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* HesJustHiding: Given how ambiguous Zanzo and Roquefort's defeats are compared to the other bosses, it's not uncommon to see fans who believe they ended up surviving their boss fights.
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** In a bit of a real life twist, Tango Gameworks, the studio that created Hi-Fi Rush, fell victim to its own commentary on corporate greed and how it screws over consumers and employees, and was shut down about a year after its release ''despite'' the critical acclaim and even Microsoft/Xbox saying that the game had exceeded expectations. Despite the potential SequelHook implied in Peppermint and Chai's postgame dialogue and the achievements, it's likely that Hi-Fi Rush will ''never'' be getting a proper sequel or any additonal content.

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** In a bit of a real life twist, Tango Gameworks, the studio that created Hi-Fi Rush, ''Hi-Fi Rush'', fell victim to its own commentary on corporate greed and how it screws over consumers and employees, and was shut down about a year after its release ''despite'' the critical acclaim and even Microsoft/Xbox saying that the game had exceeded expectations. Despite the potential SequelHook implied in Peppermint and Chai's postgame dialogue and the achievements, it's likely that Hi-Fi Rush ''Hi-Fi Rush'' will ''never'' be getting a proper sequel or any additonal content.
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Fits Harsher In Hindsight more objectivley (less audience-reaction based) than Tear Jerker. Not all people will find it a Tear Jerker, but it is objectively Harsher In Hindsight considering the storys themes.

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** In a bit of a real life twist, Tango Gameworks, the studio that created Hi-Fi Rush, fell victim to its own commentary on corporate greed and how it screws over consumers and employees, and was shut down about a year after its release ''despite'' the critical acclaim and even Microsoft/Xbox saying that the game had exceeded expectations. Despite the potential SequelHook implied in Peppermint and Chai's postgame dialogue and the achievements, it's likely that Hi-Fi Rush will ''never'' be getting a proper sequel or any additonal content.
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** In a bit of a real life twist, Tango Gameworks, the studio that created Hi-Fi Rush was shut down about a year after its release ''despite ''the critical acclaim and even Microsoft/Xbox saying that the game had exceeded expectations. It's even more ironic considering Tango fell victim to Hi-FiR Rush's own commentary on corporate greed and how it screws over consumers and employees alike by Microsoft. Despite the potential SequelHook implied in Peppermint and Chai's postgame dialogue and the achievements, it's likely that Hi-Fi Rush will ''never'' be getting a proper sequel or any additonal content.

to:

** In a bit of a real life twist, Tango Gameworks, the studio that created Hi-Fi Rush was shut down about a year after its release ''despite ''the critical acclaim and even Microsoft/Xbox saying that the game had exceeded expectations. It's even more ironic considering Tango fell victim to Hi-FiR Hi-Fi Rush's own commentary on corporate greed and how it screws over consumers and employees alike by Microsoft. Despite the potential SequelHook implied in Peppermint and Chai's postgame dialogue and the achievements, it's likely that Hi-Fi Rush will ''never'' be getting a proper sequel or any additonal content.

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* ThatOneBoss:

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** In a bit of a real life twist, Tango Gameworks, the studio that created Hi-Fi Rush was shut down about a year after its release ''despite ''the critical acclaim and even Microsoft/Xbox saying that the game had exceeded expectations. It's even more ironic considering Tango fell victim to Hi-FiR Rush's own commentary on corporate greed and how it screws over consumers and employees alike by Microsoft. Despite the potential SequelHook implied in Peppermint and Chai's postgame dialogue and the achievements, it's likely that Hi-Fi Rush will ''never'' be getting a proper sequel or any additonal content.
* ThatOneBoss: ThatOneBoss:
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* DiagnosedByTheAudience: Most fans agree that Chai has either Attention Deficiet Disorder (ADD) or Attention Deficit Hyperactivity Disorder ([=ADHD=]) due to having [[AttentionDeficitOohShiny very poor attention span and distractibility]]. He is incredibly hyperactive (never quite sitting still, always moving to the beat) and is immature / irresponsible, all traits associated with [=ADHD=]. In fact, most of the time it seems that Chai is pretty genuine about trying to paying attention and keeping up with the plot, but just gets distracted. Adding on this, people with [=ADHD=] are able to use music as a medium to improve concentration, productivity, and memory, especially music that has a ''structured beat''. [=SMIDGE=] even comments on 'being in the zone', which is exactly how music can help people with [=ADHD=]; Chai even gets a lot better at not being distracted towards the end of the game as he gets better at staying in tempo. However, this can also be flipped on its head since music can be known to be distracting to people with [=ADHD=] in a similar way, which explains the reason why Chai has so much trouble paying attention overall (and is also exacerbated by the fact he is constantly emitting music from his music player in his chest).

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* DiagnosedByTheAudience: Most fans agree that Chai has either Attention Deficiet Disorder (ADD) or Attention Deficit Hyperactivity Disorder ([=ADHD=]) due to having [[AttentionDeficitOohShiny very poor attention span and distractibility]]. He is incredibly hyperactive (never quite sitting still, always moving to the beat) and is immature / irresponsible, all traits associated with [=ADHD=]. In fact, most of the time it seems that Chai is pretty genuine about trying to paying pay attention and keeping up with the plot, but just gets distracted. Adding on this, people with [=ADHD=] are able to use music as a medium to improve concentration, productivity, and memory, especially music that has a ''structured beat''. [=SMIDGE=] even comments on 'being in the zone', which is exactly how music can help people with [=ADHD=]; Chai even gets a lot better at not being distracted towards the end of the game as he gets better at staying in tempo. However, this can also be flipped on its head since music can be known to be distracting to people with [=ADHD=] in a similar way, which explains the reason why Chai has so much trouble paying attention overall (and is also exacerbated by the fact he is constantly emitting music from his music player in his chest).
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** Mimosa is tricky for one specific reason: her song is ''complicated''. Whereas QA 1 Million, Rekka, and [[spoiler: Korsica]] all have song with straightforward, consistent 4/4 bass drum beats, allowing you follow along as long as you have any sense of rhythm, Mimosa's song is a whirlwind, with complicated bass drum beats, fast sections, and a ''very'' up speed tempo that still expects you to discern the 4/4 beat to stay on time. In addition, her fight focuses on using the [[spoiler: Korsica]] assist, which is still relatively new.

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