History YMMV / MetalGearSolid4GunsOfThePatriots

23rd Jun '17 5:26:49 PM AlleyOop
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** The story in general. Some fans find that it is a good conclusion. Others think it contradicts everything previous games told (most notably the ending of ''Metal Gear Solid 2''). The changes that bothered fans are Snake's depressive personality even though Snake is already used to these situations ([[http://www.1up.com/news/anime-expo-david-hayter-critical David Hayter came to complain about some of his actions]]), Meryl's romance is considered an AssPull, Raiden going from a normal man happy with his life to a depressed badass cyborg, Sunny overshadowing Otacon and Naomi despite her young age and several plot mysteries being [[HandWave explained away]] with [[MemeticMutation nanomachines]].

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** The story in general. Some fans find that it is a good conclusion.satisfying conclusion that pulled off a large share of TearJerker moments and did as well as it could have to wrap up the [[JigsawPuzzlePlot huge number of dangling plot threads]] from all the previous games into a GrandFinale that made sense, even if it had to strain at times. Others think it contradicts everything previous games told (most notably the ending of ''Metal Gear Solid 2''). The For those people, the changes that bothered fans are Snake's depressive personality even though Snake is already used to these situations ([[http://www.1up.com/news/anime-expo-david-hayter-critical David Hayter came to complain about some of his actions]]), Meryl's romance is considered an AssPull, Raiden going from a normal man happy with his life to a depressed badass cyborg, Sunny overshadowing Otacon and Naomi despite her young age and several plot mysteries being [[HandWave explained away]] with [[MemeticMutation nanomachines]].
11th Jun '17 4:43:48 PM nombretomado
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*** Starting around the time of the XboxOne reveal, Snake's "War has changed" monologue has been adapted to "Gaming has changed" to reflect the state of the gaming industry. [[http://patterninterrupt.tumblr.com/post/51142092459/i-hate-posting-screencaps-from-4chan-but-this-was This 4chan post is a good example.]]

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*** Starting around the time of the XboxOne UsefulNotes/XboxOne reveal, Snake's "War has changed" monologue has been adapted to "Gaming has changed" to reflect the state of the gaming industry. [[http://patterninterrupt.tumblr.com/post/51142092459/i-hate-posting-screencaps-from-4chan-but-this-was This 4chan post is a good example.]]
3rd Jun '17 10:35:20 AM PF
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* {{Misblamed}}: Many people cited the Beauty and the Beast unit as an example of the oversexualization of women in video games. However, the game is basically twenty-five hours of Hideo Kojima passive-aggressively fucking with his audience of fanboys who [[FranchiseZombie won't let the franchise die]]. It's basically a bored and worn-out Kojima asking his audience, "You want [=T&A=]? [[BeCarefulWhatYouWishFor I'll give you [=T&A=]]]." The highly-eroticized, mentally-broken women moaning and screaming and trying to kill Snake by hugging him to death while gunfire and breaking glass batter the player's ears is so ludicrously over-the-top it's clearly DeliberateValuesDissonance.
27th May '17 2:30:36 PM WarriorsGate
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* {{Misblamed}}: Many people cited the Beauty and the Beast unit as an example of the oversexualization of women in video games. However, the game is basically twenty-five hours of Hideo Kojima passive-aggressively fucking with his audience of fanboys who [[FranchiseZombie won't let the franchise die]]. The highly-eroticized, mentally-broken women moaning and screaming and trying to kill Snake by hugging him to death while gunfire and breaking glass batter the player's ears is so ludicrously over-the-top it's clearly DeliberateValuesDissonance.

to:

* {{Misblamed}}: Many people cited the Beauty and the Beast unit as an example of the oversexualization of women in video games. However, the game is basically twenty-five hours of Hideo Kojima passive-aggressively fucking with his audience of fanboys who [[FranchiseZombie won't let the franchise die]]. It's basically a bored and worn-out Kojima asking his audience, "You want [=T&A=]? [[BeCarefulWhatYouWishFor I'll give you [=T&A=]]]." The highly-eroticized, mentally-broken women moaning and screaming and trying to kill Snake by hugging him to death while gunfire and breaking glass batter the player's ears is so ludicrously over-the-top it's clearly DeliberateValuesDissonance.
27th May '17 2:20:24 PM WarriorsGate
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Added DiffLines:

* {{Misblamed}}: Many people cited the Beauty and the Beast unit as an example of the oversexualization of women in video games. However, the game is basically twenty-five hours of Hideo Kojima passive-aggressively fucking with his audience of fanboys who [[FranchiseZombie won't let the franchise die]]. The highly-eroticized, mentally-broken women moaning and screaming and trying to kill Snake by hugging him to death while gunfire and breaking glass batter the player's ears is so ludicrously over-the-top it's clearly DeliberateValuesDissonance.
21st May '17 11:21:02 AM MagBas
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* ContestedSequel: From a fan standpoint, the game is either a fantastic finale to a great franchise, a game that isn't as good as ''Metal Gear Solid 3'' but still entertaining in its own right, or a substandard military shooter with a story that ruined the series. In retrospect, it's often seen as Kojima's JumpingTheShark moment, due to its excessively convoluted story.

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* ContestedSequel: From a fan standpoint, the game is either a fantastic finale to a great franchise, a game that isn't as good as ''Metal Gear Solid 3'' but still entertaining in its own right, or a substandard military shooter with a story that ruined the series. In retrospect, it's often seen as Kojima's JumpingTheShark moment, due to its excessively convoluted story.
6th May '17 8:53:36 PM Angeldeb82
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* ScrappyLevel: ''Third Sun'' doesn't get very much love, thanks to its very high StoryToGameplayRatio, starting out with a long, slow trailing sequence which leads into a series of long, exposition-heavy, retcon-laden cutscenes. Many players felt that the action sequence after said cutscenes, along with the following boss fight, redeemed it a little bit.


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* ThatOneLevel: ''Third Sun'' doesn't get very much love, thanks to its very high StoryToGameplayRatio, starting out with a long, slow trailing sequence which leads into a series of long, exposition-heavy, retcon-laden cutscenes. Many players felt that the action sequence after said cutscenes, along with the following boss fight, redeemed it a little bit.
18th Feb '17 6:48:15 AM moongalleon22
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Added DiffLines:

*** He also has a line, while discussing Meta Knight with Mei Ling, that Foreshadows the infamous "Mt. Snakemore", and the fact that the writers were making fun of it well before any fans did is absolutely amazing:
--> '''Snake:''' What kind of weirdo puts his face on the bow of a ship, anyway?
23rd Jan '17 11:55:36 AM BeastC
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* HoYay: Vamp and Raiden in Act 2. Who ''do'' they think they're kidding? Even Snake is [[ReactionShot distracted from taking aim with a sniper rifle]] once Vamp starts [[DoesThisRemindYouOfAnything licking Raiden's artificial (white) blood off of his knife]].

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* HoYay: Vamp and Raiden in Act 2. Who ''do'' they think they're kidding? Even Snake is [[ReactionShot distracted from taking aim with a sniper rifle]] once Vamp starts [[DoesThisRemindYouOfAnything licking Raiden's artificial (white) blood off of his knife]]. Did we also mention that the knife sheath is right on Vamp's crotch?
1st Jan '17 9:01:54 PM zequeins
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* Overlapping with LethalJokeItem, the Tranquilizer Gun can be this if one is going for a StealthRun. It puts the target to sleep with just a single shot, instantly if it's a headshot and a few moments longer if it isn't. The kicker though, is how stealthy it is. Shooting it makes no sound and raises no alarm, enemy instantly put to sleep by a headshot raises no alarm, enemy hit on the limb and wondering what just happened before knocked out cold raises no alarm (compare to standard firearm which will raise alarm), enemies seeing their ally put to sleep raises no alarm either (so you can hit A, then as B wakes A up, put B to sleep, and while A is waking up, put A back to sleep). Since disabling an enemy is as good as killing them in a StealthBasedGame, you are looking at a OneHitKill gun that raises no alarm unless you yourself are seen.

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* ** Overlapping with LethalJokeItem, the Tranquilizer Gun can be this if one is going for a StealthRun. It puts the target to sleep with just a single shot, instantly if it's a headshot and a few moments longer if it isn't. The kicker though, is how stealthy it is. Shooting it makes no sound and raises no alarm, enemy instantly put to sleep by a headshot raises no alarm, enemy hit on the limb and wondering what just happened before knocked out cold raises no alarm (compare to standard firearm which will raise alarm), enemies seeing their ally put to sleep raises no alarm either (so you can hit A, then as B wakes A up, put B to sleep, and while A is waking up, put A back to sleep). Since disabling an enemy is as good as killing them in a StealthBasedGame, you are looking at a OneHitKill gun that raises no alarm unless you yourself are seen.
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