History YMMV / FireEmblemTheSacredStones

21st Jul '16 4:42:54 PM HamburgerTime
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** General Selena is either a [[TearJerker heartbreakingly]] [[TragicVillain tragic]] HeroAntagonist or a [[{{Hypocrite}} hypocritical]] [[HonorBeforeReason honor-obsessed idiot]] who insists on following her country's orders to the letter despite being repeatedly smacked upside the head with indications that something very, very bad is happening there.
20th Jul '16 12:22:10 PM Promega7
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* LoveToHate: Valter and Riev are just too hilariously and unrepetently evil.

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* LoveToHate: Valter and Riev are just too hilariously and unrepetently unrepentantly evil.



* MoralEventHorizon: Novala from stage 8 gleefully traps several Renais citizens in the mountains to be killed by giant spiders during the fight after they fail to work as hostages for Eirika's surrender. When Eirika is horrified by this display of pointless cruelty, Novala just laughs and says that this is war; any atrocity is fair game as long as you win.

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* MoralEventHorizon: Novala from stage 8 Chapter 6 gleefully traps several Renais citizens in the mountains to be killed by giant spiders during the fight after they fail to work as hostages for Eirika's surrender. When Eirika is horrified by this display of pointless cruelty, Novala just laughs and says that this is war; any atrocity is fair game as long as you win.



** To elaborate, Caellach has a close-combat axe... AND a hand-axe. He hits like a damn truck with either one of them, and not even the Lords will survive at Lvl. 20. You have two options: hope that one of your units survive his attacks, or take the easy path by summoning mooks to slowly waste the uses for his hand-axe to THEN bombard him with magic from far away. Also, his in-story rival, Joshua, is a [[CriticalHitClass myrmidon/swordmaster]], and Caellach comes equipped with a [[NoSell Hoplon Guard]], this game's equivalent of the Iron Rune.

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** *** To elaborate, Caellach has a close-combat axe... AND a hand-axe. He hits like a damn truck with either one of them, and not even the Lords will survive at Lvl. 20. You have two options: hope that one of your units survive his attacks, or take the easy path by summoning mooks to slowly waste the uses for his hand-axe to THEN bombard him with magic from far away. Also, his in-story rival, Joshua, is a [[CriticalHitClass myrmidon/swordmaster]], and Caellach comes equipped with a [[NoSell Hoplon Guard]], this game's equivalent of the Iron Rune.



** Fighting him is optional, but those trying to finish Eirika's Chapter 13 early are going to have a ''really'' hard time with Aias. He's a [[StoneWall Great Knight]] on a Fort (heals every turn, plus a defence bonus) with enough Con not to be weighed down by his weapons, so doubling him is surprisingly hard. And his assortment of weapons is ''terrifying'': in addition to a 1-2 range spear (to threaten Mages trying to bypass his defence), he also has a Silver Blade (one of the strongest swords in the game) and a ''Swordslayer'' (an axe that not only reverses the weapon triangle, but deals bonus damage to sword-wielders). His class may make him weak to both armour and cavalry-slaying weapons, but all those but the Armourslayer have unreliable accuracy, made even worse by him being on a fort. And those using Armourslayers will risk getting oneshotted by his Swordslayer. The writers seemed well aware of this, since his death quote is [[LeaningOnTheFourthWall praising Renais' tactician for managing to beat him]].

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** Fighting him is optional, but those trying to finish Eirika's Chapter 13 early are going to have a ''really'' hard time with Aias. He's a [[StoneWall Great Knight]] on a Fort (heals every turn, plus a defence bonus) with enough Con not to be weighed down by his weapons, so doubling him is surprisingly hard. And his assortment of weapons is ''terrifying'': in addition to a 1-2 range spear (to threaten Mages trying to bypass his defence), he also has a Silver Blade (one of the strongest swords in the game) and a ''Swordslayer'' (an axe that not only reverses the weapon triangle, but deals bonus damage to sword-wielders). His class may make him weak to both armour and cavalry-slaying weapons, but all those but the Armourslayer have unreliable accuracy, made even worse by him being on a fort. And those using Armourslayers will risk getting oneshotted by his Swordslayer. Even though he is also weak to magic, you have to hope that whichever magic users you send against him will be able to either dodge his attacks or be able to tank at least one. The writers seemed well aware of this, since his death quote is [[LeaningOnTheFourthWall praising Renais' tactician for managing to beat him]].



** And after that, there's Landing At Taizel, which isn't quite as difficult, but still a pain in the ass. Part of the problem with this level is that, while you do get to save beforehand, you don't get to go back to the world map in between. So if you needed to do some LevelGrinding? ''Too bad''!

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** And after that, there's Landing At at Taizel, which isn't quite as difficult, but still a pain in the ass. Part of the problem with this level is that, while you do get to save beforehand, you don't get to go back to the world map in between. So if you needed to do some LevelGrinding? ''Too bad''!



* WhatCouldHaveBeen: Saleh was supposed to appear ''much'' earlier, actually. [[http://serenesforest.net/forums/index.php?showtopic=17713 See info here.]]

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** Somehow, Seth also seems to forget that he shouldn't be calling Eirika "Princess" or "Your Highness" in front of ''other people''. In fact, the Easy Mode script (which differs in some areas from the regular script), Neimi [[LampshadeHanging actually calls Eirika "Your Highness" later.]] It's probably how Binks manages to find them so easily in Chapter 9, too.
** Duessel, Selena, and Glen's continuing loyalty to Vigarde for what is probably weeks or months after the initial invasion of Renais. Everything we learn about Vigarde in life points to him being kind, fatherly, and gentle. The second that Vigarde opens his mouth in-game, it's very obvious that he isn't anything but at this point. Yet the three generals treat it more like Vigarde had a bad day. Even Glen, who is the first to voice his criticism, ''still'' planned on returning to Grado and confronting Vigarde about his actions when Eirika proves that Vigarde lied to him. In Selena's case, Ephraim calls her out on it, since Myrrh tells her everything and yet she ''still'' remains loyal to Vigarde.
* WhatCouldHaveBeen: Saleh was supposed to appear ''much'' earlier, actually. actually, and even kills the chapter boss (Novala) himself! [[http://serenesforest.net/forums/index.php?showtopic=17713 See info here.]]
18th Jul '16 5:06:47 PM HamburgerTime
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* TheyWastedAPerfectlyGoodCharacter: Morva, the Manakete hero who defeated the Demon King during his first reign of terror, is introduced, killed off, and revived as a zombie slave of the selfsame Demon King within the space of the opening scene of one chapter.
16th Jul '16 8:14:51 AM SpectralTime
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* ContestedSequel: Among the VideoGame/FireEmblem fandom; detractors say it was too easy and short compared to other games, fans love it for its worldbuilding and the return of various mechanics from ''Gaiden''.

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* ContestedSequel: Among the VideoGame/FireEmblem fandom; detractors say it was too easy and short compared to other games, fans love it for its worldbuilding and the return of various mechanics from ''Gaiden''. Similarly, there is debate as to whether the complex and interesting characterization of the main antagonist makes up for the generally-cliche nature of the plot.
16th Jul '16 7:51:42 AM Silverblade2
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** The game itself among the VideoGame/FireEmblem fandom; detractors say it was too easy and short compared to other games, fans love it for its worldbuilding and the return of various mechanics from ''Gaiden''.


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* ContestedSequel: Among the VideoGame/FireEmblem fandom; detractors say it was too easy and short compared to other games, fans love it for its worldbuilding and the return of various mechanics from ''Gaiden''.
16th Jul '16 12:20:35 AM OrangenChan
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* LoveToHate: Valter and Riev are just to hilariously and unrepetently evil.

to:

* LoveToHate: Valter and Riev are just to too hilariously and unrepetently evil.



** The GhostShip on Hard Mode. Holy shit. This map throws everything under the kitchen sink and then some at you in one giant onslaught of enemies, so you need to choke the crossing points between the two bridges. That's not so bad on its own, but then there are Gargoyles coming at you from all directions. [[DemonicSpiders Not only are they capable of bypassing your defensive units to pick off vulnerable ones (being fliers and all), they hit like trucks]]. It gets worse after a few turns, in which two recruitable [=NPCs=], L'Arachel (a defenseless healer) and Dozla (who lacks a ranged weapon) show up on the other side of the map where Mogalls can chip away at their health. [[ArtificialStupidity Dozla's determination to ignore the most dangerous units doesn't help matters]], so unless you've been grinding like a madman, they'll likely die before you can reach them. Worst of all, there's FogOfWar. Have fun. And after that, there's Landing At Taizel, which isn't quite as difficult, but still a pain in the ass.

to:

** The GhostShip on Hard Mode. Holy shit. This map throws everything under the kitchen sink and then some at you in one giant onslaught of enemies, so you need to choke the crossing points between the two bridges. That's not so bad on its own, but then there are Gargoyles coming at you from all directions. [[DemonicSpiders Not only are they capable of bypassing your defensive units to pick off vulnerable ones (being fliers and all), they hit like trucks]]. It gets worse after a few turns, in which two recruitable [=NPCs=], L'Arachel (a defenseless healer) and Dozla (who lacks a ranged weapon) show up on the other side of the map where Mogalls can chip away at their health. [[ArtificialStupidity Dozla's determination to ignore the most dangerous units doesn't help matters]], so unless you've been grinding like a madman, they'll likely die before you can reach them. Worst of all, there's FogOfWar. Have fun. fun.
**
And after that, there's Landing At Taizel, which isn't quite as difficult, but still a pain in the ass.ass. Part of the problem with this level is that, while you do get to save beforehand, you don't get to go back to the world map in between. So if you needed to do some LevelGrinding? ''Too bad''!
14th Jul '16 12:51:05 PM Anddrix
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* BaseBreaker:

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* BaseBreaker:BaseBreakingCharacter:
6th Jul '16 7:17:34 PM Karxrida
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* VindicatedByHistory: A lot of the more controversial elements that were criticized as making the game [[ItsEasySoItSucks too easy]] [[note]] easy level grinding, being able to revisit old maps [[/note]] were adopted into ''FireEmblemAwakening'', whose NewbieBoom will define FireEmblem for the foreseeable future.

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* VindicatedByHistory: A lot of the more controversial elements that were criticized as making the game [[ItsEasySoItSucks too easy]] [[note]] easy level grinding, being able to revisit old maps [[/note]] were adopted into ''FireEmblemAwakening'', ''VideoGame/FireEmblemAwakening'', whose NewbieBoom will define FireEmblem for the foreseeable future.
6th Jul '16 11:15:13 AM GoldenSonic64
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* {{Narm}}: Ewan's color palette is quite colorful compared to other Shaman from past games. [[http://vignette4.wikia.nocookie.net/fireemblem/images/4/4b/Ewan_druid_magic.gif/revision/latest?cb=20110420231339 This makes him ridiculous when he's a Druid]].

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* {{Narm}}: Ewan's color palette is quite colorful compared to other Shaman from past games. [[http://vignette4.wikia.nocookie.net/fireemblem/images/4/4b/Ewan_druid_magic.gif/revision/latest?cb=20110420231339 This makes him look ridiculous when he's a Druid]].
6th Jul '16 11:14:24 AM GoldenSonic64
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* {{Narm}}: Ewan's color palette is quite colorful compared to other Shaman from past games. [[http://vignette4.wikia.nocookie.net/fireemblem/images/4/4b/Ewan_druid_magic.gif/revision/latest?cb=20110420231339 This makes him ridiculous when he's a Druid]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.FireEmblemTheSacredStones