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*** Even more so if you look at the door before finishing the two tasks to safe Cursed. There are 3 ghosts of soldiers standing in front of it. They won't kill you only push you back if you try to go through that door. They essentialy prevent you from trying to sneak away while the rest defends the station. It's easy to see them as ghosts of those who died defending curse, still helping the living.

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*** Even more so if you look at the door before finishing the two tasks to safe Cursed. There are 3 ghosts of soldiers standing in front of it. They won't kill you only push you back if you try to go through that door. They essentialy prevent you from trying to sneak away while the rest defends the station. It's easy to see them as ghosts of those who died defending curse, still helping the living.living.
* Some of the background dialogue while you're leaving your station (forgot which one) at the beginning of the game. Including a dad telling his son his mom will really enjoy his drawings when she eventually comes back and a woman asking you from the other side of the door you're knocking on to find a key because you know she's bedridden (and she thinks you're her husband). Of course, some are kinda funny, like a man cracking his door open to tell you he's a bit busy (and you can see a lady friend in the background...).
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meant to say: Nightmare Fuel cleanup; see the thread for details
Willbyr MOD

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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} Oy vey, where to start?]]

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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro NightmareFuel: [[NightmareFuel/{{Metro 2033}} Oy vey, where to start?]]



** Too bad the whole sequence degenerates into HighOctaneNightmareFuel soon after.

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** Too bad the whole sequence degenerates into HighOctaneNightmareFuel horror soon after.
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** The "shrine to hope" in Cursed. After Khan tells you that you have to go on without him he takes you through a small hole in the wall and you come out in a small, circular room filled with candles and the pictures of the fallen of Cursed. It actually gave this troper a flicker of ''hope'' after all the darkness and despair he'd seen while playing the game.

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** The "shrine to hope" in Cursed. After Khan tells you that you have to go on without him he takes you through a small hole in the wall and you come out in a small, circular room filled with candles and the pictures of the fallen of Cursed. It actually gave this troper a flicker of ''hope'' after all the darkness and despair he'd seen while playing the game.game.
*** Even more so if you look at the door before finishing the two tasks to safe Cursed. There are 3 ghosts of soldiers standing in front of it. They won't kill you only push you back if you try to go through that door. They essentialy prevent you from trying to sneak away while the rest defends the station. It's easy to see them as ghosts of those who died defending curse, still helping the living.

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** Actually, even the bastard gun is surprisingly accurate so long as you take the time and care to line up your shots and don't lean on the trigger.



* GoddamnBats: Appropriately enough, Demons. Only encountered above ground, spend most of their time flying around above you, annoying as hell when they decide to dive-bomb you.

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* GoddamnBats: Appropriately enough, Demons. [[DemonicSpiders Demons.]] Only encountered above ground, spend most of their time flying around above you, annoying as hell when they decide to dive-bomb you.



** Lurker shrieks



*** Death of [[spoiler: Boris]]

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*** In Russian, Bourbon calls them Cykи (Suki), which means bitches. Cyka (Suka) is the singular.
** Sometimes, you will hear enemy humans yell "DAMN!DAMN!DAMN!"
**
Death of [[spoiler: Boris]]


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** Just knife the damn things and run behind columns to get your health back. This even works on Ranger Hardcore.


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*** I don't recall ever being given this advice in English; they said something about having told me earlier how to deal with them, but the line of dialogue explaining that I should stare them down was never delivered.
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Entry reworded and moved from Main. Gunplay is wonky regardless of whether you use ironsights or not.

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* [[ATeamFiring A-Team Firing]]: A common complaint against the game is the lack of feedback on whether shots hit or miss. Depending on skill level, this trope may or may not be in effect because of this. Might be somewhat [[JustifiedTrope justified]] considering the quality of the firearms you find.
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** Also in the book, when Artyom [[spoiler:says farewell to his stepfather, who stays to defend [=VDNKh=], even though the tunnels will be collapsed, to contain the "threat" of the Dark Ones]]

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** Also in the book, when Artyom [[spoiler:says farewell to his stepfather, who stays to defend [=VDNKh=], even though the tunnels will be collapsed, to contain the "threat" of the Dark Ones]]Ones]]
** The "shrine to hope" in Cursed. After Khan tells you that you have to go on without him he takes you through a small hole in the wall and you come out in a small, circular room filled with candles and the pictures of the fallen of Cursed. It actually gave this troper a flicker of ''hope'' after all the darkness and despair he'd seen while playing the game.
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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} Oy vey, where does one start?]]

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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} Oy vey, where does one to start?]]
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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} In a word: tons.]]

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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} In a word: tons.]]Oy vey, where does one start?]]
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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} Where do we even begin?!]]

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* HighOctaneNightmareFuel: [[HighOctaneNightmareFuel/{{Metro 2033}} Where do we even begin?!]]In a word: tons.]]

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* HighOctaneNightmareFuel: Pretty much everything. Most of the game consists of fighting mutants in abandoned underground tunnels while experiencing unexplained visions.
** Voices in the pipes. Don't listen for too long though. Seriously, don't.
*** Why? what's so wrong about laughing childre-OHMYGODWHATTHEFUCKWASTHAT!?!
** Two-headed skeleton in D-6. Fresh one.
** [[BlobMonster Biomass.]]
*** In the book: [[ItCanThink intelligent]] [[ItGotWorse Biomass]].
*** [[FridgeHorror ...and then you think about it some more]], and come to realize that the Biomass in-game is also rather intelligent as well. After all, it is smart enough to attack the reactor control room in order to stop the control rods from being raised (and therefore depriving it of power).
** Human opponents have long and disturbing death cries. [[{{TooMuchInformation}} A sound of people coughing up their organs after a home-made black powder pipe-bomb goes off inside the bonfire they were sitting around and fills them up with shrapnel]] is unsettling.
** The book is full of them too. Glukhovsky has a good way of setting the mood and making use of NothingIsScarier.

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* HighOctaneNightmareFuel: Pretty much everything. Most of the game consists of fighting mutants in abandoned underground tunnels while experiencing unexplained visions.
** Voices in the pipes. Don't listen for too long though. Seriously, don't.
*** Why? what's so wrong about laughing childre-OHMYGODWHATTHEFUCKWASTHAT!?!
** Two-headed skeleton in D-6. Fresh one.
** [[BlobMonster Biomass.]]
*** In the book: [[ItCanThink intelligent]] [[ItGotWorse Biomass]].
*** [[FridgeHorror ...and then you think about it some more]], and come to realize that the Biomass in-game is also rather intelligent as well. After all, it is smart enough to attack the reactor control room in order to stop the control rods from being raised (and therefore depriving it of power).
** Human opponents have long and disturbing death cries. [[{{TooMuchInformation}} A sound of people coughing up their organs after a home-made black powder pipe-bomb goes off inside the bonfire they were sitting around and fills them up with shrapnel]] is unsettling.
** The book is full of them too. Glukhovsky has a good way of setting the mood and making use of NothingIsScarier.
[[HighOctaneNightmareFuel/{{Metro 2033}} Where do we even begin?!]]
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*** [[FridgeHorror ...and then you think about it some more]], and come to realize that the Biomass in-game is also rather intelligent as well.

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*** [[FridgeHorror ...and then you think about it some more]], and come to realize that the Biomass in-game is also rather intelligent as well. After all, it is smart enough to attack the reactor control room in order to stop the control rods from being raised (and therefore depriving it of power).
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%%
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* MostAnnoyingSound: The VaderBreath effect you get when wearing your mask.
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*** [[FridgeHorror ...and then you think about it some more]], and come to realize that the Biomass in-game is also rather intelligent as well.
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Removing misuse of Understatement.


** Human opponents have long and disturbing death cries. [[{{TooMuchInformation}} A sound of people coughing up their organs after a home-made black powder pipe-bomb goes off inside the bonfire they were sitting around and fills them up with shrapnel]] is [[{{Understatement}} unsettling]].

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** Human opponents have long and disturbing death cries. [[{{TooMuchInformation}} A sound of people coughing up their organs after a home-made black powder pipe-bomb goes off inside the bonfire they were sitting around and fills them up with shrapnel]] is [[{{Understatement}} unsettling]].unsettling.
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*** EnthrallingSiren anyone? He claims to have heard "''a beautiful song''" and in Russian dub he begs the [[HellGate gate]] "to sing to him alone".

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*** EnthrallingSiren anyone? He claims to have heard "''a beautiful song''" and in Russian dub he begs the [[HellGate gate]] "to sing to him alone".

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** The English dub in general is this.



** It is actually a NarmCharm for a native Russian language speaker.

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** It is actually a NarmCharm for a native Russian language speaker.speaker, at least in the respective dub.
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*** EnthrallingSiren anyone? He claims to have heard "''a beautiful song''" and in Russian dub he begs the [[HellGate gate]] "to sing to him alone".
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* {{Narm}}:
--> '''Bourbon''': Some call them demons, but I call them bitches.
** It is actually a NarmCharm for a native Russian language speaker.
*** Death of [[spoiler: Boris]]
--> [[spoiler:'''Stepan''': BORIS! My Friend! WHY?... The Bastards! Boris I swear on your memory - they wont rest while I'm still alive!"]]
*** [[spoiler:And yet Stepan doesn't mind that you loot his (Boris') corpse for ammunition and morphine.]]
*** [[spoiler:Considering how no one complained all the times you did before, it may be common practice.]]
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* GoddamnBats: Appropriately enough, Demons. Only encountered above ground, spend most of their time flying around above you, annoying as hell when they decide to dive-bomb you.
** And the Lurkers. They swarm, take up ammo, and can dive into their instant-kill rat-holes at a moments notice.
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** Also in the book, when Artyom [[spoiler:says farewell to his stepfather, who stays to defend VDNKh, even though the tunnels will be collapsed, to contain the "threat" of the Dark Ones]]

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** Also in the book, when Artyom [[spoiler:says farewell to his stepfather, who stays to defend VDNKh, [=VDNKh=], even though the tunnels will be collapsed, to contain the "threat" of the Dark Ones]]
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** Bourbon's ecstatic yelling creeped me ''right the fuck out''. He was clearly going insane and succumbing to the malevolent influence of the catacombs. It's easy to make fun of in hindsight, but when you're immersed in the game it's one hell of a scare.

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* CrowningMomentOfAwesome: Trolley Combat. After one of the hardest stealth sections in the game (especially if you didn't know about the [[EasyLevelTrick shortcut]]), you get to go on one of the machine-gun equipped carts that you were dodging five minutes ago and murder everything in sight. Whilst [[CrowningMomentOfFunny honking the]] [[MostWonderfulSound horn.]]


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* CrowningMomentOfAwesome: [[http://www.youtube.com/watch?v=mz59N4Tw2OA Trolley Combat.]] After one of the hardest stealth sections in the game (especially if you didn't know about the [[EasyLevelTrick shortcut]]), you get to go on one of the machine-gun equipped carts that you were dodging five minutes ago and murder everything in sight. Whilst [[CrowningMomentOfFunny honking the]] [[MostWonderfulSound horn.]]
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* CrowningMomentOfAwesome: Trolley Combat. After one of the hardest stealth sections in the game (especially if you didn't know about the [[EasyLevelTrick shortcut]]), you get to go on one of the machine-gun equipped carts that you were dodging five minutes ago and murder everything in sight. Whilst [[CrowningMomentOfFunny honking the]] [[MostWonderfulSound horn.]]
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*** In the book: [[ItCanThink intelligent]] [[ItGotWorse Biomass]].
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* NightmareFuel: Pretty much everything. Most of the game consists of fighting mutants in abandoned underground tunnels while experiencing unexplained visions.

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* NightmareFuel: HighOctaneNightmareFuel: Pretty much everything. Most of the game consists of fighting mutants in abandoned underground tunnels while experiencing unexplained visions.
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** Too bad the whole sequence degenerates into HighOctaneNightmareFuel soon after.
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* SomeAnvilsNeedToBeDropped: The fine print on the anvil says : "War and nukes are BAD."
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* NightmareRetardant: Lost Catacombs. Scary until Bourbon starts to hump the gate and scream like he's having an orgasm. Just watch any video with commentary, you'll invariably get a "He's really getting it on with that door, isn't he?"

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