Follow TV Tropes

Following

History YMMV / ImpossibleCreatures

Go To

OR

Added: 142

Changed: 346

Is there an issue? Send a MessageReason:
None


** This also means that [[spoiler: Rex may disappear as well when he dies.]]

to:

** This also means that [[spoiler: Rex [[spoiler:Rex may disappear as well when he dies.]]



* FridgeLogic: Why do Rex's [[spoiler: enhanced abilities and glowing eyes]] only activate ''now''?
** Probably because [[spoiler: his HeroicWillpower overrode the remote, and the controller likely accessed the powers Rex didn't know he had.]]

to:

** Another possiblility is that the bodies of Sigma animals ''don't'' disappear upon death, and this is just a limitation of the game engine.
* FridgeLogic: Why do Rex's [[spoiler: enhanced [[spoiler:enhanced abilities and glowing eyes]] only activate ''now''?
** Probably because [[spoiler: his [[spoiler:his HeroicWillpower overrode the remote, and the controller likely accessed the powers Rex didn't know he had.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** 'The Island of the Crazies'. Basically, Rex gets infected with a virus that'll make him crazy THEN dead and has to destroy the defenses around the sole container of antidote on the island and move him onto it within 15 minutes. Also, your creatures have the virus, too, but it takes less time for them to go crazy (rendering them uncontrollable). Take into account that you need to go get some new DNA to help you out, and the length of time that building a base, making creatures, gathering resources, advancing research levels, etc., requires, and...well, not much time left.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/AwesomeMusic: Fitting with the games DieselPunk style, the music goes for a catchy BigBand type of soundtrack with the [[https://www.youtube.com/watch?v=klfTQvqHe3s main menu theme]] being the ever dance-worthy standout.

Added: 1127

Changed: 1171

Is there an issue? Send a MessageReason:
None


* LowTierLetdown: The spitting cobra is widely considered to have the worst ranged attack in the base game. It has inferior damage and range compared to all other ranged attacks, and in return for it inflicts poison on the enemy. Fine, but the purpose of ranged creatures generally is to do as much damage as quickly as possible to enemies, and the poison in this game is not fast-acting enough to make up for the lost damage, especially since the damage doesn't stack. Combine this with the fact that it like all poison it can be only acquired once the player reaches level 3, that the creature costs extra electricity to build, and that creatures with the immunity ability are completely... well... immune to it, and there's not a whole lot of reasons to use the cobra over the chameleon, the electric eel, the porcupine, or even the poison frog (let alone the whales). Said spitting attack is also literally the only thing the cobra has to offer, since as the only ground creature in the base game with no legs it has horrible defense and health, making the cobra one of the decidedly less useful animals in the game proper.



* TierInducedScrappy: The spitting cobra is widely considered to have the worst ranged attack in the base game. It has inferior damage and range compared to all other ranged attacks, and in return for it inflicts poison on the enemy. Fine, but the purpose of ranged creatures generally is to do as much damage as quickly as possible to enemies, and the poison in this game is not fast-acting enough to make up for the lost damage, especially since the damage doesn't stack. Combine this with the fact that it like all poison it can be only acquired once the player reaches level 3, that the creature costs extra electricity to build, and that creatures with the immunity ability are completely... well... immune to it, and there's not a whole lot of reasons to use the cobra over the chameleon, the electric eel, the porcupine, or even the poison frog (let alone the whales). Said spitting attack is also literally the only thing the cobra has to offer, since as the only ground creature in the base game with no legs it has horrible defense and health, making the cobra one of the decidedly less useful animals in the game proper.
* UglyCute: Most creatures. At least when watched from afar.

to:

* TierInducedScrappy: The spitting cobra is widely considered to have the worst ranged attack in the base game. It has inferior damage and range compared to all other ranged attacks, and in return for it inflicts poison on the enemy. Fine, but the purpose of ranged creatures generally is to do as much damage as quickly as possible to enemies, and the poison in this game is not fast-acting enough to make up for the lost damage, especially since the damage doesn't stack. Combine this with the fact that it like all poison it can be only acquired once the player reaches level 3, that the creature costs extra electricity to build, and that creatures with the immunity ability are completely... well... immune to it, and there's not a whole lot of reasons to use the cobra over the chameleon, the electric eel, the porcupine, or even the poison frog (let alone the whales). Said spitting attack is also literally the only thing the cobra has to offer, since as the only ground creature in the base game with no legs it has horrible defense and health, making the cobra one of the decidedly less useful animals in the game proper.
* UglyCute: Most creatures. At least when watched from afar.afar.
----

Top