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* BrokenBase: The story in a nutshell.
** Part of what makes the story so difficult to reconcile with the rest of the series is certain elements that would drastically change the canon if accepted as official but which are never addressed elsewhere. For example, in no other game is it even remotely implied that, in this timeline (so any game released prior to the reboot), [[spoiler:Jade ever got killed.]] If true, [[spoiler:it would require she got resurrected later, as she has a pretty significant role in games like ''Deception''; however, her getting resurrected is not implied either.]] Decisions like these would have huge consequences for the series, yet no attempt was made to deal with them, further clouding its canonicity. As of ''VideoGame/MortalKombat11'' there may finally be an explanation: [[spoiler: ''Shaolin Monks'' is just one of the many timelines born from Kronika's CosmicRetcon schemes. Hence, none of what occurs affects either the Classic or Rebooted Timelines.]]
** Part of what makes the story so difficult to reconcile with the rest of the series is certain elements that would drastically change the canon if accepted as official but which are never addressed elsewhere. For example, in no other game is it even remotely implied that, in this timeline (so any game released prior to the reboot), [[spoiler:Jade ever got killed.]] If true, [[spoiler:it would require she got resurrected later, as she has a pretty significant role in games like ''Deception''; however, her getting resurrected is not implied either.]] Decisions like these would have huge consequences for the series, yet no attempt was made to deal with them, further clouding its canonicity. As of ''VideoGame/MortalKombat11'' there may finally be an explanation: [[spoiler: ''Shaolin Monks'' is just one of the many timelines born from Kronika's CosmicRetcon schemes. Hence, none of what occurs affects either the Classic or Rebooted Timelines.]]
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* BrokenBase: The story in a nutshell.
**nutshell. Part of what makes the story it so difficult to reconcile with the rest of the series is certain elements that would drastically change the canon if accepted as official official, but which are never addressed elsewhere. For example, in no other game is it even remotely implied that, in this timeline (so any game released prior to the reboot), [[spoiler:Jade ever got killed.]] If true, [[spoiler:it would require she got resurrected later, as she has a pretty significant role in games like ''Deception''; however, her getting resurrected is not implied either.]] Decisions like these would have huge consequences for the series, yet no attempt was made to deal with them, further clouding its canonicity. As of ''VideoGame/MortalKombat11'' there may finally be an explanation: [[spoiler: ''Shaolin Monks'' is just one of the many timelines born from Kronika's CosmicRetcon schemes. Hence, none of what occurs affects either the Classic or Rebooted Timelines.]]
**
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* SurprisinglyImprovedSequel: While not a sequel story-wise, it is the third action-adventure spin-off in the series, and is, by far and away, considered the best one.
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* SurprisinglyImprovedSequel: While not a sequel story-wise, it is [[VideoGame/MortalKombatMythologiesSubZero the third third]] [[VideoGame/MortalKombatSpecialForces action-adventure spin-off spin-off]] in the series, and is, by far and away, considered the best one.
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minor correction.
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** Shao Kahn's spinning swing with his hammer. It takes up a ton of reach, you fight in a small area so it's hard to avoid and if it hits you, you get hit repeatedly, so you can lose as much as half of your life bar.
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** Shao Kahn's spinning swing with his hammer. It takes up has a ton of reach, you fight in a small area so it's hard to avoid and if it hits you, you get hit repeatedly, so you can lose as much as half of your life bar.
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* SurprisinglyImprovedSequel: While not a sequel story-wise, it is the third action-adventure spin-off in the series, and is, by far and away, considered the best one.
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Now Flame Bait
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* WhatAnIdiot: This could be applied to everybody. Liu Kang and Kung Lao fall really easily to Shang Tsung's trap and Raiden never tries to stop them from fighting his assassins. Raiden does stop them, but right at the end when Tsung is already done with his plan.
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* CrossesTheLineTwice: An unintentional one. After Baraka slices and stabs a guy multiple times, he throws him over to Liu Kang and Kung Lao. Kang's reaction? ''[[WhatAnIdiot "Are you OK?"]]''
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* CrossesTheLineTwice: An unintentional one. After Baraka slices and stabs a guy multiple times, he throws him over to Liu Kang and Kung Lao. Kang's reaction? ''[[WhatAnIdiot "Are ''"Are you OK?"]]''OK?"''
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* [[EnsembleDarkhorse/MortalKombat Ensemble Darkhorse]]
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See also the franchise-wide pages for:
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** Part of what makes the story so difficult to reconcile with the rest of the series is certain elements that would drastically change the canon if accepted as official but which are never addressed elsewhere. For example, in no other game is it even remotely implied that, in this timeline (so any game released prior to the reboot), [[spoiler:Jade ever got killed]]. If true, [[spoiler:it would require she got resurrected later, as she has a pretty significant role in games like ''Deception''; however, her getting resurrected is not implied either]]. Decisions like these would have huge consequences for the series, yet no attempt was made to deal with them, further clouding its canonicity. As of ''VideoGame/MortalKombat11'' there may finally be an explanation: [[spoiler: ''Shaolin Monks'' is just one of the many timelines born from Kronika's CosmicRetcon schemes. Hence, none of what occurs affects either the Classic or Rebooted Timelines.]]
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** Part of what makes the story so difficult to reconcile with the rest of the series is certain elements that would drastically change the canon if accepted as official but which are never addressed elsewhere. For example, in no other game is it even remotely implied that, in this timeline (so any game released prior to the reboot), [[spoiler:Jade ever got killed]]. killed.]] If true, [[spoiler:it would require she got resurrected later, as she has a pretty significant role in games like ''Deception''; however, her getting resurrected is not implied either]]. either.]] Decisions like these would have huge consequences for the series, yet no attempt was made to deal with them, further clouding its canonicity. As of ''VideoGame/MortalKombat11'' there may finally be an explanation: [[spoiler: ''Shaolin Monks'' is just one of the many timelines born from Kronika's CosmicRetcon schemes. Hence, none of what occurs affects either the Classic or Rebooted Timelines.]]
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* {{Narm}}: The pre-fight cutscene against Baraka has him messily impaling a Shaolin in the head before tossing him in the player's direction. Whoever the player is using kneels down by the dead monk...and asks "Are you okay?" Death may be rather cheap in this series but many feel that this scene is pushing it.
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* CrossesTheLineTwice: An unintentional one. After Baraka slices and stabs a guy multiple times, he throws him over to Liu Kang and Kung Lao. Kang's reaction? [[WhatAnIdiot Are you OK?]]
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* CrossesTheLineTwice: An unintentional one. After Baraka slices and stabs a guy multiple times, he throws him over to Liu Kang and Kung Lao. Kang's reaction? [[WhatAnIdiot Are ''[[WhatAnIdiot "Are you OK?]]OK?"]]''
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* DorkAge: Kung Lao's portrayal in ''Shaolin Monks''. He's jealous of Liu Kang, when in the past he had only cared for the protection of Earthrealm. It became canon as of ''Armageddon'', with his ending, and sticks in ''VideoGame/MortalKombat9'', although there he at least has the primary motive of avenging his ancestor's death at the hands of Goro.
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** Goro is another non-playable who could be playable if modded, and is also useful for dealling with bosses with his over-powered pillar spin attack.
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** Goro is another non-playable who could be playable if modded, and is also useful for dealling dealing with bosses with his over-powered pillar spin attack.
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* NarmCharm: Whereas the voice acting in ''VideoGame/MortalKombatDeception'' seemed to be unintenionally hilarious and terrible, there's a lot of moments in ''Shaolin Monks'' where they seem to be squarely aiming for deliberately corny acting and lines in a meta design, a la ''Film/BlackDynamite''.
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* NarmCharm: Whereas the voice acting in ''VideoGame/MortalKombatDeception'' seemed to be unintenionally unintentionally hilarious and terrible, there's a lot of moments in ''Shaolin Monks'' where they seem to be squarely aiming for deliberately corny acting and lines in a meta design, a la ''Film/BlackDynamite''.