History YMMV / DragonsLair

19th Mar '16 10:30:21 PM Nire
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* TearJerker: When Dirk [[spoiler: believes he's failed and that Daphne is dead]], his anguish is pretty clear to see. Thankfully, he's [[CrowningMomentOfHeartwarming proven wrong]] a few moments later.
16th Dec '15 10:44:48 AM mlsmithca
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* EarWorm: ''Dragon's Lair's'' famous [[http://www.youtube.com/watch?v=XQ9cqaVjufo attract mode.]]

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* EarWorm: EarWorm:
**
''Dragon's Lair's'' Lair''[='=]s famous [[http://www.youtube.com/watch?v=XQ9cqaVjufo attract mode.]]



* PortingDisaster: Multiple ports range into this area, but the worst is probably the infamous NES port, which you may know through WebVideo/TheAngryVideoGameNerd's [[http://www.gametrailers.com/video/angry-video-screwattack/28184 review of it]].

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* PortingDisaster: PortingDisaster:
**
Multiple ports range into this area, but the worst is probably the infamous NES port, which you may know through WebVideo/TheAngryVideoGameNerd's [[http://www.gametrailers.com/video/angry-video-screwattack/28184 review of it]].



* ThatOneLevel:
** The battle with the Lizard King; fifteen seconds of waiting followed by five seconds of split-second button inputs. Dirk's badass reaction to clearing the room is worth the pain, though. He's much easier to beat on the DVD player port.
** Be prepared to lose a lot of lives on the electric checkerboard room, especially if you play it on ''the real hardware''. In contrast to the Lizard King, this room is much harder on the DVD player.



* ThatOneLevel: The battle with the Lizard King; fifteen seconds of waiting followed by five seconds of split-second button inputs. Dirk's badass reaction to clearing the room is worth the pain, though.
** Be prepared to lose a lot of lives on the electric checkerboard room, especially if you play it on ''the real hardware''.
** Lizard King becomes a ton easier to beat when you play it on the DVD player port. On the other hand the electric floor stage becomes a ton harder.

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* ThatOneLevel: The battle with the Lizard King; fifteen seconds of waiting followed by five seconds of split-second button inputs. Dirk's badass reaction to clearing the room is worth the pain, though.
** Be prepared to lose a lot of lives on the electric checkerboard room, especially if you play it on ''the real hardware''.
** Lizard King becomes a ton easier to beat when you play it on the DVD player port. On the other hand the electric floor stage becomes a ton harder.



* WhatDoYouMeanItWasntMadeOnDrugs: The entire game comes to mind, most notably Levels 3-5.

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* WhatDoYouMeanItWasntMadeOnDrugs: The entire game comes to mind, most notably but especially Levels 3-5.3-5. In order, these include the ''Alice in Wonderland'' level, which manages to be even more surreal than the source material; the Garden of Eden level, with a camp guardian angel, a very obese Eve, and two particularly slick snakes; and the Beethoven level, which begins with Dirk somehow being the size of a mouse and thus being easy prey for Beethoven's cat, moves on to Beethoven and his piano smashing through the ceiling and soaring into the atmosphere, and then just gets weirder from there. Don Bluth has gone on record as saying that the time-and-space-travel element allowed him to really run with the idea that ''anything'' is possible in animation.
3rd Dec '15 3:53:17 PM PurrElise
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* HilariousInHindsight: As Creator/LudwigVanBeethoven's Symphony No. 5 plays entirely in the background of Level 5, you have to fight off a fire-breathing cat while going through the skies of light and darkness during his creative gust and collecting treasures, one of them a "golden butterfly". Nine years later, there's ''Disney/{{Fantasia}} 2000'', where Symphony No. 5 does indeed play, and though there are no people or musical instruments, there are indeed objects that are shaped like butterflies (though not golden) and bats as they fly through skies of light and darkness, with the latter ultimately conquered by light.

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* HilariousInHindsight: As Creator/LudwigVanBeethoven's Symphony No. 5 plays entirely in the background of Level 5, you have to fight off a fire-breathing cat while going through the skies of light and darkness during his creative gust and collecting treasures, one of them a "golden butterfly". Nine years later, there's ''Disney/{{Fantasia}} 2000'', ''[[Disney/{{Fantasia2000}} Fantasia 2000]]'', where Symphony No. 5 does indeed play, and though there are no people or musical instruments, there are indeed objects that are shaped like butterflies (though not golden) and bats as they fly through skies of light and darkness, with the latter ultimately conquered by light.
3rd Dec '15 3:50:36 PM PurrElise
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* ValuesDissonance: It's pretty unlikely they'd make Level 4 the way they did today. See FauxSymbolism above.
3rd Dec '15 3:32:28 PM PurrElise
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* FauxSymbolism: The entirety of Level 4 is [[Literature/TheBible the Hebrew Bible's]] Literature/BookOfGenesis on drugs! Especially with FatGirl Eve! If this level were made today in the ''present'', it would have provoked outrage from [[MoralGuardians the American Catholic League]].

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* FauxSymbolism: The entirety of Level 4 is [[Literature/TheBible the Hebrew Bible's]] Literature/BookOfGenesis on drugs! Especially with FatGirl BigBeautifulWoman Eve! If this level were made today in the ''present'', it would have provoked outrage from [[MoralGuardians the American Catholic League]].
3rd Dec '15 3:28:01 AM dvorak
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* MostAnnoyingSound: "''SAVE'' me!" will make you want to throttle Daphne by the time you rescue her, sexy outfit or no.


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* UncannyValley: Daphne's stilted explaination of how to kill the dragon and get his key is an audio version.
29th Nov '15 5:51:33 PM nombretomado
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** A more literal version of this trope was the [[SegaGenesis Sega CD]] port, which featured a smaller display, grainy graphics with muted or greyed out colors, and a slightly reduced FPS.

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** A more literal version of this trope was the [[SegaGenesis Sega CD]] UsefulNotes/SegaCD port, which featured a smaller display, grainy graphics with muted or greyed out colors, and a slightly reduced FPS.
8th Nov '15 5:47:18 PM PurrElise
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** Lizard King becomes a ton easier to beat when you play it on the DVD player port. On the other hand the electric floor stage becomes a ton harder, especially if you play it on ''the real hardware''.

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** Lizard King becomes a ton easier to beat when you play it on the DVD player port. On the other hand the electric floor stage becomes a ton harder, especially if you play it on ''the real hardware''.
harder.
28th Aug '15 5:57:21 PM mlsmithca
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* HilariousInHindsight: As Creator/LudwigVanBeethoven's ''Symphony No. 5'' plays entirely in the background of Level 5, you have to fight off a fire-breathing cat while going through the skies of light and darkness during his creative gust and collecting treasures, one of them a "golden butterfly". Nine years later, there's ''Disney/{{Fantasia}} 2000'', where ''Symphony No. 5'' does indeed play, and though there are no people or musical instruments, there are indeed objects that are shaped like butterflies (though not golden) and bats as they fly through skies of light and darkness, with the latter ultimately conquered by light.

to:

* HilariousInHindsight: As Creator/LudwigVanBeethoven's ''Symphony Symphony No. 5'' 5 plays entirely in the background of Level 5, you have to fight off a fire-breathing cat while going through the skies of light and darkness during his creative gust and collecting treasures, one of them a "golden butterfly". Nine years later, there's ''Disney/{{Fantasia}} 2000'', where ''Symphony Symphony No. 5'' 5 does indeed play, and though there are no people or musical instruments, there are indeed objects that are shaped like butterflies (though not golden) and bats as they fly through skies of light and darkness, with the latter ultimately conquered by light.
23rd Oct '14 9:27:31 PM Eegah
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* SeinfeldIsUnfunny: It can now be pretty hard to appreciate how mind-blowing it was to see fully rendered Don Bluth animation next to the likes of ''DonkeyKong''.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DragonsLair