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* SugarWiki/AwesomeMusic: The entire soundtrack can qualify, but especially the Dungeon themes. Note that, with the exception of the [[spoiler:Imperial Cruiser]], none of these tracks appear during gameplay in the [[VideoGame/EvolutionWorlds Gamecube port]].
** [[https://youtu.be/037tH_0vZok The Blind Ruins]], which ties in well with the more aquatic environment found in the lower levels.
** [[https://youtu.be/8g20XXfJs4s The Descent Ruins]] have a celestial feel, fitting the bottom floors, which are designed to look [[SpaceZone cosmic]]
** [[https://youtu.be/1rB6hhZy8Qk The Shade Ruins]] has a solumn-sounding theme.
** [[https://youtu.be/toU2xai5qTA The Heaven Ruins]] has a serene feel to it, which is good, because it's [[MarathonLevel the longest dungeon]] at 26 floors.
** [[https://youtu.be/QWMZ1LHssF0 The Sheol Ruins]] has a song that captures the feeling of descending into [[LethalLavaLand volcano]].
** Last but certainly not least is the [[https://youtu.be/vZ_7i2CZlFU final dungeon]] track, which gears you up to [[spoiler: storm the 8th Empire's battleship and rescue Linear.]]
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* ThatOneAttack: Pretty much every attack from the last boss, If playing from the remake ''EvolutionWorlds'' it may appear that this trope is false but the boss was MAJORLY {{nerf}}ed from the previous game. His attacks consist of: a claw that pretty much always hits critical (more or less form what I've seen), A Gatling gun that hits everyone and has an added effective of sleep, grabbing one character and throwing him back one row while dealing near death if at full health, and a large rocket that hits everyone doing intense damage. To add the cherry on top, these are pretty much ALL of his attacks.

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* ThatOneAttack: Pretty much every attack from the last boss, If playing from the remake ''EvolutionWorlds'' ''VideoGame/EvolutionWorlds'' it may appear that this trope is false but the boss was MAJORLY {{nerf}}ed from the previous game. His attacks consist of: a claw that pretty much always hits critical (more or less form what I've seen), A Gatling gun that hits everyone and has an added effective of sleep, grabbing one character and throwing him back one row while dealing near death if at full health, and a large rocket that hits everyone doing intense damage. To add the cherry on top, these are pretty much ALL of his attacks.
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* ThatOneBoss: [[spoiler:Eugene]], not only does he have the large array of ThatOneAttack, he also has his own arrange of items which include Minalion Royal (which heals 3000 health, the strongest attack can deal somewhere in the range of 1500) and Clear Light (Which removes any status changes from your team). Both of which can be used infinitely.

to:

* ThatOneBoss: [[spoiler:Eugene]], not only does he have the large array of ThatOneAttack, he also has his own arrange array of items which include Minalion Royal (which heals 3000 health, the strongest attack can deal somewhere in the range of 1500) and Clear Light (Which removes any status changes from your team). Both of which can be used infinitely.
Is there an issue? Send a MessageReason:
None


* ThatOneAttack: Pretty much every attack from the last boss, If playing from the remake ''EvolutionWorlds'' it may appear that this trope is false but the boss was MAJORLY {{nerf}}ed from the previous game. His attacks consist of: a claw that pretty much always hits critical (more or less form what I've seen), A Gatling gun that hits everyone and has an added effective of poison, grabbing one character and throwing him back one row while dealing near death if at full health, and a large rocket that hits everyone doing intense damage. To add the cherry on top, these are pretty much ALL of his attacks.

to:

* ThatOneAttack: Pretty much every attack from the last boss, If playing from the remake ''EvolutionWorlds'' it may appear that this trope is false but the boss was MAJORLY {{nerf}}ed from the previous game. His attacks consist of: a claw that pretty much always hits critical (more or less form what I've seen), A Gatling gun that hits everyone and has an added effective of poison, sleep, grabbing one character and throwing him back one row while dealing near death if at full health, and a large rocket that hits everyone doing intense damage. To add the cherry on top, these are pretty much ALL of his attacks.

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