during TheEighties distilled into video game form, where it was perfectly acceptable to mow down drug dealers and user ''en masse'' with no one batting an eye[[note]]While the game did attract controversy for its violence, it was more for simply being violence, rather than because it was directed against drug dealers. Still, it failed to attract the same controversy that ''VideoGame/MortalKombat'' and ''VideoGame/{{Doom}}'' later did, which is telling.[[/note]]. These days, with more people being sympathetic to drug users and addicts, and critical of harsh drug policies and especially PoliceBrutality, it's hard to imagine this game getting made today. Notably, the remake made during the TurnOfTheMillennium made the drugs into power-ups.
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None
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* UnintentionalPeriodPiece: As noted above, this is a game that could only have been made in TheEighties, when [[YouCanPanicNow the moral panic around drugs and crime]] reached a fever pitch and punitive anti-drug laws had mainstream support across the political spectrum.
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* HarsherInHindsight: Blowing up drug dealers might sound fine, but real world police and government attitudes towards drug dealers was actually a bit lax overall, until the 1996 murder of Veronica Guerin in Ireland not only pushed the Irish government to fight drug cartels harder, but other world governments as well.
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* HarsherInHindsight: Blowing up HarsherInHindsight:
** On one hand, the game's portrayal of drug dealers might soundfine, extreme, but real world police and government attitudes towards drug dealers was at the time actually a bit lax overall, until the overall. The 1996 murder of Veronica Guerin Guerin, an Irish journalist investigating a drug gang in Ireland UsefulNotes/{{Dublin}} (ironically, two days before she was to give a presentation on journalists facing threats to their lives), not only pushed the Irish government to fight drug cartels harder, but other world governments as well.well.
** On the ''other'' hand, in light of present-day concerns over both PoliceBrutality and the failures of the War on Drugs, the premise can come off today like a symbol of the worst excesses of '80s anti-drug and "tough on crime" rhetoric.
** On one hand, the game's portrayal of drug dealers might sound
** On the ''other'' hand, in light of present-day concerns over both PoliceBrutality and the failures of the War on Drugs, the premise can come off today like a symbol of the worst excesses of '80s anti-drug and "tough on crime" rhetoric.
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* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies...Between the giant skull final boss, a pornographer clown, and the sheer [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
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* UnintentionalPeriodPiece: As noted above, this is a game that could only have been made in TheEighties, when [[YouCanPanicNow the moral panic around drugs and crime]] reached a fever pitch and punitive anti-drug laws had mainstream support across the political spectrum.
* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies... Between the giant skull final boss, a pornographer clown, and the sheer [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies... Between the giant skull final boss, a pornographer clown, and the sheer [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
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* HilariousInHindsight: The plot of this movie is probably closer to the video game ''VideoGame/MaxPayne'' than the actual ''Film/MaxPayne'' movie adaptation was.
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* HilariousInHindsight: The plot of this movie is probably closer to the video game ''VideoGame/MaxPayne'' than the actual ''Film/MaxPayne'' movie adaptation was.was.
----
----
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* HilariousInHindsight: The plot of this movie is probably closer to the video game VideoGame/MaxPayne than the actual Max Payne movie adaptation was.
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* HilariousInHindsight: The plot of this movie is probably closer to the video game VideoGame/MaxPayne ''VideoGame/MaxPayne'' than the actual Max Payne ''Film/MaxPayne'' movie adaptation was.
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* AccidentalInnuendo: Sometimes when you bust someone, the cops will say, "Spread ‘em!"
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--->'''WebVideo/JonTron:''' I've never seen a game go from a perfect 0 to a perfect 10 so quickly.
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Not YMMV.
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* HellIsThatNoise: The buzzing of deadly giant roaches. [[StalkedByTheBell Don't try to fight them off]], just run to the exit before they can suck all your lives away!
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* HilariousInHindight: Mr. Big's multiple forms wouldn't be the [[VideoGame/SmashTV last]] [[VideoGame/TotalCarnage time]] a boss [[CreatorThumbprint turns into a giant head in a Eugene Jarvis game]].
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* HilariousInHindight: HilariousInHindsight: Mr. Big's multiple forms wouldn't be the [[VideoGame/SmashTV last]] [[VideoGame/TotalCarnage time]] a boss [[CreatorThumbprint turns into a giant head in a Eugene Jarvis game]].
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* HilariousInHindight: Mr. Big's multiple forms wouldn't be the [[VideoGame/SmashTV last]] [[VideoGame/TotalCarnage time]] a boss [[CreatorThumbprint turns into a giant head in a Eugene Jarvis game]].
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* DoNotDoThisCoolThing: The game attempted to avert this by making the addicts look mostly creepy and pathetic. The cops, on the other hand, stride through the streets blowing people up with rocket launchers.
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* HellIsThatNoise: The buzzing of deadly giant roaches. [[StalkedByTheBell Don't try to fight them off]], just run to the exit before they can suck all your lives away!
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--->'''JonTron:''' I've never seen a game go from a perfect 0 to a perfect 10 so quickly.
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!![[The video game]]
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!![[The film]]
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!![[The video game]]
* HarsherInHindsight: Blowing up drug dealers might sound fine, but real world police and government attitudes towards drug dealers was actually a bit lax overall, until the 1996 murder of Veronica Guerin in Ireland not only pushed the Irish government to fight drug cartels harder, but other world governments as well.
* HarsherInHindsight: Blowing up drug dealers might sound fine, but real world police and government attitudes towards drug dealers was actually a bit lax overall, until the 1996 murder of Veronica Guerin in Ireland not only pushed the Irish government to fight drug cartels harder, but other world governments as well.
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* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies...Between the giant skull final boss, a pornographer clown, and the sheer [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
to:
* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies...Between the giant skull final boss, a pornographer clown, and the sheer [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.effect.
!![[The film]]
* HilariousInHindsight: The plot of this movie is probably closer to the video game VideoGame/MaxPayne than the actual Max Payne movie adaptation was.
!![[The film]]
* HilariousInHindsight: The plot of this movie is probably closer to the video game VideoGame/MaxPayne than the actual Max Payne movie adaptation was.
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* HolyShitQuotient: The final boss. Especially when he explodes into a skull on an extending spine.
--->'''JonTron:''' I've never seen a game go from a perfect 0 to a perfect 10 so quickly.
--->'''JonTron:''' I've never seen a game go from a perfect 0 to a perfect 10 so quickly.
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None
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* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies...Between the giant skull final boss, a pornographer clown, and the sheer UpToEleven of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
to:
* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies...Between the giant skull final boss, a pornographer clown, and the sheer UpToEleven [[RefugeInAudacity audacity]] of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.
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* NightmareFuel: The final fight against Mr. Big's giant noggin. And then his giant skull. Then some giant roaches that come out his giant skull. For such an aggressively anti-drug plot, [[WhatDoYouMeanItWasntMadeOnDrugs this boss fight seems to have been the direct result of someone ingesting many, many different types of mood-altering substances]]. Which is why its "anti-drug" message has a very tongue-in-cheek flavor.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WhatDoYouMeanItWasntMadeOnDrugs: Irony of ironies...Between the giant skull final boss, a pornographer clown, and the sheer UpToEleven of solving drug crimes with rocket launchers (and the glittering shrapnel from blown-up enemies), it's safe to say that this trope is in effect.