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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]][[note]]Check [[http://forums.shoryuken.com/discussion/13171/tiers-for-non-fighting-games/p47 Page 47]] if the link doesn't automatically go there.[[/note]]

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* %%* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]][[note]]Check [[http://forums.shoryuken.com/discussion/13171/tiers-for-non-fighting-games/p47 Page 47]] if the link doesn't automatically go there.[[/note]]

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Dethroning Moment is flamebait. Nothing on Darth Wiki is to be listed on pages outside of Darth Wiki.


* DarthWiki/DethroningMomentOfSuck: Marionette, having been animated by one of the Fyggs, is among the few characters to not actually transform into a monster. Possibly because the wish made was relatively unselfish, and perhaps because she wasn't actually the one to make it. Regardless, she tries to make friends as requested by his original owner Marion. After she is called a "monster" for standing up after apparently dead (dolls have no pulse, remember?) she lives just long enough to realize that she had no real friends for her trouble, tells the townsfolk that she is going on a trip, and is found lifeless near Marion's grave ([[TheyWastedAPerfectlyGoodCharacter having removed the Fygg from her body]]). The maid notices the doll Marionette, and drags her off unceremoniously. If you examine her after that, it just says "The doll just sits there lifelessly."
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* DarthWiki/DethroningMomentOfSuck: Marionette, having been animated by one of the Fyggs, is among the few characters to not actually transform into a monster. Possibly because the wish made was relatively unselfish, and perhaps because she wasn't actually the one to make it. Regardless, she tries to make friends as requested by his original owner Marion. After she is called a "monster" for standing up after apparently dead (dolls have no pulse, remember?) she lives just long enough to realize that she had no real friends for her trouble, tells the townsfolk that she is going on a trip, and is found lifeless near Marion's grave (having removed the Fygg from her body). The maid notices the doll Marionette, and drags her off unceremoniously. If you examine her after that, it just says "The doll just sits there lifelessly."

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* DarthWiki/DethroningMomentOfSuck: Marionette, having been animated by one of the Fyggs, is among the few characters to not actually transform into a monster. Possibly because the wish made was relatively unselfish, and perhaps because she wasn't actually the one to make it. Regardless, she tries to make friends as requested by his original owner Marion. After she is called a "monster" for standing up after apparently dead (dolls have no pulse, remember?) she lives just long enough to realize that she had no real friends for her trouble, tells the townsfolk that she is going on a trip, and is found lifeless near Marion's grave (having ([[TheyWastedAPerfectlyGoodCharacter having removed the Fygg from her body).body]]). The maid notices the doll Marionette, and drags her off unceremoniously. If you examine her after that, it just says "The doll just sits there lifelessly."
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* DethroningMomentOfSuck: Marionette, having been animated by one of the Fyggs, is among the few characters to not actually transform into a monster. Possibly because the wish made was relatively unselfish, and perhaps because she wasn't actually the one to make it. Regardless, she tries to make friends as requested by his original owner Marion. After she is called a "monster" for standing up after apparently dead (dolls have no pulse, remember?) she lives just long enough to realize that she had no real friends for her trouble, tells the townsfolk that she is going on a trip, and is found lifeless near Marion's grave (having removed the Fygg from her body). The maid notices the doll Marionette, and drags her off unceremoniously. If you examine her after that, it just says "The doll just sits there lifelessly."

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* DethroningMomentOfSuck: DarthWiki/DethroningMomentOfSuck: Marionette, having been animated by one of the Fyggs, is among the few characters to not actually transform into a monster. Possibly because the wish made was relatively unselfish, and perhaps because she wasn't actually the one to make it. Regardless, she tries to make friends as requested by his original owner Marion. After she is called a "monster" for standing up after apparently dead (dolls have no pulse, remember?) she lives just long enough to realize that she had no real friends for her trouble, tells the townsfolk that she is going on a trip, and is found lifeless near Marion's grave (having removed the Fygg from her body). The maid notices the doll Marionette, and drags her off unceremoniously. If you examine her after that, it just says "The doll just sits there lifelessly."
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* DethroningMomentOfSuck: Marionette, having been animated by one of the Fyggs, is among the few characters to not actually transform into a monster. Possibly because the wish made was relatively unselfish, and perhaps because she wasn't actually the one to make it. Regardless, she tries to make friends as requested by his original owner Marion. After she is called a "monster" for standing up after apparently dead (dolls have no pulse, remember?) she lives just long enough to realize that she had no real friends for her trouble, tells the townsfolk that she is going on a trip, and is found lifeless near Marion's grave (having removed the Fygg from her body). The maid notices the doll Marionette, and drags her off unceremoniously. If you examine her after that, it just says "The doll just sits there lifelessly."
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unfortunate implications need citations


** One specific outright edit, however, was the modification of the "[[{{Dragonball}} Mr. Popo]]" style face option, which is a lucky thing as it was essentially [[UnfortunateImplications blackface]]. It now just resembles a [[MascotMook Slime]]'s face.

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** One specific outright edit, however, was the modification of the "[[{{Dragonball}} Mr. Popo]]" style face option, which is a lucky thing as it was essentially [[UnfortunateImplications blackface]].option. It now just resembles a [[MascotMook Slime]]'s face.

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*** To clarify, you have to be wearing a specific combination of clothes -- hat, shield, torso, feet, gloves, weapon, and accessory -- without telling you what the combo is. If you've played through to this point, you will have encountered ''at least'' 75 of each of those items. No, there are no hints. Same with another fashion-related quest (thankfully most others tell you what to wear).

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*** To clarify, you have to be wearing a specific combination of clothes -- hat, shield, torso, feet, gloves, weapon, and accessory -- without telling you what the combo is. If you've played through to this point, you will have encountered ''at least'' 75 of each of those items. No, there are no hints. Same with another fashion-related quest (thankfully most others tell you what to wear). The combinations make no sense at all. To wit:
**** If you have a male hero, make him a priest and equip: Sadistick, Dragon shield, Hermetic hat, Dark robe, Heavy handwear, Blue jeans, Classy clogs, and Utility belt.
**** If you have a female hero, equip: Giant's hammer, Boss shield, Minotaur helm, Jaguarment, Gloomy gloves, Classy clogs, and Utility belt.
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** SubvertedTrope: However, you might be mightily worn down from Purrvis...
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Most, if not all, of the examples don\'t use any of the Nintendo DS\'s features.


* ThatOneSidequest[=/=]{{Waggle}}: Tag Mode. It's easy enough to find all the players you need in Japan since everyone and their mother plays ''VideoGame/DragonQuest'', but players in other regions will find it much more difficult to find the required 30 different people to max out their Inn upgrades in addition to getting the additional items and treasure maps.

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* ThatOneSidequest[=/=]{{Waggle}}: ThatOneSidequest: Tag Mode. It's easy enough to find all the players you need in Japan since everyone and their mother plays ''VideoGame/DragonQuest'', but players in other regions will find it much more difficult to find the required 30 different people to max out their Inn upgrades in addition to getting the additional items and treasure maps.
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* ThatOneBoss: Many, many bosses become a special kind of headache when you run TheHero solo.
** The Dreadmaster exploits Tension boosting and multiple attacks, meaning that the main character is just about ''stuck'' until he learns Back Atcha to reflect attacks.
** Goresby-Purrvis is also criminally obnoxious, given that he can attack twice and has his turn-skipping [[ThatOneAttack upward slice]] to keep you from retaliating.
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unfortunate implications need citations


* UnfortunateImplications: It doesn't take much effort to notice that Wormwood is based off Australia, making their hostile attitude towards outsiders come off as a not-too-subtle jab at Australian culture.
** TheEmpire in this game is the FantasyCounterpartCulture to the British Empire.
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** One of the Celestrians, just before Fyggbloom, mentions how the the Observatory floats directly above a wasteland that had once been a prosperous kigndom. This matches the description of Brigadoom, but also the Gittish Empire... and if it's the latter, the irony becomes horrible.

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** One of the Celestrians, just before Fyggbloom, mentions how the the Observatory floats directly above a wasteland that had once been a prosperous kigndom.kingdom. This matches the description of Brigadoom, but also the Gittish Empire... and if it's the latter, the irony becomes horrible.

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* FridgeHorror: There is one high level type of Sanguini, the "Genie Sanguini", who did not turn into a demon. "By some miracle", according to the bestiary. It RandomlyDrops Saint's Ashes, an item which inverts cursed and dark equipment into their holy counterparts. Implied: The Genie Sanguini didn't become a demon because it ''ate a saint.''

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* FridgeHorror: FridgeHorror:
**
There is one high level type of Sanguini, the "Genie Sanguini", who did not turn into a demon. "By some miracle", according to the bestiary. It RandomlyDrops Saint's Ashes, an item which inverts cursed and dark equipment into their holy counterparts. Implied: The Genie Sanguini didn't become a demon because it ''ate a saint.''''
** One of the Celestrians, just before Fyggbloom, mentions how the the Observatory floats directly above a wasteland that had once been a prosperous kigndom. This matches the description of Brigadoom, but also the Gittish Empire... and if it's the latter, the irony becomes horrible.


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** TheEmpire in this game is the FantasyCounterpartCulture to the British Empire.
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* StrawmanHasAPoint: On the main page, the Celestrians are called out for being {{Smug Super}}s and holding the mortals in disdain, but think about it -- the Celestrians have spent their entire existence practically slaving away for the mortals, protecting them from monsters and solving problems for them (like finding lost items and ''cleaning out their damned stables''), and for what? For what amounts to largely ''abstract gratitude'' to the local guardian figure -- the only actual ''personal'' gratitude the Celestrians get comes from ghosts (and let's ignore the {{Flat Earth Atheist}}s like Ivor). They've been cleaning up mortal messes for thousand of years with no real end in sight -- they're pretty well-justified in not thinking very well of humanity. Frankly it's a wonder that they don't hate mortalkind ''outright''.
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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]][[note]]Check Page 47 if the link doesn't automatically go there.[[/note]]

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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]][[note]]Check [[http://forums.shoryuken.com/discussion/13171/tiers-for-non-fighting-games/p47 Page 47 47]] if the link doesn't automatically go there.[[/note]]
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* UnfortunateImplications: It doesn't take much effort to notice that Wormwood is based off Australia, making their hostile attitude towards outsiders come off as a not-too-subtle jab at Australian culture.
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Fixed some spelling grammar


** This trope is very much at play in the grottos. While searching for treasure, monsters pop up everywhere. There seems to be a particularly high number of large monsters in cramped hallways. You can use holy water or Vanish to stop the monsters from chasing you, but if you bump into one, you still get into a fight and the holy water wears off. This becomes particularly irritating when you reach very high levels, and the monsters on the upper floors of the grotto are weak. You get knocked into a fight with a monster that is just about worthless and not at all challenging. Not that bumping into the tough monsters lower in the grotto is any better.

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** This trope is very much at play in the grottos.grottoes. While searching for treasure, monsters pop up everywhere. There seems to be a particularly high number of large monsters in cramped hallways. You can use holy water or Vanish to stop the monsters from chasing you, but if you bump into one, you still get into a fight and the holy water wears off. This becomes particularly irritating when you reach very high levels, and the monsters on the upper floors of the grotto are weak. You get knocked into a fight with a monster that is just about worthless and not at all challenging. Not that bumping into the tough monsters lower in the grotto is any better.



* NightmareFuel: [[spoiler:Princess Simona's [[GoMadFromTheRevelation pyschotic breakdown]] at the climax of the Yore arc. Seeing one of the kindest, sweetest characters in the game driven to such despair that she's literally seething with barely controlled rage and bitterly calls her own father, her people, and ''herself'' cold blooded mass murderers (which is actually ''[[SinsOfOurFathers kinda]]'' true) all while clearly on the verge of tears is... unpleasant, to say the least. Her [[SycophanticServant sycophantic]] reverence towards Yore did not help matters. Thank Celestria she was brought back to her senses after Yore's death.]]

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* NightmareFuel: [[spoiler:Princess Simona's [[GoMadFromTheRevelation pyschotic psychotic breakdown]] at the climax of the Yore arc. Seeing one of the kindest, sweetest characters in the game driven to such despair that she's literally seething with barely controlled rage and bitterly calls her own father, her people, and ''herself'' cold blooded mass murderers (which is actually ''[[SinsOfOurFathers kinda]]'' true) all while clearly on the verge of tears is... unpleasant, to say the least. Her [[SycophanticServant sycophantic]] reverence towards Yore did not help matters. Thank Celestria she was brought back to her senses after Yore's death.]]
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Crowning Moment of Funny


* SugarWiki/FunnyMoments: Quite a number of them, actually. Some of the dialogue is especially humourous. If the unpriestly priest of Dourbridge didn't make you grin, wait until you meet the one in Batsureg!
** The first line we get from ghost [[spoiler:Catarrhina]]? "[[MajorInjuryUnderreaction Oops!]] I appear to be dead."
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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]][note]Check Page 47 if the link doesn't automatically go there.[/note]

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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]][note]Check ]][[note]]Check Page 47 if the link doesn't automatically go there.[/note][[/note]]
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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]]

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* CharacterTiers: [[http://shoryuken.com/forum/index.php?threads/tiers-for-non-fighting-games.13171/page-47#post-893782 This page.]]]][note]Check Page 47 if the link doesn't automatically go there.[/note]

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** Boa Bishops. Good Almighty, Boa Bishops. These things get two goes per turn, have a hit-everything attack that can destroy mages in one or two turns, an automatic sleep attack, very much avert SquishyWizard ''and'' FragileSpeedster. And they show up in twos and threes, often accompanied by cyber spiders (DemonicSpiders themselves, what with their blinding and slowing moves, high attack, and needing magic to be killed) or freaky tikis (which lower resistance to StandardStatusEffects and also have a blinding move). Oh, and if that wasn't enough, they also chase you instead of going in a straight line, and their snake tentacles/feet give them extra width so you can't even dodge or go around. Even level 99 parties can be quickly killed by these things.



* GoddamnedBats: The Metal slimes. In order to unlock the Armamentalist vocation, you have to kill two with a wizard ward barrier up. Easier said than done, given the fact that Metal Slimes have a tendency to ''run'' before you can even get their health down to the point where a mage can finish them off. (Granted, mages can inflict 1 damage, and you ''can'' give them Metal slash, or exploit abilities).

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** Against metal monsters, Have A Ball is right alongside four Falcon Blades for efficiency, as it fires six or seven low damage attacks, randomly distributed among the enemies. Gets even better if you start the battle with someone's tension at fifty, in which case they're dealing ''four'' damage per hit against monsters that have less than twenty HP.
* GoddamnedBats: The Metal slimes. In order to unlock the Armamentalist vocation, you have to kill two with a wizard ward barrier up. Easier said than done, given the fact that Metal Slimes have a tendency to ''run'' before you can even get their health down to the point where a mage can finish them off. (Granted, mages can inflict 1 damage, and you ''can'' give them Metal slash, Slash, or exploit abilities).



** This trope is very much at play in the grottos. While searching for treasure, monsters pop up everywhere. There seems to be a particularly high number of large monsters in cramped hallways. You can use holy water to stop the monsters from chasing you, but if you bump into one, you still get into a fight and the holy water wears off. This becomes particularly irritating when you reach very high levels, and the monsters on the upper floors of the grotto are weak. You get knocked into a fight with a monster that is just about worthless and not at all challenging. Not that bumping into the tough monsters lower in the grotto is any better.

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** This trope is very much at play in the grottos. While searching for treasure, monsters pop up everywhere. There seems to be a particularly high number of large monsters in cramped hallways. You can use holy water or Vanish to stop the monsters from chasing you, but if you bump into one, you still get into a fight and the holy water wears off. This becomes particularly irritating when you reach very high levels, and the monsters on the upper floors of the grotto are weak. You get knocked into a fight with a monster that is just about worthless and not at all challenging. Not that bumping into the tough monsters lower in the grotto is any better.


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** The difficulty of a grotto boss essentially hinges on whether or not it knows Disruptive Wave. As ContractualBossImmunity means stat-lowering spells don't work on them, the only way to cause some real damage and survive is to buff yourself (Fource, Channel Anger, Tension, Kabuff...), which Disruptive Wave completely nullifies. Sages can learn it, but it will (at best) remove 20 tension from a boss.
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** The chest-opening sound after a battle meaning an item dropped, especially if it's a grotto boss.
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* BreatherBoss: After battling [[LightningBruiser Goresby-Purrvis]], some might consider King Godwyn to be this trope.

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* BreatherBoss: After battling [[LightningBruiser Goresby-Purrvis]], battling Goresby-Purrvis, some might consider King Godwyn to be this trope.
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** The tearjerking starts off waaay before that with the Wight Knight. [[spoiler: Turned into a skeleton and sealed away by a {{Yandere}} witch's curse, he escapes only to find that his kingdom, and his bride-to-be, are long gone. Thankfully, they'll turn into tears of happiness when Princess Simona is able to send him off to be with his beloved again.]]
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* ThatOneAttack: The final boss's Magic Burst, used when he's low on health. The attack unloads all his MP into a single attack that hits your entire party... oh, and can remove all your buffs before casting it, then restore his MP to max right after. Have fun if you're under-leveled.

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* ThatOneAttack: The final boss's Magic Burst, used when he's low on health. The attack unloads all his MP into a single attack that hits your entire party... oh, and he can remove all your buffs before casting it, then restore his MP to max right after. Have fun if you're under-leveled.
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* BreatherBoss: After battling [[ThatOneBoss Goresby-Purrvis]], some might consider King Godwyn to be this trope.

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* BreatherBoss: After battling [[ThatOneBoss [[LightningBruiser Goresby-Purrvis]], some might consider King Godwyn to be this trope.
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* ThatOneAttack: The final boss's Magic Burst, used when he's low on health. The attack unloads all his MP into a single attack that hits your entire party... oh, and he'll remove all your buffs before casting it, then restore his MP to max right after. Have fun if you're under-leveled.

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* ThatOneAttack: The final boss's Magic Burst, used when he's low on health. The attack unloads all his MP into a single attack that hits your entire party... oh, and he'll can remove all your buffs before casting it, then restore his MP to max right after. Have fun if you're under-leveled.
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* BreatherBoss: After battling [[ThatOneBoss Goresby-Purrvis]], some might consider King Godwin to be this trope.

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* BreatherBoss: After battling [[ThatOneBoss Goresby-Purrvis]], some might consider King Godwin Godwyn to be this trope.
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* MoralEventHorizon: King Godwyn starts off as your typical evil warlord, but when he starts kidnapping Celestrians to drain them dry...
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* DemonicSpiders: Although technically a boss, Tyrantula otherwise fits this trope nicely, capable of entangling your characters and striking them all at once with its toxic venom.

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