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YMMV: Metro 2033
  • Adaptation Displacement: The game is vastly more available and well known than the book.
  • A-Team Firing: A common complaint against the game is the lack of feedback on whether shots hit or miss. Depending on skill level, this trope may or may not be in effect because of this. Might be somewhat justified considering the quality of the firearms you find.
  • Crowning Music of Awesome: Ending Theme.
    • The Tower. It sums up Metro's bleak, oppressive setting perfectly. It's also playing during the game's prologue.
    • And any of the game's three guitar pieces. Similar to what was done in STALKER, you can also hear guitarists playing around a fire at many of the non-hostile Metro stations.
  • Cult Classic: Should have been a straight-up classic, but THQ did a shoddy job of marketing it.
  • Dude, Not Funny!: Ulman's sense of humour. Most of the time.
  • Ear Worm: Market. It's far too awesome to forget.
  • Goddamn Bats: Appropriately enough, Demons. Only encountered above ground, spend most of their time flying around above you, annoying as hell when they decide to dive-bomb you.
    • And the Lurkers. They swarm, take up ammo, and can dive into their instant-kill rat-holes at a moments notice. They also scream loudly and unsettlingly, either screeching like bats, or roaring like lions, neither of which are pleasant at all.
  • Guide Dang It:
    • You can hear "Filters for sale" being advertised at Armory... but you can't buy any.
  • Nightmare Fuel: Oy vey, where to start?
    • Nightmare Retardant: You quickly learn that nosalises aren't big enough to fit in the narrow pipes the game likes to make you crawl through, and lurkers won't follow you in (for no particular reason), so these sections lose a lot of their tension. This makes one Jump Scare in the Lenin Library very effective, when a Libraran's arm reaches for you out of a side-vent.
  • No Problem With Licensed Games: Contrary to the usual norm, the game received many positive reviews and is a good seller on Steam.
  • Most Annoying Sound: The Vader Breath effect you get when wearing your mask.
    • Lurker shrieks
  • Narm:
    • The English dub in general is this.
    Bourbon: Some call them demons, but I call them bitches.
    • It is actually a Narm Charm for a native Russian language speaker, at least in the respective dub.
      • In Russian, Bourbon calls them Cykи (Suki), which means bitches. Cyka (Suka) is the singular.
    • Sometimes, you will hear enemy humans yell "DAMN!DAMN!DAMN!"
    • Death of Boris
    Stepan: BORIS! My Friend! WHY?... The Bastards! Boris I swear on your memory - they wont rest while I'm still alive!"
  • And yet Stepan doesn't mind that you loot his (Boris') corpse for ammunition and morphine.
  • Considering how no one complained all the times you did before, it may be common practice.
  • The whole conflict between the Communists and the Nazis is loaded with narm. Even assuming that ideology can overcome the need for basic survival, how seriously the followers of each side take it starts bordering on absurd. It feels like both sides are World War II War Reenactors, only they shoot at each other with actual bullets.
  • Scrappy Level: The Library. There's a part where you're on a fetch quest, your enemies are Librarians, and there's no real sense of where to go because you may end up backtracking to the beginning of the section. Also, hoped you decided to stock up on ammo, because Librarians eat bullets like candy.
    • Just knife the damn things and run behind columns to get your health back. This even works on Ranger Hardcore.
    • NPCs actually instruct you to stare the Librarians in the face and back away when they approach, which means you can slip by without fighting them. Unfortunately the game can be inconsistent with this regardless of where your crosshair is facing.
    • It is also one of the levels where you almost perpetually need to keep your mask on, and filters are few and far between. Hope you stocked up!
  • Some Anvils Need to Be Dropped: The fine print on the anvil says : "War and nukes are BAD."
    • Another anvil more particular to Artyom's own story: "Don't try to destroy something you don't understand simply because you are afraid of it."
  • The Woobie: Admit it. Artyom needs a few hugs.
  • Woolseyism: Pops up a good number of times in the novel. The translation can be overly litteral and sometimes things just flat out don't make sense when rendered into English.

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