History YMMV / FinalFantasyXIV

22nd Jun '16 11:44:51 PM DarkastKiller
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** Deliberate invocation. Lalafell only ''look'' like [[TastesLikeDiabetes cutesy Precious Moments-esque small children]], thus are inapplicable for TroublingUnchildlikeBehavior, but Square Enix seems to be taking an unhealthy amount of glee in discomforting their audience by having their adult Lalafell ostentatiously ''act'' like it: they swear, drink, and make lewd comments...and more ominously, are vicious loan sharks, gang members, and apparently have histories of violent racial strife: The united Lalafell nation split into two city-states, Ul'dah and Sil'dih, when tensions got too high, and eventually the Ul'dahn Lalafell turned Sil'dih into rubble. Unsettling. [[ArsonMurderAndJaywalking ...Plus the male Lalafell can grow facial hair, which is just weird-looking]].

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** Deliberate invocation. Lalafell only ''look'' like [[TastesLikeDiabetes cutesy Precious Moments-esque small children]], thus are inapplicable for TroublingUnchildlikeBehavior, but Square Enix seems to be taking an unhealthy amount of glee in discomforting their audience by having their adult Lalafell ostentatiously ''act'' like it: they swear, drink, and make lewd comments...and more ominously, are vicious loan sharks, gang members, and apparently have histories of violent racial strife: The united Lalafell nation split into two city-states, Ul'dah and Sil'dih, when tensions got too high, and eventually the Ul'dahn Lalafell turned Sil'dih into rubble. Unsettling. [[ArsonMurderAndJaywalking ...Plus the male Lalafell can grow facial hair, which is just weird-looking]]. For instance, they're "wave" emote... which has them step forward and do a weird wave... but do it infront of a female of any other race and you realize he's rubbing her hip and doing that wierd eyebrow thing at her.
20th Jun '16 10:01:00 AM longWriter
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* AnnoyingVideoGameHelper: The original tutorial in ''Legacy'' was very much a case of this. The tutorial locked out ''all'' functions that hadn't been introduced yet, however obvious, important, or innocuous. Further, it interrupted what was an originally smooth narrative, and when it was first introduced, the locked targeting mode function defaulting to 'Friendly' meant that the combat section of the tutorial was actually impossible to complete with a gamepad!
** ''A Realm Reborn'' is ''vastly'' smoother about integrating the tutorial and the plot, although more veteran players tend to bristle under some of the level and quest gating - for example, armor dyeing, a very simple function, is unavailable under any circumstance until level ''fifteen''. Airship travel between city-states is similarly unavailable until quite a bit after you're likely ready to use it (unlocks at level 15) and more crucially makes it difficult to meet up with a friend who doesn't start in your city, and the Armory system[[note]]The ability to switch between jobs by switching your main-hand equipment[[/note]], an important part of character development, is locked until level 10. That being said, the game provides an incredible number of ways to earn XP, and makes getting to level 10 possible with a couple of hours of work. It's the actual story that slows down the leveling curve, as the player watches cutscenes or travels to new areas.
*** The gating can also be a bit exasperating later on with optional dungeons and such always needing a quest (which is usually just "talk with an NPC in front of the dungeon"). Every levemete location also requires you to complete a "trial" leve before you can choose freely (or even turn in the battle leves you might've picked up in the capital).
** In-universe with Brayflox Alltalks, the goblin landowner of Brayflox's Longstop. In the second fight, she shows up being chased by a drake that you need to save her from. The drake itself is only a bit less durable than the boss and has a very damaging fireball, but after you kill it Brayflox decides to "help" you fight the boss by detonating bombs (that hurt you) and taunting the boss, then running behind one of the party members right as it begins to cast fire breath. A later patch fixed this so that her bombs no longer harmed the players. Averted in the hard mode version of the dungeon where Brayflox hangs back and doesn't get involved with the battles.



* StopHelpingMe: The original tutorial in ''Legacy'' was very much a case of this. The tutorial locked out ''all'' functions that hadn't been introduced yet, however obvious, important, or innocuous. Further, it interrupted what was an originally smooth narrative, and when it was first introduced, the locked targeting mode function defaulting to 'Friendly' meant that the combat section of the tutorial was actually impossible to complete with a gamepad!
** ''A Realm Reborn'' is ''vastly'' smoother about integrating the tutorial and the plot, although more veteran players tend to bristle under some of the level and quest gating - for example, armor dyeing, a very simple function, is unavailable under any circumstance until level ''fifteen''. Airship travel between city-states is similarly unavailable until quite a bit after you're likely ready to use it (unlocks at level 15) and more crucially makes it difficult to meet up with a friend who doesn't start in your city, and the Armory system[[note]]The ability to switch between jobs by switching your main-hand equipment[[/note]], an important part of character development, is locked until level 10[[/note]]That being said, the game provides an incredible number of ways to earn XP, and makes getting to level 10 possible with a couple of hours of work. It's the actual story that slows down the leveling curve, as the player watches cutscenes or travels to new areas[[/note]].
*** The gating can also be a bit exasperating later on with optional dungeons and such always needing a quest (which is usually just "talk with an NPC in front of the dungeon"). Every levemete location also requires you to complete a "trial" leve before you can choose freely (or even turn in the battle leves you might've picked up in the capital).
** In-universe with Brayflox Alltalks, the goblin landowner of Brayflox's Longstop. In the second fight, she shows up being chased by a drake that you need to save her from. The drake itself is only a bit less durable than the boss and has a very damaging fireball, but after you kill it Brayflox decides to "help" you fight the boss by detonating bombs (that hurt you) and taunting the boss, then running behind one of the party members right as it begins to cast fire breath. A later patch fixed this so that her bombs no longer harmed the players. Averted in the hard mode version of the dungeon where Brayflox hangs back and doesn't get involved with the battles.
19th Jun '16 5:33:27 AM SirVG
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Added DiffLines:

*** 3.3 changed the Echidna card to once again drop straight into your inventory to avoid the [[LootDrama Loot Drama]].
13th Jun '16 1:48:09 PM SpaceDrake
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** Invoked with the fight against Nidhogg in 3.0. Due to only having one eye and Estinien using the other eye to weaken him, Nidhogg goes down quite fast. Most players would naturally feel disappointed that a mighty wyrm offered no challenge, but this quickly changes after [[spoiler: Einstein claims both of Nidhogg's eyes, allowing the dragon's rancor to consume him as a new host. By 3.3, Nidhogg is at full strength and the fight against him shows just how powerful and dangerous he has become.]]
* AuthorsSavingThrow: Easily the best example of the series so far. The original game had an absolutely dismal reception among both fans and critics. ''A Realm Reborn'' on the other hand has been getting glowing praise, [[http://www.siliconera.com/2013/11/05/final-fantasy-xivs-exceeds-square-enixs-expectations-prompts-earnings-forecast-increase/ singlehandedly took Square Enix from losing money to being profitable]], and surpassed ''VideoGame/FinalFantasyXI'''s subscriber figure almost immediately. Additionally, nobody and nothing from the game made it into either ''[[VideoGame/DissidiaFinalFantasy Dissidia Duodecim]]'' or the first ''[[VideoGame/TheatrhythmFinalFantasy Theatrhythm]]'' because Square barely wanted to acknowledge the game even existed. Come ''Theatrhythm Curtain Call''? Y'shtola's on the cover, songs are in, and according to Square reps at Tokyo Game Show, this is as a matter of course. And ''VideoGame/{{Lightning Returns|FinalFantasyXIII}}'' had its crossover costume with ''XIV'' promoted very heavily.

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** Invoked with the fight against Nidhogg in 3.0. Due to only having one eye and Estinien using the other eye to weaken him, Nidhogg goes down quite fast. Most players would naturally feel disappointed that a mighty wyrm offered no challenge, but this quickly changes after [[spoiler: Einstein Estinien claims both of Nidhogg's eyes, allowing the dragon's rancor to consume him as a new host. By 3.3, Nidhogg is at full strength and the fight against him shows just how powerful and dangerous he has become.become, with a normal mode that's easily on par with some of the hardest story-required fights and an Extreme mode that is absolutely ''hectic''.]]
* AuthorsSavingThrow: Easily the best example of in the series so far. The original game had an absolutely dismal reception among both fans and critics. ''A Realm Reborn'' on the other hand has been getting glowing praise, [[http://www.siliconera.com/2013/11/05/final-fantasy-xivs-exceeds-square-enixs-expectations-prompts-earnings-forecast-increase/ singlehandedly took Square Enix from losing money to being profitable]], and surpassed ''VideoGame/FinalFantasyXI'''s subscriber figure almost immediately. Additionally, nobody and nothing from the game made it into either ''[[VideoGame/DissidiaFinalFantasy Dissidia Duodecim]]'' or the first ''[[VideoGame/TheatrhythmFinalFantasy Theatrhythm]]'' because Square barely wanted to acknowledge the game even existed. Come ''Theatrhythm Curtain Call''? Y'shtola's on the cover, songs are in, and according to Square reps at Tokyo Game Show, this is as a matter of course. And ''VideoGame/{{Lightning Returns|FinalFantasyXIII}}'' had its crossover costume with ''XIV'' promoted very heavily.
9th Jun '16 5:44:06 AM Steven
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Added DiffLines:

** Invoked with the fight against Nidhogg in 3.0. Due to only having one eye and Estinien using the other eye to weaken him, Nidhogg goes down quite fast. Most players would naturally feel disappointed that a mighty wyrm offered no challenge, but this quickly changes after [[spoiler: Einstein claims both of Nidhogg's eyes, allowing the dragon's rancor to consume him as a new host. By 3.3, Nidhogg is at full strength and the fight against him shows just how powerful and dangerous he has become.]]
8th Jun '16 3:11:24 PM DuneTheWanderer
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Added DiffLines:

** The Final Steps of Faith, aka [[spoiler:Nidhogg, in the final climax of the Dragonsong War.]] The fight feels just as epic if not more so than Thordan, and the threat of wiping ramps up as the phases pass. Add in the Heavensward theme "Dragonsong" playing in the background and remixing into more and more epic versions each phase, and you have an amazingly adrenaline-pumping fight.
5th Jun '16 12:25:25 PM Steven
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** The use of a LimitBreak in a dungeon that is not against a boss will usually get you scorned or yelled at for wasting it. Casters and ranged DPS have limit breaks that can hit multiple targets at once, which some people do in between boss fights so that killing trash mobs is faster. This is usually frowned upon since those who swear by using limit breaks on bosses only claim that boss fights will go slower without a limit break, despite the fact that the overall dungeon run is the same speed whether you use limit breaks on trash mobs or save it for a boss.
1st Jun '16 4:09:59 PM Steven
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* HesJustHiding: [[spoiler: A lot of fans who loved Lahabrea believe that his death in the end of 3.0 isn't true and is just trapped inside Nidhogg's eye used by King Thordon. Despite the fact that Elidibus confirmed that Lahabrea was slain and the fact that Thordon used Lahabrea's soul as fuel for his aether, fans believe that he will be freed from Nidhogg's grip and will be released to fight the Warrior of Light again.]]
21st May '16 9:49:13 PM nombretomado
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** Any FATE. On the one hand, it can be a good way to level-up while you are waiting to join a dungeon. On the other hand, you are required to complete some groups of FATE in order to do some quests (like the ones to unlock the Crystal Tower and the one you need to complete a tribal quest), and sometimes you will waste a lot of time doing absolutely ''nothing'' while waiting for the FATE to happen. Not to mention the Odin and Behemoth's events, which are basically unplayable for PS3 players due to the overload of people participating at the same time to those (and even if you are able to play, chances are you won't be able to actually see the boss). To top it off, many of the beastmen quests and a good chunk of the relic steps (both 2.0 and 3.0 relics) require players to clear specific [=FATEs=], which means a long time just idling and waiting for that one FATE to pop up.

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** Any FATE. On the one hand, it can be a good way to level-up while you are waiting to join a dungeon. On the other hand, you are required to complete some groups of FATE in order to do some quests (like the ones to unlock the Crystal Tower and the one you need to complete a tribal quest), and sometimes you will waste a lot of time doing absolutely ''nothing'' while waiting for the FATE to happen. Not to mention the Odin and Behemoth's events, which are basically unplayable for PS3 [=PS3=] players due to the overload of people participating at the same time to those (and even if you are able to play, chances are you won't be able to actually see the boss). To top it off, many of the beastmen quests and a good chunk of the relic steps (both 2.0 and 3.0 relics) require players to clear specific [=FATEs=], which means a long time just idling and waiting for that one FATE to pop up.
2nd May '16 10:42:39 AM SilverSupernova
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** In-universe with Brayflox Alltalks, the goblin landowner of Brayflox's Longstop. In the second fight, she shows up being chased by a drake that you need to save her from. The drake itself is only a bit less durable than the boss and has a very damaging fireball, but after you kill it Brayflox decides to "help" you fight the boss by detonating bombs (that hurt you) and taunting the boss, then running behind one of the party members right as it begins to cast fire breath. Averted in the hard mode version of the dungeon where Brayflox hangs back and doesn't get involved with the battles.

to:

** In-universe with Brayflox Alltalks, the goblin landowner of Brayflox's Longstop. In the second fight, she shows up being chased by a drake that you need to save her from. The drake itself is only a bit less durable than the boss and has a very damaging fireball, but after you kill it Brayflox decides to "help" you fight the boss by detonating bombs (that hurt you) and taunting the boss, then running behind one of the party members right as it begins to cast fire breath. A later patch fixed this so that her bombs no longer harmed the players. Averted in the hard mode version of the dungeon where Brayflox hangs back and doesn't get involved with the battles.
This list shows the last 10 events of 464. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.FinalFantasyXIV