History YMMV / MassEffect3

1st May '18 10:52:06 AM Toadofsteel
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** For fans who don't wish to play the multiplayer to increase your readiness, it's now possible to do it in N7 HQ thanks to ''Mass Effect'' Datapad's features being moved in. The thresholds were also lowered enough that it's possible to hit the highest readiness bracket entirely within the singleplayer campaign.

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** For fans who don't wish to play the multiplayer to increase your readiness, it's now possible to do it in N7 HQ thanks to ''Mass Effect'' Datapad's features being moved in. The thresholds were also lowered enough that it's possible to hit the highest readiness bracket entirely within the singleplayer campaign.campaign (though it does require importing a save through the entire trilogy).
22nd Apr '18 8:18:27 PM Toadofsteel
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** The Indoctrination Theory, one of the interpretations of the endings, says that [[spoiler: [[ExactlyWhatItSaysOnTheTin Shepard has been being slowly indoctrinated over the course of the game]], and the endings show Shepard succumbing to the indoctrination or fighting it, depending on their choice. Synthesis is Shepard giving in to indoctrination, as it requires the highest EMS, which takes longer to accumulate, thus Shepard being indoctrinated longer. Control is Shepard being indoctrinated enough to believe they can control the Reapers while still wanting conventional life to continue and flourish. Destroy is Shepard overcoming indoctrination, and a "choice" offered by the Reapers to reassure Shepard that they aren't indoctrinated.]]

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** The Indoctrination Theory, one of the interpretations of the endings, says that [[spoiler: [[ExactlyWhatItSaysOnTheTin Shepard has been being slowly indoctrinated over the course of the game]], and the endings show Shepard succumbing to the indoctrination or fighting it, depending on their choice. Synthesis is Shepard giving in to indoctrination, as it requires the highest EMS, which takes longer to accumulate, thus Shepard being indoctrinated longer. Control is Shepard being indoctrinated enough to believe they can control the Reapers while still wanting conventional life to continue and flourish. Destroy is Shepard overcoming indoctrination, and a "choice" offered by the Reapers to reassure Shepard that they aren't indoctrinated.]] The fact that this fan theory has persisted despite being officially {{Jossed}} is a testament to how powerful of a theory it is.
6th Apr '18 2:32:36 AM Benbeasted
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* While Tali was never a Scrappy in terms of her character, she's one of the less used teammates on account of using the least versatile weapon proficiency (ShortRangeShotgun and heavy pistol), a weak combat drone, and an ability that only works on synthetic enemies in a game where at least 3/4 of the enemies you face are organics. Come ''3'', her combat drone gets defense buffs and can even fire ''rockets'', more shielded enemies show up, which makes Energy Drain more useful, and her AI Hacking ability gets retooled to damage organics by overheating their weapons.

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* ** While Tali was never a Scrappy in terms of her character, she's one of the less used teammates on account of using the least versatile weapon proficiency (ShortRangeShotgun and heavy pistol), a weak combat drone, and an ability that only works on synthetic enemies in a game where at least 3/4 of the enemies you face are organics. Come ''3'', her combat drone gets defense buffs and can even fire ''rockets'', more shielded enemies show up, which makes Energy Drain more useful, and her AI Hacking ability gets retooled to damage organics by overheating their weapons.
6th Apr '18 2:22:06 AM Benbeasted
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Added DiffLines:

* While Tali was never a Scrappy in terms of her character, she's one of the less used teammates on account of using the least versatile weapon proficiency (ShortRangeShotgun and heavy pistol), a weak combat drone, and an ability that only works on synthetic enemies in a game where at least 3/4 of the enemies you face are organics. Come ''3'', her combat drone gets defense buffs and can even fire ''rockets'', more shielded enemies show up, which makes Energy Drain more useful, and her AI Hacking ability gets retooled to damage organics by overheating their weapons.
10th Mar '18 4:45:06 PM Ferot_Dreadnaught
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* NintendoHard: Gold difficulty is manageable, but a recent map pack introduces Platinum difficulty. The image is a sky black with Reapers, indicating this is how bad this mode is. No matter what faction you face, they start off at full strength (what you would normally face on late waves in Bronze/Silver/Gold) and enemies from other factions will show up during the battle. In short, you could face off against Geth Primes, Banshees and Atlases at the same time. Have fun!



** There have been complaints that the Sentinel's [[DualWielding dual omni-blades]] are unoriginal and don't fit the class. Others have pointed out that it's [[RuleOfCool just cooler that way]].
10th Mar '18 4:37:00 PM Ferot_Dreadnaught
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* CastingGag: The game's SpaceshipGirl / {{Fembot}} EDI is voiced by [[Series/BattlestarGalactica2003 known Cylon]] Tricia Helfer.
6th Mar '18 5:01:23 AM Killerweinerdog
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Added DiffLines:

* CastingGag: The game's SpaceshipGirl / {{Fembot}} EDI is voiced by [[Series/BattlestarGalactica2003 known Cylon]] Tricia Helfer.
1st Mar '18 7:14:11 PM MisterRandom2
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** [[spoiler: The Synthesis ending, which is the hardest to get and presented as a GoldenEnding, arguably ends the war by handing the Reapers total and permanent victory. Living things and machines, sentient or not (even leaves have glowing wires now) are permanently altered - regardless of their willingness.]]

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** [[spoiler: The Synthesis ending, which is the hardest to get and presented (at least according to the Catalyst) as a GoldenEnding, arguably ends the war by handing the Reapers total and permanent victory. Living things and machines, sentient or not (even leaves have glowing wires now) are permanently altered - regardless of their willingness.]]
28th Feb '18 11:32:51 AM Ferot_Dreadnaught
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*** [[spoiler: Actually, the hardest ending to get is the Destroy ending in which Shepard lives, making this arguably the true best ending.]]



** FlameBait: And [[ImageBoards depending on]] [[Website/SomethingAwful where you are]], it can be quite critical.



* FanNickname: "{{Sexbot}}" for the [[{{Fembot}} Alliance Infiltration Unit]] multiplayer class.



** [[spoiler:Breaking Kai Leng's sword and then [[DeathByIrony shanking him]] has become the Renegade version of the "hug Tali" option. That is, ''everyone'' takes it.]]
*** Even before that, [[spoiler: the dying Thane mocks Kai Leng for struggling against a dying Drell]] and in the final boss fight with him, Shepard can call Kai Leng out as a coward for running in their last two meetings, which will royally piss him off.

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** [[spoiler:Breaking Kai Leng's sword and then [[DeathByIrony shanking him]] has become the Renegade version of the "hug Tali" option. That is, ''everyone'' takes it.]]
***
]] Even before that, [[spoiler: the dying Thane mocks Kai Leng for struggling against a dying Drell]] and in the final boss fight with him, Shepard can call Kai Leng out as a coward for running in their last two meetings, which will royally piss him off.
28th Feb '18 11:24:49 AM MisterRandom2
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*** [[Spoiler: Actually, the hardest ending to get is the Destroy ending in which Shepard lives, making this arguably the true best ending.]]

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*** [[Spoiler: [[spoiler: Actually, the hardest ending to get is the Destroy ending in which Shepard lives, making this arguably the true best ending.]]
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