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** Police armors (including SWAT armors) work as disguises in ''every'' infiltration, regardless of where you're going. While they do provide a minor penalty to Disguise rolls (compared to proper disguises), high skill will near-guarantee success anyway, and the protection of the armor is much more important, as several site actions will trigger alarms automatically.



* LowTierLetdown: Several weapon types suffer greatly from being underpowered, which is why ''New Age'' has merged them into Firearms and Martial Arts:
** Clubs don't do much damage compared to sharp weapons, and they don't have the concealability of knives or unarmed combat. You'd be better off using swords or axes.
** Shotguns and [=SMGs=] suffer from bad concealability, low damage, low capacity, and inability to deal with armor.
** [[KillItWithFire Incendiary weapons]] can set tiles on fire, thus passively damaging conservatives and breaching walls. However, you aren't immune to fire, and molotovs also require your liberals to spend a turn "reloading" after attacking.


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* ScrappyWeapon: Several weapons suffer greatly from being underpowered, which is why ''New Age'' has merged them into Firearms and Martial Arts:
** Clubs don't do much damage compared to sharp weapons, and they don't have the concealability of knives or unarmed combat. You'd be better off using swords or axes.
** Shotguns and [=SMGs=] suffer from low damage, low capacity, and zero armor penetration. While they're supposed to have the advantage of being concealable under a trenchcoat, the trenchcoat itself provides no armor or disguise capabilities, and is thus never used by players
** [[KillItWithFire Incendiary weapons]] can set tiles on fire, thus passively damaging conservatives and breaching walls. However, you aren't immune to fire, and molotovs also require your liberals to spend a turn "reloading" after attacking.
** The .38 revolver has the lowest capacity and damage out of all guns. While it does have the advantage of dropping from security guards and armed civilians at C/C+ gun laws, police officers (who you'll often have to fight) drop the much better 9mm pistols, which do more damage ''and'' have 2.5x capacity.
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* HoYay: Bouncers at the Gentlemen's club may react to naked liberals by saying "Naked? That's hot. But no, you can't come in", regardless of the genders of both parties. Even more hilariously, they're conservatives working at the CCS front, [[ArmoredClosetGay and thus extremely homophobic]].
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** BankRobbery is ridiculously powerful, as giving the teller a note doesn't even raise the alarm (unless you're in high security, in which case it always fails), making it an easy way to get $5k quickly and safely, albeit putting the bank into high security for several weeks. Alternatively, you can rob the vault, which can grant you $140k if you loot everything, possibly without ever fighitng the SWAT team (either by sneaking in, or by taking a hostage to use in negotiation). This gets even more overpowered in the National LCS mode (which is standard in ''New Age''), since you now have ''four'' banks to rob at the same time, making it possible to rack up a starting capital of $20k by visiting all the banks with your founder at the start of the game.


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* SoloCharacterRun: A very common challenge, as managing multiple liberals can get very cumbersome, and using a single character makes stealth ''much'' easier. Variations allow for sleepers and/or active LCS members, so long as they don't go on infiltrations.
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** The military is full of DemonicSpiders, as nearly everybody wears army armor (which is the second-most powerful, to the point of providing minor protection from rifles) and has good combat skills and attributes, and most members are armed with the M16 rifle or the M4 carbine. Navy [=SEALs=] and tanks, in particular, can quickly end the lives of your squad, as the former have extremely high stats and skills, while the latter have high armor and a OneHitKill attack.


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** Assault rifles are ridiculously powerful, as they combine high damage with the ability to fire 3-round bursts which have a high chance to dismember enemies, to the point that even the heavy ceramic armor doesn't help enemies that much. The M4 carbine is particularly good, as it only loses out 30 points of maximum damage (while the potential damage is still in the hundreds) in exchange for a decent accuracy bonus, making it much easier to destroy tanks and bypass the Dodge skill of other enemies.

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* ThatOneLevel: The army base is likely the hardest site to infiltrate if you're not simply shooting people on the exit and immediately leaving, as it's large, full of soldiers (who are extremely dangerous, capable of killing armored liberals in a single burst), and has few unarmed conservatives to take hostage. To make things worse, it's your only reliable source of machine gun and flamethrower ammo, so if you're reliant on heavy weapons, you'll have to go there frequently.



* UnintentionalPeriodPiece: The game is obviously based in the post-9/11 Bush-era politics, with many mentions of terrorism and foreign wars. The public figures mentioned in the game are also those who were relevant to that period, with several of them falling off in the following decades.

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* UnintentionalPeriodPiece: The game is obviously based in the post-9/11 Bush-era politics, with many mentions of terrorism and foreign wars. The public figures mentioned in the game are also those who were relevant to that period, with several of them falling off in the following decades. The game's LCS also takes a harsh stance against nuclear power, whereas contemporary liberals and left-wingers tend to be more split in opinions, with some considering nuclear energy to be the best choice for eco-friendly power.

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* HarsherInHindsight: One of the standard methods of affecting public opinions is to engage in mass murder of conservatives. While mass shootings were not unheard of at the time of the game's release, it hits rather differently nowadays, as politically-motivated mass shootings became far more common in USA.

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* HarsherInHindsight: One of the standard methods of affecting public opinions is to engage in mass murder of conservatives. While mass shootings were not unheard of at the time of the game's release, it hits rather differently nowadays, as politically-motivated mass shootings became far more common in USA. ''New Age'', notably, prevents you from engaging in mass shootings due to that, as raising the alarm will make it impossible for you to attack noncombatant conservatives.

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Yeah, I screwed up the name


* LowTierLetdown: Several weapon types suffer greatly from being underpowered, which is why ''New Era'' has merged them into Firearms and Martial Arts:

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* LowTierLetdown: Several weapon types suffer greatly from being underpowered, which is why ''New Era'' Age'' has merged them into Firearms and Martial Arts:



** Notably, ''New Era'', in the process of updating the game to reflect the [[TheNewTwenties 2020's]], doesn't actually change the politics all that much, with most issues remaining unaltered.

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** Notably, ''New Era'', Age'', in the process of updating the game to reflect the [[TheNewTwenties 2020's]], doesn't actually change the politics all that much, with most issues remaining unaltered.
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** Shotguns and SMGs suffer from bad concealability, low damage, low capacity, and inability to deal with armor.

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** Shotguns and SMGs [=SMGs=] suffer from bad concealability, low damage, low capacity, and inability to deal with armor.
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* ComplacementGamingSyndrome: The majority of players use rifles, as they have good capacity, high damage, decent performance against armor, and there are both semi-auto and full-auto rifles, the latter being extremely good at dismemberment.

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* ComplacementGamingSyndrome: ComplacentGamingSyndrome: The majority of players use rifles, as they have good capacity, high damage, and decent performance against armor, and there are both semi-auto and full-auto rifles, the latter being extremely good at dismemberment.

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* ComplacementGamingSyndrome: The majority of players use rifles, as they have good capacity, high damage, decent performance against armor, and there are both semi-auto and full-auto rifles, the latter being extremely good at dismemberment.



* LowTierLetdown: Several weapon types suffer greatly from being underpowered, which is why ''New Era'' has merged them into Firearms and Martial Arts:
** Clubs don't do much damage compared to sharp weapons, and they don't have the concealability of knives or unarmed combat. You'd be better off using swords or axes.
** Shotguns and SMGs suffer from bad concealability, low damage, low capacity, and inability to deal with armor.
** [[KillItWithFire Incendiary weapons]] can set tiles on fire, thus passively damaging conservatives and breaching walls. However, you aren't immune to fire, and molotovs also require your liberals to spend a turn "reloading" after attacking.



** Notably, [[SettingUpdate ''New Era'']], in the process of updating the game to reflect the [[TheNewTwenties 2020's]], doesn't actually change the politics all that much, with most issues remaining unaltered.

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** Notably, [[SettingUpdate ''New Era'']], Era'', in the process of updating the game to reflect the [[TheNewTwenties 2020's]], doesn't actually change the politics all that much, with most issues remaining unaltered.
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From what I understand, 20 years have passed after the original game's release, so I think these tropes are okay

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* ValuesResonance: The game's portrayal of a politically polarized USA and domestic terrorism can seem rather prescient, as concerns are raised about these exact issues in the current day. Most of the political issues covered by the game are also still relevant to this day, and the game had a very tolerant portrayal of LGBT people way before it became more mainstream.
** Notably, [[SettingUpdate ''New Era'']], in the process of updating the game to reflect the [[TheNewTwenties 2020's]], doesn't actually change the politics all that much, with most issues remaining unaltered.
* UnintentionalPeriodPiece: The game is obviously based in the post-9/11 Bush-era politics, with many mentions of terrorism and foreign wars. The public figures mentioned in the game are also those who were relevant to that period, with several of them falling off in the following decades.

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Not enough context (ZCE), also written like flamebait


* HarsherInHindsight:
** One of the standard methods of affecting public opinions is to engage in mass murder of conservatives. While mass shootings were not unheard of at the time of the game's release, it hits rather differently nowadays, as politically-motivated mass shootings became far more common in USA.
** Let's just say that the events of January 6, 2021 make the formation of something like the LCS in real life seem like a good idea and leave it at that.

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* HarsherInHindsight:
**
HarsherInHindsight: One of the standard methods of affecting public opinions is to engage in mass murder of conservatives. While mass shootings were not unheard of at the time of the game's release, it hits rather differently nowadays, as politically-motivated mass shootings became far more common in USA. \n** Let's just say that the events of January 6, 2021 make the formation of something like the LCS in real life seem like a good idea and leave it at that.

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* HarsherInHindsight: Let's just say that the events of January 6, 2021 make the formation of something like the LCS in real life seem like a good idea and leave it at that.

to:

* HarsherInHindsight: HarsherInHindsight:
** One of the standard methods of affecting public opinions is to engage in mass murder of conservatives. While mass shootings were not unheard of at the time of the game's release, it hits rather differently nowadays, as politically-motivated mass shootings became far more common in USA.
**
Let's just say that the events of January 6, 2021 make the formation of something like the LCS in real life seem like a good idea and leave it at that.

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