History YMMV / Dishonored

20th Jan '18 10:13:56 AM Malady
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** To ensure a Low Chaos ending, [[spoiler: you will have to kill no more than 20% of the population in every mission, '''including weepers''']].

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** To ensure a Low Chaos ending, [[spoiler: you [[spoiler:you will have to kill no more than 20% of the population in every mission, '''including weepers''']].



** ''Dishonored'' is widely regarded as a better ''VideoGame/{{Thief}}'' game than [[VideoGame/{{Thief 2014}} the 2014 one]]. Indeed in ''VideoGame/Dishonored2'' Corvo will by SuddenlyVoiced by Stephen Russell, Garrett himself. It's also seen as a better Victorian-era [[GrandUnifiedTimeline/FirstIndustrialRevolution Industrial Revolution]] game than ''VideoGame/AssassinsCreedSyndicate''.

to:

** ''Dishonored'' is widely regarded as a better ''VideoGame/{{Thief}}'' game than [[VideoGame/{{Thief 2014}} [[VideoGame/Thief2014 the 2014 one]]. Indeed in ''VideoGame/Dishonored2'' Corvo will by SuddenlyVoiced by Stephen Russell, Garrett himself. It's also seen as a better Victorian-era [[GrandUnifiedTimeline/FirstIndustrialRevolution Industrial Revolution]] UsefulNotes/IndustrialRevolution game than ''VideoGame/AssassinsCreedSyndicate''.



* ThatOneBoss: Confronting ''Knife of Dunwall'''s final target, [[spoiler:[[TheMole Billie Lurk]]]] on High Chaos results in a BossBattle with no options for stealth, against an [[MadeOfIron abnormally durable]] MirrorBoss. The BestBossEver examples above actually share many of these traits, but since she's automatically alerted like a regular foe, [[spoiler: unlike Daud who can be taken stealthily, or Corvo who causes no alerts since it's AllJustADream,]] any [[StealthRun Ghost run]] is instantly [[UnwinnableByDesign voided]].

to:

* ThatOneBoss: Confronting ''Knife of Dunwall'''s final target, [[spoiler:[[TheMole Billie Lurk]]]] on High Chaos results in a BossBattle with no options for stealth, against an [[MadeOfIron abnormally durable]] MirrorBoss. The BestBossEver examples above actually share many of these traits, but since she's automatically alerted like a regular foe, [[spoiler: unlike [[spoiler:unlike Daud who can be taken stealthily, or Corvo who causes no alerts since it's AllJustADream,]] any [[StealthRun Ghost run]] is instantly [[UnwinnableByDesign voided]].
5th Nov '17 11:54:49 PM HighfalutinQuelea
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*** It's not really much of a SadisticChoice, seeing that [[spoiler: you are likely capable of dealing with the alerted guards and Samuel didn't exactly cement his friendship with you by betraying you to the guards.]]
2nd Oct '17 10:26:32 AM lobster
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*** Which got a whole lot more hilarious when Corvo's voice actor for the sequel is [[VideoGame/ThiefTheDarkProject none other then]] Creator/StephenRussell.

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*** Which got a whole lot more hilarious when Corvo's voice actor for the sequel is [[VideoGame/ThiefTheDarkProject none other then]] than]] Creator/StephenRussell.
1st Oct '17 9:47:36 AM nombretomado
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** ''Dishonored'' is widely regarded as a better ''VideoGame/{{Thief}}'' game than [[VideoGame/{{Thief 2014}} the 2014 one]]. Indeed in ''VideoGame/Dishonored2'' Corvo will by SuddenlyVoiced by Stephen Russell, Garrett himself. It's also seen as a better Victorian-era IndustrialRevolution game than ''VideoGame/AssassinsCreedSyndicate''.

to:

** ''Dishonored'' is widely regarded as a better ''VideoGame/{{Thief}}'' game than [[VideoGame/{{Thief 2014}} the 2014 one]]. Indeed in ''VideoGame/Dishonored2'' Corvo will by SuddenlyVoiced by Stephen Russell, Garrett himself. It's also seen as a better Victorian-era IndustrialRevolution [[GrandUnifiedTimeline/FirstIndustrialRevolution Industrial Revolution]] game than ''VideoGame/AssassinsCreedSyndicate''.



** The setting of Dunwall with its factions of Assassins, Thieves, malevolent witches, religious organizations and a fantasy IndustrialRevolution setting is a pretty good rendition of Ankh-Morpork from Creator/TerryPratchett's Franchise/{{Discworld}} series.

to:

** The setting of Dunwall with its factions of Assassins, Thieves, malevolent witches, religious organizations and a fantasy IndustrialRevolution Industrial Revolution setting is a pretty good rendition of Ankh-Morpork from Creator/TerryPratchett's Franchise/{{Discworld}} series.
4th Sep '17 6:27:01 PM HighfalutinQuelea
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* BestLevelEver: ''Dishonored'' is a great game overall, but most will say that "Lady Boyle's Last Party" (where you blend into an elegant party), "Return to the Tower" (where you infiltrate the Lord Regent's fortress so you can finally kill/neutralize the bastard), "The Flooded District" (where [[spoiler:you face-off against Daud and his army of assassins]]), and the High Chaos version of "The Light at the End" are the game's highlights. Each has their own draws:

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* BestLevelEver: ''Dishonored'' is a great game overall, but most will say that "Lady Boyle's Last Party" (where you blend into an elegant party), "Return to the Tower" (where you infiltrate the Lord Regent's fortress so you can finally kill/neutralize the bastard), bastard) and "The Flooded District" (where [[spoiler:you face-off against Daud and his army of assassins]]), and the High Chaos version of "The Light at the End" assassins]]) are the game's highlights. Each has their own draws:
24th Aug '17 10:57:20 AM gunarao
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Added DiffLines:

** The [=PS4=] release has Heart and power audio playing through the [=DualShock4=]'s speaker. Turn off the speaker, and unlike other games, that audio just won't play.


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* WTHCastingAgency: Hardbitten military men are not what most people would expect from [[Creator/JohnSlattery Roger Sterling]].
20th Aug '17 11:58:25 AM nombretomado
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* TheWoobie: Cecilia comes off as this, getting chewed out for her work by both Lydia and Wallace. [[spoiler:[[FromBadToWorse Then]] she thinks she's the only survivor of the Hounds Pit Pub being massacred. If chaos is high, it's implied that she's caught the plague, too.]] The way she flat out expects to be the first one to go in case of trouble with a [[ConditionedToAcceptHorror tired acceptance]] is pretty sad, but the fact that she tells you about her safehouse filled with loot and gives you a key for it right afterwards (because she admits, [[CrowningMomentOfHeartwarming with some surprise]], that [[ThePowerOfTrust she can actually trust you]]) cements it. In addition to that, in high chaos, she muses that she escaped the fate of others simply because she's always been beneath notice to everyone - nobody ever acknowledged her presence as a human being.
* JustForFun/XMeetsY: Gameplay-wise is ''Franchise/AssassinsCreed'' meets ''Videogame/{{Bioshock}}''.

to:

* TheWoobie: Cecilia comes off as this, getting chewed out for her work by both Lydia and Wallace. [[spoiler:[[FromBadToWorse Then]] she thinks she's the only survivor of the Hounds Pit Pub being massacred. If chaos is high, it's implied that she's caught the plague, too.]] The way she flat out expects to be the first one to go in case of trouble with a [[ConditionedToAcceptHorror tired acceptance]] is pretty sad, but the fact that she tells you about her safehouse filled with loot and gives you a key for it right afterwards (because she admits, [[CrowningMomentOfHeartwarming with some surprise]], that [[ThePowerOfTrust she can actually trust you]]) cements it. In addition to that, in high chaos, she muses that she escaped the fate of others simply because she's always been beneath notice to everyone - nobody ever acknowledged her presence as a human being.
* JustForFun/XMeetsY: Gameplay-wise is ''Franchise/AssassinsCreed'' meets ''Videogame/{{Bioshock}}''.
being.
13th Aug '17 7:42:43 PM MadCat221
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*** Which got a whole lot more hilarious when Corvo's voice actor for the sequel is [[VideoGame/ThiefTheDarkProject none other then]] Creator/StephenRussell

to:

*** Which got a whole lot more hilarious when Corvo's voice actor for the sequel is [[VideoGame/ThiefTheDarkProject none other then]] Creator/StephenRussellCreator/StephenRussell.
8th Aug '17 1:56:39 PM ActualScientist
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* HilariousInHindsight: Pretty much [[WebAnimation/ZeroPunctuation Yahtzee's]] main rant about the game was he was annoyed about Corvo being a SilentProtagonist. So The Knife of Dunwall gives Daud a speaking role. Indeed, Harvey Smith later confirmed that the developers had grown tired of the trope and wanted to change gears and voice Corvo, but that it was too late in development to bring it in. Come the sequel, and Corvo's now SuddenlyVoiced.
** Which got a whole lot more hilarious when Corvo's voice actor for the sequel is [[VideoGame/ThiefTheDarkProject none other then]] Creator/StephenRussell

to:

* HilariousInHindsight: HilariousInHindsight:
**
Pretty much [[WebAnimation/ZeroPunctuation Yahtzee's]] main rant about the game was he was annoyed about Corvo being a SilentProtagonist. So The Knife of Dunwall gives Daud a speaking role. Indeed, Harvey Smith later confirmed that the developers had grown tired of the trope and wanted to change gears and voice Corvo, but that it was too late in development to bring it in. Come the sequel, and Corvo's now SuddenlyVoiced.
** *** Which got a whole lot more hilarious when Corvo's voice actor for the sequel is [[VideoGame/ThiefTheDarkProject none other then]] Creator/StephenRussell



** Although The Fugue Feast was based on a popular cultural phenomenon of 'inverted time' when the social roles and customs were reversed or in other way changed. The most common example is the Venetian Carnival and Ancient Roman Bacchanalia. The 'time outside time' concept is also present in various cultures.

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** *** Although The Fugue Feast was based on a popular cultural phenomenon of 'inverted time' when the social roles and customs were reversed or in other way changed. The most common example is the Venetian Carnival and Ancient Roman Bacchanalia. The 'time outside time' concept is also present in various cultures.cultures.
** One of the guests at the Boyles' party remarks that the new Lord Regent will "[[UsefulNotes/DonaldTrump make us great again]]".
31st Jul '17 3:32:30 PM Jice_Wumpkin
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** Return to the Tower is moody, dark, dreary and highly interesing, with tight corridors and dim lighting providing a thick atmosphere- it's also[[DifficultySpike where the game picks up in difficulty]], adding in several elements of earlier chapters (like Watch Towers and Tallboys) into a large and interesting enviroment to really toy around with your powers. Plus the sheer number ways to handle the Regent (including [[spoiler: ambushing him in his room, blowing/throwing him off the balcony, vaporizing him, or exposing his crimes]] and [[WhyDontYouJustShootHim shanking him while his back is turned]] provides a satisfying end to the mission.

to:

** Return to the Tower is moody, dark, dreary and highly interesing, with tight corridors and dim lighting providing a thick atmosphere- it's also[[DifficultySpike also [[DifficultySpike where the game picks up in difficulty]], adding in several elements of earlier chapters (like Watch Towers and Tallboys) into a large and interesting enviroment to really toy around with your powers. Plus the sheer number ways to handle the Regent (including [[spoiler: ambushing him in his room, blowing/throwing him off the balcony, vaporizing him, or exposing his crimes]] and [[WhyDontYouJustShootHim shanking him while his back is turned]] provides a satisfying end to the mission.



** There's a minor one about the inability to max out all powers; some feel that it adds lots of replay value, since players are encouraged to replay the game with entirely new skill trees. Others feel it limits the player, that it borders on FakeLongetivity [[note]]Replaying the same storiy only to test out slightly different tactics[[/note]] and that allowing players to replay levels with every power maxed out would offer more replay value.

to:

** There's a minor one about the inability to max out all powers; some feel that it adds lots of replay value, since players are encouraged to replay the game with entirely new skill trees. Others feel it limits the player, that it borders on FakeLongetivity FakeLongevity [[note]]Replaying the same storiy only to test out slightly different tactics[[/note]] and that allowing players to replay levels with every power maxed out would offer more replay value.



* ThatOneBoss: Confronting ''Knife of Dunwall'''s final target[[spoiler:, [[TheMole Billie Lurk]]]] on High Chaos results in a BossBattle with no options for stealth, against an [[MadeOfIron abnormally durable]] MirrorBoss. The BestBossEver examples above actually share many of these traits, but since she's automatically alerted like a regular foe, [[spoiler: unlike Daud who can be taken stealthily, or Corvo who causes no alerts since it's AllJustADream,]] any [[StealthRun Ghost run]] is instantly [[UnwinnableByDesign voided]].

to:

* ThatOneBoss: Confronting ''Knife of Dunwall'''s final target[[spoiler:, [[TheMole target, [[spoiler:[[TheMole Billie Lurk]]]] on High Chaos results in a BossBattle with no options for stealth, against an [[MadeOfIron abnormally durable]] MirrorBoss. The BestBossEver examples above actually share many of these traits, but since she's automatically alerted like a regular foe, [[spoiler: unlike Daud who can be taken stealthily, or Corvo who causes no alerts since it's AllJustADream,]] any [[StealthRun Ghost run]] is instantly [[UnwinnableByDesign voided]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Dishonored