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* {{Wangst}}: Liara can come across as this during "Priority: Thessia". Its understandable she would be devastated seeing her home world being torn apart by the Reapers, and feeling helpless to stop it, but she spends almost every part of it whining about how upset the situation makes her, or how much she wants to save it in a "Come on Shepard, we HAVE to save Thessia" way. By the time you get to the final section, she's basically been crying over Thessia's situation the entire mission except for when you try to find the Prothean artifacts in the temple, which can come across as annoying. This wouldn't be a problem if it was more common from party members, but none of the other party members act in such a way during any of the missions involving their home worlds, with the closest being Tali if you let the quarians die for valid reasons at that point. The result is Liara coming across as overly whiny and angsty about her home planet and the destruction happening compared to ''everyone else'' having similar events happen, but doing their best to remain strong during all of it.

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* {{Wangst}}: Liara can come across as this during "Priority: Thessia". Its understandable she would be devastated seeing her home world being torn apart by the Reapers, and feeling helpless to stop it, but she spends almost every part of it whining about how upset the situation makes her, or how much she wants to save it in a "Come on Shepard, we HAVE to save Thessia" way. By the time you get to the final section, she's basically been crying over Thessia's situation the entire mission except for when you try to find the Prothean artifacts in the temple, which can come across as annoying. This wouldn't be a problem if it was more common from party members, but none of the other party members act in such a way during any of the missions involving their home worlds, with the closest being Tali if you let the quarians die for valid reasons at that point. The result is Liara coming across as overly whiny and angsty about her home planet and the destruction happening compared to ''everyone else'' having similar events happen, but doing their best to remain strong during all of it. Complaining about how hard it is to face the Banshees is especially bad compared to Shepard and Kaidan/Ashley facing the exact same problem for ''four years''.
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** [[spoiler:He's also referred to "Javik the Trollthean" due to his consistent DeadpanSnarker tendencies.]]

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** [[spoiler:He's also referred to as "Javik the Trollthean" due to his consistent DeadpanSnarker tendencies.]]
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** [[spoiler:He's also referred to "Javik the Trollthean" due to his consistent DeadpanSnarker tendencies.]]
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* PortingDisaster: The UsefulNotes/WiiU port, despite having some interesting gamepad features, is easily the worst incarnation of the game due to lousy performance, which is inferior to the other versions at best of times, and can tank to near-unplayable levels during heavy firefights. On top of that, the port missed out on all the DLC except for From Ashes and the Extended Cut endings. Worse still because you can only start the game using the limited choices in the comic provided its impossible to get the [=ME2=] Golden ending choices, this limits the ammount of story possiblities you have access to. Notably you can't have the Normandy crew and most of the suicide team still alive which closes off literally dozens of plots depending on your choices at the start of the game. The UsefulNotes/PlayStation3 port was also pretty bad on release with the game almost always hard-freezing during two specific cutscenes and the framerate tanking on some visual-intensive events, but patches eventually bought it up to being about almost as fast as the UsefulNotes/Xbox360 version.

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* PortingDisaster: The UsefulNotes/WiiU Platform/WiiU port, despite having some interesting gamepad features, is easily the worst incarnation of the game due to lousy performance, which is inferior to the other versions at best of times, and can tank to near-unplayable levels during heavy firefights. On top of that, the port missed out on all the DLC except for From Ashes and the Extended Cut endings. Worse still because you can only start the game using the limited choices in the comic provided its impossible to get the [=ME2=] Golden ending choices, this limits the ammount of story possiblities you have access to. Notably you can't have the Normandy crew and most of the suicide team still alive which closes off literally dozens of plots depending on your choices at the start of the game. The UsefulNotes/PlayStation3 Platform/PlayStation3 port was also pretty bad on release with the game almost always hard-freezing during two specific cutscenes and the framerate tanking on some visual-intensive events, but patches eventually bought it up to being about almost as fast as the UsefulNotes/Xbox360 Platform/Xbox360 version.
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** [[spoiler:All of Legion's potential death scenes on Rannoch count. Legion can heartrendingly disseminate his personality in order to make peace between the quarians and the geth. Choosing the quarians over the geth means either you or Tali have to kill Legion after he goes berserk...'' or'', [[https://www.youtube.com/watch?v=1MATpORpJeg#t=35m49s for a Renegade Shepard]], ''you shoot Legion point-blank in the face'' '''[[RuleOfThree three times]]''', '''''[[YouBastard with each bullet done as a]] [[ActionCommand Renegade Interrupt]]]]'''''. That last one can be particularly heartrending because [[spoiler: it's so similar to [[FakeDefector The Boss]]' player-pulls-the-trigger death in ''VideoGame/MetalGearSolid3SnakeEater''.]]

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** [[spoiler:All of Legion's potential death scenes on Rannoch count. Legion can heartrendingly disseminate his personality in order to make peace between the quarians and the geth. Choosing the quarians over the geth means either you or Tali have to kill Legion after he goes berserk...'' or'', [[https://www.youtube.com/watch?v=1MATpORpJeg#t=35m49s for a Renegade Shepard]], ''you shoot Legion point-blank in the face'' '''[[RuleOfThree three times]]''', '''''[[YouBastard with each bullet done as a]] [[ActionCommand Renegade Interrupt]]]]'''''. That last one can be particularly heartrending because [[spoiler: it's so similar to [[FakeDefector The Boss]]' player-pulls-the-trigger death in ''VideoGame/MetalGearSolid3SnakeEater''.]]
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** Over time, Legion has been looked at much more critically than he was at the time of the games release. He lies and manipulates Shepard throughout the Rannoch arc, first not telling Shepard that he's going to enter the Geth consensus until Shepard arrives there, then he doesn't mention the Reaper upgrades until the last minute, but most of all gives a heavily biased recounting of the Morning War to Shepard during the Consensus mission. He glosses over the near-genocide of the Quarian race (the Geth would have killed billions of Quarians before the war ended) and never mentions at all how the Geth savagely murdered anyone who approached the Veil despite claiming that the Geth desired peace with organics. While it's understandable that Legion is looking out for the Geth's best interests, it's unsettling how much it's utilizing propaganda to influence Shepard while claiming to be perfectly logical.
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**You can slap Jacob for [[spoiler:cheating on you]] in the Citadel DLC. Given Jacob's not well liked even outside of [[spoiler:his infidelity]], someone made a mod where you can slap him during that scene regardless of your relationship.
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* LoveToHate: Kai Leng. [[BaseBreakingCharacter To some, at least.]]
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--> [[spoiler: "There are two endings I wouldn't like for ME 3. One being a random GOD LIKE force that saves the Galaxy or another being that to defeat the Reapers, everyone has to become a primitivist and destroy the Relays, Citadel, etc. Both would make me pretty unhappy as those endings have been done to death."]]
--->—'''screwoffreg''', a.k.a. "the Prophet".

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--> [[spoiler: --->[[spoiler: "There are two endings I wouldn't like for ME 3. One being a random GOD LIKE force that saves the Galaxy or another being that to defeat the Reapers, everyone has to become a primitivist and destroy the Relays, Citadel, etc. Both would make me pretty unhappy as those endings have been done to death."]]
--->—'''screwoffreg''', ---->-- '''screwoffreg''', a.k.a. "the Prophet".
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** The Quarian/Geth Peace decision has become this to an extant, especially by the time the ''Legendary Edition'' released. When ''3'' first came out, brokering a peace between the quarians and the geth was a major case of GuideDangIt that required so many specific hoops for the player to jump through in both ''2'' & ''3'' that some felt it was just not worth it. However, as time went on, and especially when it became more commonly known ''how'' to broker peace between the two races, many players began to see it as one of the most satisfying payoffs in the entire trilogy, especially since it allows them to avoid a SadisticChoice and save both races. It also helps that it later turned out that the requirements to broker peace are actually not ''that'' difficult to accomplish, especially if the player knows what they're doing. Nowadays, ''most'' players, particularly those who play on the ''Legendary Edition'', see it as one of the best [[TakeAThirdOption Third Option]] [[GoldenPath Golden Paths]] in the entire ''Mass Effect'' series, with some polls stating that 80% choose to save both the geth and the quarians

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** The Quarian/Geth Peace decision has become this to an extant, especially by the time the ''Legendary Edition'' released. When ''3'' first came out, brokering a peace between the quarians and the geth was a major case of GuideDangIt that required so many specific predetermined hoops for the player to jump have jumped through in both ''2'' & ''3'' that some felt it was just not worth it. However, as time went on, and especially when it became more commonly known ''how'' to broker peace between the two races, many players began to see it as one of the most satisfying payoffs in the entire trilogy, especially since it allows them to avoid a SadisticChoice and save both races. It also helps that it later turned out that the requirements to broker peace are actually not ''that'' difficult to accomplish, especially if the player knows what they're doing. Nowadays, ''most'' players, particularly those who play on the ''Legendary Edition'', see it as one of the best [[TakeAThirdOption Third Option]] [[GoldenPath Golden Paths]] in the entire ''Mass Effect'' series, with some polls stating that 80% choose to save both the geth and the quarians

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