History YMMV / MetalGearSolid4GunsOfThePatriots

12th Jul '16 8:47:32 PM contrafanxxx
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** An episode of ''Transformers'' titled "Only Human" featured a character heavily implied to be Cobra Commander, of ''G.I. Joe''. As that episode was set in the future, he went by a different name - ''Old Snake''.

to:

** An episode of ''Transformers'' ''Franchise/{{Transformers}}'' titled "Only Human" featured a character heavily implied to be Cobra Commander, of ''G.I. Joe''.''Franchise/GIJoe''. As that episode was set in the future, he went by a different name - ''Old Snake''.
11th Jul '16 8:45:09 PM Angeldeb82
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* AccidentalAesop: Thanks to certain revelations in ''VideoGame/MetalGearSolidVThePhantomPain'', ''Metal Gear Solid 4'' retroactively gained an aesop about [[spoiler:not trusting big reveals from just a handful of sources, especially when [[UnreliableExpositor both of your informants are former friends of the subject in question who would have all the reason in the world to hold a grudge against him]], and the man in question is a vegetable unable to tell his side of the story.]]

to:

* AccidentalAesop: Thanks to certain revelations in ''VideoGame/MetalGearSolidVThePhantomPain'', ''Metal Gear Solid 4'' retroactively gained an aesop about [[spoiler:not trusting big reveals from just a handful of sources, especially when [[UnreliableExpositor both of your informants are former friends of the subject in question who would have all the reason in the world to hold a grudge against him]], and the man in question is a vegetable unable to tell his side of the story.]]story]].



** Depending on one's opinions, there's a lot of story moments, but one stands out due to how it plays out: [[spoiler: Raiden stopping ''Outer Haven'' from crushing Snake at Shadow Moses, only for himself to be crushed and seemingly killed. Despite all the posturing of the cutscenes involved that would signify death for pretty much any other character in the franchise, he's back and only missing his arms and put in extreme care afterwards, and even returns to kick ass with brand new lightning powers for the final act.]] It's almost like [[spoiler: [[KilledOffForReal Raiden was supposed to die,]] only for the writers to revise and save him from the brink.]]

to:

** Depending on one's opinions, there's a lot of story moments, but one stands out due to how it plays out: [[spoiler: Raiden stopping ''Outer Haven'' from crushing Snake at Shadow Moses, only for himself to be crushed and seemingly killed. Despite all the posturing of the cutscenes involved that would signify death for pretty much any other character in the franchise, he's back and only missing his arms and put in extreme care afterwards, and even returns to kick ass with brand new lightning powers for the final act.]] It's almost like [[spoiler: [[KilledOffForReal Raiden was supposed to die,]] die]], only for the writers to revise and save him from the brink.]]brink]].



* [[AwesomeBosses/VideoGames Awesome Bosses]]:
** Laughing Octopus is a weird and trippy boss fight in a claustrophobic maze of a clinic. She can be anywhere, strike from anywhere...
** The battle with RAY at the end of Act 4.
** The final battle with Ocelot.



* [[Awesome/VideoGameLevels Awesome: Video Game Levels]]: ''Twin Suns''. [[spoiler:A nostalgia-laden romp through the ruined Shadow Moses facility, topped with a sequence where you get to ''pilot Metal Gear REX'' and have a one-to-one giant robot fight with Liquid in his Metal Gear RAY, makes this a fan favorite.]]



* BestBossEver:
** Laughing Octopus is a weird and trippy boss fight in a claustrophobic maze of a clinic. She can be anywhere, strike from anywhere...
** The battle with RAY at the end of Act 4.
** The final battle with Ocelot.
* BestLevelEver: ''Twin Suns''. [[spoiler:A nostalgia-laden romp through the ruined Shadow Moses facility, topped with a sequence where you get to ''pilot Metal Gear REX'' and have a one-to-one giant robot fight with Liquid in his Metal Gear RAY, makes this a fan favorite]].



** The mid-credits epilogue where [[spoiler:Big Boss turns out to still be alive. Either it ruined a perfect ending with what was essentially a 20 minute rant filled with retcons, DeusExMachina and strained metaphors about Zero's name, or it was a beautiful if somewhat flawed resolvement of Snake and Big Boss' relationship.]]
** The story in general. Some fans find that it is a good conclusion. Others think it contradicts everything previous games told (most notably the ending of ''Metal Gear Solid 2''). The changes that bothered fans are Snake's depressive personality even though Snake is already used to these situations ([[http://www.1up.com/news/anime-expo-david-hayter-critical David Hayter came to complain about some of his actions]]), Meryl's romance is considered an AssPull, Raiden going from a normal man happy with his life to a depressed badass cyborg, Sunny overshadowing Otacon and Naomi despite her young age and several plot mysteries being [[HandWave explained away]] with [[MemeticMutation nanomachines.]]

to:

** The mid-credits epilogue where [[spoiler:Big Boss turns out to still be alive. Either it ruined a perfect ending with what was essentially a 20 minute rant filled with retcons, DeusExMachina and strained metaphors about Zero's name, or it was a beautiful if somewhat flawed resolvement of Snake and Big Boss' relationship.]]
relationship]].
** The story in general. Some fans find that it is a good conclusion. Others think it contradicts everything previous games told (most notably the ending of ''Metal Gear Solid 2''). The changes that bothered fans are Snake's depressive personality even though Snake is already used to these situations ([[http://www.1up.com/news/anime-expo-david-hayter-critical David Hayter came to complain about some of his actions]]), Meryl's romance is considered an AssPull, Raiden going from a normal man happy with his life to a depressed badass cyborg, Sunny overshadowing Otacon and Naomi despite her young age and several plot mysteries being [[HandWave explained away]] with [[MemeticMutation nanomachines.]]nanomachines]].



* FauxSymbolism: EVA hands an apple to ADAM (a.k.a. [[spoiler:Ocelot]]), who crushes it and throws it away.



** Act 4 has at least one area that easily allows you to farm Drebin Points: simply equip as many healing items as you can, let the Dwarf Gekko in the tank hangar spot you, and then let one of them knock you over. They'll begin pulling out guns and shooting at you at this point. The thing is, though, Dwarf Gekko have three hands, but are using two of them just to stand up, so they can't reload - once the mag is empty, they [[ThrowAwayGuns toss the gun away and pull out a new one.]] ''[[BottomlessMagazines Endlessly.]]'' Most of them have the GSR, but a few will also drop the Desert Eagle, which is otherwise unobtainable except by buying it from Drebin (thus saving points if you plan to use it later) and worth ten-thousand points afterwards. In about thirty minutes you can make a million points by simply not killing the swarming Dwarf Gekko.

to:

** Act 4 has at least one area that easily allows you to farm Drebin Points: simply equip as many healing items as you can, let the Dwarf Gekko in the tank hangar spot you, and then let one of them knock you over. They'll begin pulling out guns and shooting at you at this point. The thing is, though, Dwarf Gekko have three hands, but are using two of them just to stand up, so they can't reload - once the mag is empty, they [[ThrowAwayGuns toss the gun away and pull out a new one.]] one]]. ''[[BottomlessMagazines Endlessly.]]'' Most of them have the GSR, but a few will also drop the Desert Eagle, which is otherwise unobtainable except by buying it from Drebin (thus saving points if you plan to use it later) and worth ten-thousand points afterwards. In about thirty minutes you can make a million points by simply not killing the swarming Dwarf Gekko.



** The pre-briefing has [[spoiler:the exception, as they're just unlock codes.]]
** In Act 1 she sings [[http://www.wikipedia.org/wiki/Pi digits of pi.]]
** In Act 2 she sings [[http://www.wikipedia.org/wiki/Fibonacci_number the Fibonacci Sequence.]]
** In Act 3 she sings [[http://www.wikipedia.org/wiki/Periodic_table the Periodic Table.]]

to:

** The pre-briefing has [[spoiler:the exception, as they're just unlock codes.]]
codes]].
** In Act 1 she sings [[http://www.wikipedia.org/wiki/Pi digits of pi.]]
pi]].
** In Act 2 she sings [[http://www.wikipedia.org/wiki/Fibonacci_number the Fibonacci Sequence.]]
Sequence]].
** In Act 3 she sings [[http://www.wikipedia.org/wiki/Periodic_table the Periodic Table.]]Table]].



* GoddamnBats: Scarabs. Imagine a tiny, three-armed robot (often holding a gun in one hand) capable of rolling around, hanging onto a wall to act like a security camera, and grabbing onto you to deliver an electric shock. Now imagine [[ZergRush dozens of these little bastards climbing all over you because you triggered an alert]]. For bonus irritation points, they're small enough that it's easy to not notice them the same way you'd notice a tall human, and you could wind up wandering right into their path. Chaff grenades, the one thing that can stun machines in this franchise, are also ''extremely'' rare in this game.

to:

* GoddamnBats: GoddamnedBats: Scarabs. Imagine a tiny, three-armed robot (often holding a gun in one hand) capable of rolling around, hanging onto a wall to act like a security camera, and grabbing onto you to deliver an electric shock. Now imagine [[ZergRush dozens of these little bastards climbing all over you because you triggered an alert]]. For bonus irritation points, they're small enough that it's easy to not notice them the same way you'd notice a tall human, and you could wind up wandering right into their path. Chaff grenades, the one thing that can stun machines in this franchise, are also ''extremely'' rare in this game.



* {{Narm}}: See [[{{Narm/Metal Gear}} here]].

to:

* {{Narm}}: See [[{{Narm/Metal Gear}} [[Narm/MetalGear here]].



** Vamp's overall appearance is much more unsettling now than when we last saw him; an unhealthy skin color, nasty-looking veins in his face, [[RedEyesTakeWarning red eyes]], and the scar from the gunshot wound he received to the head in ''Metal Gear Solid 2'' before his healing was nano-enhanced to fix such wounds instantly and without reminders. He's also got dog tags which appears to be his current method of counting kills, although these [[PetTheDog could be Dead Cell's tags;]] the number is right if you count Fortune's husband, Chinaman and Old Boy, and we never see him add any more (then again, we never see him directly kill anyone in this game either).

to:

** Vamp's overall appearance is much more unsettling now than when we last saw him; an unhealthy skin color, nasty-looking veins in his face, [[RedEyesTakeWarning red eyes]], {{red eyes|TakeWarning}}, and the scar from the gunshot wound he received to the head in ''Metal Gear Solid 2'' before his healing was nano-enhanced to fix such wounds instantly and without reminders. He's also got dog tags which appears to be his current method of counting kills, although these [[PetTheDog could be Dead Cell's tags;]] tags]]; the number is right if you count Fortune's husband, Chinaman and Old Boy, and we never see him add any more (then again, we never see him directly kill anyone in this game either).



* OneTruePairing: The ending [[spoiler:pairs off Meryl with Johnny Sasaki and has Snake retire, with Otacon joining him. The squees from the Snake/Otacon shippers could be heard from some distance away.]]

to:

* OneTruePairing: The ending [[spoiler:pairs off Meryl with Johnny Sasaki and has Snake retire, with Otacon joining him. The squees from the Snake/Otacon shippers could be heard from some distance away.]]away]].



** The Suicide Gekkos. How can you even pay attention to them when there's a ninja knife fight taking up the right half of the screen?[[note]]The answer: [[LetsPlay/ChipCheezum You record it and watch it while commentating afterwards]].[[/note]]

to:

** The Suicide Gekkos. How can you even pay attention to them when there's a ninja knife fight taking up the right half of the screen?[[note]]The answer: [[LetsPlay/ChipCheezum You record it and watch it while commentating afterwards]].[[/note]]afterwards.]][[/note]]



* VillainSue: Ocelot and Big Boss have caused lots of disasters yet the plot justifies them... Maybe too much. Kojima seems to have realized this, however, as [[VideoGame/MetalGearSolidPeaceWalker later]] [[VideoGame/MetalGearsolidVThePhantomPain games]] have toned down the apologetics and made a point of stressing that they're EvilVersusEvil.



* WhatDoYouMeanItsNotSymbolic: EVA hands an apple to ADAM (a.k.a. [[spoiler:Ocelot]]), who crushes it and throws it away.



** [[WeCanRebuildHim Raiden]]: In addition to all the stuff he had to deal within in the second game, Raiden now has to deal with having been tortured beyond human capacity, turned into a cyborg killing machine (a la Gray Fox), seeing his girlfriend go off and marry the much older Colonel, and coping with the fact that their unborn child died in a miscarriage. [[spoiler:Fortunately, the last two turn out to be false, and the first seems to be remedied in the epilogue]].

to:

** [[WeCanRebuildHim Raiden]]: In addition to all the stuff he had to deal within in the second game, Raiden now has to deal with having been tortured beyond human capacity, turned into a cyborg killing machine (a la Gray Fox), seeing his girlfriend go off and marry the much older Colonel, and coping with the fact that their unborn child died in a miscarriage. [[spoiler:Fortunately, the last two turn out to be false, and the first seems to be remedied in the epilogue]].epilogue.]]
11th Jul '16 11:29:59 AM PF
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** The story in general. Some fans find that it is a good conclusion. Others think it contradicts everything previous games told (most notably the ending ''Metal Gear Solid 2''). The changes that bothered people are Snake's depressive personality even though Snake is already used to these situations ([[http://www.1up.com/news/anime-expo-david-hayter-critical David Hayter came to complain about some of his actions]]), Meryl's romance is considered an AssPull, Raiden going from a normal man happy with his life to a depressed badass cyborg, Sunny overshadowing Otacon and Naomi despite her young age and several plot mysteries being [[HandWave explained away]] with [[MemeticMutation nanomachines.]]

to:

** The story in general. Some fans find that it is a good conclusion. Others think it contradicts everything previous games told (most notably the ending of ''Metal Gear Solid 2''). The changes that bothered people fans are Snake's depressive personality even though Snake is already used to these situations ([[http://www.1up.com/news/anime-expo-david-hayter-critical David Hayter came to complain about some of his actions]]), Meryl's romance is considered an AssPull, Raiden going from a normal man happy with his life to a depressed badass cyborg, Sunny overshadowing Otacon and Naomi despite her young age and several plot mysteries being [[HandWave explained away]] with [[MemeticMutation nanomachines.]]
10th Jul '16 12:58:53 PM Kadorhal
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** The incredibly long cutscenes. Some have no problem with it since the franchise already had long cutscenes in prior games. Others feel that the cutscenes makes the game feel more like a movie due to its length.

to:

** The incredibly long cutscenes. Some have no problem with it them since the franchise already had pretty long cutscenes in prior games. Others feel that the cutscenes makes the game feel more like a movie due to its length.their length (the ending in particular clocks in at just about an hour).
7th Jul '16 5:39:31 AM PF
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* BaseBreaker: Naomi. Some fans like her characterization and CharacterDevelopment due to how it shows how much she has changed between ''Metal Gear Solid'' and ''Metal Gear Solid 4''. Others consider it be contrived due to her being well liked in-universe despite being manipulative, and how she was directly or indirectly responsible for some of the game's biggest plot points.

to:

* BaseBreaker: BaseBreakingCharacter: Naomi. Some fans like her characterization and CharacterDevelopment due to how it shows how much she has changed between ''Metal Gear Solid'' and ''Metal Gear Solid 4''. Others consider it be contrived due to her being well liked in-universe despite being manipulative, and how she was directly or indirectly responsible for some of the game's biggest plot points.
6th Jul '16 11:16:21 AM Kadorhal
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** A major oversight occurred when prize matches for Automatching first came out in ''Metal Gear Online''. It made Automatching much more attractive, with the potential to receive up to 400 reward points (points which you can spend on in-game gear for your character) for winning a Deathmatch game. However, in the case of a tie, both teams will win the points. Players quickly realized that if everyone agreed to not do ''anything'' for the whole five minute match, everyone would get 400 points. Players farmed for thousands of points for a week until the next update, which lowered the amount of points earned to 200 points and awarded no points for ties.
** One gun towers over all others: The [=M14EBR=]. Breaking tradition, not every gun in the game insta-kills with a headshot, but this one still does. It has a very large magazine, uses common ammo, and can be silenced. It also features full-auto as well as single-shots modes, so you can still use it in close combat, with about as much power as the M4. The scope means that those half-screen headshots you used to be so proud of with the pistol in ''Metal Gear Solid 2'' and ''Metal Gear Solid 3'' are now ridiculously easy, so you can pop off a few headshots and immediately remove whatever "sneaking" you might've had to do. The real kicker though? It's a DiscOneNuke. It's so early that you can often buy it ''immediately after meeting Drebin with the points you earn retroactively from everything before meeting him because it's so damn cheap'' - or, if you want to save those points for more suppressors, just steal and unlock one from the snipers in the ''very next map area after meeting Drebin''.

to:

** A major oversight occurred when prize matches for Automatching first came out in ''Metal Gear Online''. It made Automatching automatching much more attractive, with the potential to receive up to 400 reward points (points which you can spend on in-game gear for your character) for winning a Deathmatch deathmatch game. However, in the case of a tie, both teams will win won the points. Players quickly realized that if everyone agreed to not do ''anything'' for the whole five minute match, everyone would get 400 points. Players farmed for thousands of points for a week until the next update, which lowered the amount of points earned to 200 points and awarded no points nothing for ties.
** One gun towers over all others: The [=M14EBR=].M14 EBR. Breaking tradition, not every gun in the game insta-kills with a headshot, but this one still does. It has a very large magazine, uses common ammo, and can be silenced. It also features full-auto as well as single-shots modes, so you can still use it in close combat, with about as much slightly more power as than the M4. The scope means that those half-screen long-range headshots you used to be so proud of with the pistol in ''Metal Gear Solid 2'' and ''Metal Gear Solid 3'' are now ridiculously easy, so you can pop off a few headshots and immediately remove whatever "sneaking" you might've had to do. The real kicker though? It's a DiscOneNuke. It's so early that you can often buy it ''immediately after meeting Drebin with the points you earn retroactively from everything before meeting him because it's so damn cheap'' - or, if you want to save those points for more suppressors, just steal and unlock one from the snipers in the ''very next map area after meeting Drebin''.



** In Act 4 she sings [[http://en.wikipedia.org/wiki/Nose_Electric_Railway Nose Electric Railway stations]].[[note]]the same [[CallBack recited previously]] by the [[VideoGame/MetalGearSolid Grey Fox]] and [[VideoGame/MetalGearSolid2SonsOfLiberty AI Colonel]][[/note]]

to:

** In Act 4 she sings [[http://en.wikipedia.org/wiki/Nose_Electric_Railway Nose Electric Railway stations]].[[note]]the same [[CallBack recited previously]] by the [[VideoGame/MetalGearSolid Grey Fox]] and the [[VideoGame/MetalGearSolid2SonsOfLiberty AI Colonel]][[/note]]



** Multiple cutscenes in the first two acts have someone [[WorldBuilding explaining background information to Snake]], to which Snake [[SingleIssueWonk assumes the Patriots are somehow involved]] and the person talking to them shoots that theory down. Then come Act 3 and [[spoiler:it turns out Snake was right ''every single time this happened''.]]

to:

** Multiple cutscenes in the first two acts have someone [[WorldBuilding explaining background information to Snake]], to which Snake [[SingleIssueWonk assumes the Patriots are somehow involved]] and the person talking to them shoots that theory down. Then come Act 3 3, and to a lesser extent Act 5, and [[spoiler:it turns out Snake was right ''every single time this happened''.]]



* HoYay: Vamp and Raiden in Act 2. Who ''do'' they think they're kidding?

to:

* HoYay: Vamp and Raiden in Act 2. Who ''do'' they think they're kidding?kidding? Even Snake is [[ReactionShot distracted from taking aim with a sniper rifle]] once Vamp starts [[DoesThisRemindYouOfAnything licking Raiden's artificial (white) blood off of his knife]].



** Rosemary. Most fans didn't care for her overly dramatic and annoying moments over the Codec in the second game. In the fourth game, fans didn't like the fact that she was [[spoiler: married to Colonel Campbell, although once it was revealed she did it to protect Raiden and their child, fans warmed up to her.]] Her conversations with Snake about psychology were also very well written.

to:

** Rosemary. Most fans didn't care for her overly dramatic and annoying moments over the Codec in the second game. In the fourth game, fans didn't like the fact that she was [[spoiler: married to Colonel Campbell, although once it was revealed she did it to protect Raiden and their child, fans warmed up to her.]] Her conversations with Snake about psychology were also very well written.written, not to mention they weren't forced on the player ever hour or so like in ''2''.



* ScrappyMechanic: The game railroads you into using the Operator and Custom M4 after certain cutscenes. While they are decent weapons with plentiful ammo available ingame, it's pretty jarring if you want to experiment with other pistols and assault rifles. So you're either forced to keep them available or constantly swap your loadout after cutscenes.

to:

* ScrappyMechanic: The game railroads you into using the Operator and much more rarely M4 Custom M4 after certain cutscenes. While they are decent weapons with plentiful ammo available ingame, ammo, it's pretty jarring if you want to experiment with other pistols and assault rifles. So rifles; you're either forced to keep them available limit yourself from five active inventory slots to three while keeping the Operator and M4 in the other two, or constantly to ruin the effect of the cutscene transitioning into gameplay by going into the menu to swap your loadout after cutscenes.weapons because the game replaced whichever one you actually wanted to use with the Operator.



* TheyChangedItNowItSucks: Some fans claimed the improved shooting mechanics and the ability to buy limitless amounts of ammo from Drebin at any time turned ''Metal Gear Solid 4'' from stealth game to a third-person shooter with stealth elements. Of course, you can still be shot to pieces easily if you don't watch yourself, even on normal difficulty, so stealth is still required, especially if you're in a heavy combat zone between two different groups, at least one of which will shoot you on sight. There's also the fact that you get less points for dropped weapons and have to spend more to get ammo if you've been killing a lot of people.

to:

* TheyChangedItNowItSucks: Some fans claimed the improved shooting mechanics and the ability to buy limitless amounts of ammo from Drebin at any time turned ''Metal Gear Solid 4'' from stealth game to a third-person shooter with stealth elements. Of course, you can still be shot to pieces easily if you don't watch yourself, even on normal difficulty, so stealth is still required, especially if you're in a heavy combat zone between two different groups, at least one of which will shoot you on sight. There's also the fact that you get less points for dropped weapons if you kill the owner (versus getting full price if you hold them up) and have to spend more to get ammo if you've been killing a lot of people.



** [[CoolOldGuy Old Snake]]: Aging at an accelerated rate thanks to [[spoiler:being a clone]], Old Snake also has to cope with his growing irrelevance and the fact that he [[spoiler:is well on his way to becoming a Person Of Mass Destruction. Actually, the last bit turns out to be false, though he doesn't know this until ''after'' the credits have already started rolling.]] And then there's the microwave hallway.

to:

** [[CoolOldGuy Old Snake]]: Aging at an accelerated rate thanks to [[spoiler:being being a clone]], clone, Old Snake also has to cope with his growing irrelevance and the fact that he [[spoiler:is well on his way to becoming a Person Of Mass Destruction. Actually, the last bit turns out to be false, though he doesn't know this until ''after'' the credits have already started rolling.]] And then there's the microwave hallway.



** [[spoiler:Big Boss: Not dead, but instead induced into an artificial Locked-In state so that he can be used as the key to the world's EvilOverlord computer, one can't help but feel sorry for the guy. Until after the surprise ending, it is believed to have been Solidus Snake that suffered the sad fate of being thrown into a fire.]]

to:

** [[spoiler:Big Boss: Not dead, but instead induced into an artificial Locked-In state so that he can be used as the key to the world's EvilOverlord computer, one can't help but feel sorry for the guy. Until after the surprise ending, when it is believed to have been turns out it was more likely Solidus Snake that suffered the sad fate of being thrown into a fire.]]
28th Jun '16 2:54:54 PM PF
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** The incredibly long cutscenes. Some have no problem with it since the franchise already had long cutscenes beforehand. Others feel that the cutscenes makes the game feel more like a movie due to its length.

to:

** The incredibly long cutscenes. Some have no problem with it since the franchise already had long cutscenes beforehand.in prior games. Others feel that the cutscenes makes the game feel more like a movie due to its length.
28th Jun '16 1:43:49 PM PF
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** One gun towers over all others: The [=M14EBR=]. Breaking tradition, not every gun in the game insta-kills with a headshot, but this one still does. It has a very large magazine, uses common ammo, and can be silenced. It also features full-auto as well as single-shots modes, so you can still use it in close combat, with about as much power as the M4. The scope means that those half-screen headshots you used to be so proud of with the pistol in [=MGS2=] and [=MGS3=] are now ridiculously easy, so you can pop off a few headshots and immediately remove whatever "sneaking" you might've had to do. The real kicker though? It's a DiscOneNuke. It's so early that you can often buy it ''immediately after meeting Drebin with the points you earn retroactively from everything before meeting him because it's so damn cheap'' - or, if you want to save those points for more suppressors, just steal and unlock one from the snipers in the ''very next map area after meeting Drebin''.

to:

** One gun towers over all others: The [=M14EBR=]. Breaking tradition, not every gun in the game insta-kills with a headshot, but this one still does. It has a very large magazine, uses common ammo, and can be silenced. It also features full-auto as well as single-shots modes, so you can still use it in close combat, with about as much power as the M4. The scope means that those half-screen headshots you used to be so proud of with the pistol in [=MGS2=] ''Metal Gear Solid 2'' and [=MGS3=] ''Metal Gear Solid 3'' are now ridiculously easy, so you can pop off a few headshots and immediately remove whatever "sneaking" you might've had to do. The real kicker though? It's a DiscOneNuke. It's so early that you can often buy it ''immediately after meeting Drebin with the points you earn retroactively from everything before meeting him because it's so damn cheap'' - or, if you want to save those points for more suppressors, just steal and unlock one from the snipers in the ''very next map area after meeting Drebin''.
28th Jun '16 1:40:58 PM PF
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** The battle between Metal Gear REX and RAY. It´s literally two HumongousMecha pounding away at each other, and it´s AWESOME.

to:

** The battle between Metal Gear REX and RAY. It´s It's literally two HumongousMecha pounding away at each other, and it´s AWESOME.it's ''awesome''.



** To a lesser extent, Rosemary. Most fans didn't care for her overly dramatic and annoying moments over the codec in the second game. In the fourth game, fans didn't like the fact that she was [[spoiler: married to the Colonel, although once it was revealed she did it to protect Raiden and their child, fans warmed up to her.]] Her conversations with Snake about psychology were also very well written.

to:

** To a lesser extent, Rosemary. Most fans didn't care for her overly dramatic and annoying moments over the codec Codec in the second game. In the fourth game, fans didn't like the fact that she was [[spoiler: married to the Colonel, Colonel Campbell, although once it was revealed she did it to protect Raiden and their child, fans warmed up to her.]] Her conversations with Snake about psychology were also very well written.
28th Jun '16 1:36:52 PM PF
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Added DiffLines:

* BaseBreaker: Naomi. Some fans like her characterization and CharacterDevelopment due to how it shows how much she has changed between ''Metal Gear Solid'' and ''Metal Gear Solid 4''. Others consider it be contrived due to her being well liked in-universe despite being manipulative, and how she was directly or indirectly responsible for some of the game's biggest plot points.


Added DiffLines:

** The incredibly long cutscenes. Some have no problem with it since the franchise already had long cutscenes beforehand. Others feel that the cutscenes makes the game feel more like a movie due to its length.
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