History YMMV / DungeonFighterOnline

23rd Sep '17 11:40:09 PM Freecom
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** Epic weapons that force the player to play "full manual" (empty out their hotkeys). People who came to [=DFO=] from other Korean [=MMOs=] rather than fighting games don't exactly appreciate huge damage bonuses being locked behind [[SomeDexterityRequired a skill gate]].
** On the flip side, players have more than half a second between button presses to execute a skill manually. This is to accommodate the group of players described in the point above, but it's more known for unintentionally fuzzing inputs (e.g. pressing ↓ to line up a →→+Z skill, which ends up registering as ↓→→+Z, a completely different skill).
11th Sep '17 12:35:00 AM Freecom
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** Crusaders of both genders in raid-level content, mostly for the fact that the two classes are the only [[CombatMedic healers]] and [[StatusBuff buffers]]. Despite Neople's efforts to make them less prominent in raids, the male and female Crusader still manage to hit the first and second spots, respectively, on most players' [[CharacterTiers tier lists]].
** For similar reasons, classes that are effective at debuffing the enemy's defense such as Soul Bender and Mistress often follow closely behind the Crusaders on most tier lists.
11th Sep '17 12:13:10 AM Freecom
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* FountainOfMemes: Amongst DFO Global's [=ExStream=] team, MJ was considered the fan favorite over [[OnlySaneMan Gerri]] and [[CloudCuckoolander Danjun]] for his [[ComedicLolicon unabashed love of the Female Mage classes]], his overuse (and occasionally misuse) of English memes, and his occasionally silly facial expressions. When he had to go on hiatus due to a brain surgery, a lot of people (especially on [[Website/{{Reddit}} /r/dfo]] eventually came to miss him. Neople has taken notice of his popularity and had [[https://www.youtube.com/watch?v=9vnd1b4gJIA a video]] dedicated to his return to the team, opening with "GOD BLESS LOLIS" on a fiery background and MJ [[MemeticMutation once again donning his "deal with it" sunglasses]].
** Depending on who you ask, Danjun is also one of these. The best way to describe him is if one took Creator/TommyWiseau's quirkiness and gave it to a Korean streamer. He constantly loses his train of thought on-stream, occasionally strokes his ego, and sometimes stretches jokes to the point where they've overstayed their welcome. [[LoveItOrHateIt Some people think his weirdness has its own charm, much like Tommy, and is a welcome replacement in the absence of MJ, while others are just plain annoyed by him.]] Players who attended the 2016 [=ExStream=] tournament [[https://www.reddit.com/r/DFO/comments/5ujtdi/so_this_snippet_of_a_conversation_about_danjun/ claim]] that he's about as weird off-camera as he is on it, driving his roommates crazy and holding post-tournament interviews where the questions consisted of how handsome Danjun is.
11th Jul '17 8:25:35 AM Freecom
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** REMOVE LANCER [[labelnote:Explanation]]A lot of people hate the existence of the Lancer and his subclasses, partly because of [[TierInducedScrappy his general weakness in raid parties]] and partly because Lancer weapons "dilute" the drop pool with even more irrelevant epic items (even Korean players [[https://dfonexus.com/threads/7th-dfog-to-kdnf-translated-responses.14649/ express this sentiment]]). The announcement of [[https://www.reddit.com/r/DFO/comments/6mchgq/be_afraid_very_afraid_2_to_3_new_lancer/ two new Lancer subclasses]] at the 2017 [=DnF=] Summer Festival only made this meme more prevalent.[[/labelnote]]
** [[https://www.reddit.com/r/DFO/comments/411366/deal_with_it/ Deal with it]] [[labelnote:Explanation]]On an old episode of EXSTREAM (on Twitch), a chat member asked why Bind Cubes are making a return in DFOG as the only way of obtaining rare avatars. [[note]](For the uninitiated, Bind Cubes combine two normal avatars of the same slot to get either a different, randomized normal avatar, or a small chance to get rare avatars and rare clone avatars, which have better stats over normal clone avatars and the completely stat-less normal avatars. Since normal avatars are untradeable and only obtainable with real money, Bind Cubes were effectively useless to non-paying players.)[[/note]] Former stream member MJ replied by using the [[http://knowyourmeme.com/memes/deal-with-it eponymous meme]], only realizing after the fact that the phrase is rather rude in English if taken seriously. On a later stream, MJ makes a CallBack to this gaffe by putting on sunglasses and posing for the camera. The pose ended up becoming a meme image (the one being linked).[[/labelnote]]
27th Jun '17 5:05:01 PM AnotherGamer
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* {{Altitis}}: The game is very friendly towards this: by default, you can have up to 25 different characters and can buy up to 75 additional slots from the ingame store (out of 47 currently available classes and subclasses) and the FP system also makes playing them mandatory if you want to play more than 2-4+ hours per day it takes to exhaust all your FP on a single character. The game also encourages this with the Arad Adventurers system, which allows you to use your alts as an AssistCharacter for a weaker character once they reach lv50, gives you an increasing stat and experience boost the more high-level characters you have on your account, and the ability to send characters you don't plan to play as to explore for varying lengths of real-life time.

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* {{Altitis}}: The game is very friendly towards this: by default, you can have up to 25 different characters and can buy up to 75 additional slots from the ingame store (out of 47 51 currently available classes and subclasses) and the FP system also makes playing them mandatory if you want to play more than 2-4+ hours per day it takes to exhaust all your FP on a single character. The game also encourages this with the Arad Adventurers system, which allows you to use your alts as an AssistCharacter for a weaker character once they reach lv50, gives you an increasing stat and experience boost the more high-level characters you have on your account, and the ability to send characters you don't plan to play as to explore for varying lengths of real-life time.
27th Jun '17 5:00:50 PM AnotherGamer
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* ScrappyMechanic: Despite how basic and essential of a gameplay mechanic it is, switching rooms can be a pain in the ass at times: there's no way to prevent switching rooms when you're close to a door, which can be troublesome when there's some other action you need to perform when next to it such as boarding a vehicle or picking up an item, some of the room transition triggers aren't positioned correctly and finding them can be more difficult than it should be and finally, doors only take moving inside their trigger area into account, meaning you can try to actively run away from a door and still be sent to the room it leads to in some cases.

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* ScrappyMechanic: Despite how basic and essential of a gameplay mechanic it is, switching rooms can be a pain in the ass at times: there's no way to prevent switching rooms when you're close to a door, which can be troublesome when there's some other action you need to perform when next to it such as boarding a vehicle or picking up an item, some of the room transition triggers aren't positioned correctly and finding them can be more difficult than it should be and finally, doors only take moving inside their trigger area into account, meaning you can try to actively run away from a door and still be sent to the room it leads to in some cases.cases, and when playing with a party, the game can be extremely eager to immediately send you back to the previous room if you need to backtrack for any reason (ie. party is in room 2 but needs to backtrack back to already cleared room 1 for whatever reason, which often causes the game to send them right back to room 2 right as they switch to room 1 before they have a chance to move away from the door or vice versa), forcing your party members to move away from the door and back again to trigger a room switch and get the party back on the right track.
23rd Jun '17 6:36:06 AM Perelandra
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* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and [[NoExportForYou utter lack of content patches]] during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. The result was a game that was incredibly broken, had very little content compared to the Korean version, and had a ''very angry and disillusioned'' audience. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into DFO Global to begin with, most notably the Female Slayer's backstory which led into The Great Metastasis.

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* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and [[NoExportForYou utter lack of content patches]] during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. The result was a game that was incredibly broken, had very little content compared to the Korean version, and had a ''very angry and disillusioned'' audience. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into old DFO Global to begin with, most notably the Female Slayer's backstory which led into The Great Metastasis.
23rd Jun '17 4:56:53 AM Perelandra
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* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and utter lack of content patches during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into DFO Global to begin with, most notably the Female Slayer's backstory which led into The Great Metastasis.

to:

* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and [[NoExportForYou utter lack of content patches patches]] during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. The result was a game that was incredibly broken, had very little content compared to the Korean version, and had a ''very angry and disillusioned'' audience. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into DFO Global to begin with, most notably the Female Slayer's backstory which led into The Great Metastasis.
23rd Jun '17 4:54:12 AM Perelandra
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* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and utter lack of content patches during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into DFO Global to begin with.

to:

* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and utter lack of content patches during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into DFO Global to begin with.with, most notably the Female Slayer's backstory which led into The Great Metastasis.
23rd Jun '17 4:49:01 AM Perelandra
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* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and utter lack of content patches during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure.

to:

* RealLifeWritesThePlot: After Nexon of America shut down the original DFO service and Neople took over, the latter company included the resultant fallout into the game's storyline as The Great Metastasis, essentially writing Nexon of America's mismanagement of the original game into the plot as an AlternateUniverse wherein everything remained in comparative chronological stasis[[labelnote:Explanation]]Nexon USA not only failed to address the myriads of game-breaking glitches and utter lack of content patches during their entire run, they also had piss-poor customer service which forced players to resort to finding other methods of making the game playable amidst the numerous bugs hampering their experience. To make matters worse, the resultant epidemic of botters, hackers and Real Money Trading was merely met with random player bans, if not complete disinterest on Nexon USA's part. This is a huge part of why a majority of the fanbase is still incredibly bitter to this day, although they're slowly getting better thanks to Neople's timely intervention.[[/labelnote]] and its repercussions as a WorldWreckingWave that destroyed the continent of Arad and resulted in Pandemonium appearing above their world with its Apostles directly threatening its existence. The result is a subtle yet massive TakeThat at how Nexon USA neglected the service during their tenure. Of course, this was only possible because of how several elements of Korean Dungeon and Fighter's storyline was never localized into DFO Global to begin with.
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