History YMMV / Dishonored

11th Mar '17 2:27:28 AM IchigoMontoya
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** Callista and Slackjaw are both very popular with fans despite their limited roles. Curiously, Granny Rags, who seems set up to be one, has gotten far less attention. Might have something to do with how Callista's being voiced by [[Series/GameOfThrones Cersei]] [[Creator/LenaHeadey Lannister]] and that Slackjaw is an expy of Bill [[Creator/DanielDayLewis 'The Butcher']] [[Film/GangsOfNewYork Cutting]].

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** Callista and Slackjaw are both very popular with fans despite their limited roles. Curiously, Granny Rags, who seems set up to be one, has gotten far less attention. Might It might have something to do with how Callista's Callista being voiced by [[Series/GameOfThrones Cersei]] [[Creator/LenaHeadey Lannister]] herself and that Slackjaw is being an expy {{Expy}} of Bill [[Creator/DanielDayLewis 'The Butcher']] [[Film/GangsOfNewYork Cutting]].Cutting]].



** Wiles Roland is well liked for being a disgraced high class man that go out of his way to make sure that Daud's Target would be punished but his servants would not. Adding his cool mask and that he even gives a fair warning to Daud about the Flooded District, he is quite well liked for a one mission only (from a DLC at that) quest giver.

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** Wiles Roland is well liked for being a disgraced high class man that go popular due to going out of his way to make sure that Daud's Target would be punished target is punished, but not his servants would not. servants. Adding his cool mask CoolMask and the fact that he even gives a fair warning to Daud about the Flooded District, he is he's quite well liked well-liked for a one mission only (from a DLC DLC, at that) quest giver.



* FanficFuel: The Heart give only a few sentences about peoples live but the few it says are quite intriguing.

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* FanficFuel: The Heart give gives only a few sentences about peoples live peoples's lives, but the few what it says are happens to be quite intriguing.



** Callista and Corvo has also a few admirers.

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** Callista and Corvo has Callista/Corvo also has a few admirers.



* FamilyUnfriendlyAesop: At first the low/high chaos system looks like a rather conventional KarmaMeter, which [[AnAesop would teach a lesson about violence breeding violence and not being the solution]]. But low chaos rating depends a lot on disposing of the mission targets in a non-lethal way, and most of those non-lethal solutions clearly imply a FateWorseThanDeath for the victim ([[spoiler:being branded a heretic and turned into a homeless outcast, being kidnapped by one's stalker and likely condemned to a lifetime of rape and abuse, having one's tongue cut and being made a slave worker, etc.]]). So eschewing the lethal option is in fact not merciful at all, but just cold manipulation to switch the city's power balance without getting everyone (including Emily) freak out and get paranoid because an unstoppable bloodthirsty assassin is slaughtering people every other day. The city ''truly'' becomes better as a result of it so it is still a real aesop, but its content is more something like "Someone has to do the dirty work, and if you don't, others will pay." or "Better commit truly horrible acts if you can protect other people from their consequences than be simply violent and set the world ablaze."

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* FamilyUnfriendlyAesop: At first the low/high chaos system looks like a rather conventional KarmaMeter, which [[AnAesop would teach a lesson about violence breeding violence and not being the solution]]. But low chaos rating depends a lot on disposing of the mission targets in a non-lethal way, and most of those non-lethal solutions clearly imply a FateWorseThanDeath for the victim ([[spoiler:being branded a heretic and turned into a homeless outcast, being kidnapped by one's stalker and likely condemned to a lifetime of rape and abuse, having one's tongue cut and being made a slave worker, etc.]]). So eschewing the lethal option is in fact not merciful at all, but just cold manipulation to switch the city's power balance without getting everyone (including Emily) freak freaked out and get paranoid because an unstoppable bloodthirsty assassin is slaughtering people every other day. The city ''truly'' becomes better as a result of it it, so it is it's still a real aesop, but its content is more something like "Someone has to do the dirty work, and if you don't, others will pay." or "Better commit truly horrible acts if you can protect other people from their consequences than be simply violent and set the world ablaze."



* HilariousInHindsight: Pretty much [[WebAnimation/ZeroPunctuation Yahtzee's]] main rant about the game was he was sick of SilentProtagonist. So The Knife of Dunwall gives Daud a speaking role. Indeed, Harvey Smith later confirmed that the developers had grown tired of the trope and wanted to change gears and voice Corvo but that it was too late in development to bring it in. Corvo will be a voiced protagonist in the sequel as will Emily.

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* HilariousInHindsight: Pretty much [[WebAnimation/ZeroPunctuation Yahtzee's]] main rant about the game was he was sick of annoyed about Corvo being a SilentProtagonist. So The Knife of Dunwall gives Daud a speaking role. Indeed, Harvey Smith later confirmed that the developers had grown tired of the trope and wanted to change gears and voice Corvo Corvo, but that it was too late in development to bring it in. Corvo will be a voiced protagonist in Come the sequel as will Emily.sequel, and Corvo's now SuddenlyVoiced.



** [[spoiler: You knew ''someone'' on the team was going to betray you. The candidates were either the slimy noble Pendleton, the WellIntentionedExtremist overseer Martin, or the ruthless Admiral Havelock who kept expressing concerns about the future. Who guessed it would be all three at once, though?]]

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** [[spoiler: You knew ''someone'' on the team was going to betray you. The candidates were either the slimy noble Lord Pendleton, the WellIntentionedExtremist overseer Overseer Martin, or the ruthless Admiral Havelock who kept expressing concerns about the future. Who guessed it would be all three at once, though?]]



* JerkassWoobie: Some fans argue [[LadyDrunk Esma]] Boyle, of all people, is one. It can't be easy having [[RichBitch Waverly]] or [[SerialKiller Lydia]] as a sister, it is implied she "[[DrowningMySorrows drinks to forget herself]]" and her daughter probably died in childbirth and left her unable to have any more children.

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* JerkassWoobie: Some fans argue that [[LadyDrunk Esma]] Boyle, of all people, is one. It can't be easy having [[RichBitch Waverly]] or [[SerialKiller Lydia]] as a sister, it is it's implied that she "[[DrowningMySorrows drinks to forget herself]]" and her daughter probably died in childbirth and left her unable to have any more children.



* LesYay: Tons with the Brigmore Witches, who when talking to each other borders on flirting and often refer to each other as lover.

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* LesYay: Tons with the Brigmore Witches, who when talking to each other borders on flirting and often refer to each other as lover."lover".



** "Shall we gather for whiskey and cigars tonight?"

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** "Shall "Should we gather for whiskey and cigars tonight?"



** "How old did you say your sister was?"
** "I don't need shit from you."



** If your Chaos rating is high enough, [[spoiler:Samuel will call you out for your actions and will grab his flare gun to warn the guards during the final level. [[SadisticChoice You're ultimately forced to]] either fight against every last guard who patrol the station or kill the man who saved your life and respected your work the most out of all the Loyalists. And while you ''can'' TakeAThirdOption and knock him out before he fires sometimes the game considers him "killed" anyway and it is still a chance that he can [[SuperDrowningSkills fall into the water]] afterward.]]

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** If your Chaos rating is high enough, [[spoiler:Samuel will call you out for your actions and will grab his flare gun to warn the guards during the final level. [[SadisticChoice You're ultimately forced to]] either fight against every last guard who patrol the station or kill the man who saved your life and respected your work the most out of all the Loyalists. And while you ''can'' TakeAThirdOption and knock him out before he fires fires, sometimes the game considers him "killed" anyway and it is there's still a chance that he can [[SuperDrowningSkills fall into the water]] afterward.afterwards.]]



** [[spoiler:The betrayal of the Loyalist Conspiracy is a sucker punch to the gut if there ever was one in this game. You knew that someone was going to betray you. Chances are you didn't expect it to be ''everyone''. The Outsider's words when you grab the rune from the last Shrine ''really'' hit hard]].

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** [[spoiler:The betrayal of the Loyalist Conspiracy is a sucker punch to the gut if there ever was one in this game. You knew that someone ''someone'' was going to betray you. Chances are you didn't expect it to be ''everyone''. The Outsider's words when you grab the rune from the last Shrine ''really'' hit hard]].



** Lord Pendleton himself seems deliberately this, though he is remarkably hated less than his butler. He's usually quite nice and polite to Corvo, although there is an undercurrent of sliminess to his character that makes him unpleasant to deal with.

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** Lord Pendleton himself seems deliberately this, though he is he's remarkably hated less than his butler. He's usually quite nice and polite to Corvo, although there is there's an undercurrent of sliminess to his character that makes him unpleasant to deal with.



* {{Squick}}: If you listen to the Mad Survivor outside his shrine in the Kaldwin's Bridge level, at one point he will exclaim how the shrine has "taken his water, taken his blood, and taken his ''seed''". Still want to pick up that rune, Corvo?
* ThatOneBoss: Confronting ''Knife of Dunwall'''s final target[[spoiler:, [[TheMole Billie Lurk]]]] on High Chaos results in a BossBattle with no options for stealth, against an [[MadeOfIron abnormally durable]] MirrorBoss. The BestBossEver examples above actually share many of these traits, but since she is automatically alerted like a regular foe, [[spoiler: unlike Daud who can be taken stealthily, or Corvo who causes no alerts since it's AllJustADream,]] any [[StealthRun Ghost run]] is instantly [[UnwinnableByDesign voided]].

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* {{Squick}}: If you listen to the Mad Survivor outside his shrine in the Kaldwin's Bridge level, at one point he will exclaim how the shrine has "taken his water, taken his blood, and taken his ''seed''". Still want to wanna pick up that rune, Corvo?
* ThatOneBoss: Confronting ''Knife of Dunwall'''s final target[[spoiler:, [[TheMole Billie Lurk]]]] on High Chaos results in a BossBattle with no options for stealth, against an [[MadeOfIron abnormally durable]] MirrorBoss. The BestBossEver examples above actually share many of these traits, but since she is she's automatically alerted like a regular foe, [[spoiler: unlike Daud who can be taken stealthily, or Corvo who causes no alerts since it's AllJustADream,]] any [[StealthRun Ghost run]] is instantly [[UnwinnableByDesign voided]].



** The Flooded District. It starts off with a tedious segment where Corvo has to retrieve his arsenal and doesn't get much better from there. Unlike most missions, it's extremely straightforward and has few side objectives to speak of. It ''does'' have the awesome confrontation with Daud, but after that you've got long stretches of linear sewers and featureless suburbs with hordes of [[DemonicSpiders weepers]] to deal with. It wouldn't be so bad if it didn't come right on the heels of Dunwall Tower, the game's seeming climax and itself a BestLevelEver candidate.

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** The Flooded District. It starts off with a tedious segment where Corvo has to retrieve his arsenal and doesn't get much better from there. Unlike most missions, it's extremely straightforward and has few side objectives to speak of. It ''does'' have the awesome confrontation with Daud, but after that that, you've got long stretches of linear sewers and featureless suburbs with hordes of [[DemonicSpiders weepers]] to deal with. It wouldn't be so bad if it didn't come right on the heels of Dunwall Tower, the game's seeming climax and itself a BestLevelEver candidate.



* TheWoobie: Cecilia comes off as this, getting chewed out for her work by both Lydia and Wallace. [[spoiler:[[FromBadToWorse Then]] she thinks she's the only survivor of the Hounds Pit Pub being massacred. If chaos is high, it's implied that she has caught the plague, too.]] The way she flat out expects to be the first one to go in case of trouble with a [[ConditionedToAcceptHorror tired acceptance]] is pretty sad, but the fact that she tells you about her safehouse filled with loot and gives you a key for it right afterwards (because she admits, [[CrowningMomentOfHeartWarming with some surprise]], that [[ThePowerOfTrust she can actually trust you]]) cements it. In addition to that, in high chaos, she muses that she escaped the fate of others simply because she's always been beneath notice to everyone - nobody ever acknowledged her presence as a human being.

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* TheWoobie: Cecilia comes off as this, getting chewed out for her work by both Lydia and Wallace. [[spoiler:[[FromBadToWorse Then]] she thinks she's the only survivor of the Hounds Pit Pub being massacred. If chaos is high, it's implied that she has she's caught the plague, too.]] The way she flat out expects to be the first one to go in case of trouble with a [[ConditionedToAcceptHorror tired acceptance]] is pretty sad, but the fact that she tells you about her safehouse filled with loot and gives you a key for it right afterwards (because she admits, [[CrowningMomentOfHeartWarming [[CrowningMomentOfHeartwarming with some surprise]], that [[ThePowerOfTrust she can actually trust you]]) cements it. In addition to that, in high chaos, she muses that she escaped the fate of others simply because she's always been beneath notice to everyone - nobody ever acknowledged her presence as a human being.
25th Feb '17 8:10:16 AM Anddrix
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* HellIsThatNoise:
** Those very unpleasant-sounding violin chords that start playing whenever a SwarmOfRats begin to attack.
** "The Drunken Whaler" song seems to have been intentionally composed to be as unsettling as possible. It's sung by a choir of [[CreepyChild Creepy Children]], the background music is played with some very heavily-distorted guitar riffs, and the tempo is eerily slow. To say nothing about the macabre lyrics.
** The clicking sound of River Krusts opening their shells. The second you hear it, '''find cover'''.
** Even though they herald something ''good'', the hellish whispers that start to play when you're near a rune or bone charm can be unsettling, especially if you're not hunting for them - in a deserted house, the soundtrack can lead you to think [[ParanoiaFuel there's a Weeper around every next corner.]]
*** Any fan and veteran of the old ''VideoGame/ThiefTheDarkProject'' games ''will'' likely be prone to paranoia from the sounds the runes make. After all, they sound almost exactly like Thief's old zombies, and especially like the enemies on a [[BedlamHouse certain memorable level]] from ''VideoGame/ThiefDeadlyShadows''.
16th Feb '17 4:08:08 PM Killerikala
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Added DiffLines:

** There's a minor one about the inability to max out all powers; some feel that it adds lots of replay value, since players are encouraged to replay the game with entirely new skill trees. Others feel it limits the player, that it borders on FakeLongetivity [[note]]Replaying the same storiy only to test out slightly different tactics[[/note]] and that allowing players to replay levels with every power maxed out would offer more replay value.


Added DiffLines:

** There's no way to replay the missions with all of your bought powers; there's no NewGamePlus, and the mission replay limits you to the powers you had when you first played it. Arguably, replaying the game to do things differently is kind of the point, but not having the option to add CatharsisFactor to a mission you struggled in is kind of disappointing.
8th Jan '17 2:42:51 PM Hekateras
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*** Any fan and veteran of the old ''VideoGame/Thief'' games ''will'' likely be prone to paranoia from the sounds the runes make. After all, they sound almost exactly like Thief's old zombies, and especially like the enemies on a [[BedlamHouse certain memorable level]] from ''VideoGame/ThiefDeadlyShadows''.

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*** Any fan and veteran of the old ''VideoGame/Thief'' ''VideoGame/ThiefTheDarkProject'' games ''will'' likely be prone to paranoia from the sounds the runes make. After all, they sound almost exactly like Thief's old zombies, and especially like the enemies on a [[BedlamHouse certain memorable level]] from ''VideoGame/ThiefDeadlyShadows''.
8th Jan '17 2:41:53 PM Hekateras
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8th Jan '17 2:40:58 PM Hekateras
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*** Any fan and veteran of the old ''VideoGame//Thief'' games ''will'' likely be prone to paranoia from the sounds the runes make. After all, they sound almost exactly like Thief's old zombies, and especially like the enemies on a [[BedlamHouse certain memorable level]] from ''VideoGame//ThiefDeadlyShadows''.

to:

*** Any fan and veteran of the old ''VideoGame//Thief'' ''VideoGame/Thief'' games ''will'' likely be prone to paranoia from the sounds the runes make. After all, they sound almost exactly like Thief's old zombies, and especially like the enemies on a [[BedlamHouse certain memorable level]] from ''VideoGame//ThiefDeadlyShadows''.''VideoGame/ThiefDeadlyShadows''.
8th Jan '17 2:40:12 PM Hekateras
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Added DiffLines:

*** Any fan and veteran of the old ''VideoGame//Thief'' games ''will'' likely be prone to paranoia from the sounds the runes make. After all, they sound almost exactly like Thief's old zombies, and especially like the enemies on a [[BedlamHouse certain memorable level]] from ''VideoGame//ThiefDeadlyShadows''.
5th Jan '17 1:36:41 PM SorPepita
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** This becomes less so however, once you realize that its possible to get Low Chaos and still kill people, just as long as you keep it to a minimum. Which means that you ''can'' kill the targets, thus sparing them from a FateWorseThanDeath, and still get the good ending, preventing Dunwall from becoming a Hellhole.

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** This becomes less so however, once you realize that its it's possible to get Low Chaos and still kill people, just as long as you keep it to a minimum. Which means that you ''can'' kill the targets, thus sparing them from a FateWorseThanDeath, and still get the good ending, preventing Dunwall from becoming a Hellhole.



%%* MagnificentBastard: The Outsider.

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%%* * MagnificentBastard: The Outsider.Outsider. Being a deity helps.



** Wallace, the butler of Lord Pendleton. Pendleton is a snob, but he doesn't take it to quite the same extremes as his butler. Wallace can often be found berating Lydia or Cecilia for their less-than-stellar performance by aristocratic standards, even though they're doing the best they can with horrible conditions in a time when basic safety marked one as lucky. In short: Lydia keeps the Pub clean in the middle of an abandoned, plague-ridden, flooded district, Wallace berates her for not knowing how to do a proper curtsey. He also mentions he doesn't care about the Weepers, stating they're 'only' poor people in a High Chaos run (in a Low Chaos run, he suggests Lord Pendleton [[PetTheDog fund a memorial to those who died during the plague so they won't be forgotten]])

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** Wallace, the butler of Lord Pendleton. Pendleton is a snob, but he doesn't take it to quite the same extremes as his butler. Wallace can often be found berating Lydia or Cecilia for their less-than-stellar performance by aristocratic standards, even though they're doing the best they can with horrible conditions in a time when basic safety marked one as lucky. In short: Lydia keeps the Pub clean in the middle of an abandoned, plague-ridden, flooded district, district; Wallace berates her for not knowing how to do a proper curtsey. He also mentions he doesn't care about the Weepers, stating they're 'only' poor people in a High Chaos run (in a Low Chaos run, he suggests Lord Pendleton [[PetTheDog fund a memorial to those who died during the plague so they won't be forgotten]])forgotten.]])
5th Jan '17 1:30:26 PM SorPepita
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* EvenBetterSequel: Not a straight example, but many argue that the Daud 2-Part [=DLC=] is better than the main game, mostly because Daud is more interesting than the SilentProtagonist Corvo, the 6 levels (two thirds the size the 9 levels of the main game) have more interesting variety and the karma meter is more successfully implemented. [[http://kotaku.com/dishonored-co-director-its-ok-for-games-to-be-mean-to-1726981392 Harvey Smith]] himself offered the same opinion in a podcast with Kotaku.

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* EvenBetterSequel: Not a straight example, but many argue that the Daud 2-Part [=DLC=] is better than the main game, mostly because Daud is more interesting than the SilentProtagonist Corvo, the 6 levels (two thirds the size of the 9 levels of the main game) have more interesting variety and the karma meter is more successfully implemented. [[http://kotaku.com/dishonored-co-director-its-ok-for-games-to-be-mean-to-1726981392 Harvey Smith]] himself offered the same opinion in a podcast with Kotaku.
5th Jan '17 1:29:28 PM SorPepita
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** This doesn't even begin to describe the insane rube-goldberg machines of death and terror you can create in game. Cut off a persons head, stop time near another guard, and toss said head next to him. Watch and laugh as he reacts to being hit- then recoils in terror at the sight of the head. Why not possess a man and make him walk into a pile of vicious man-eating rats? The possibilities are absolutely insane.

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** This doesn't even begin to describe the insane rube-goldberg machines of death and terror you can create in game. Cut off a persons person's head, stop time near another guard, and toss said head next to him. Watch and laugh as he reacts to being hit- then recoils in terror at the sight of the head. Why not possess a man and make him walk into a pile of vicious man-eating rats? The possibilities are absolutely insane.
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