History YMMV / Left4Dead2

20th May '16 11:44:25 AM RainingMetal
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* ScrappyWeapon: The Hunting Rifle is often chided as being a straight downgrade from the Sniper Rifle. To iterate: the Sniper Rifle has a magazine of 30 bullets and a capacity of 180 bullets while the Hunting Rifle has a mere 15 bullet magazine and 150 bullet capacity. The only difference aside from that is the Hunting Rifle's moving accuracy, which is tighter than that of the Sniper Rifle. However, when using the scope moving accuracy is completely redundant (to the point of it being a DumpStat), and it's far more effective to shoot while stationary (except when fighting the Tank, in which it's often close enough to still render moving accuracy moot).
6th May '16 7:09:33 PM slvstrChung
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* GameBreaker: The AK-47 can one-shot Commons on Normal difficulty, and unlike the SCAR and M16 it can be fired as a semi-automatic, one round at a time. In a game where ammo conservation is critical, that's a winning combination. Its main drawback is a lack of accuracy at long range... but add in laser sights, which basically gives you perfect accuracy, and you can demolish just about anything in short order. In fact, if you get your hands on explosive ammo, a full mag to the Witch will kill her without startling her.

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* GameBreaker: The AK-47 can one-shot Commons on Normal difficulty, and unlike the SCAR and M16 it can be fired as a semi-automatic, one round at a time. In a game where ammo conservation is critical, that's a winning combination. Its main drawback is a lack of accuracy wide grouping at long range... but add in laser sights, which basically gives give you perfect accuracy, and you can demolish just about anything it effectively becomes a DMR, but without the typical downside of being unable to fire in short order. In fact, full-auto. Even better, if you get your hands on explosive ammo, a full mag to the Witch will kill her without startling her.her. (Of course, there's only one spot in the game where you can guarantee all of this put together--the second stage of Dead Center.)
30th Mar '16 12:10:40 PM stuffedninja
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** WUBUBUBUBU!

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** WUBUBUBUBU![[https://www.youtube.com/watch?v=0Eo_Od3Gtig WUBUBUBUBU!]]
30th Mar '16 12:09:20 PM stuffedninja
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* MostWonderfulSound: WUBUBUBUBU!

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* MostWonderfulSound: WUBUBUBUBU!MostWonderfulSound:
** WUBUBUBUBU!
** [[https://www.youtube.com/watch?v=OibdV9QT5LY "The Monsters Without"]], the victory song that plays when you finish a chapter.
30th Mar '16 12:09:20 PM stuffedninja
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30th Mar '16 12:03:26 PM stuffedninja
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* MostAnnoyingSound: [[https://www.youtube.com/watch?v=r5fTzztnRdg The "incoming mob" musical cue]] can sometimes be this when heard numerously in a short period of time, like in select moments during the final chapter of ''The Passing'' when you just want to get to the generator but infected ''just..keep...coming.''
17th Dec '15 5:59:23 PM Trogdor
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** And naturally, the same reactions again once Valve ported some of the L4D1 campaigns to ''VideoGame/Left4Dead2'' that included small changes for the new gameplay style.

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** And naturally, the same reactions again once Valve ported some of the L4D1 [=L4D1=] campaigns to ''VideoGame/Left4Dead2'' that included small changes for the new gameplay style.
12th Dec '15 1:31:57 PM MarchVee
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** The original survivors probably cross this: they know that [[spoiler:the army are killing carriers.]] They don't tell the [=L4D2=] survivors this. In their defense, that wasn't revealed until The Sacrifice comic, which came out after The Passing. That might've not even been a story element when The Passing was made.

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** The original survivors probably cross this: they know that [[spoiler:the army are killing carriers.]] They don't tell the [=L4D2=] ''VideoGame/Left4Dead2'' survivors this. In their defense, that wasn't revealed until The Sacrifice comic, which came out after The Passing. That might've not even been a story element when The Passing was made.



** The [=L4D=] survivors also lost their "falling-down animation" when they get incapacitated, which means as soon as they're knocked down, they instantly collapse to the floor without any transition.

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** The [=L4D=] ''VideoGame/Left4Dead2'' survivors also lost their "falling-down animation" when they get incapacitated, which means as soon as they're knocked down, they instantly collapse to the floor without any transition.



** There seems to be a bug with Francis & Louis using the [=M16A2=] in ''[=L4D2=]'' campaigns that feature the original Survivors: namely, in third person view, the magazine of their gun occasionally moves ''into'' the stock, almost always blocked from view by said stock and their arm.

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** There seems to be a bug with Francis & Louis using the [=M16A2=] in ''[=L4D2=]'' ''VideoGame/Left4Dead2'' campaigns that feature the original Survivors: namely, in third person view, the magazine of their gun occasionally moves ''into'' the stock, almost always blocked from view by said stock and their arm.



* ThatOneAchievement: "Still Something to Prove" requires you to beat all of L4D2's original campaigns on Expert mode.

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* ThatOneAchievement: "Still Something to Prove" requires you to beat all of L4D2's ''VideoGame/Left4Dead2'' 's original campaigns on Expert mode.



** And naturally, the same reactions again once Valve ported some of the L4D1 campaigns to L4D2 that included small changes for the new gameplay style.

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** And naturally, the same reactions again once Valve ported some of the L4D1 campaigns to L4D2 ''VideoGame/Left4Dead2'' that included small changes for the new gameplay style.
8th Nov '15 5:25:13 PM REV6Pilot
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* TheWoobie:
** Ellis. Just... [[http://www.youtube.com/watch?v=K_8hJsgZSNA poor Ellis...]].
** You can't help but feel somewhat bad for Ellis in the trailer when he's at the mercy of almost every Special Infected that appears. Or his absolute horror when he finds out his idol Jimmy Gibbs has been turned to a zombie.
** Getting constantly picked on by Nick contributes to him being TheWoobie.
*** This doesn't stop him from picking back.

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* TheWoobie:
**
TheWoobie: Ellis. Just... [[http://www.youtube.com/watch?v=K_8hJsgZSNA poor Ellis...]].
**
]] You can't help but feel somewhat bad for Ellis in the trailer when he's at the mercy of almost every Special Infected that appears. Or his absolute horror when he finds out his idol Jimmy Gibbs has been turned to a zombie.
**
zombie. Getting constantly picked on by Nick contributes to him being TheWoobie.
*** This
the Woobie. Though this doesn't stop him from picking back.back:
22nd Sep '15 7:03:08 PM Trogdor
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** There seems to be a bug with Francis & Louis using the M16A2 in ''[=L4D2=]'' campaigns that feature the original Survivors: namely, in third person view, the magazine of their gun occasionally moves ''into'' the stock, almost always blocked from view by said stock and their arm.

to:

** There seems to be a bug with Francis & Louis using the M16A2 [=M16A2=] in ''[=L4D2=]'' campaigns that feature the original Survivors: namely, in third person view, the magazine of their gun occasionally moves ''into'' the stock, almost always blocked from view by said stock and their arm.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Left4Dead2