History YMMV / DungeonFighterOnline

8th Jan '18 12:01:17 AM ReiKusanagi
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*** These days the equipment issue is settled by epic quests giving you equipment of that level at certain points in an area's quest line.



*** [[OverlyLongGag Others still]] believe that the complaints were unjustified, considering that events have been steadily giving out less and less useful items over the past year, and that the player base [[FailedASpotCheck should've seen a bad 2nd anniversary event coming]].

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*** [[OverlyLongGag Others still]] believe that the complaints were unjustified, considering that events have been steadily giving out less and less useful items over the past year, and that the player base [[FailedASpotCheck should've seen a bad 2nd anniversary event coming]]. Some looking into revealed that the first anniversary event for DFOG was based on kDnF's 10th anniversary.



*** Most of the anger over this has faded, though might flare up depending on how the third anniversary goes.



** There was some rather nasty fallout from the 2017 winter holiday event bug being removed in part due to the backlash the buff got from how it via a bug caused an event dungeon boss to drop epic items far more often. This resulted in a few groups: one of the original complainers (who by having spent all their event dungeon invites couldn't take advantage of it), people who were upset at the ruined boost to epics (often derided by the first group) and people who were looking forward to the buff for other reasons (easier/faster leveling/item farming). Only time will tell if it fully settles.



** The Bloody Lane special dungeon in the Metro center area serves as this both plot and gameplay wise after the other dungeons as despite the name, it's merely some of the residents messing with a rail system.



** Late December 2017 had a short lived bug due to an event buff (for christmas eve/day) interacting with the Epic Road event in such a way that Turiel, one of the two bosses had a 99% epic drop rate. Cue everyone that could (i.e. having event invites still) running the dungeon in hopes of running into him more. This got backlashed from the more overly zealous players who used up all their invites before hand. It turns out that the staff found out about it but let it slip as a nice present, but ultimately decided to disable the event buff's 2nd occurrence on the 31st/1st, leading to some more base breaking.



** Lancer in general, for being a weak class in raids and spawning the "REMOVE LANCER" meme.

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** Lancer in general, for being a weak class (at first) in raids and spawning the "REMOVE LANCER" meme.



** [=DREAM4U=][[labelnote:Explanation]]The name of Knight's ImageSong, which caught on with NA players.[[/labelnote]]
** "Anton ready" and variations thereof[[labelnote:Explanation]]The moment Anton released, the entire meta shifted towards beating Anton. This involves reaching a god-like state which is commonly called "Anton ready", which involves gearing yourself with full sets of InfinityMinusOneSword gear appropriate for challenging Anton.[[/labelnote]]

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** [=DREAM4U=][[labelnote:Explanation]]The name of Knight's ImageSong, which caught on with NA players. Their ironic embracing of the song was seen by Neople by them wanting Knight first resulting in just that.[[/labelnote]]
** "Anton ready" and variations thereof[[labelnote:Explanation]]The moment Anton released, the entire meta shifted towards beating Anton. This involves reaching a god-like state which is commonly called "Anton ready", which involves gearing yourself with full sets of InfinityMinusOneSword gear appropriate for challenging Anton. With the release of the Luke Raid in DFOG, it's now Luke ready.[[/labelnote]]


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** [[MemeticNiceGuy Santa Turiel]][[labelnote:Explanation]]Due to a GoodBadBug, he as a boss in the epic road event dungeon, dropped an epic 99% of the time. This led people praising him, even making pics with a santa cap on him.[[/labelnote]]
24th Dec '17 11:16:38 PM mifdsam
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** [[https://www.youtube.com/watch?v=hh4jy8mPB_g The theme for]] Void Rift.

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** [[https://www.youtube.com/watch?v=hh4jy8mPB_g The theme for]] Void Pandemonium Rift.
24th Dec '17 1:13:01 PM MeiwakunaBoku
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* PlayTheGameSkipTheStory: As most [=MMOs=] would go, while the scenario dungeons are story driven and explore the depth of many characters (including the player depending on what you're playing as), people are more likely to engage in the scenario dungeons for the sake of leveling than learning the lore.
22nd Dec '17 10:33:33 AM MeiwakunaBoku
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* HoYay: The Demonic Lancer and his unnamed companion who shows up in his intro; as the Demonic Lancer is greatly grieved having to kill him for entertainment for the empire. The lyrics of his ImageSong [[https://www.youtube.com/watch?v=zI0oQbIdo_s ''Crack is Over'']] fuels this up.

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* HoYay: HoYay:
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The Demonic Lancer and his unnamed companion who shows up in his intro; as the Demonic Lancer is greatly grieved having to kill him for entertainment for the empire. The lyrics of his ImageSong [[https://www.youtube.com/watch?v=zI0oQbIdo_s ''Crack is Over'']] fuels this up.


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** [[spoiler:When Azalea dies, her last words is asking you if Terra was beautiful and confessing that she loved being with you, regardless of what gender you're playing as.]]
22nd Dec '17 9:53:32 AM MeiwakunaBoku
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* [[Awesome/VideoGameLevels Awesome Levels]]: Final Pursuit. From a storyline perspective, the Kartels have mainly been on the offensive and pushing Ghent into a corner until the dungeon fighters came along. The dungeon is a DecisiveBattle to finally push the Kartel out of Ghent, and the dungeon does everything to make you feel like it is, with APCs (automated player characters) reinforcing you throughout the dungeon, the enemies showing fear for you (as opposed to what some said in the earlier dungeons), [[https://www.youtube.com/watch?v=KlD1u-EDx_g this]] awesome piece of music playing throughout the dungeon up to the boss room, and a HumongousMecha as the boss.

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* [[Awesome/VideoGameLevels Awesome Levels]]: Levels]]:
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Final Pursuit. From a storyline perspective, the Kartels have mainly been on the offensive and pushing Ghent into a corner until the dungeon fighters came along. The dungeon is a DecisiveBattle to finally push the Kartel out of Ghent, and the dungeon does everything to make you feel like it is, with APCs (automated player characters) reinforcing you throughout the dungeon, the enemies showing fear for you (as opposed to what some said in the earlier dungeons), [[https://www.youtube.com/watch?v=KlD1u-EDx_g this]] awesome piece of music playing throughout the dungeon up to the boss room, and a HumongousMecha as the boss.



* BigLippedAlligatorMoment: With no context whatsoever, the [[http://www.dfoneople.com/news/events/Adventurer-Maker Adventurer Maker event]] might seem like an overly simplistic ShoutOut or [[AffectionateParody parody]] of [[RaisingSim Raising Sims]] like [[{{VideoGame/PrincessMaker}} Princess Maker]]. In the grand scheme of [=DFOG=] events, however, it just seems [[WidgetSeries really weird]], totally out of left field, and might leave some players wondering what the hell Neople's staff members were thinking about when designing the event.

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* BigLippedAlligatorMoment: BigLippedAlligatorMoment:
**
With no context whatsoever, the [[http://www.dfoneople.com/news/events/Adventurer-Maker Adventurer Maker event]] might seem like an overly simplistic ShoutOut or [[AffectionateParody parody]] of [[RaisingSim Raising Sims]] like [[{{VideoGame/PrincessMaker}} Princess Maker]]. In the grand scheme of [=DFOG=] events, however, it just seems [[WidgetSeries really weird]], totally out of left field, and might leave some players wondering what the hell Neople's staff members were thinking about when designing the event.



* MemeticLoser: Male Brawler. He's gained a reputation for being the "wheelchair class" due to being rather trash at endgame, when most enemies resist Poison, the primary status effect that Brawlers inflict. Thanks to the Season 2 update, M. Brawler has been coming back from being "wheelchair-tier" as the result of massive re-balancing overhauls that have increased the class's endgame viability. It's now argued that he's the strongest M.Fighter class

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* MemeticLoser: MemeticLoser:
**
Male Brawler. He's gained a reputation for being the "wheelchair class" due to being rather trash at endgame, when most enemies resist Poison, the primary status effect that Brawlers inflict. Thanks to the Season 2 update, M. Brawler has been coming back from being "wheelchair-tier" as the result of massive re-balancing overhauls that have increased the class's endgame viability. It's now argued that he's the strongest M.Fighter class



** Lancer in general, for being a weak class in raids and spawning the "REMOVE LANCER" meme.



* TearJerker: The Season 2 update added a Scenario Dungeon involving rescuing Lorainne and her Denkas from Sky Tower, a CallBack to an identical quest pre-Metastasis. This can be rather disheartening if you saw [[spoiler:the EasterEgg in Chessboard of Despair that highly implies that she died.]]

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* TearJerker: TearJerker:
**
The Season 2 update added a Scenario Dungeon involving rescuing Lorainne and her Denkas from Sky Tower, a CallBack to an identical quest pre-Metastasis. This can be rather disheartening if you saw [[spoiler:the EasterEgg in Chessboard of Despair that highly implies that she died.]]



* ThatOneLevel: Dendroid Hub is filled with tons of [[GoddamnedBats really annoying monsters]]. For one, the Dendroids themselves cannot be launched or grabbed, meaning fewer moves are effective on them. If that weren't bad enough, there are camouflaged versions of them that blend into the background doodads which like to attack without warning, knocking you over and granting them super armor. The problem with the attack is that it's supposed to bend in with the ground flowers and you trip one to activate it, but the collision can be way off and you'll get attacked even if you weren't touching a flower. If that weren't enough, there's also the Flare Worms, zombies whose only attack consists of granting themselves super armor, grabbing you, and gnawing on you for about 5 seconds, which cannot be escaped by mashing buttons or anything else, and can cause bleeding. To make this [[FromBadToWorse even worse]], this attack knocks you down when it finally finishes, which can be disorienting. Oh, and they like to travel in packs, so you can get stun locked into endless attacks. Finally, they leave a puddle of acid which slows you down and damages you when they die. The boss, Amphora, is mostly a pushover, save for when its HP gets low, where it will set itself on fire and start moving and attacking much faster, and do heavy damage to anyone that gets too close to attack it.

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* ThatOneLevel: ThatOneLevel:
**
Dendroid Hub is filled with tons of [[GoddamnedBats really annoying monsters]]. For one, the Dendroids themselves cannot be launched or grabbed, meaning fewer moves are effective on them. If that weren't bad enough, there are camouflaged versions of them that blend into the background doodads which like to attack without warning, knocking you over and granting them super armor. The problem with the attack is that it's supposed to bend in with the ground flowers and you trip one to activate it, but the collision can be way off and you'll get attacked even if you weren't touching a flower. If that weren't enough, there's also the Flare Worms, zombies whose only attack consists of granting themselves super armor, grabbing you, and gnawing on you for about 5 seconds, which cannot be escaped by mashing buttons or anything else, and can cause bleeding. To make this [[FromBadToWorse even worse]], this attack knocks you down when it finally finishes, which can be disorienting. Oh, and they like to travel in packs, so you can get stun locked into endless attacks. Finally, they leave a puddle of acid which slows you down and damages you when they die. The boss, Amphora, is mostly a pushover, save for when its HP gets low, where it will set itself on fire and start moving and attacking much faster, and do heavy damage to anyone that gets too close to attack it.
21st Dec '17 1:24:41 PM Freecom
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** Pretty much every time a new class gets announced, there's sure to be criticism from a lot of people asking why Neople is wasting their time designing [[LoadsAndLoadsOfCharacters yet another DPS class]] rather than expanding upon the few endgame activities the game has to offer. Doubly so if the new class is [[TierInducedScrappy weak]] or comes with its own new weapon types (see "REMOVE LANCER" in MemeticMutation below). The Gunblader class is already getting this treatment from Korean players as it partially recycles Lancer animations and uses its own version of a gun and sword rather than any existing weapon types that Gunners and Slayers use.
12th Dec '17 9:09:13 AM Anddrix
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** Depending on who you ask, Danjun is also one of these. The best way to describe him is if one took Creator/TommyWiseau's quirkiness and gave it to a Korean streamer. He constantly loses his train of thought on-stream, occasionally strokes his ego, and sometimes stretches jokes to the point where they've overstayed their welcome. [[LoveItOrHateIt Some people think his weirdness has its own charm, much like Tommy, and is a welcome replacement in the absence of MJ, while others are just plain annoyed by him.]] Players who attended the 2016 [=ExStream=] tournament [[https://www.reddit.com/r/DFO/comments/5ujtdi/so_this_snippet_of_a_conversation_about_danjun/ claim]] that he's about as weird off-camera as he is on it, driving his roommates crazy and holding post-tournament interviews where the questions consisted of how handsome Danjun is.

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** Depending on who you ask, Danjun is also one of these. The best way to describe him is if one took Creator/TommyWiseau's quirkiness and gave it to a Korean streamer. He constantly loses his train of thought on-stream, occasionally strokes his ego, and sometimes stretches jokes to the point where they've overstayed their welcome. [[LoveItOrHateIt Some people think his weirdness has its own charm, much like Tommy, and is a welcome replacement in the absence of MJ, while others are just plain annoyed by him.]] him. Players who attended the 2016 [=ExStream=] tournament [[https://www.reddit.com/r/DFO/comments/5ujtdi/so_this_snippet_of_a_conversation_about_danjun/ claim]] that he's about as weird off-camera as he is on it, driving his roommates crazy and holding post-tournament interviews where the questions consisted of how handsome Danjun is.
29th Oct '17 7:42:39 PM Freecom
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** DFO Global is currently the only version of Dungeon & Fighter where normal avatars are notably ''not'' tradeable, made all the more glaring that the mostly lampooned {{Nexon}} version of DFO ''had'' tradeable avatars. Players have speculated that this is to drive avatar sales - understandable, as DFO Global has the smallest population out of all the versions, making it harder to turn a profit - but it's still a sore point for many. Others have suggested that Neople would make more from generous players if they would just enable the permanently disabled "Gift..." button in the avatar shop. In any case, Neople made it clear what their stance on the matter was when they swiftly deleted [[https://www.reddit.com/r/DFO/comments/78mkcp/rip_tradeable_avatars_in_dfog_oct_24_2017oct_25/ a set of tradeable avatars]] that weren't supposed to be in the game.
28th Oct '17 4:35:45 AM AnotherGamer
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* {{Altitis}}: The game is very friendly towards this: by default, you can have up to 25 different characters and can buy up to 75 additional slots from the ingame store (out of 51 currently available classes and subclasses) and the FP system also makes playing them mandatory if you want to play more than 2-4+ hours per day it takes to exhaust all your FP on a single character. The game also encourages this with the Arad Adventurers system, which allows you to use your alts as an AssistCharacter for a weaker character once they reach lv50, gives you an increasing stat and experience boost the more high-level characters you have on your account, and the ability to send characters you don't plan to play as to explore for varying lengths of real-life time.

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* {{Altitis}}: The game is very friendly towards this: by default, you can have up to 25 different characters and can buy up to 75 additional slots from the ingame store (out of 51 currently available classes and subclasses) and the FP system also makes playing them mandatory if you want to play more than 2-4+ hours per day it takes to exhaust all your FP on a single character. The game also encourages this with the Arad Adventurers system, which allows you to use your alts as an AssistCharacter for a weaker character once they reach lv50, gives you an increasing stat and experience boost the more high-level characters you have on your account, and the ability to send characters you don't plan to play as to explore for varying lengths of real-life time.
23rd Sep '17 11:40:09 PM Freecom
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** Epic weapons that force the player to play "full manual" (empty out their hotkeys). People who came to [=DFO=] from other Korean [=MMOs=] rather than fighting games don't exactly appreciate huge damage bonuses being locked behind [[SomeDexterityRequired a skill gate]].
** On the flip side, players have more than half a second between button presses to execute a skill manually. This is to accommodate the group of players described in the point above, but it's more known for unintentionally fuzzing inputs (e.g. pressing ↓ to line up a →→+Z skill, which ends up registering as ↓→→+Z, a completely different skill).
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