History YMMV / MegaMan9

13th Nov '17 3:31:39 PM Tailikku
Is there an issue? Send a Message

Added DiffLines:

** Among the scrapped Robot Masters, Honey Woman is the most popular because of WhatCouldHaveBeen, before she was integrated into the Archie Comic as Vesper Woman.
7th Nov '17 1:37:03 PM bt8257
Is there an issue? Send a Message


----



* CaptainObviousReveal: Don't act like you were surprised when it turns out Wily was behind everything. Especially if you read the achievements list.
* EnsembleDarkhorse: '''Splash Woman.''' Mainly due to her being the only female Robot Master.

to:

* CaptainObviousReveal: Don't act like you were surprised when it turns out Wily was behind everything. Especially if you read the achievements list.
* EnsembleDarkhorse: '''Splash Woman.''' Woman'''. Mainly due to her being the only female Robot Master.



* ItsHardSoItSucks: Combined with the two above examples, some believe that the game's levels are too difficult for their own good, once again believing that the game is trying too hard to emulate its [[VideoGame/MegaMan2 predecessor]]. From the levels not being designed with the lack of Mega Man's abilities in mind, to the over-saturation of SpikesOfDoom, to bad enemy placement in some levels, not everyone welcomed this game with open arms. The fact that the game lacks a difficulty select certainly doesn't help. Though [[VideoGame/MegaMan10 the sequel]] [[AuthorsSavingThrow did]].
* ItsTheSameNowItSucks: Some people thought that the game tried too hard to be like Mega Man 2, from using the same music in numerous places, to Mega Man losing his charge shot and slide.
* MemeticMutation: The internet didn't wait with smearing RuleThirtyFour all over Splash Woman when she was announced.

to:

* ItsHardSoItSucks: Combined with the two above examples, some believe that the game's levels are too difficult for their own good, once again believing that the game is trying too hard to emulate its [[VideoGame/MegaMan2 predecessor]].''VideoGame/MegaMan2''. From the levels not being designed with the lack of Mega Man's abilities in mind, to the over-saturation of SpikesOfDoom, to bad enemy placement in some levels, not everyone welcomed this game with open arms. The fact that the game lacks a difficulty select certainly doesn't help. Though [[VideoGame/MegaMan10 the sequel]] [[AuthorsSavingThrow did]].
* ItsTheSameNowItSucks: Some people thought that the game tried too hard to be like Mega ''Mega Man 2, 2'', from using the same music in numerous places, to Mega Man losing his charge shot and slide.
* MemeticMutation: The internet Internet didn't wait with smearing to smear RuleThirtyFour all over Splash Woman when she was announced.
23rd Oct '17 8:00:51 PM barberbarberjoe
Is there an issue? Send a Message


* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion, while it got integrated into later versions of ''[[VideoGame/MegaManRockForce Rock Force]]'' after fan feedback.

to:

* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion, while it got integrated [[{{Retcon}} integrated]] into later versions of ''[[VideoGame/MegaManRockForce Rock Force]]'' after fan feedback.
23rd Oct '17 8:00:04 PM barberbarberjoe
Is there an issue? Send a Message


* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion, while ''VideoGame/MegaManRockForce'' [[{{Retcon}} integrated it in later versions]] after fan feedback.

to:

* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion, while ''VideoGame/MegaManRockForce'' [[{{Retcon}} it got integrated it in into later versions]] versions of ''[[VideoGame/MegaManRockForce Rock Force]]'' after fan feedback.
23rd Oct '17 7:36:53 PM barberbarberjoe
Is there an issue? Send a Message


* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion, while ''[[VideoGame/MegaManRockForce]]'' [[{{Retcon}} integrated it in later versions]] after fan feedback.

to:

* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion, while ''[[VideoGame/MegaManRockForce]]'' ''VideoGame/MegaManRockForce'' [[{{Retcon}} integrated it in later versions]] after fan feedback.
23rd Oct '17 7:36:32 PM barberbarberjoe
Is there an issue? Send a Message


* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion.

to:

* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion.rebellion, while ''[[VideoGame/MegaManRockForce]]'' [[{{Retcon}} integrated it in later versions]] after fan feedback.
18th Jul '17 8:00:43 PM Etheru
Is there an issue? Send a Message


* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The [[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]] expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion.

to:

* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The [[VideoGame/MegaMan8BitDeathmatch ''[[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]] Deathmatch]]'' expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion.
18th Jul '17 8:00:14 PM Etheru
Is there an issue? Send a Message

Added DiffLines:

* FanficFuel: The Expiration Date law, which is sometimes used in fangames to justify the plot, or [[ArcWelding tied into]] retellings of the games; The [[VideoGame/MegaMan8BitDeathmatch 8-Bit Deathmatch]] expansion based on ''VideoGame/MegaManAndBass'' uses it as the jumping off point for King's rebellion.
15th Jun '17 8:41:49 PM Angeldeb82
Is there an issue? Send a Message


* ItsTheSameSoItSucks: Some people thought that the game tried too hard to be like Mega Man 2, from using the same music in numerous places, to Mega Man losing his charge shot and slide.

to:

* ItsTheSameSoItSucks: ItsTheSameNowItSucks: Some people thought that the game tried too hard to be like Mega Man 2, from using the same music in numerous places, to Mega Man losing his charge shot and slide.
6th Jun '17 5:51:09 PM ThriceCharming
Is there an issue? Send a Message


**The problem was that it was no longer 1986. It was Two Thousand Fucking Eight, around two whole decades after the 'glory days' of the early NES games. What might have flyed around twenty years prior didn't go over so well in an age where gamers expect their games to be, well, fair. And the early Megaman games, as good as they were for back then, were most certainly not that. Not always anyway.



** Again, it was 2008. The series had progressed and moved on, giving Mega Man new abilities, sprucing up the graphics and audio quality, and offering more fair game design in general. And to so dial things back as if the series had never had any installments past Mega Man 2 only served to pander to the old-school fans who grew up on the early games and [[BrokenBase polarize the fanbase.]] If there's any real reason why we only had one more sequel after 9, this might have been it.
This list shows the last 10 events of 44. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MegaMan9