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--> Yen Sid: That is an excellent idea. I approve.

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--> Yen Sid: -->'''Yen Sid''': That is an excellent idea. I approve.


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* SugarWiki/CrowningMomentOfAwesome:
** Kairi has absolutely none of [[spoiler: Master Xehanort’s taunting and gives it her all against his phantom, using third tier magic and displays enough prowess that he admits she’s trained well, even if she doesn’t poise a threat to him.]]
** When things look bad, [[spoiler:Kairi summons the Kingdom Key as Sora, still alive in some form even after his fateful confrontation with Yozora, takes control of her body. Even beyond the veil, Sora will never stop being there for the people he cares about the most.]]
** In TheStinger, Kairi decides she will [[spoiler:continue her training under none other than Aqua herself!]]
** The credits feature Sora gliding through them accompanied by not just the main characters of the series, but also his many allies and friends he’s made throughout the franchise’s Disney worlds up until ''III''. Due to Disney’s hardline restrictions on the amount of cross-over the franchise can do, this may be the closest we ever get to a true AvengersAssemble moment in the franchise.
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* SugarWiki/AndTheFandomRejoiced: While most in the fandom weren't thrilled with [[spoiler:Kairi's decision to stay behind and train instead of journey to Quadratum with Riku]], the reveal that [[spoiler:Kairi wants to train with Aqua]] got many fans excited again. Yen Sid's response sums it up:
--> Yen Sid: That is an excellent idea. I approve.
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-->'''Kairi:''' (Sadly) I ''want'' to go with you. But...I know that I can't.

to:

-->'''Kairi:''' (Sadly) I ''want'' to go with you. But... I know that I can't.
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* TheyWastedAPerfectlyGoodCharacter: Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in ''Re Mind''. [[spoiler:She is used for a few select levels, but doesn't even get to fight the final boss, with that honor being given to Sora instead. In the end, rather than brave the new world to find Sora by Riku's side, she goes back into Keyblade training (albeit under Aqua's tutelage this time). Of course, this is justified by the fact that despite [[TookALevelInBadass the strides she's made in combat]], [[RealityEnsues she's still a rookie]].]]

to:

* TheyWastedAPerfectlyGoodCharacter: Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in ''Re Mind''. [[spoiler:She is used for a few select levels, but doesn't even get to fight the final boss, with that honor being given to Sora instead. In the end, rather than brave the new world to find Sora by Riku's side, she goes back into Keyblade training (albeit under Aqua's tutelage this time). Of course, while this is justified by the fact that despite [[TookALevelInBadass the strides she's made in combat]], [[RealityEnsues she's still a rookie]].]]rookie]], many fans still find it frustrating that she's still shoved to the sidelines at this point]].
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* MemeticMutation: Ya like Jazz? [[labelnote:Explanation]]The ''Melody of Memory'' rendition of Dearly Beloved sounds definitely Jazz inspired, leading to people pouting up the much more popular 'Ya Like Jazz?' meme from the infamous ''WesternAnimation/BeeMovie''.[[/labelnote]]

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* MemeticMutation: Ya like Jazz? [[labelnote:Explanation]]The ''Melody of Memory'' rendition of Dearly Beloved sounds definitely Jazz inspired, leading to people pouting up It's not a ''Kingdom Hearts'' game without a meme. [[Memes/KingdomHearts See the much more popular 'Ya Like Jazz?' meme from the infamous ''WesternAnimation/BeeMovie''.[[/labelnote]]franchise page for them.]]
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* ThatOneLevel: Any of the Level 15 songs can be considerably challenging in regards to the rest of the game's difficulty. Unsuspecting players who hop onto Online VS. Battle and fight a player on Proud difficulty might find themselves being slaughtered when the opponent picks "Vector to the Heavens" or "Wave of Darkness I" and wins the coin flip.

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* ThatOneLevel: Any of the Level 15 songs can be considerably challenging in regards to the rest of the game's difficulty. Unsuspecting players who hop onto Online VS. Battle and fight a player on Proud difficulty might find themselves being slaughtered when the opponent picks songs like "Vector to the Heavens" or "Wave of Darkness I" and wins the coin flip.flip. That being said, if you're good enough this works the other way around too.
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* ThatOneLevel: Any of the Level 15 songs can be considerably challenging in regards to the rest of the game's difficulty. Unsuspecting players who hop onto Online VS. Battle and fight a player on Proud difficulty might find themselves being slaughtered when the opponent picks "Vector to the Heavens" or "Wave of Darkness I" and wins the coin flip.

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** [[spoiler:Kairi arrives in the Final World, and we get the world's logo sequence. However, while the original was mysterious but peaceful, this game's logo sequence is ominous and unnerving with a darker theme playing. The emphasis on "final" in the world's name was already chilling, but the fact that Kairi is searching for Sora makes this even more so.]]

to:

** [[spoiler:Kairi arrives in the Final World, and we get the world's logo sequence. However, while the original was mysterious but peaceful, this game's logo sequence is ominous and unnerving with a darker theme playing. The emphasis on "final" in the world's name was already chilling, but the fact that Kairi is searching for Sora Sora, who has all but died since he’s left this reality (and seemingly DID die, if temporarily, in the non-canonical ending of his battle with Yozora) makes this even more so.]]


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** The characters point out that the existence of [[spoiler:Quadratum is literally something they’ve never dealt with before, and Riku is heading off into it alone, having no idea what he’ll find. If Yozora, who is not even a villain, could give Sora the fight of his life, what’s the rest of this world like? Is it possible Yozora isn’t even the strongest character from his reality? Who was it that destroyed the Nameless Star’s form? Mickey is more than within his rights to be fearful for what Riku may be facing in the unknown.]]

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* CatharsisFactor: You can play as [[VideoGame/KingdomHearts358DaysOver2 "Team Days"]] in almost any stage, and around mid-game is a boss against Xemnas. [[https://www.youtube.com/watch?v=zbzi2LgTpOg What must be done is both clear and immensely satisfying.]]

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* CatharsisFactor: You can play as [[VideoGame/KingdomHearts358DaysOver2 "Team Days"]] in almost any stage, and around mid-game is a boss battle against Xemnas. [[https://www.youtube.com/watch?v=zbzi2LgTpOg What must be done is both clear and immensely satisfying.]]


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** Apprentice Xehanort’s use of the word “hope” (like how Luxord described the Black Box) and a few choice words from [[spoiler:Master Xehanort on how his actions “paved the way for Sora’s disappearance”, as well as Yen Sid surmising that Xehanort knew about Quadratum for years, has led a number of fans to suspect that Master Xehanort may not have been quite the UnwittingPawn of the Master of Masters he appeared to be when Xigbar’s true identity was revealed in the previous game; in fact, they believe that he may have been complicit with the Master’s plans all along.]]
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** Kairi wants to go [[spoiler:with Riku to Quadratum to look for Sora, but is told that she can't come as she isn't strong enough yet.]] Out of everyone, Kairi has been the one of [[spoiler:the most desperate of the bunch to find Sora again and the fact that she can't do anything is obviously frustrating to her.]]

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** Kairi wants to go [[spoiler:with Riku to Quadratum to look for Sora, but is told both she and Riku know that she can't come as she isn't strong enough yet.]] Out of everyone, Kairi has been the one of [[spoiler:the most desperate of the bunch to find Sora again and the fact that she can't do anything is obviously frustrating to her.]]
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I mean, if nobody else is gonna say it...

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* CatharsisFactor: You can play as [[VideoGame/KingdomHearts358DaysOver2 "Team Days"]] in almost any stage, and around mid-game is a boss against Xemnas. [[https://www.youtube.com/watch?v=zbzi2LgTpOg What must be done is both clear and immensely satisfying.]]
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** To a lesser extent [[spoiler:there were little to no hints in the trailers or advertisement that [[WesternAnimation/{{Cinderella}} the Fairy Godmother]] would even appear in the story, let alone help provide the biggest development in everyone's search for Sora]].
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** Kairi wants to go [[spoiler:with Riku to Quadratum to look for Sora, but is told that she can't come as she isn't strong enough yet.]] Out of everyone, Kairi has been the one of [[spoiler:the most desprate of the bunch to find Sora again and the fact that she can't do anything is obviously frustrating to her.]]

to:

** Kairi wants to go [[spoiler:with Riku to Quadratum to look for Sora, but is told that she can't come as she isn't strong enough yet.]] Out of everyone, Kairi has been the one of [[spoiler:the most desprate desperate of the bunch to find Sora again and the fact that she can't do anything is obviously frustrating to her.]]
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* DifficultySpike: The FinalBoss fight against [[spoiler:Master Xehanort, "Dark Domination"]], stands out for being noticeably more difficult than the vast majority of the songs in the rest of the game. Proud Mode especially so, as the game ''hammers'' you with never-before-seen patterns and mix-ups that can throw you for a loop. It's also the only song in World Tour where you're not allowed to use items, so Potions can't save you in a pinch.]]

to:

* DifficultySpike: The FinalBoss fight against [[spoiler:Master Xehanort, "Dark Domination"]], stands out for being noticeably more difficult than the vast majority of the songs in the rest of the game. Proud Mode especially so, as the game ''hammers'' you with never-before-seen patterns and mix-ups that can throw you for a loop. It's also the only song in World Tour where you're not allowed to use items, so Potions can't save you in a pinch.]]

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* DifficultySpike: [[spoiler:The FinalBoss fight against Master Xehanort, "Dark Domination", stands out for being noticeably more difficult than the vast majority of the songs in the rest of the game. Proud Mode especially so, as the game ''hammers'' you with never-before-seen patterns and mix-ups that can throw you for a loop. It's also the only song in World Tour where you're not allowed to use items, so Potions can't save you in a pinch.]]

to:

* DifficultySpike: [[spoiler:The The FinalBoss fight against Master [[spoiler:Master Xehanort, "Dark Domination", Domination"]], stands out for being noticeably more difficult than the vast majority of the songs in the rest of the game. Proud Mode especially so, as the game ''hammers'' you with never-before-seen patterns and mix-ups that can throw you for a loop. It's also the only song in World Tour where you're not allowed to use items, so Potions can't save you in a pinch.]]



** Judging from comments on the trailers and pre-release articles, [[NewWorkRecycledGraphics the heavy re-use of old graphics]] led some more cynical people to dismiss this game as a cheap cash grab with plot added in to force fans to spend 70 bucks on it.



** More a case of "Unexpected Song", but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in ''Kingdom Hearts II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.

to:

** More a case of "Unexpected Song", but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} "WesternAnimation/BeautyAndTheBeast", "[[WesternAnimation/{{Aladdin}} A Whole New World]]'', World]]", and ''[[WesternAnimation/TheLionKing1994 "[[WesternAnimation/TheLionKing1994 Circle of Life]]'' Life]]" in the track list. Only the former was heard re-arranged in ''Kingdom Hearts II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.
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* TearJerker:
** [[spoiler:Sora's]] very short return for the game's [[spoiler:final boss, Xehanort]]. Not only is [[spoiler:is he unable to talk or communicate at all, the realization that this moment with Kairi is probably the ''first'' and only interaction he's had with his friends or his home in the year he's been gone. Sora's expression as he appears and disappears looks so sad and [[EmptyShell empty]]]]. It's hard to guess what the guy's been through this whole time.
** Kairi wants to go [[spoiler:with Riku to Quadratum to look for Sora, but is told that she can't come as she isn't strong enough yet.]] Out of everyone, Kairi has been the one of [[spoiler:the most desprate of the bunch to find Sora again and the fact that she can't do anything is obviously frustrating to her.]]
-->'''Kairi:''' (Sadly) I ''want'' to go with you. But...I know that I can't.
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* EndingAversion: Some players were not particularly enthused about [[spoiler:Kairi still being unable to hold her own in a fight and needing Sora to come to her aid yet again, although it's at least against one of the most powerful Keyblade wielders in existence. There's also the fact that Riku stops her from going to Quadratum due to lacking the power of waking and she decides to stay behind to train, with fans dreading another ''Kingdom Hearts III'' scenario where she suffers from severe CantCatchUp and is almost permanently sidelined because of it.]]

to:

* EndingAversion: Some players were not particularly enthused about [[spoiler:Kairi still being unable to hold her own in a fight and needing Sora to come to her aid yet again, although it's at least against one of the most powerful Keyblade wielders in existence. There's also the fact that Riku stops her from going she declines to go to Quadratum due to lacking the power of waking her inexperience and she decides to stay behind to train, with fans dreading another ''Kingdom Hearts III'' scenario where she suffers from severe CantCatchUp and is almost permanently sidelined because of it.]]
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None

Added DiffLines:

* EndingAversion: Some players were not particularly enthused about [[spoiler:Kairi still being unable to hold her own in a fight and needing Sora to come to her aid yet again, although it's at least against one of the most powerful Keyblade wielders in existence. There's also the fact that Riku stops her from going to Quadratum due to lacking the power of waking and she decides to stay behind to train, with fans dreading another ''Kingdom Hearts III'' scenario where she suffers from severe CantCatchUp and is almost permanently sidelined because of it.]]
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* UnderusedGameMechanic: Despite the inclusion of multiple unique boss themes, the game only features four actual boss fights. Many players were left wondering why memorable bosses like Sephiroth or Roxas didn't make it even though their songs are available as Field Tracks.

to:

* UnderusedGameMechanic: Despite the inclusion of multiple unique boss themes, the game only features four actual boss fights. Many players were left wondering why memorable bosses like Sephiroth or Roxas didn't make it even though their songs are available as Field Tracks.Tracks, or lamented that the exclusion of Symphony of Sorcery meant that Chernabog was not used as a boss with “Night on Bald Mountain” for his fight.

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* AnnoyingVideoGameHelper: Chirithy in the online multiplayer mode. Doesn’t help that he lets the player know when they’re ahead or falling behind even if it’s a small percentage.
-->"You’re falling behind!"
-->"You pulled ahead!"
-->"Incoming triiiiick!"
-->"Trick activated!"
* AuthorsSavingThrow: While the {{compilation rerelease}}s of the ''Kingdom Hearts'' series have helped make the series easier to hop into, the series' convoluted story is still one of the biggest barriers of entry. ''Melody of Memory''[='=]s story mode up until its final song acts as a RecapEpisode for every previous game, leaving out the unnecessary details that make the story hard to follow. Everything that's happened so far is relayed in bite-sized cutscenes, which total just under 30 minutes in combined length, with the post-''Re:MIND'' content extending it to just under 50. This benefits newcomers playing on the UsefulNotes/NintendoSwitch, as no previous ''Kingdom Hearts'' games have been released on the Switch.

to:

* AnnoyingVideoGameHelper: Chirithy in the online multiplayer mode. Doesn’t It doesn't help that he lets the player know when they’re they're ahead or falling behind even if it’s it's a small percentage.
-->"You’re -->"You're falling behind!"
-->"You
behind!"\\
"You
pulled ahead!"
-->"Incoming triiiiick!"
-->"Trick
ahead!"\\
"Incoming triiiiick!"\\
"Trick
activated!"
* AuthorsSavingThrow: While the {{compilation rerelease}}s of the ''Kingdom Hearts'' series have helped make the series easier to hop into, the series' convoluted story is still one of the biggest barriers of entry. ''Melody of Memory''[='=]s story mode up mode--up until its final song acts song, anyway--acts as a RecapEpisode for every previous game, leaving out the unnecessary details that make the story so hard to follow. Everything that's happened so far is relayed in bite-sized cutscenes, which total just under 30 minutes in combined length, with the post-''Re:MIND'' post-''Re Mind'' content extending it to just under 50. This benefits newcomers playing on the UsefulNotes/NintendoSwitch, as no previous ''Kingdom Hearts'' games have been released on the Switch.



** End of the World returns and is just as eerie as it was in the first game.
** After the World Tour is complete, the ending, “Melody of Memory’s End”, asks the player if they’re sure they want to proceed since they can’t save until they complete the game. After how lighthearted the World Tour has been, this sudden warning is rather ominous.
** [[spoiler:Kairi arrives in The Final World, and we then get the world’s logo sequence. However, while the original was mysterious but peaceful, this game’s logo sequence is ominous and unnerving with a darker theme playing. The emphasis on “final” in the world’s name was already chilling, but the fact that Kairi is searching for Sora who has all but died makes this even more so.]]
** The flashback to when Kairi was abducted as a little girl. After being cornered by the Heartless at the gate to the castle, [[spoiler:Xehanort calmly appears in front of her, casually reaching out to take her. His apathy towards the danger he is likely putting the little girl in during the following cutscene is just as frightening. And just to top it off, it’s revealed Kairi was placed in one of the pods in the Ark, better known as the room in End of the World where you received the ominous prophecy about the closing of Kingdom Hearts.]]
** Kairi is confronted by the hooded figure... [[spoiler:who reveals himself to be a ghost of Master Xehanort, who coldly taunts Kairi for failing to find answers and about Sora’s disappearance.]]

to:

** The End of the World returns and is just as eerie as it was in the first game.
** After the World Tour is complete, the ending, “Melody "Melody of Memory’s End”, Memory's End", asks the player if they’re they're sure they want to proceed since they can’t can't save until they complete the game. After how lighthearted the World Tour has been, this sudden warning is rather ominous.
** [[spoiler:Kairi arrives in The the Final World, and we then get the world’s world's logo sequence. However, while the original was mysterious but peaceful, this game’s game's logo sequence is ominous and unnerving with a darker theme playing. The emphasis on “final” "final" in the world’s world's name was already chilling, but the fact that Kairi is searching for Sora who has all but died makes this even more so.]]
** The flashback to when Kairi was abducted as a little girl. After being cornered by the Heartless at the gate to the castle, [[spoiler:Xehanort calmly appears in front of her, casually reaching out to take her. His apathy towards the danger he is likely putting the little girl in during the following cutscene is just as frightening. And just to top it off, it’s it's revealed Kairi was placed in one of the pods in the Ark, better known as the room in the End of the World where you received the ominous prophecy about the closing of Kingdom Hearts.]]
** Kairi is confronted by the hooded figure... [[spoiler:who reveals himself to be a ghost of Master Xehanort, who coldly taunts Kairi for failing to find answers and about Sora’s disappearance.
]]



** While the game presented Kairi as the main character, the rhythm game style (see above) and the heavy focus on Sora turned off many fans at first, because they were still sore of [[DamselScrappy her treatment]] in ''Kingdom Hearts III'', prior to ''Re:Mind''[='=]s [[TookALevelInBadass turnabout portrayal]] of her.

to:

** While the game presented Kairi as the main character, the rhythm game style (see above) and the heavy focus on Sora turned off many fans at first, because they were still sore of [[DamselScrappy her treatment]] in ''Kingdom Hearts III'', prior to ''Re:Mind''[='=]s ''Re Mind''[='=]s [[TookALevelInBadass turnabout portrayal]] of her.



* TheyWastedAPerfectlyGoodCharacter: Similarly, of all the characters to be left out in this game, we don't even get a single appearance of Demyx, not even a cameo.
** Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in Re:Mind. [[spoiler:She is used for a few select levels, but doesn’t even get to fight the final boss. That honor is instead given to Sora. She doesn’t even get to go with Riku to rescue Sora despite proving that she is more than capable of fighting.]] Of course, this is justified in the fact that even after all she did, [[RealityEnsues she's still a rookie]].
*** It also probably didn't do her any favours that the way in which she helps finding Sora is by [[spoiler:sleeping for a full year while Ienzo, Even and Ansem prod her dreams and memories,]] making her almost entirely passive.

to:

* TheyWastedAPerfectlyGoodCharacter: Similarly, of all the characters to be left out in this game, we don't even get a single appearance of Demyx, not even a cameo.
**
Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in Re:Mind. ''Re Mind''. [[spoiler:She is used for a few select levels, but doesn’t doesn't even get to fight the final boss. That boss, with that honor is instead being given to Sora. She doesn’t even get to go with Riku to rescue Sora despite proving that she is more instead. In the end, rather than capable of fighting.]] brave the new world to find Sora by Riku's side, she goes back into Keyblade training (albeit under Aqua's tutelage this time). Of course, this is justified in by the fact that even after all she did, despite [[TookALevelInBadass the strides she's made in combat]], [[RealityEnsues she's still a rookie]].
*** It also probably didn't do her any favours that the way in which she helps finding Sora is by [[spoiler:sleeping for a full year while Ienzo, Even and Ansem prod her dreams and memories,]] making her almost entirely passive.
rookie]].]]



** More a case of "Unexpected Song," but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in ''Kingdom Hearts II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.

to:

** More a case of "Unexpected Song," Song", but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in ''Kingdom Hearts II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.
Is there an issue? Send a MessageReason:
Refined a recent addition to Author's Saving Throw.


* AuthorsSavingThrow: While the {{compilation rerelease}}s of the ''Kingdom Hearts'' series have helped make the series easier to hop into, the series' convoluted story is still one of the biggest barriers of entry. ''Melody of Memory''[='=]s story mode up until its final song acts as a RecapEpisode for every previous game, leaving out the unnecessary details that make the story hard to follow. Everything that's happened so far is relayed in bite-sized cutscenes, which total just under 30 minutes in combined length, with the post-''Re MIND'' content extending it to just under 50. And just as well for UsefulNotes/NintendoSwitch-only players, as no previous ''Kingdom Hearts'' game was released (nor are they being planned to release) on the Switch.

to:

* AuthorsSavingThrow: While the {{compilation rerelease}}s of the ''Kingdom Hearts'' series have helped make the series easier to hop into, the series' convoluted story is still one of the biggest barriers of entry. ''Melody of Memory''[='=]s story mode up until its final song acts as a RecapEpisode for every previous game, leaving out the unnecessary details that make the story hard to follow. Everything that's happened so far is relayed in bite-sized cutscenes, which total just under 30 minutes in combined length, with the post-''Re MIND'' post-''Re:MIND'' content extending it to just under 50. And just as well for UsefulNotes/NintendoSwitch-only players, This benefits newcomers playing on the UsefulNotes/NintendoSwitch, as no previous ''Kingdom Hearts'' game was games have been released (nor are they being planned to release) on the Switch.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** It also probably didn't do her any favours that the way in which she helps finding Sora is by [[spoiler:sleeping for a full year while Ienzo, Even and Ansem prod her dreams and memories,]] making her almost entirely passive.
Is there an issue? Send a MessageReason:
None


** Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in Re:Mind. [[spoiler:She is used for a few select levels, but doesn’t even get to fight the final boss. That honor is instead given to Sora. She doesn’t even get to go with Riku to rescue Sora despite proving that she is more than capable of fighting.]]

to:

** Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in Re:Mind. [[spoiler:She is used for a few select levels, but doesn’t even get to fight the final boss. That honor is instead given to Sora. She doesn’t even get to go with Riku to rescue Sora despite proving that she is more than capable of fighting.]]]] Of course, this is justified in the fact that even after all she did, [[RealityEnsues she's still a rookie]].

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Changed: 29

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-->"You’re in the lead!"

to:

-->"You’re in the lead!"-->"You pulled ahead!"



-->"Two tricks ahead!"

to:

-->"Two tricks ahead!"-->"Trick activated!"


Added DiffLines:

** Kairi, despite being given ADayInTheLimelight, is underwhelming to some who were hoping to see her shine in battle after showing off her fighting skills in Re:Mind. [[spoiler:She is used for a few select levels, but doesn’t even get to fight the final boss. That honor is instead given to Sora. She doesn’t even get to go with Riku to rescue Sora despite proving that she is more than capable of fighting.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AnnoyingVideoGameHelper: Chirithy in the online multiplayer mode. Doesn’t help that he lets the player know when they’re ahead or falling behind even if it’s a small percentage.
-->"You’re falling behind!"
-->"You’re in the lead!"
-->"Incoming triiiiick!"
-->"Two tricks ahead!"

Added: 2144

Changed: 457

Is there an issue? Send a MessageReason:
None


* NightmareFuel:
** End of the World returns and is just as eerie as it was in the first game.
** After the World Tour is complete, the ending, “Melody of Memory’s End”, asks the player if they’re sure they want to proceed since they can’t save until they complete the game. After how lighthearted the World Tour has been, this sudden warning is rather ominous.
** [[spoiler:Kairi arrives in The Final World, and we then get the world’s logo sequence. However, while the original was mysterious but peaceful, this game’s logo sequence is ominous and unnerving with a darker theme playing. The emphasis on “final” in the world’s name was already chilling, but the fact that Kairi is searching for Sora who has all but died makes this even more so.]]
** The flashback to when Kairi was abducted as a little girl. After being cornered by the Heartless at the gate to the castle, [[spoiler:Xehanort calmly appears in front of her, casually reaching out to take her. His apathy towards the danger he is likely putting the little girl in during the following cutscene is just as frightening. And just to top it off, it’s revealed Kairi was placed in one of the pods in the Ark, better known as the room in End of the World where you received the ominous prophecy about the closing of Kingdom Hearts.]]
** Kairi is confronted by the hooded figure... [[spoiler:who reveals himself to be a ghost of Master Xehanort, who coldly taunts Kairi for failing to find answers and about Sora’s disappearance.]]



* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in ''Kingdom Hearts II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.

to:

* UnexpectedCharacter: UnexpectedCharacter:
**
More a case of "Unexpected Song," but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in ''Kingdom Hearts II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.appearing.
** [[spoiler:While Master Xehanort was expected to appear in the game in some form given the game is a recap of his tenure as ArcVillain, not many were expecting him to be the surprise FinalBoss.]]
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None


* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in Kingdom Hearts II, while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.

to:

* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list. Only the former was heard re-arranged in Kingdom ''Kingdom Hearts II, II'', while the other two have never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.
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Clarifying something on the authentic Disney songs.


* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list, since none of them have ever appeared in a ''Kingdom Hearts'' game, despite their respective films appearing.

to:

* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected the actual in-movie versions of ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list, since none of them list. Only the former was heard re-arranged in Kingdom Hearts II, while the other two have ever never appeared in any form in a ''Kingdom Hearts'' game, despite their respective films appearing.
Is there an issue? Send a MessageReason:
None


* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'' and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list, since none of them have ever appeared in a ''Kingdom Hearts'' game, despite their respective films appearing.

to:

* UnexpectedCharacter: More a case of "Unexpected Song," but very few people expected ''WesternAnimation/BeautyAndTheBeast'', ''[[WesternAnimation/{{Aladdin}} A Whole New World]]'' World]]'', and ''[[WesternAnimation/TheLionKing1994 Circle of Life]]'' in the track list, since none of them have ever appeared in a ''Kingdom Hearts'' game, despite their respective films appearing.
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None


* DisappointingLastLevel: Not the actual last level, but the last segment of World Tour, ''Kingdom Hearts III''. Despite the game having a ton of original music and several new worlds, ''III'' is among the shortest sections of the game, with only seven songs, six of which are Memory Dives. The only sections that are shorter are ''Chain of Memories'', ''Days'', ''Re:coded'', and ''0.2'', all of which feature comparatively little original music on their own. This can be explained away as ''III''[='=]s Unreal Engine 4 graphical assets being hard to demake into a UsefulNotes/PlayStation2 style, and the development of both games being in tandem leading to a lack of music (as stated in interviews) but it's still a bit of a letdown to some.

to:

* DisappointingLastLevel: Not the actual last level, but the last segment of World Tour, ''Kingdom Hearts III''. Despite the game having a ton of original music and several new worlds, ''III'' is among the shortest sections of the game, with only seven songs, six of which are Memory Dives. The only sections that are shorter are ''Chain of Memories'', ''Days'', ''Re:coded'', and ''0.2'', all of which feature comparatively little original music on their own. This can be explained away as ''III''[='=]s Unreal Engine 4 graphical assets being hard to demake into a the UsefulNotes/PlayStation2 art style, and the development of both games being in tandem leading to a lack of music (as stated in interviews) but it's still a bit of a letdown to some.

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