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** SugarWiki/NoProblemWithLicensedGames: Averted by ''Macross Plus Game Edition'' for the UsefulNotes/PlayStation, it's half a stylized flight sim with quick time events and half VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
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** SugarWiki/NoProblemWithLicensedGames: Averted by ''Macross Plus Game Edition'' for the UsefulNotes/PlayStation, Platform/PlayStation, it's half a stylized flight sim with quick time events and half VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
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Gumi is Megumi Nakajima. As far as is known, Megumi Hayashibara has NEVER been a Vocaloid.
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** Speaking of which, one of the actresses in the film, Music/MegumiHayashibara, provided the voice samples for one of the Vocaloids.
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* EvenBetterSequel: The OVA is consider by many fans to be the apex of the ''Anime/{{Macross}}'' franchise, surpassing the fist series.
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* EvenBetterSequel: The OVA is consider and its movie recut are considered by many fans to be the apex of the ''Anime/{{Macross}}'' franchise, surpassing the fist series.first series and an almost impossibly ToughActToFollow for all successors.
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* SignatureScene: The final Isamu/Guld dogfight, due to the dialogue, SugarWiki/VisualEffectsOfAwesome, and the tension of Guld's final MacrossMissileMassacre.
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First person writing and natter
Deleted line(s) 15 (click to see context) :
** [[spoiler:I'm pretty sure once he realized he was going to have to turn off the g-force limiters he knew he wasn't coming out of this alive.]]
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* CrazyAwesome: Isamu. [[spoiler:Anything you can do, I can do better. While upside down.]]
* CryForTheDevil: [[spoiler: Sharon]].
* CryForTheDevil: [[spoiler: Sharon]].
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* SugarWiki/AwesomeArt: Even 25+ years since the original release, the animation is downright ''fantastic'', featuring very rich shading and internal consistency that to this day remains practically unmatched by digital animation.
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** [[spoiler:I'm pretty sure once he realized he was going to have to turn off the g-force limiters he wasn't coming out of this alive.]]
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** [[spoiler:I'm pretty sure once he realized he was going to have to turn off the g-force limiters he knew he wasn't coming out of this alive.]]
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Changed line(s) 14 (click to see context) from:
** [spoiler:I'm pretty sure once he realized he was going to have to turn off the g-force limiters he wasn't coming out of this alive.]]
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** [spoiler:I'm [[spoiler:I'm pretty sure once he realized he was going to have to turn off the g-force limiters he wasn't coming out of this alive.]]
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Changed line(s) 14 (click to see context) from:
** I'm pretty sure once he realized he was going to have to turn off the g-force limiters he wasn't coming out of this alive.
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** I'm [spoiler:I'm pretty sure once he realized he was going to have to turn off the g-force limiters he wasn't coming out of this alive.]]
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** I'm pretty sure once he realized he was going to have to turn off the g-force limiters he wasn't coming out of this alive.
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* SugarWiki/VisualEffectsOfAwesome: The dogfighting sequences, especially the last Isamu VS Guld dogfight.
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** NoProblemWithLicensedGames: Averted by ''Macross Plus Game Edition'' for the UsefulNotes/PlayStation, it's half a stylized flight sim with quick time events and half VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
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** NoProblemWithLicensedGames: SugarWiki/NoProblemWithLicensedGames: Averted by ''Macross Plus Game Edition'' for the UsefulNotes/PlayStation, it's half a stylized flight sim with quick time events and half VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
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Changed line(s) 15 (click to see context) from:
** NoProblemWithLicencedGames: Averted by ''Macross Plus Game Edition'' for the UsefulNotes/PlayStation, it's half a stylized flight sim with quick time events and half VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
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** NoProblemWithLicencedGames: NoProblemWithLicensedGames: Averted by ''Macross Plus Game Edition'' for the UsefulNotes/PlayStation, it's half a stylized flight sim with quick time events and half VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
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* TheProblemWithLicensedGames: There was a top-down, vertical-scrolling arcade game. It was a ripoff of the Raiden series of games. And even with the difficulty turned down it was generally on par with ''VideoGame/IWannaBeTheGuy''.
** Averted by the Playstation version, it's half a stylized flight sim with quick time events and half virtual on clone also with quick time events. it was a pretty good game overall.
** Averted by the Playstation version, it's half a stylized flight sim with quick time events and half virtual on clone also with quick time events. it was a pretty good game overall.
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* NightmareFuel: [[spoiler:Guld's death has a lot of BodyHorror. His facial veins inflate, his fists crush his insides until he vomits blood, and worst of all, his eyes [[EyeScream explode]]. It was effectively a MercyKill when he rammed Sharon's fighter shortly after.]]
* TheProblemWithLicensedGames:There was a top-down, vertical-scrolling In 1996, Banpresto released an arcade game.top-down shooter. It was a ripoff of the Raiden series of games. And even with the difficulty turned down it was generally on par with ''VideoGame/IWannaBeTheGuy''.
** NoProblemWithLicencedGames: Averted by ''Macross Plus Game Edition'' for thePlaystation version, UsefulNotes/PlayStation, it's half a stylized flight sim with quick time events and half virtual on clone VideoGame/VirtualOn clone, also with quick time events. it was a pretty good game overall.
* TheProblemWithLicensedGames:
** NoProblemWithLicencedGames: Averted by ''Macross Plus Game Edition'' for the
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* EvenBetterSequel: The OVA is consider by many fans to be the apex of the ''Anime/{{Macross}}'' franchise, surpassing the fist series.
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** "INFORMATION HIGH" is the one song in the score not penned or performed by Kanno (instead penned by DAI & KEN=GO→ and CMYK), but it's still a fan favorite and scores the PointOfNoReturn of the narrative. Helps that it's written by Creator/DaiSato and Kengo Watanabe, no less a legends themselves both in music and animation, who later went to write and score ''Anime/EurekaSeven'', the series that itself famous for the SugarWiki/AwesomeMusic.
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** "INFORMATION HIGH" is the one song in the score not penned or performed by Kanno (instead penned by DAI & KEN=GO→ and CMYK), but it's still a fan favorite and scores the PointOfNoReturn of the narrative. Helps that it's written by Creator/DaiSato and Kengo Watanabe, no less a legends themselves both in music and animation, who later went to write and score ''Anime/EurekaSeven'', the series that that's itself famous for the SugarWiki/AwesomeMusic.
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** "INFORMATION HIGH" is the one song in the score not penned or performed by Kanno (instead penned by DAI & KEN=GO→ and CMYK), but it's still a fan favorite and scores the PointOfNoReturn of the narrative.
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** "INFORMATION HIGH" is the one song in the score not penned or performed by Kanno (instead penned by DAI & KEN=GO→ and CMYK), but it's still a fan favorite and scores the PointOfNoReturn of the narrative. Helps that it's written by Creator/DaiSato and Kengo Watanabe, no less a legends themselves both in music and animation, who later went to write and score ''Anime/EurekaSeven'', the series that itself famous for the SugarWiki/AwesomeMusic.