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* DarthWiki/MostAnnoyingSound: The LocomotiveLevel has an alarm that doesn't stop for a long while.
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** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", a [[WarForFunAndProfit corrupt corporation that profits from war]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him by creating his own WeaponsOfMassDestruction to win the war. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy the Baron's weapons of mass destruction and kill his best soldiers, Mitchell invaded the Baron's base, killing a defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]

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** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", the Consortium, a [[WarForFunAndProfit corrupt corporation that profits from war]].war]] and [[PlayingBothSides plays both sides]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him by creating his own WeaponsOfMassDestruction to win the war. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy the Baron's weapons of mass destruction and kill his best soldiers, Mitchell invaded the Baron's base, killing a defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]



* DarthWiki/MostAnnoyingSound: The LocomotiveLevel has an alarm that never stops and it can be heard in every compartment in every wagon of the train.

to:

* DarthWiki/MostAnnoyingSound: The LocomotiveLevel has an alarm that never stops and it can be heard in every compartment in every wagon of the train.doesn't stop for a long while.
Is there an issue? Send a MessageReason:
None


* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[Literature/NineteenEightyFour 1984]]'' -- general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between twentieth century superpowers fueled by fanatical propaganda, etc.

to:

* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's the war mentioned in Creator/GeorgeOrwell's ''[[Literature/NineteenEightyFour 1984]]'' -- general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between twentieth century superpowers fueled by fanatical propaganda, etc.
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Added DiffLines:

* DarthWiki/MostAnnoyingSound: The LocomotiveLevel has an alarm that never stops and it can be heard in every compartment in every wagon of the train.
Is there an issue? Send a MessageReason:
None


* SoOkayItsAverage: ''World War Zero'' ditches the original ''Iron Storm'''s more experimental and unique gameplay for a more mainstream shooter experience, and essentially looks and plays like a completely standard typical Playstation 2 FPS game, being remarkably similar in look and feel to games like ''[[VideoGame/RedFaction Red Faction 2]]'', ''VideoGame/JudgeDreddDreddVsDeath'', or ''[[VideoGame/FireWarrior Warhammer 40k: Fire Warrior]]''. About the only thing that makes it stand out is the dieselpunk alternate history setting. On the other hand, it's at least not as frustratingly NintendoHard as the original game and is a much more mainstream experience.

to:

* SoOkayItsAverage: ''World War Zero'' ditches the original ''Iron Storm'''s more experimental and unique gameplay for a more mainstream shooter experience, and essentially looks and plays like a completely standard typical mid-range Playstation 2 FPS game, being remarkably similar in look and feel to games like ''[[VideoGame/RedFaction Red Faction 2]]'', ''VideoGame/JudgeDreddDreddVsDeath'', or ''[[VideoGame/FireWarrior Warhammer 40k: Fire Warrior]]''. About the only thing that makes it stand out is the dieselpunk alternate history setting. On the other hand, it's at least not as frustratingly NintendoHard as the original game and is a much more mainstream experience.
Is there an issue? Send a MessageReason:
None


* SoOkayItsAverage: ''World War Zero'' ditches the original ''Iron Storm'''s more experimental and unique gameplay for a more mainstream shooter experience, and essentially looks and plays like a completely standard typical Playstation 2 FPS game, being remarkably similar in look and feel to games like ''[[VideoGame/RedFaction Red Faction 2]]'', ''VideoGame/JudgeDreddDreddVsDeath'', or ''VideoGame/Warhammer40kFireWarrior''. About the only thing that makes it stand out is the dieselpunk alternate history setting. On the other hand, it's at least not as frustratingly NintendoHard as the original game and is a much more mainstream experience.

to:

* SoOkayItsAverage: ''World War Zero'' ditches the original ''Iron Storm'''s more experimental and unique gameplay for a more mainstream shooter experience, and essentially looks and plays like a completely standard typical Playstation 2 FPS game, being remarkably similar in look and feel to games like ''[[VideoGame/RedFaction Red Faction 2]]'', ''VideoGame/JudgeDreddDreddVsDeath'', or ''VideoGame/Warhammer40kFireWarrior''.''[[VideoGame/FireWarrior Warhammer 40k: Fire Warrior]]''. About the only thing that makes it stand out is the dieselpunk alternate history setting. On the other hand, it's at least not as frustratingly NintendoHard as the original game and is a much more mainstream experience.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SoOkayItsAverage: ''World War Zero'' ditches the original ''Iron Storm'''s more experimental and unique gameplay for a more mainstream shooter experience, and essentially looks and plays like a completely standard typical Playstation 2 FPS game, being remarkably similar in look and feel to games like ''[[VideoGame/RedFaction Red Faction 2]]'', ''VideoGame/JudgeDreddDreddVsDeath'', or ''VideoGame/Warhammer40kFireWarrior''. About the only thing that makes it stand out is the dieselpunk alternate history setting. On the other hand, it's at least not as frustratingly NintendoHard as the original game and is a much more mainstream experience.

Changed: 113

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None


** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", a [[WarForFunAndProfit corrupt corporation that profits from war]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him and end the war by [[PragmaticVillainy ending it and calling for peace]]. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy Baron's weapons of mass destruction and kill his best soldiers, Mitchell invaded the Baron's base, killing the defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]

to:

** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", a [[WarForFunAndProfit corrupt corporation that profits from war]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him and end by creating his own WeaponsOfMassDestruction to win the war by [[PragmaticVillainy ending it and calling for peace]]. war. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy the Baron's weapons of mass destruction and kill his best soldiers, Mitchell invaded the Baron's base, killing the a defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]
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Approved by the thread.


* ''VideoGame/IronStorm'':

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* ''VideoGame/IronStorm'':CompleteMonster:



** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", a [[WarForFunAndProfit corrupt corporation that profits from war]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him and end the war by [[PragmaticVillainy ending it and calling for peace]]. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy Baron's weapons of mass dstruction and kill his best soldiers, Mitchell invaded the Baron's base, killing the defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]

to:

** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", a [[WarForFunAndProfit corrupt corporation that profits from war]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him and end the war by [[PragmaticVillainy ending it and calling for peace]]. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy Baron's weapons of mass dstruction destruction and kill his best soldiers, Mitchell invaded the Baron's base, killing the defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]
Is there an issue? Send a MessageReason:
Approved by the thread.

Added DiffLines:

* ''VideoGame/IronStorm'':
** [[UsefulNotes/RomanVonUngernSternberg Baron Nikolai Aleksandrovitch von Ugenberg]] is the leader of the Russo-Mongolian Empire, which he formed after he crushed Bolsheviks during [[UsefulNotes/RedOctober the October Revolution]]. Desiring to [[TakeOverTheWorld conquer the world]], the Baron [[WarForFunAndProfit started a devastating world war]] that claimed the lives of countless people. Allowing his army to torture and experiment on captured enemy soldiers, the Baron began developing [[WeaponOfMassDestruction weapons of mass destruction]], planning to use them to wipe out the opposition and kill millions, solely because he wanted to leave a legacy of himself as "The Great Conqueror".
** [[spoiler:[[InsaneAdmiral Colonel Mitchell]] is a seemingly friendly officer of the United States of Western Europe's army, who in reality is the chief enforcer of "The Consortium", a [[WarForFunAndProfit corrupt corporation that profits from war]]. Assisting Baron Ugenberg in keeping the devastating world war going, Mitchell was displeased when he heard that the Baron planned to backstab him and end the war by [[PragmaticVillainy ending it and calling for peace]]. Using [[PlayerCharacter Lieutenant James Anderson]] to destroy Baron's weapons of mass dstruction and kill his best soldiers, Mitchell invaded the Baron's base, killing the defenseless reporter and gleefully mocking the Baron for failing in his scheme. Killing the Baron and [[FrameUp framing the United States of Western Europe]], Mitchell ensured that the war would never end and millions would die, solely so he could profit from it.]]
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None


* GeniusBonus : This game has plenty of interesting tidbits for the European history buff. The actual European front line of the war is the IronCurtain made literal, and there are multiple allusions to the [[UsefulNotes/RedOctober Russian Civil War]]. Even the town of Wolfenburg seems to be [[NoCommunitiesWereHarmed an alternate version of the German city]] of Wolfsburg, at least if the factory that [[LawyerFriendlyCameo looks suspiciously like the Volkswagen plant]] is anything to go by. Even some of the Russo-Mongol equipment obliquely references actual Soviet weaponry from the 1950s.

to:

* GeniusBonus : This game has plenty of interesting tidbits for the European history buff. The actual European front line of the war is the IronCurtain UsefulNotes/IronCurtain made literal, and there are multiple allusions to the [[UsefulNotes/RedOctober Russian Civil War]]. Even the town of Wolfenburg seems to be [[NoCommunitiesWereHarmed an alternate version of the German city]] of Wolfsburg, at least if the factory that [[LawyerFriendlyCameo looks suspiciously like the Volkswagen plant]] is anything to go by. Even some of the Russo-Mongol equipment obliquely references actual Soviet weaponry from the 1950s.
Is there an issue? Send a MessageReason:
None


* DemonicSpiders: The Siberian brothers, those GasmaskMooks wearing body armours. Not only they can take more damages than their regular counterparts, but they are usually equipped with VIVDA KSK, a kind of automatic rifle firing explosive slugs which can OneHitKill Anderson even in Easy mode! Oh, and they are often met in corridors or closed areas, which make them even more lethal. Their dangerousity is actually a (tiny) bit reduced compared to what you expect: first, their gasmasks is only cosmetical and doesn't protect from mustard gas and LSD grenades; second, a VIVDA KSK magazine only holds five rounds so then must reload often.

to:

* DemonicSpiders: The Siberian brothers, those GasmaskMooks wearing body armours. Not only can they can take more damages than their regular counterparts, but they are usually equipped with the VIVDA KSK, a kind of automatic rifle firing explosive slugs which can OneHitKill Anderson even in Easy mode! Oh, and they are often met in corridors or closed areas, which make them even more lethal. Their dangerousity is actually a (tiny) bit reduced compared to what you expect: first, their gasmasks is only cosmetical and doesn't protect from mustard gas and LSD grenades; second, a VIVDA KSK magazine only holds five rounds so then must reload often.

Added: 4

Changed: 1

Is there an issue? Send a MessageReason:
None


* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[Literature/NineteenEightyFour 1984]]'' -- general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between twentieth century superpowers fuelled by fanatical propaganda, etc.

to:

* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[Literature/NineteenEightyFour 1984]]'' -- general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between twentieth century superpowers fuelled fueled by fanatical propaganda, etc.etc.
----
Is there an issue? Send a MessageReason:
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* DemonicSpiders: The Siberian brothers, those GasmaskMooks wearing body armours. Not only they can take more damages than their regular counterparts, but they are usually equipped with VIVDA KSK, a kind of automaticac rifle firing explosive slugs which can OneHitKill Anderson even in Easy mode! Oh, and they are often met in corridors or closed areas, which make them even more lethal. Their dangerousity is actually a (tiny) bit reduced compared to what you expect: first, their gasmasks is only cosmetical and doesn't protect from mustard gas and LSD grenades; second, a VIVDA KSK magazine only holds five rounds so then must reload often.

to:

* DemonicSpiders: The Siberian brothers, those GasmaskMooks wearing body armours. Not only they can take more damages than their regular counterparts, but they are usually equipped with VIVDA KSK, a kind of automaticac automatic rifle firing explosive slugs which can OneHitKill Anderson even in Easy mode! Oh, and they are often met in corridors or closed areas, which make them even more lethal. Their dangerousity is actually a (tiny) bit reduced compared to what you expect: first, their gasmasks is only cosmetical and doesn't protect from mustard gas and LSD grenades; second, a VIVDA KSK magazine only holds five rounds so then must reload often.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemonicSpiders: The Siberian brothers, those GasmaskMooks wearing body armours. Not only they can take more damages than their regular counterparts, but they are usually equipped with VIVDA KSK, a kind of automaticac rifle firing explosive slugs which can OneHitKill Anderson even in Easy mode! Oh, and they are often met in corridors or closed areas, which make them even more lethal. Their dangerousity is actually a (tiny) bit reduced compared to what you expect: first, their gasmasks is only cosmetical and doesn't protect from mustard gas and LSD grenades; second, a VIVDA KSK magazine only holds five rounds so then must reload often.

Changed: 45

Removed: 84

Is there an issue? Send a MessageReason:
Natter.


* GeniusBonus : This game has plenty of interesting tidbits for the European history buff. The actual European front line of the war is the IronCurtain made literal, and there are multiple allusions to the [[RedOctober Russian Civil War]]. Even the town of Wolfenburg seems to be [[NoCommunitiesWereHarmed an alternate version of the German city]] of Wolfsburg, at least if the factory that [[LawyerFriendlyCameo looks suspiciously like the Volkswagen plant]] is anything to go by. Even some of the Russo-Mongol equipment obliquely references actual Soviet weaponry from the 1950s.
** There's really way too many historical {{Homage}}s and {{Shout Out}}s to count...

to:

* GeniusBonus : This game has plenty of interesting tidbits for the European history buff. The actual European front line of the war is the IronCurtain made literal, and there are multiple allusions to the [[RedOctober [[UsefulNotes/RedOctober Russian Civil War]]. Even the town of Wolfenburg seems to be [[NoCommunitiesWereHarmed an alternate version of the German city]] of Wolfsburg, at least if the factory that [[LawyerFriendlyCameo looks suspiciously like the Volkswagen plant]] is anything to go by. Even some of the Russo-Mongol equipment obliquely references actual Soviet weaponry from the 1950s.
** There's really way too many historical {{Homage}}s and {{Shout Out}}s to count...
1950s.



* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[Literature/NineteenEightyFour 1984]]'' (general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between 20. century megaempires fueled by fanatical propaganda, etc.).

to:

* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[Literature/NineteenEightyFour 1984]]'' (general -- general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between 20. twentieth century megaempires fueled superpowers fuelled by fanatical propaganda, etc.).
Is there an issue? Send a MessageReason:
Namespace thing Fixing


** There's really way too many historical {{Homage}}s and {{Shout Out}}s to count...

to:

** There's really way too many historical {{Homage}}s and {{Shout Out}}s to count...



* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[NineteenEightyFour 1984]]'' (general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between 20. century megaempires fueled by fanatical propaganda, etc.).

to:

* SpiritualLicensee : Probably the closest you'll ever get to a game adaptation of Orwell's ''[[NineteenEightyFour ''[[Literature/NineteenEightyFour 1984]]'' (general JustBeforeTheEnd / RuinsOfTheModernAge grimness, a ForeverWar between 20. century megaempires fueled by fanatical propaganda, etc.).

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