History YMMV / FinalFantasyXIV

27th Jun '17 3:00:48 AM Javier120195
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** Aymeric is very popular among the fanbase as well.
** After the release of Stormblood, Hien has been growing very popular among a lot of players, his character being generally praised, as well as the relationship and chemistry he quickly develops with the Warrior of Light (which similarly to Haurchefant and Aymeric, [[ImpliedLoveInterest bears romantic subtext at some points]]).


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** Go ahead, just go and mention whether or not healer should dps anywhere this game is discussed. It's going to get messy.


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** In ''Stormblood'' you can now climb to high points of Kugane, which are particularly high and provide a nice lookout point of the city and one comes with some hot tubs but are gated behind a long jumping puzzle, and at any time plenty of people can be seen trying to make their way up.
26th Jun '17 1:54:20 PM NekoInc
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** The final encounter in Alexander runs with what has become a standard pattern for major bosses of an orchestral opening transitioning to a rock anthem for phase two, and maxes it out in the form of ''[[https://www.youtube.com/watch?v=7YiBnxSIDhY Rise]]''.



** Hildibrand. Either he is immersion breaking with his over the top comedy styled quests or he's a breath of fresh air that lightens the mood in a game where everything is dark and serious.
*** Within the start of the Saint Endalim's Scholasticate questline, due to Briardien's appearance, many were worried that what could be an interesting side story (and provide some world building in Ishgard) [[TheyWastedAPerfectlyGoodPlot would be wasted]] as being another Hilibrand questline. This was thankfully averted as a new Hildibrand questline was started separate from the Scholasticate.

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** Hildibrand. Either he is immersion breaking with his over the top comedy styled quests or he's a breath of fresh air that lightens the mood in a game where everything is dark and serious.
serious. Unlike Minfilia, interacting with Hildibrand is almost entirely optional, which mitigates the effect significantly.
*** Within the start of the Saint Endalim's Scholasticate questline, due to Briardien's appearance, many were worried that what could be an interesting side story (and provide some world building in Ishgard) [[TheyWastedAPerfectlyGoodPlot would be wasted]] as being another Hilibrand questline. This was thankfully averted as a new Hildibrand questline was started separate from the Scholasticate.Scholasticate, providing Briardien some much-needed room to grow and prove his competence on his own and a surprisingly ornate mystery.
26th Jun '17 11:38:01 AM Delnoir
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* WhatAnIdiot: What in the name of the Twelve was Jessie thinking when she [[spoiler: brought Nero in]] as an advisor on the Omega situation? It's not like he's completely untrustworthy but she ''must'' know damned good and well [[spoiler: the murky history between he and Cid]] and that he's known for having an ulterior motive. If it's not to get back at Cid for funneling more resources away from Garlond Ironworks itself the only other explaination is raw unfiltered stupidity.

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* WhatAnIdiot: What in the name of the Twelve was Jessie thinking when she [[spoiler: brought Nero in]] as an advisor on the Omega situation? It's not like he's completely untrustworthy but she ''must'' know damned good and well [[spoiler: the murky history between he and Cid]] and that he's known for having an ulterior motive. If it's not to get back at Cid for funneling more resources away from Garlond Ironworks itself the only other explaination is raw unfiltered stupidity. And if she's somehow ''that dense'' the reactions by not only Cid but Biggs and Wedge as well should have tipped her off!
26th Jun '17 11:37:06 AM Delnoir
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* WhatAnIdiot: What in the name of the Twelve was Jessie thinking when she [[spoiler: brought Nero in]] as an advisor on the Omega situation? It's not like he's completely untrustworthy but she ''must'' know damned good and well [[spoiler: the murky history between he and Cid]] and that he's known for having an ulterior motive. If it's not to get back at Cid for funneling more resources away from Garlond Ironworks itself the only other explaination is raw unfiltered stupidity.
24th Jun '17 8:49:45 PM LLSmoothJ
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** Despite being highly promoted as a new race in ''Heavensward'', there were a notable lack of Au Ras within the main story (Only seen in Side Quests and Job storylines). ''Stormblood'' remedies this by providing world building for both Raen and Xaela Au Ras, the latter serving a major role within the main story.
24th Jun '17 12:53:48 PM Zarester
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** The reveal of the White Mage's new and revamped skills in ''Stormblood'' left a sour taste in everyone's mouths. Protect, Esuna, Lucid Dreaming (formerly Shroud of Saints), and Largesse (formerly Divine Seal) were changed to be cross role skills, meaning the essential White Mage skills are now "optional" across all healer jobs. With only five slots to work with, most White Mage players expressed disgust over how they won't have many options to work with since several of the skills are critical to play the job to its fullest. When the White Mage skills for ''Stormblood'' was revealed, it could be summed up as "heal people to have a slight chance that other healing skills can be stronger" [[labelnote: Detailed skill breakdown]]The White Mage's job gauge was revealed to have 3 lilies with a 20% chance of a lily appearing whenever Cure or Cure II is cast. Said lilies reduce recast time for several abilities (with all lilies being consumed when used) and the cooldowns are improved the more lilies that are lit up. The trait Secret of the Lily II has a 20% chance that Assize and Asylum will have a shorter cooldown if Cure or Cure II gives a critical heal. Planetary Indulgence is a massive AOE heal whose potency is depending on the stack of Confessions on the target with said stack having a small chance of appearing when using Cure or Cure II. In other words, the player would have to use Cure and Cure II a lot in order to trigger procs needed for their bigger heals. It was later revealed that Cure would always give a lily and Cure II grants one 50% of the time. This negated some of the negativity towards the lily system,
but many people still dislike the mechanic overall.[[/labelnote]] White Mage players felt like they got completely shafted having their toolset gutted in the cross role system and the new abilities doing nothing but healing whereas Scholar and Astrologian gotten better skills to be more versatile.

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** The reveal of the White Mage's new and revamped skills in ''Stormblood'' left a sour taste in everyone's mouths. Protect, Esuna, Lucid Dreaming (formerly Shroud of Saints), and Largesse (formerly Divine Seal) were changed to be cross role skills, meaning the essential White Mage skills are now "optional" across all healer jobs. With only five slots to work with, most White Mage players expressed disgust over how they won't have many options to work with since several of the skills are critical to play the job to its fullest. When the White Mage skills for ''Stormblood'' was revealed, it could be summed up as "heal people to have a slight chance that other healing skills can be stronger" [[labelnote: Detailed skill breakdown]]The White Mage's job gauge was revealed to have 3 lilies with a 20% chance of a lily appearing whenever Cure or Cure II is cast. Said lilies reduce recast time for several abilities (with all lilies being consumed when used) and the cooldowns are improved the more lilies that are lit up. The trait Secret of the Lily II has a 20% chance that Assize and Asylum will have a shorter cooldown if Cure or Cure II gives a critical heal. Planetary Indulgence is a massive AOE heal whose potency is depending on the stack of Confessions on the target with said stack having a small chance of appearing when using Cure or Cure II. In other words, the player would have to use Cure and Cure II a lot in order to trigger procs needed for their bigger heals. It was later revealed that Cure would always give a lily and Cure II grants one 50% of the time. This negated some of the negativity towards the lily system,
system, but many people still dislike the mechanic overall.[[/labelnote]] White Mage players felt like they got completely shafted having their toolset gutted in the cross role system and the new abilities doing nothing but healing whereas Scholar and Astrologian gotten better skills to be more versatile.
22nd Jun '17 8:42:06 PM Steven
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** ''Stormblood'' early access nearly mirrors how badly ''A Realm Reborn'' launched for very similar reasons.
22nd Jun '17 8:40:48 PM Steven
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** The city-state of Ala Mhigo. In addition to its citizens' {{Jerkass}} [[UnintentionallyUnsympathetic characterizations]], their [[SarcasmMode finest]] moments include sacrificing the player character to gain power to liberate Ala Mhigo, summoning a primal version of their patron deity by attempting to steal crystals from the Amalj'aa to gain power to liberate Ala Mhigo, betraying the Scions of the Seventh Dawn and killing the Sultana to once again [[RuleOfThree gain power to liberate Ala Mhigo]] (Lolorito's to be exact). As of this writing, many players want to have the option to turn the attempts to liberate Ala Mhigo into a ShaggyDogStory, or at least refuse to help liberate the city-state. In addition, the only character that avoids this is Raubahn who moved on and found something else to live for before the game's storyline starts. [[spoiler:Ironically, this is the main source of Ilberd's resentment towards him and why he wants him dead.]]

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** The city-state of Ala Mhigo. In addition to its citizens' {{Jerkass}} [[UnintentionallyUnsympathetic characterizations]], their [[SarcasmMode finest]] moments include sacrificing the player character to gain power to liberate Ala Mhigo, summoning a primal version of their patron deity by attempting to steal crystals from the Amalj'aa to gain power to liberate Ala Mhigo, betraying the Scions of the Seventh Dawn and killing the Sultana to once again [[RuleOfThree gain power to liberate Ala Mhigo]] (Lolorito's to be exact). As of this writing, many players want to have the option to turn the attempts to liberate Come ''Stormblood'', it's revealed that not everyone from Ala Mhigo into a ShaggyDogStory, or at least refuse to help liberate are bad and all the city-state. In addition, bad apples the only character that avoids this is Raubahn who moved on and found something else to live for before player encountered were just a tiny fraction of the game's storyline starts. [[spoiler:Ironically, this is the main source of Ilberd's resentment towards him and why he wants him dead.]]populace.
21st Jun '17 1:05:16 AM NaraNumas
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* BigLippedAlligatorMoment: The first dungeon in ''Stormblood'', the Sirensong Sea, comes out of nowhere in the middle of your first trip from Eorzia to Othard. Despite the name, there's not even any sirens in it, instead being a heavily haunted ship graveyard controlled by some bizarre wraith whose existence until now was never mentioned, nor even any ghost stories you hear about. There is no Garlean plot or Ascian involvement in the dungeon's existence, and it's basically shrugged off by everyone involved, with the achievement for getting it, "Incidentally speaking", even cementing it as something that appears from nowhere and leads nowhere.
21st Jun '17 12:17:15 AM SpaceDrake
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** This trend continued in ''Stormblood'', with Bethan Walker now '''really''' stealing the show as Alisaie and her performance being a significant driver in cementing Alisaie's EnsembleDarkhorse status. Eleanor Matsuura as Yugiri is also considered to be excellent and, tragedy around Sian Blake aside, probably the best performance the Yugiri role has gotten in English to date. The general quality of the voicework is also considered to have taken a further major step forward, with the only quibble being over the pronunciation of "Far Eastern" terms (which appears to be more a directing issue than an acting one).
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