History YMMV / FinalFantasyXIV

19th Apr '17 5:21:35 PM NaraNumas
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** The final boss of Heavensward's main story quest [[spoiler: the long awaited reappearance of the Knights of the Round summon from ''VideoGame/FinalFantasyVII''. This is also marks the second appearance of the Knights of the Round in the main line Final Fantasy games. The story mode version is a visual spectacle, praised as one of the most beautiful battles in the series. It's Extreme mode is praised for being one of the most challenging battles in the game as of 3.20]]

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** The final boss of Heavensward's main story quest [[spoiler: the long awaited reappearance of the Knights of the Round summon from ''VideoGame/FinalFantasyVII''. This is also marks the second appearance of the Knights of the Round in the main line Final Fantasy games. The story mode version is a visual spectacle, praised as one of the most beautiful battles in the series. It's Extreme mode is praised for being one of the most challenging battles in the game as of 3.20]] 20, and still remained threatening (only becoming a bit more lenient) as the patch cycles continued and better gear came out.]]
16th Apr '17 3:54:26 PM nombretomado
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** The coblyns, which look like something straight out of ''{{Spore}}''. The "cute" part is debatable.

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** The coblyns, which look like something straight out of ''{{Spore}}''.''VideoGame/{{Spore}}''. The "cute" part is debatable.
13th Apr '17 3:11:21 PM LuciaMoore
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** Some people have taken to calling [[spoiler:Ilberd]] ''Sloppy'' or '' 'Ol Sloppy'' due to a particular taunt he uses during his final boss fight.
13th Apr '17 10:24:21 AM SLthePyro
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** [[https://www.youtube.com/watch?v=ULRTwOMwLoA FORWARD AND BACK AND THEN FORWARD AND BACK AND THEN GO FORWARD AND BACK AND PUT ONE FOOT FORWARD]]

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** [[https://www.youtube.com/watch?v=ULRTwOMwLoA FORWARD AND BACK AND THEN FORWARD AND BACK AND THEN GO FORWARD AND BACK AND PUT ONE FOOT FORWARD]]FORWARD]] (It helps if you did the Alexander raid tier while it was relevant content, because [[ThatOneBoss you'd hear this boss theme a lot]].)
10th Apr '17 1:01:04 AM Karxrida
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** The final boss of Heavensward's main story quest [[spoiler: the long awaited reappearance of the Knights of the Round summon from FinalFantasyVII. This is also marks the second appearance of the Knights of the Round in the main line Final Fantasy games. The story mode version is a visual spectacle, praised as one of the most beautiful battles in the series. It's Extreme mode is praised for being one of the most challenging battles in the game as of 3.20]]

to:

** The final boss of Heavensward's main story quest [[spoiler: the long awaited reappearance of the Knights of the Round summon from FinalFantasyVII.''VideoGame/FinalFantasyVII''. This is also marks the second appearance of the Knights of the Round in the main line Final Fantasy games. The story mode version is a visual spectacle, praised as one of the most beautiful battles in the series. It's Extreme mode is praised for being one of the most challenging battles in the game as of 3.20]]
1st Apr '17 3:52:38 PM Steven
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** The Hellfire Armor of Fending has CleavageWindow, which is silly enough, but it also applies to male characters and makes the window look even sillier.
1st Apr '17 3:43:13 PM Steven
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* HesJustHiding: [[spoiler: A lot of fans who loved Lahabrea believe that his death in the end of 3.0 isn't true and is just trapped inside Nidhogg's eye used by King Thordan. Despite the fact that Elidibus confirmed that Lahabrea was slain and the fact that Thordan used Lahabrea's soul as fuel for his aether, fans believe that he will be freed from Nidhogg's grip and will be released to fight the Warrior of Light again.]]

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* HesJustHiding: [[spoiler: A lot of fans who loved Lahabrea believe that his death in the end of 3.0 isn't true and is just trapped inside Nidhogg's eye used by King Thordan. Despite the fact that Elidibus confirmed that Lahabrea was slain and the fact that Thordan used Lahabrea's soul as fuel for his aether, fans believe that he will be freed from Nidhogg's grip and will be released to fight the Warrior of Light again. Fans of Gaius, who had died in 2.0 from the exploding reactor, believe that he is still alive because they NeverFoundTheBody. The same theory was also presented for Papalymo after his HeroicSacrifice in 3.5, though 3.56 reveals that his magicked tattoo on Yda/Lyse faded away after Shinryu's broke free of the cocoon, which signifies that Papalymo is gone for good.]]
19th Mar '17 4:09:15 PM Arca
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*** Ironically, this was inverted during ''A Realm Reborn'''s launch period, as Paladins became the popular ones due to Warriors needing a good buff in the eyes of fans. Patch 2.1 ''finally'' made the playing field more or less equal.

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*** Ironically, this was inverted during ''A Realm Reborn'''s launch period, as Paladins became the popular ones due to Warriors needing a good buff in the eyes of fans. Patch 2.1 ''finally'' made the playing field more or less equal. Nowadays Warriors are pretty formidable in terms of maximum health and damage output, but as far as damage mitigation and aggro management are concerned it's hard to beat the Paladin.
20th Feb '17 9:31:09 PM Steven
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** With the announcement of ''Stormblood'' revealing new housing districts would be open on the new continent in the Far East, many people were concerned that everyone would be fighting over the limited space, including free companies that want to move there. The developers would put this fear at ease by announcing that the new housing zones would not be available until some time after ''Stormblood'' launches so that people can enjoy the new content without worrying about grabbing a house. They also announced a housing transfer program for free companies to help them move into the new homes.
20th Feb '17 2:23:38 PM Steven
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** The Random rule for Triple Triad. Against another player, it can bring some excitement and new strategies on the fly, but when you play against an NPC, their version of "random" is having 4 to 6 different cards that are all powerful while you're possibly forced to use weaker cards from your collection. Whatever cards you claimed stays with you forever and that includes the starter deck that the Triple Triad Master gives you as an introduction to the game. To make matters worse, the new NPC opponents introduced for ''Heavensward'' use the Random rule almost exclusively while using other rules on top it that makes Random even worse, such as Chaos and Roulette. Thankfully this was changed in 3.5 that no NPCs use the Random rule anymore. Random will only exist between players.

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** The Random rule for Triple Triad. Against another player, it can bring some excitement and new strategies on the fly, but when you play against an NPC, their version of "random" is having 4 to 6 different cards that are all powerful while you're possibly forced to use weaker cards from your collection. Whatever cards you claimed stays with you forever and that includes the starter deck that the Triple Triad Master gives you as an introduction to the game. To make matters worse, the new NPC opponents introduced for ''Heavensward'' use the Random rule almost exclusively while using other rules on top it that makes Random even worse, such as Chaos and Roulette. Thankfully this was changed in 3.5 that no NPCs use NPC uses the Random rule anymore. Random will only exist between players.


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** Cross class skills. True to the series, you can use abilities from other jobs if you have learned them. While they are not required to complete duties, you ''will'' need skills from other jobs to make any run manageable and other players will give you grief for not having them. For a few examples, every healer needs Swiftcast (gotten from leveling Thaumaturge to 26) so they can bypass the long cast time of Raise. Every tank needs Provoke and Flash (learned from Gladiator at level 22 and level 8) so they can have more ways to generate aggro. Most DPS will require Blood for Blood (obtained from Lancer level 34) and/or Raging Strikes (Archer level 4) to boost their damage. What makes the w hole thing annoying is you have to play classes you may not even like just to get the required skills and it also involves going back to play low level content to level up. Crafter classes have it just as bad since they practically need skills from ''every other'' crafting class just to be able to optimally craft items and make high quality items. Due to the skill bloat that 3.0 presented, the devs stated that 4.0 will trim down the bloat in several ways, one of them involving jobs having their own unique abilities. For example, each tank would have their own flavor of Provoke so that players don't have to level up another class for it.
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