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* IKnewIt: Though the rest of the series including the original ''Dissidia'' merely hinted or implied it, ''Dissidia 012'' confirms 100% that all ''Final Fantasy'' worlds are connected through the Interdimensional Rift and are part of the same multiverse.
** In the same way, Gilgamesh, Shinryu and possibly Omega (Weapon) are the same entities whenever they appear, just taking on different forms as they travel between worlds.
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Trope was cut/disambiguated due to cleanup


** [[https://www.youtube.com/watch?v=Cav2iet_V3s "Cantata Mortis & God in Fire"]] combines Square-Enix's two favorite musical stylings -- OminousLatinChanting and ThePowerOfRock, in a way sounding like a fusion of [[VideoGame/FinalFantasyVII "One-Winged Angel"]] and [[VideoGame/FinalFantasyX "Otherworld"]] -- and plays during the battle with the BonusBoss. You don't get more awesome than that.

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** [[https://www.youtube.com/watch?v=Cav2iet_V3s "Cantata Mortis & God in Fire"]] combines Square-Enix's two favorite musical stylings -- OminousLatinChanting and ThePowerOfRock, in a way sounding like a fusion of [[VideoGame/FinalFantasyVII "One-Winged Angel"]] and [[VideoGame/FinalFantasyX "Otherworld"]] -- and plays during the battle with the BonusBoss.{{Superboss}}. You don't get more awesome than that.
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Evil Is Sexy TRS; this has become an objective, in-universe trope.


** To a lesser extent than the above, [[VideoGame/FinalFantasyX Tidus.]] Some of the major reasons for hating on Tidus in his game were his obnoxious voice acting, obnoxious daddy issues, and obnoxious insistence that ''FFX'' is "his story" when the truth is a touch more complicated. In ''Dissidia,'' he drops the "this is my story" mantra except for one line where it actually makes sense. His "daddy issues" are handled simply but elegantly and he's much tougher about facing Jecht (contrast crying at him in ''FFX'' with healing him with a potion so he can fight Jecht full-strength in Dissidia). His voice acting has improved and is much less squeaky, he's a good comic foil for the upstanding Cecil and somewhat ditzy Firion, and his dodge-attacks and super-speed EX mode are really, really fun. Only gets better in Duodecim, because he's suddenly [[EvilIsSexy shirtless and evil.]]

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** To a lesser extent than the above, [[VideoGame/FinalFantasyX Tidus.]] Some of the major reasons for hating on Tidus in his game were his obnoxious voice acting, obnoxious daddy issues, and obnoxious insistence that ''FFX'' is "his story" when the truth is a touch more complicated. In ''Dissidia,'' he drops the "this is my story" mantra except for one line where it actually makes sense. His "daddy issues" are handled simply but elegantly and he's much tougher about facing Jecht (contrast crying at him in ''FFX'' with healing him with a potion so he can fight Jecht full-strength in Dissidia). His voice acting has improved and is much less squeaky, he's a good comic foil for the upstanding Cecil and somewhat ditzy Firion, and his dodge-attacks and super-speed EX mode are really, really fun. Only gets better in Duodecim, because he's suddenly [[EvilIsSexy shirtless and evil.]]
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Evil Is Sexy has been dewicked.


* EvilIsSexy:
** Cloud of Darkness was previously a GreenSkinnedSpaceBabe, but here she uses her appearance from Amano's original artwork; a scantily clad and extremely attractive woman. She's this InUniverse too, as Laguna gets distracted by her...appearance.
** Ultimecia as she was in the original game, given her NavelDeepNeckline.
** Sephiroth as per usual, and he comes packing his shirtless appearance from the climax of ''VII'' for bonus points.
** The extended time spent with Jecht in this game made quite a few people realize this, given his "body of a bronzed god".
** The more realistic artstyle as compared to ''Videogame/FinalFantasyIX'''s chibi style does wonders for [[DudeLooksLikeALady Kuja]], who already looked attractive enough in said style.
** Golbez's ''voice'' has been reported to induce StupidSexyFlanders, and that's without getting into his [[VideoGame/FinalFantasyIVTheAfterYears Man in Black]] [[ShirtlessScene attire]] for his 3rd costume in ''Duodecim''.
** Tidus in ''Dissidia 012'', where his attire as a Warrior of Chaos has him shirtless.
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* EventObscuringCamera:
** The indoor arenas suffer from camera issues the most, with the camera getting hung up on the walls pretty often.
** The camera is particularly problematic in ''Dissidia 012'' when fighting in the Phantom Train--the arena is a single train car, and while particularly roomy as trains go it's still a train car. The camera will swing through the ceiling and walls freely, and they'll turn somewhat transparent so you can see inside, but there's still a lot of hang-ups.
** When air dashing toward an Ex Core that's behind you, if your camera was positioned just right, it'll get stuck above you, at about a 60 degree angle with you heading toward the bottom of the screen. And it will attempt to rotate each half of the screen in opposite directions, resulting in a fairly trippy looking effect until you reach the core, or one side wins.
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** [[GodOfGood Cosmos]] is the [[ArtificialHuman Manikin]] copy of Cid of The Lufaine's wife turned Goddess of Harmony. Originally created to help control [[TykeBomb Chaos]], she was apart of the group that made a pact with [[GreaterScopeVillain Shinryu]] when they arrived in World B and gained the ability to summon warriors from various worlds and wage war with Chaos for the sake of turning him into the ultimate weapon for Cid's revenge. A dozen cycles later, Cosmos realizes she helped create an everlasting nightmare and works behind the scenes to end it, creating [[PowerCrystal crystals]] secretly infused with her power for her warriors to obtain. Reminded of her plan when brought back in the thirteenth cycle and still as resolved as ever even knowing her impending death, Cosmos acts as a guiding force to her remaining warriors so they are each able to obtain their crystals [[UnwittingPawn while being able to take advantage of the forces of Chaos' knowledge of their true nature in order to speed up the process]], and when the time comes, [[FaceDeathWithDignity Cosmos calmly faces her demise]] at the hands of Chaos knowing her champions will be able to survive without her thanks to the crystals and be able to take advantage of the upended balance her passing has caused in order to strike down the warriors of Chaos and the god himself once and for all. Seeing a repentful Cid off on his new journey with forgiveness when revived, Cosmos is content to return to the Void with World B, knowing her chosen are safe and returned to the worlds they belong to.

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** [[GodOfGood Cosmos]] is the [[spoiler: [[ArtificialHuman Manikin]] copy of Cid of The Lufaine's wife turned turned]] Goddess of Harmony. Originally created to help control [[TykeBomb Chaos]], she was apart of the group that made a pact with [[GreaterScopeVillain Shinryu]] when they arrived in World B and gained the ability to summon warriors from various worlds and wage war with Chaos for the sake of turning him into the ultimate weapon for Cid's revenge. A dozen cycles later, Cosmos realizes she helped create an everlasting nightmare and works behind the scenes to end it, creating [[PowerCrystal crystals]] secretly infused with her power for her warriors to obtain. Reminded of her plan when brought back in the thirteenth cycle and still as resolved as ever even knowing her impending death, Cosmos acts as a guiding force to her remaining warriors so they are each able to obtain their crystals [[UnwittingPawn while being able to take advantage of the forces of Chaos' knowledge of their true nature in order to speed up the process]], and when the time comes, [[FaceDeathWithDignity Cosmos calmly faces her demise]] at the hands of Chaos knowing her champions will be able to survive without her thanks to the crystals and be able to take advantage of the upended balance her passing has caused in order to strike down the warriors of Chaos and the god himself once and for all. Seeing a repentful Cid off on his new journey with forgiveness when revived, Cosmos is content to return to the Void with World B, knowing her chosen are safe and returned to the worlds they belong to.
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* EvilIsCooL: Naturally having all villains from their home game team up here is a nice treat.

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* EvilIsCooL: EvilIsCool: Naturally having all villains from their home game team up here is a nice treat.
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* EvilIsCooL: Naturally having all villains from their home game team up here is a nice treat.

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** [[GodOfGood Cosmos]] is the [[ArtificialHuman Manikin]] copy of Cid of The Lufaine's wife turned Goddess of Harmony. Originally created to help control [[TykeBomb Chaos]], she was apart of the group that made a pact with [[GreaterScopeVillain Shinryu]] when they arrived in World B and gained the ability to summon warriors from various worlds and wage war with Chaos for the sake of turning him into the ultimate weapon for Cid's revenge. A dozen cycles later, Cosmos realizes she helped create an everlasting nightmare and works behind the scenes to end it, creating [[PowerCrystal crystals]] secretly infused with her power for her warriors to obtain. Reminded of her plan when brought back in the thirteenth cycle and still as resolved as ever even knowing her impending death, Cosmos acts as a guiding force to her remaining warriors so they are each able to obtain their crystals [[UnwittingPawn while being able to take advantage of the forces of Chaos' knowledge of their true nature in order to speed up the process]], and when the time comes, [[FaceDeathWithDignity Cosmos calmly faces her demise]] at the hands of Chaos knowing her champions will be able to survive without her thanks to the crystals and be able to take advantage of the upended balance her passing has caused in order to strike down the warriors of Chaos and the god himself once and for all. Seeing a repentful Cid off on his new journey with forgiveness when revived, Cosmos is content to return to the Void with World B, knowing her chosen are safe and returned to the worlds they belong to.



** [[GodOfGood Cosmos]] is the [[ArtificialHuman Manikin]] copy of Cid of The Lufaine's wife turned Goddess of Harmony. Originally created to help control [[TykeBomb Chaos]], she was apart of the group that made a pact with [[GreaterScopeVillain Shinryu]] when they arrived in World B and gained the ability to summon warriors from various worlds and wage war with Chaos for the sake of turning him into the ultimate weapon for Cid's revenge. A dozen cycles later, Cosmos realizes she helped create an everlasting nightmare and works behind the scenes to end it, creating [[PowerCrystal crystals]] secretly infused with her power for her warriors to obtain. Reminded of her plan when brought back in the thirteenth cycle and still as resolved as ever even knowing her impending death, Cosmos acts as a guiding force to her remaining warriors so they are each able to obtain their crystals [[UnwittingPawn while being able to take advantage of the forces of Chaos' knowledge of their true nature in order to speed up the process]], and when the time comes, [[FaceDeathWithDignity Cosmos calmly faces her demise]] at the hands of Chaos knowing her champions will be able to survive without her thanks to the crystals and be able to take advantage of the upended balance her passing has caused in order to strike down the warriors of Chaos and the god himself once and for all. Seeing a repentful Cid off on his new journey with forgiveness when revived, Cosmos is content to return to the Void with World B, knowing her chosen are safe and returned to the worlds they belong to.

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* MagnificentBastard: [[VideoGame/FinalFantasyIV Golbez]] is Cecil's brother and was a loyal warrior of Chaos, but when Cecil is summoned in the 12th cycle, he begins acting as a DoubleAgent for Cosmos. As the 13th cycle begins, Golbez tells her about her plan to create the [[PowerCrystal Crystals]] she began in the 12th cycle, and he then spends the cycle manipulating the heroes in order to help them along with acquiring the Crystals. He also willingly plays the part of Cecil's ArchEnemy and challenges his beliefs to make him assert himself and prove himself strong enough to earn his own Crystal. He does all of this while being [[AffablyEvil affable]] and calm towards friend and foe alike, doing anything he must to help Cosmos end the cycles of war and free Cecil from sharing his fate.

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* MagnificentBastard: MagnificentBastard:
**
[[VideoGame/FinalFantasyIV Golbez]] is Cecil's brother and was a loyal warrior of Chaos, but when Cecil is summoned in the 12th cycle, he begins acting as a DoubleAgent for Cosmos. As the 13th cycle begins, Golbez tells her about her plan to create the [[PowerCrystal Crystals]] she began in the 12th cycle, and he then spends the cycle manipulating the heroes in order to help them along with acquiring the Crystals. He also willingly plays the part of Cecil's ArchEnemy and challenges his beliefs to make him assert himself and prove himself strong enough to earn his own Crystal. He does all of this while being [[AffablyEvil affable]] and calm towards friend and foe alike, doing anything he must to help Cosmos end the cycles of war and free Cecil from sharing his fate.fate.
** [[GodOfGood Cosmos]] is the [[ArtificialHuman Manikin]] copy of Cid of The Lufaine's wife turned Goddess of Harmony. Originally created to help control [[TykeBomb Chaos]], she was apart of the group that made a pact with [[GreaterScopeVillain Shinryu]] when they arrived in World B and gained the ability to summon warriors from various worlds and wage war with Chaos for the sake of turning him into the ultimate weapon for Cid's revenge. A dozen cycles later, Cosmos realizes she helped create an everlasting nightmare and works behind the scenes to end it, creating [[PowerCrystal crystals]] secretly infused with her power for her warriors to obtain. Reminded of her plan when brought back in the thirteenth cycle and still as resolved as ever even knowing her impending death, Cosmos acts as a guiding force to her remaining warriors so they are each able to obtain their crystals [[UnwittingPawn while being able to take advantage of the forces of Chaos' knowledge of their true nature in order to speed up the process]], and when the time comes, [[FaceDeathWithDignity Cosmos calmly faces her demise]] at the hands of Chaos knowing her champions will be able to survive without her thanks to the crystals and be able to take advantage of the upended balance her passing has caused in order to strike down the warriors of Chaos and the god himself once and for all. Seeing a repentful Cid off on his new journey with forgiveness when revived, Cosmos is content to return to the Void with World B, knowing her chosen are safe and returned to the worlds they belong to.
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ZCO


** [[spoiler:ThroughTheEyesOfMadness]]
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* DamselScrappy: Terra. While she's often victimised and confused in ''VideoGame/FinalFantasyVI'', she becomes confident as soon as it becomes clear that Edgar sees her as a person, growing more so once she regains her memories, and often finds time for teasing Sabin and showing open enjoyment about fighting the Empire. In ''Dissidia'', Kefka's menace takes on an IHaveYouNowMyPretty tone, her personality becomes much more negative and serious, and she is constantly rescued by male characters for their benefit, or getting lectured by Cloud ([[FakeMemories of all people]]) about the importance of knowing who you really are. The fact that Terra is the [[TheSmurfettePrinciple only woman]] of Cosmos' Warriors [[{{Chickification}} doesn't make this seem any more classy]]; the remake mitigate this somewhat by altering Terra's dialogue as much as the recordings allow and adding some other female characters to soften the UnfortunateImplications. In ''[[VideoGame/DissidiaFinalFantasy2015 Dissidia NT]]'', she is as confident as any of the other heroes and gets her MamaBear protectiveness back.

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* DamselScrappy: Terra. While she's often victimised and confused in ''VideoGame/FinalFantasyVI'', she becomes confident as soon as it becomes clear that Edgar sees her as a person, growing more so once she regains her memories, and often finds time for teasing Sabin and showing open enjoyment about fighting the Empire. In ''Dissidia'', Kefka's menace takes on an IHaveYouNowMyPretty tone, her personality becomes much more negative and serious, and she is constantly rescued by male characters for their benefit, or getting lectured by Cloud ([[FakeMemories of all people]]) about the importance of knowing who you really are. The fact that Terra is the [[TheSmurfettePrinciple only woman]] of Cosmos' Warriors [[{{Chickification}} doesn't make this seem any more classy]]; the remake mitigate this somewhat by altering Terra's dialogue as much as the recordings allow and adding some other female characters to soften the UnfortunateImplications.allow. In ''[[VideoGame/DissidiaFinalFantasy2015 Dissidia NT]]'', she is as confident as any of the other heroes and gets her MamaBear protectiveness back.

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not YMMV.


* LowTierLetdown: Bartz, Laguna, and the Cloud of Darkness are considered the worst characters in the game on tier lists -- Bartz because of his slow start-up attacks, lack of good ranged options, and terrible HP attacks; Laguna because his Bravery attacks are more about zoning the opponent than reliably hitting, they need favorable terrain to be able to do that properly, and his EX Mode bonus is not very effective; and the Cloud of Darkness because of her terrible Bravery game, easy-to-avoid long-range attacks, and once again a near-useless EX Mode.



* TierInducedScrappy: Bartz, Laguna, and the Cloud of Darkness are considered the worst characters in the game on tier lists -- Bartz because of his slow start-up attacks, lack of good ranged options, and terrible HP attacks; Laguna because his Bravery attacks are more about zoning the opponent than reliably hitting, they need favorable terrain to be able to do that properly, and his EX Mode bonus is not very effective; and the Cloud of Darkness because of her terrible Bravery game, easy-to-avoid long-range attacks, and once again a near-useless EX Mode.
* UltimateShowdownOfUltimateDestiny: Basically the main selling point of the game is the chance to play out matchups that fans have debated for years.
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Wick swap


*** In Addition, in both ''Duodecim'' and the [[VideoGame/SuperSmashBros4 more]] [[VideoGame/SuperSmashBrosUltimate recent]] Smash games, stages have "Omega Forms," and they have the exact opposite function in either game. In Smash, the Omega Form of a stage is a flat platform with no gimmicks that mimics the original stage in aesthetics, whereas in Dissidia, the Omega Form of a stage ''adds'' a prickly gimmick to deal with where there was none.

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*** In Addition, in both ''Duodecim'' and the [[VideoGame/SuperSmashBros4 more]] [[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU later]] [[VideoGame/SuperSmashBrosUltimate recent]] Smash games, games]], stages have "Omega Forms," and they have the exact opposite function in either game. In Smash, the Omega Form of a stage is a flat platform with no gimmicks that mimics the original stage in aesthetics, whereas in Dissidia, the Omega Form of a stage ''adds'' a prickly gimmick to deal with where there was none.
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Now Trivia that requires Word of God as proof that it was intentional.


* AuthorsSavingThrow: After some fans were unhappy with how certain characters were depicted in the original ''Dissidia'', ''Dissidia 012'' adjusted their story and character arcs to either justify their behavior or bring them more in-line with their original games. While none of the voiced cutscenes were changed, the text scenes were often changed to fit these new interpretations better.
** Firion's obsession with the wild rose was almost as memetic as Exdeath's obsession with the Void, but just {{Narm}}y instead of NarmCharm. ''012'' explains that the sight of the rose sparked something in Firion and he keeps it with him because he can tell it's of critical importance to his lost memories, he just isn't sure how or why. The game also pokes a bit of fun at his interest in it by having characters, including Firion himself, address that the idea of a man obsessed with a flower is a little silly.
** Cecil's entire personality centered on his BigBrotherWorship of Golbez, spending his entire story arc wondering if he can trust him and chasing after him to see him. ''012'' establishes that Cecil was a new arrival in the war in the 12th cycle and awoke with no memories of home -- at first he didn't even remember Kain, his best friend he grew up with. Cecil's attachment to Golbez in the 13th cycle stems not only from him clinging to the only person in the cycle that's from the same world as him, but from Golbez being one of the few things Cecil even remembers about home, and his confusion over Golbez's allegiances is because his memories of Golbez from ''IV'' are still fuzzy and incomplete. As the story continues and Cecil develops his friendships with the other characters, his obsession with reconnecting with Golbez is downplayed more as Cecil just being concerned about his brother, because now he sees the others as friends and doesn't feel so alone or insecure anymore.
** While Terra is a much weaker character in the 12th cycle compared to the 13th cycle of ''Dissidia'', in the revised 13th Cycle and New Cycle of ''Dissidia NT'' she's far stronger, having more of a mutual companionship with the Onion Knight instead of having to be protected by him, and toughening up her resolve sooner, resulting in a character arc with a lower starting point but a higher ending point that is closer to her end-game personality in ''VI''.
** Cloud and Sephiroth's conflict in the original game was fairly shallow, Sephiroth seemingly manipulating Cloud only to prove he can and Cloud being disinterested in fighting without good reason. The prequel explains that the warriors have no memories of their home worlds but they recover over time, and fighting someone else from their world accelerates this. Sephiroth has suspicions about the true nature of the world in regards to the purification of the fallen warriors, and he fights Cloud in the 13th cycle (and both him and Tifa in the 12th cycle) as a means to regain his lost memories and pursue his ambitions. Cloud meanwhile has been through several cycles and he remembers them and knows they don't end, so he has no interest in fighting a war that never ends; while his memory was erased at the end of the 12th cycle, this hesitation lingers in the 13th cycle.
** Kuja's entire story arc was rewritten from the original game to bring his personality more in-line with his ''Final Fantasy IX'' incarnation. [[spoiler:He's initially bored with the cycle and plans to betray Chaos and help Zidane take him down. He's on good terms with Zidane too, because the two are veterans of the cycle and have recovered most of their memories, so they know they made peace with each other at the end of ''IX''. Then [[ManipulativeBastard Kefka]] got wind of what Kuja was doing, ruined his schemes, and between cycles before Kuja woke up Kefka messed with his memories, making him more like his pre-CharacterDevelopment self that embraces his role as Zidane's ArchEnemy.]]

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