History YMMV / MegaMan10

19th Feb '18 12:52:49 AM arrgh
Is there an issue? Send a Message


* ToughActToFollow: Coming after the acclaimed ''VideoGame/MegaMan9'', this game tends to get this status. General consensus is that it's a good game, but not quite as good as ''9''.

to:

* ToughActToFollow: Coming after the acclaimed ''VideoGame/MegaMan9'', this game tends to get this status. General consensus is that it's a good game, but not quite as good as ''9''.
19th Feb '18 12:48:14 AM arrgh
Is there an issue? Send a Message

Added DiffLines:

** The other contender is the Water Shield, just for how many projectiles it spawns upon use.
13th Feb '18 4:36:28 PM TheMisterSonic
Is there an issue? Send a Message


* EnsembleDarkHorse: Sheep Man started off as TheScrappy, but evolved into this as well as a MemeticBadass.

to:

* EnsembleDarkHorse: EnsembleDarkhorse: Sheep Man started off as TheScrappy, but evolved into this as well as a MemeticBadass.
15th Jan '18 5:09:34 AM FarSider
Is there an issue? Send a Message


** ...and [[VideoGame/MegaMan11 an eleventh...]]
17th Dec '17 9:37:35 AM flameclaw0x7
Is there an issue? Send a Message


* GameBreaker: Many people cite the Triple Blade as the game's [[VideoGame/MegaMan2 Metal Blade]] equivalent, due to having large damage and [[SpreadShot spread]] for low ammo cost.

to:

* GameBreaker: Many people cite the Triple Blade as the game's [[VideoGame/MegaMan2 Metal Blade]] equivalent, due to having large damage and [[SpreadShot spread]] for equivalent. It has a low ammo cost.cost, and the SpreadShot makes it easier to hit enemies above or below Mega Man in addition to shredding anything in close range when spammed.



* ScrappyWeapon: Thunder Wool. It is nigh impossible to aim, and blows through all its ammo in 6 shots. To make matters worse, the cloud can be destroyed if an enemy or projectile collides with it. This means you can't reliably use it at close range or in a tight corridor, since that pretty much guarantees that it'll disappear before it can fire off a bolt, thus wasting a ton of your ammo.

to:

* ScrappyWeapon: Thunder Wool. It is nigh impossible slow to aim, fire, difficult to use properly, and blows through all its ammo in 6 shots. To make matters worse, the cloud can be destroyed if an enemy or projectile collides with it. This means you can't reliably use it at close range or in a tight corridor, since that pretty much guarantees that it'll disappear before it can fire off a bolt, thus wasting a ton of your ammo.
5th Dec '17 3:09:26 PM AltlaManiac
Is there an issue? Send a Message


** ...and [[MegaMan11 an eleventh...]]

to:

** ...and [[MegaMan11 [[VideoGame/MegaMan11 an eleventh...]]
5th Dec '17 3:08:21 PM AltlaManiac
Is there an issue? Send a Message


* ...and [[MegaMan11 an eleventh...]]

to:

* ...** ...and [[MegaMan11 an eleventh...]]
5th Dec '17 11:49:00 AM Gouken20xx
Is there an issue? Send a Message

Added DiffLines:

*...and [[MegaMan11 an eleventh...]]
7th Nov '17 1:41:08 PM bt8257
Is there an issue? Send a Message


* ContestedSequel: While many consider this game to be inferior to [[VideoGame/MegaMan9 its predecessor]] (but still good), there are some fans who actually think that the game's a major improvement over ''9''. Reasons stated include ''10'' having a fairer level design (''9'' was notorious for being PlatformHell), the inclusion of (the completely optional) Easy Mode for those who still think the game is a bit too difficult, Proto Man being available from the get-go as opposed to being relegated to DLC (you can even visit the shop with him this time around), and the grand return of Bass (even if it's DLC). The game actually remembers that ''VideoGame/MegaMan2'' [[MagnumOpusDissonance isn't the be-all end-all to the series]], and it's that much more of an enjoyable experience for it to this subset of the fandom.

to:

----
* ContestedSequel: While many consider this game to be inferior to [[VideoGame/MegaMan9 its predecessor]] ''VideoGame/MegaMan9'' (but still good), there are some fans who actually think that the game's a major improvement over ''9''. Reasons stated include ''10'' having a fairer level design (''9'' was notorious for being PlatformHell), the inclusion of (the completely optional) Easy Mode for those who still think the game is a bit too difficult, Proto Man being available from the get-go as opposed to being relegated to DLC (you can even visit the shop with him this time around), and the grand return of Bass (even if it's DLC). The game actually remembers that ''VideoGame/MegaMan2'' [[MagnumOpusDissonance isn't the be-all be-all, end-all to the series]], and it's that much more of an enjoyable experience for it to this subset of the fandom.



* ToughActToFollow: Coming after the acclaimed ''VideoGame/MegaMan9'', this game tends to get this status. General consensus is that it's a good game, but not quite as good as ''9''.

to:

* ToughActToFollow: Coming after the acclaimed ''VideoGame/MegaMan9'', this game tends to get this status. General consensus is that it's a good game, but not quite as good as ''9''.''9''.
-----
11th Apr '17 10:42:09 PM X2X
Is there an issue? Send a Message


* ContestedSequel: While many consider this game to be inferior to [[VideoGame/MegaMan9 its predecessor]] (but still good), there are some fans who actually think that the game's a major improvement over ''9''. Reasons stated include ''10'' having a fairer level design (''9'' was notorious for being PlatformHell), the inclusion of (the completely optional) Easy Mode for those who still think the game is a bit too difficult, Proto Man being available from the get-go as opposed to being relegated to DLC (you can even visit the shop with him this time around), and the grand return of Bass (even if it's DLC). The game actually remembers that ''VideoGame/MegaMan2'' [[MagnumOpusDissonance isn't the be-all end-all to the series]], and it's that much more of an enjoyable experience for it.

to:

* ContestedSequel: While many consider this game to be inferior to [[VideoGame/MegaMan9 its predecessor]] (but still good), there are some fans who actually think that the game's a major improvement over ''9''. Reasons stated include ''10'' having a fairer level design (''9'' was notorious for being PlatformHell), the inclusion of (the completely optional) Easy Mode for those who still think the game is a bit too difficult, Proto Man being available from the get-go as opposed to being relegated to DLC (you can even visit the shop with him this time around), and the grand return of Bass (even if it's DLC). The game actually remembers that ''VideoGame/MegaMan2'' [[MagnumOpusDissonance isn't the be-all end-all to the series]], and it's that much more of an enjoyable experience for it.it to this subset of the fandom.
This list shows the last 10 events of 36. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MegaMan10