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* ThatOneLevel: The whole Qatar level, which has action sequences that require precise timing, and a confusing maze.
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!!Moebius (The Franco-Belgian comic artist)
%%* SugarWiki/AwesomeArt: And how!
* TrueArtIsIncomprehensible: A lot of the stuff he worked on (particularly on ''ComicBook/TheIncal'') can get pretty ''weird''.

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* ThatOneLevel: The whole Qatar level, which has action sequences that require precise timing, and a confusing maze.
----
!!Moebius (The Franco-Belgian comic artist)
%%* SugarWiki/AwesomeArt: And how!
* TrueArtIsIncomprehensible: A lot of the stuff he worked on (particularly on ''ComicBook/TheIncal'') can get pretty ''weird''.
maze.
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ZCE


* SugarWiki/AwesomeArt: And how!

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* %%* SugarWiki/AwesomeArt: And how!
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* SpiritualSuccessor: To ''VideoGame/CognitionAnEricaReedThriller'' for being written by Jane Jensen, using the same (slightly buggy and awkward) engine, having a lot of detail in furniture and decorations, and an emphasis on psychic powers.
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* SugarWiki/AwesomeArt: And how !

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* SugarWiki/AwesomeArt: And how !how!
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* ScrappyMechanic: Unlike many other point-and-click adventures, Malachi would often refuse to pick up certain objects until the time calls for it, creating lots of backtracking.
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* TrueArtIsIncomprehensible: A lot of the stuff he worked on (particularly on TheIncal) can get pretty ''weird''.

to:

* TrueArtIsIncomprehensible: A lot of the stuff he worked on (particularly on TheIncal) ''ComicBook/TheIncal'') can get pretty ''weird''.
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* AwesomeArt: And how !

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* AwesomeArt: SugarWiki/AwesomeArt: And how !
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** When David has a date with Gretchen, this is explicitly lampshaded, with Gretchen straight-up asking David if he is straight or not.

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** When David has a date with Gretchen, this is explicitly lampshaded, with Gretchen straight-up asking David if he is straight or not. He gives an evasive answer.
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* ThatOneLevel: The whole Qatar level, which has action sequences that require precise timing, and a confusing maze.

to:

* ThatOneLevel: The whole Qatar level, which has action sequences that require precise timing, and a confusing maze.maze.
----
!!Moebius (The Franco-Belgian comic artist)
* AwesomeArt: And how !
* TrueArtIsIncomprehensible: A lot of the stuff he worked on (particularly on TheIncal) can get pretty ''weird''.
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!!Moebius: Empire Rising
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** When David has a date with Gretchen, this is explicitly lampshaded, with Gretchen straight-up asking David if he is straight or not.
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** David is consistently the only one who can get ''any'' emotional response out of Malachi. [[spoiler:And when David is kidnapped, Malachi goes nuts.]]
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** Then there's all the scenes in which David gets Malachi out of his panic attacks by putting his hands all over him.

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** Then there's all the scenes in which David gets Malachi out of his panic attacks by putting his hands all over him.him.
* ThatOneLevel: The whole Qatar level, which has action sequences that require precise timing, and a confusing maze.
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--> '''David:''' Did you at least buy me dinner first?

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--> '''David:''' Did you at least buy me dinner first?first?
** Then there's all the scenes in which David gets Malachi out of his panic attacks by putting his hands all over him.
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* HoYay: If Malachi rescues David from hanging, then he takes David to his hotel room. Then Malachi undoes David's shirt, reaches down, and grabs his dogtags. Then he reaches into David's pocket.

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* HoYay: If Malachi rescues David from hanging, then he takes David to his hotel room. Then Malachi undoes David's shirt, reaches down, and grabs his dogtags. Then he reaches into David's pocket.pocket.
** When David wakes up:
--> '''David:''' Where are we?
--> '''Malachi:''' My hotel room.
--> '''David:''' Did you at least buy me dinner first?
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* HoYay: If Malachi rescues David from hanging, then he takes David to his hotel room. Then Malachi undoes David's shirt, reaches down, and grabs his dogtags. Then he reaches into David's pocket.

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