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* SequelDifficultyDrop: ''Remake'' Difficulty Drop. EX has an autosave system that makes the game easier.
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** The former king of Colomera. Affected by the curse, he came back as a skeleton, interrupting his eternal sleep, and initially blamed god for his state, attacking Ramiro when he enters his rooms. After he fails, he calms down and only requests Ramiro for bringing back peace to those who are dead again.

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** The former king of Colomera.Tolomera. Affected by the curse, he came back as a skeleton, interrupting his eternal sleep, and initially blamed god for his state, attacking Ramiro when he enters his rooms. After he fails, he calms down and only requests Ramiro for bringing back peace to those who are dead again.
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* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]. The scene where Don Ramiro has to [[spoiler:make their graves after that]] is really heartbreaking.Not to mention you hear some evil whispers and laughter after that, implying that they're not exactly resting in peace.

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* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]. The scene where Don Ramiro has to [[spoiler:make their graves after that]] is really heartbreaking. Not to mention you hear some evil whispers and laughter after that, implying that they're not exactly resting in peace.
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* AntiClimaxBoss: Luzrafel's really not that difficult. He only has two attacks, so once you figure them out he'll go down pretty easy, and his heart is even easier. The key is to not let the Demon Court wear you down too much. It really helps that you respawn outside his boss room instead of in it, allowing you to get the sickle, blue fairy and shield every time.

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* AntiClimaxBoss: Luzrafel's really not that difficult. He only has two attacks, so once you figure them out he'll go down pretty easy, easy (especially one you figure out that PauseScumming is the key to avoiding his blue attack), and his heart is even easier. The key is to not let the Demon Court wear you down too much. It really helps that you respawn outside his boss room instead of in it, allowing you to get the sickle, blue fairy sickle and shield every time.

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* AntiClimaxBoss: Luzrafel's really not that difficult. He only has two attacks, so once you figure them out he'll go down pretty easy, and his heart is even easier. The key is to not let the Demon Court wear you down too much.

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* AntiClimaxBoss: Luzrafel's really not that difficult. He only has two attacks, so once you figure them out he'll go down pretty easy, and his heart is even easier. The key is to not let the Demon Court wear you down too much. It really helps that you respawn outside his boss room instead of in it, allowing you to get the sickle, blue fairy and shield every time.
* ComplacentGamingSyndrome: One major flaw in the game is the weapon balance. The problem is that all the weapons (even the new ones in EX) do the same amount of damage, meaning that the sickle, which is the fastest, is pretty much always the best choice.



* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]. The scene where Don Ramiro has to [[spoiler:make their graves after that]] is really heartbreaking.

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* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]. The scene where Don Ramiro has to [[spoiler:make their graves after that]] is really heartbreaking.Not to mention you hear some evil whispers and laughter after that, implying that they're not exactly resting in peace.
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** Ramiro himself in the worst endings. Not only he has to kill his zombified friends, but if you screw too much in the game he either is killed off by demons if he didn't find any Moura's tears or his soul ripped off from him after spending more than 4 continues.

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** Ramiro himself in the worst endings. Not only he has to kill lost all his zombified friends, friends (two of them turned into zombies and killed by him), but if you screw too much in the game he either is killed off by demons if he didn't find any Moura's tears or his soul ripped off from him after spending more than 4 continues.
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* TheWoobie:
** Ramiro himself in the worst endings. Not only he has to kill his zombified friends, but if you screw too much in the game he either is killed off by demons if he didn't find any Moura's tears or his soul ripped off from him after spending more than 4 continues.
** The former king of Colomera. Affected by the curse, he came back as a skeleton, interrupting his eternal sleep, and initially blamed god for his state, attacking Ramiro when he enters his rooms. After he fails, he calms down and only requests Ramiro for bringing back peace to those who are dead again.
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* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]. The scene where Don Ramiro has to [[spoiler:bury their graves after that]] is really heartbreaking.

to:

* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]. The scene where Don Ramiro has to [[spoiler:bury [[spoiler:make their graves after that]] is really heartbreaking.
Is there an issue? Send a MessageReason:
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* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]

to:

* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]zombies]]. The scene where Don Ramiro has to [[spoiler:bury their graves after that]] is really heartbreaking.
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* TearJerker: Having to fight and put down [[spoiler: Mendoza and Don Diego after they've been turned into zombies]]

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I don\'t think the sickle is as broken as you state. If anything, the twin flails are broken given they can travel through walls.


* ComplacentGamingSyndrome: There's never really any reason to use anything but the sickle.
** Unless you like the challenge.
* GameBreaker: The sickle, which kills enemies twice as fast as anything else with only a slight range reduction as a price.
* PowerupLetdown: Anything that's not the sickle.
* ScrappyMechanic: Going back to the sword whenever you die.

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* ComplacentGamingSyndrome: There's never really any reason to use anything but the sickle.
** Unless you like the challenge.
* GameBreaker: The sickle, which kills enemies twice as fast as anything else with only a slight range reduction as a price.
* PowerupLetdown: Anything that's not the sickle.
* ScrappyMechanic: Going back Losing your inventory when you die. It isn't as annoying for much of the game until stage 5, where dying makes you part with the key necessary to open the door halfway through, forcing you to take the wrong path that leads to the sword whenever you die.beginning just for another chance at getting the key.
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**Unless you like the challenge.
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* ComplacentGamingSyndrome: There's never really any reason to use anything but the sickle.
* GameBreaker: The sickle, which kills enemies twice as fast as anything else with only a slight range reduction as a price.
* PowerupLetdown: Anything that's not the sickle.

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ScrappyMechanic: Going back to the sword whenever you die.

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ScrappyMechanic: * AntiClimaxBoss: Luzrafel's really not that difficult. He only has two attacks, so once you figure them out he'll go down pretty easy, and his heart is even easier. The key is to not let the Demon Court wear you down too much.
*ScrappyMechanic:
Going back to the sword whenever you die.
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ScrappyMechanic: Going back to the sword whenever you die.

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