History YMMV / MassEffect3

15th Nov '17 2:21:28 AM NogaiKhan
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* ContestedSequel: ''[[http://www.metacritic.com/game/xbox-360/mass-effect-3 Mass Effect 3]]'' [[http://www.metacritic.com/game/xbox-360/mass-effect-2 got slightly lower scores]] than ''Mass Effect 2''.

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* ContestedSequel: ''[[http://www.metacritic.com/game/xbox-360/mass-effect-3 Mass Effect 3]]'' [[http://www.metacritic.com/game/xbox-360/mass-effect-2 got slightly lower scores]] than ''Mass Effect 2''.2'', [[CriticalDissonance though it sold significantly more.]]


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** [[SubvertedTrope On the other hand,]] the game handily outperformed its predecessors, [[https://venturebeat.com/2012/04/12/game-sales-fall-25-percent-in-march-despite-hot-sales-of-mass-effect-3/ selling over twice in its first month]] what Mass Effect 2 managed in the same time, with [[https://en.wikipedia.org/wiki/Mass_Effect_3#Sales over six million copies sold in total]], by far the highest of any game in the series. It also got an average rating of 4.5 stars out of 5 from [[http://marketplace.xbox.com/en-US/Product/Mass-Effect-3/66acd000-77fe-1000-9115-d8024541095d 107,000 users on the Microsoft Store]], consistent with its critical reviews (the Metacritic score currently sits at 89/100).
8th Nov '17 12:13:07 PM OccasionalExister
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** Harbinger, the BigBad of ''Mass Effect 2'' and the apparent leader of the Reaper invasion gets DemotedToExtra here. The ending of the second game seemed to be hyping him up as one of Shepard's main nemeses, but he remains [[DemotedToExtra offscreen for the vast majority of the third game.]] When he finally does show up, it's only for one scene and he doesn't even have a single line despite how vocal he was in the previous installment. [[spoiler:There's never a mission to destroy him, or a [[TheUnfought boss fight]] against a puppet he controls like with Sovereign in the first game, and if the Destroy Ending is taken, he doesn't even die onscreen.]]

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** Harbinger, the BigBad of ''Mass Effect 2'' and the apparent leader of the Reaper invasion gets DemotedToExtra here. The ending of the second game seemed to be hyping him up as one of Shepard's main nemeses, but he remains [[DemotedToExtra offscreen for the vast majority of the third game.]] game. When he finally does show up, it's only for one scene and he doesn't even have a single line despite how vocal he was in the previous installment. [[spoiler:There's never a mission to destroy him, or a [[TheUnfought boss fight]] against a puppet he controls like with Sovereign in the first game, and if the Destroy Ending is taken, he doesn't even die onscreen.]]
8th Nov '17 10:57:26 AM SorPepita
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* SugarWiki/AwesomeMusic: Some doubted Music/ClintMansell could fill Jack Wall's shoes. They were quickly proven wrong.



* SugarWiki/AwesomeMusic: Some doubted Music/ClintMansell could fill Jack Wall's shoes. They were quickly proven wrong.
7th Nov '17 2:17:49 PM MasterHero
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* TheyWastedAPerfectlyGoodCharacter: Harbinger, the BigBad of ''Mass Effect 2'' and the leader of the Reaper invasion. The ending of the second game seemed to be hyping him up as one of Shepard's main nemeses, but he remains [[DemotedToExtra offscreen for the vast majority of the third game.]] When he finally does show up, it's only for one scene and he doesn't even have a single line despite how vocal he was in the previous installment. [[spoiler:There's never a mission to destroy him, or a [[TheUnfought boss fight]] against a puppet he controls like with Sovereign in the first game, and if the Destroy Ending is taken, he doesn't even die onscreen.]]


Added DiffLines:

** Harbinger, the BigBad of ''Mass Effect 2'' and the apparent leader of the Reaper invasion gets DemotedToExtra here. The ending of the second game seemed to be hyping him up as one of Shepard's main nemeses, but he remains [[DemotedToExtra offscreen for the vast majority of the third game.]] When he finally does show up, it's only for one scene and he doesn't even have a single line despite how vocal he was in the previous installment. [[spoiler:There's never a mission to destroy him, or a [[TheUnfought boss fight]] against a puppet he controls like with Sovereign in the first game, and if the Destroy Ending is taken, he doesn't even die onscreen.]]
7th Nov '17 2:08:53 PM OccasionalExister
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Added DiffLines:

* TheyWastedAPerfectlyGoodCharacter: Harbinger, the BigBad of ''Mass Effect 2'' and the leader of the Reaper invasion. The ending of the second game seemed to be hyping him up as one of Shepard's main nemeses, but he remains [[DemotedToExtra offscreen for the vast majority of the third game.]] When he finally does show up, it's only for one scene and he doesn't even have a single line despite how vocal he was in the previous installment. [[spoiler:There's never a mission to destroy him, or a [[TheUnfought boss fight]] against a puppet he controls like with Sovereign in the first game, and if the Destroy Ending is taken, he doesn't even die onscreen.]]
18th Oct '17 5:35:55 AM PF
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** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job, something which quite a few fans felt was an attempt at [[SexSells upping her sex appeal]] at the cost of sacrificing some of her characterisation as a serious-minded soldier.

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** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job, something which quite a few fans felt was an attempt at [[SexSells upping her sex appeal]] at the cost of sacrificing some of her characterisation characterization as a serious-minded soldier.



** In addition, there have been complaints that the Sentinel's [[DualWielding dual omni-blades]] are unoriginal and don't fit the class. Others have pointed out that it's [[RuleOfCool just cooler that way.]]

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** In addition, there There have been complaints that the Sentinel's [[DualWielding dual omni-blades]] are unoriginal and don't fit the class. Others have pointed out that it's [[RuleOfCool just cooler that way.]]way]].



** Shockwave underwent a huge change from 2 to 3. In 2 it traveled along the ground and was an Area of Effect power that hurled and damaged anyone in the vicinity. In 3 it became basically a cascading series of Throws traveling in a straight line. As a result it lost its Area of Effect and unless your enemies were perfectly aligned and stayed that way, your Shockwave would [[EpicFail harmlessly fly right by them]]

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** Shockwave underwent a huge change from 2 ''2'' to 3. ''3''. In 2 ''2'', it traveled along the ground and was an Area of Effect power that hurled and damaged anyone in the vicinity. In 3 ''3'', it became basically a cascading series of Throws throws traveling in a straight line. As a result it lost its Area area of Effect effect and unless your enemies were are perfectly aligned and stayed stay that way, your Shockwave would will [[EpicFail harmlessly fly right by them]]them]].
3rd Oct '17 4:09:33 AM TheAmazingBlachman
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** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job, something which quite a few fans felt was an attempt at [[SexSells upping her sex appeal]].

to:

** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job, something which quite a few fans felt was an attempt at [[SexSells upping her sex appeal]]. appeal]] at the cost of sacrificing some of her characterisation as a serious-minded soldier.
2nd Oct '17 1:06:29 AM Zaptech
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** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job, something which quite a few fans felt was a cheap and blatant attempt at [[SexSells upping her sex appeal]] at the cost of sacrificing at least some of her characterisation as a serious-minded soldier. Some images suggest her skin has lightened.

to:

** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job, something which quite a few fans felt was a cheap and blatant an attempt at [[SexSells upping her sex appeal]] at the cost of sacrificing at least some of her characterisation as a serious-minded soldier. Some images suggest her skin has lightened.appeal]].
28th Sep '17 1:29:09 AM TheAmazingBlachman
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** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job. Some images suggest her skin has lightened.

to:

** The initially released image of the redesign of Ashley Williams quickly fell under this; with an Ashley who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job.job, something which quite a few fans felt was a cheap and blatant attempt at [[SexSells upping her sex appeal]] at the cost of sacrificing at least some of her characterisation as a serious-minded soldier. Some images suggest her skin has lightened.
28th Sep '17 1:22:06 AM TheAmazingBlachman
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* DisappointingLastLevel: The final mission in London. Few of the War Assets appear onscreen, and the game lacks a final boss. Instead, the final combat sequence is a lengthy and very difficult HoldTheLine battle against powerful enemies while the player has to dodge a OneHitKO Reaper beam. Depending on the player, this can be either a frustrating and difficult slog, or a challenging and satisfyingly intense experience.

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* DisappointingLastLevel: The final mission in London. Scenerywise, London looks like pretty every other wrecked city from any other game at the time of release, being very grey and dusty, dominated by a dull blue lighting scheme, and many assets and scenery pieces sees quite a bit of conspicuous repeated reuse throughout the level. The vast majority of gameplay sees the player advancing down very linear corridors while fighting hordes of enemies, which is sporadically broken up by the occasional turret section or HoldTheLine battle, and at no point are there any significant twists to this formula. Few of the War Assets appear onscreen, and the game lacks a final boss. Instead, the final combat sequence is a yet another lengthy and very difficult HoldTheLine battle hold the line battle, against powerful enemies while the player has to dodge a OneHitKO Reaper beam. Depending on the player, this can be either a frustrating and difficult slog, or a challenging and satisfyingly intense experience.
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