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* AuthorsSavingThrow: Some fans took issue in the first game about how Laharl's Mom's sacrifice to save Laharl was interpreted as a sin, leading to her becoming a Prinny. [[spoiler:The issue rectified a bit by revealing that she always had the choice of becoming an angel instead. She chose Prinnyhood so that Sicily, who she was pregnant with at the time, would live.]]
* AwesomeMusic: Dramatic Devil Story is fittingly epic for [[spoiler: the battle with Xenolith]].
* BrokenBase: The return of the Weapon Mastery System. As mentioned on the main YMMV page, some fans were glad to see it go when Disgaea 3 came out while others weren't as enthusiastic. While being able to tweak the Weapon Mastery rate with the Cheat Shop and some other changes help alleviate some of the backlash, the base is still divided on which of the two methods of gaining skills was better.
** The Monster Mounting replacing Magichange. Those who prefer Monster Mounting like that it allows monsters to ferry the humanoid characters, act as a mobile meat shield for weaker characters early in the game, and is not limited by a turn limit. Those who prefer Magichange don't like that humanoids are limited to magic skills while mounting, that the overall uniqueness and stat boosts from Magichange outweigh the turn limit, and that while mounting looks perfectly fine for larger monsters like dragons, it ends up looking silly on the more humanoid looking monster-types like Raspberyl and Metallica.
** The plot itself. While many were pleased to see the main trio return to their pre-{{Flanderization}} characterizations from the first game and enjoyed the newly introduced cast members, just as many found the LongLostSibling angle to be cliched, were put off by Sicily permanently joining the trio, or simply missed the Defenders of Earth.
* CharacterRerailment: The main cast has been hit hard by {{Flanderization}} in their guest appearances over the years since the first game, which at first glance seems to have stuck as of the beginning of this game. In truth, it's more a case of JerkassFacade and VitriolicBestBuds than anything, and the character development did stick (and in fact gets expounded on), it's just not obvious from their day-to-day interactions.
* DemonicSpiders: Anything that can inflict Poison in your characters, mostly because they are always accompanied with Mothmen on the map. By simply being present on the map, the Mothmen cause the Poison skills to hit much more often, last considerably longer and deal MUCH more damage per turn. In fact, if not cured, being poisoned while a Mothman is around will kill your character in three turns even at full health, even if you have hundreds of millions of hit points.
* [[DesignatedVillain Designated Evil]]: The spreading of the Yuie flowers for most of the game. Everyone tries to stop it because it will turn the Netherworld into another Celestia, even though the worst thing that they do is cause minor changes to demons which are only temporary. [[spoiler: It's not until it turns out that Xenolith is having angels drained of their life, essentially killing them to do it that it's revealed to actually be bad thing.]]
* EnsembleDarkhorse: Laharl's female form became an immediate hit with fans as soon as it was revealed. Likely intentional, as the other characters comment on how they like him much more as a girl, and it's much, ''much'' easier to turn him from a boy into a girl in the Dark Assembly than vice-versa.
* FridgeLogic: [[spoiler:According to the artbook, Sicily is 937; nearly 400 years younger than Laharl. Are we seriously expected to believe their human mother lived for ''that long'' after she had Laharl?]]
** [[spoiler: Well, [[WizardsLiveLonger She was a witch]].]]
** FridgeBrilliance: [[spoiler: A netherworld's effects on aging rates could potentially work on humans too]].
* GameBreaker: As usual, the DLC characters include some:
** Salvatore because her evility. It performs one of several randomly selected buffs to adjacent allies, but when the options are increasing movement by 10, range of attacks and spells by 9, jump by 99, doubling damage dealt, and cutting damage taken down to 10 percent of normal, you can't really complain.
** Pram's evility includes poison (that always hits), a hit on a random enemy, a free 50% INT boost for all allies, a 100% Attack boost for herself and 50% evasion for all units.
** Then we have [[VideoGame/PhantomBrave Marona]]. Her signature confine skill brings back defeated units for the battle. Quite useful for a team of {{Glass Cannon}}s, {{Squishy Wizard}}s, {{Fragile Speedster}}s or generally underpowered parties.
** [[VideoGame/LaPucelle Human Priere]] brings with her the Purify Power evility, which, when damaging a unit, spreads that damage to adjacent unit and all other after it with decreased damaged as it spreads further out. With the right setup, a character can clear an entire Item World floor. The best part is that the character with Purify Power gets all gains (EXP, Mana, HL, and even Land of Carnage stats) from every unit killed this way. [[http://www.youtube.com/watch?v=ywGgoc9Jsi4 See for yourself.]]
* HilariousInHindsight: Sicily is a mysterious young girl who claims to be Laharl's little sister and plans on becoming the Overlord. [[Anime/MakaiSenkiDisgaea Why does that sound so familiar?]] [[spoiler:Luckily, unlike Maharl, she does turn out to be Laharl's real sister.]]
** Even more hilarious (voice-acting wise) if you take into account Sicily's personality towards Laharl resembles quite a bit like [[Anime/QueensBlade Elina Vance's personality towards her sister, Leina, who is the heroine]]. Extra hilarity that [[Creator/KaoriMizuhashi Laharl's Japanese VA]] voiced ''Elina'', so the roles got switched around this time.
* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] have become such an iconic part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]
* RecycledScript: [[spoiler: [[VideoGame/Disgaea2CursedMemories Axel's]] cameo is almost the same as Asagi's (Both tried to audition by hijacking Lanzarote's concert, but they're too late and missed the concert) The notable differences was that Axel's auditioning for Dark Hero and that [[LampshadeHanging the Deja Vu wasn't lost on Laharl's party.]]]]
** The events of Chapter 2, how Laharl meets and befriends Sicily is eerily similar to how Laharl meets and befriends Flonne in Chapter 2 of Hour of Darkness, down to her summoning Zombies and Dragons to fight the protagonists.
* ThatOneAchievement: Special Voyeur requires that you see every single special attack animation. This normally would have been easy, if a little time consuming, were it not for the fact that it includes the 3 unique skills of [[spoiler: Xenolith's first phase]] and [[spoiler: Darkdeath Evilman]]. You will only ever fight either boss once per cycle, meaning that if they go down before you get to see their skills, you have to start a new cycle just to see them. It can still be a pain in the ass trying to view them even if you're trying to, as there's no guarantee that they'll use all three in one fight, though that's mitigated by the fact that getting a GameOver in this game will simply send you back to the castle.
* ThatOneBoss: So, thought Baal in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he never loses his stationary bonus so he will hit harder the longer the fight drags out[[note]]normally, stationary bonus adds extra power each time a unit attacks without moving, but the Super Time Engine Baal has equipped negates that penalty[[/note]], has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.
** [[spoiler: The second battle against Xenolith]] is nigh universally agreed upon to be the hardest non-BonusBoss in the entire series. He's the weakest main final boss base stat wise, but his evility more than makes up for it. It siphons at most 30% of the stats of any character within 10 spaces of him. That's right: he renders grinding, a simple and powerful strategy, completely and utterly '''useless'''. A proper plan and intelligent team composition are actually required for once, which can throw off anybody who just powers their way through the games.
* ThatOneLevel: The battle against Barbara on Chapter 8. You have 5 turns to kill Barbara, three Baciels and four Sea Angels in a stage almost entirely covered by Recovery 20% (everyone recovers 20% of their max HP at the end of each turn), Defense + 50% (halved damage), Ally Lonely (if one of your characters is standing at a red panel, none of your other characters may step in any other red panel in the map) and No Lifting. This is the point where players raising a unbalanced party will have to stop everything and grind one character to be a OneManArmy or grind a balanced party by replacing and creating new, better planned characters.
* TrueNeutral: Barbara refuses to do anything without being given an order, and doesn't appear to have any concept of morality.
* UncannyValley: While likely intentional given how it's mentioned the work on them was done hastily, Laharl's statues look surprisingly creepy.
* VisualEffectsOfAwesome: Holy crap, [[http://www.youtube.com/watch?v=xlDz__n8rxY the opening!]]
* WhatAnIdiot: Barbara doesn't try to win her first fight with Laharl because she wasn't ordered to [[spoiler: and in one of the bad endings, doesn't run for her life when a black hole forms because she wasn't ordered to.]]

to:

* AuthorsSavingThrow: Some fans took issue in the first game about how Laharl's Mom's sacrifice to save Laharl was interpreted as a sin, leading to her becoming a Prinny. [[spoiler:The issue rectified a bit by revealing that she always had the choice of becoming an angel instead. She chose Prinnyhood so that Sicily, who she was pregnant with at the time, would live.]]
* AwesomeMusic: Dramatic Devil Story is fittingly epic for [[spoiler: the battle with Xenolith]].
* BrokenBase: The return of the Weapon Mastery System. As mentioned on the main YMMV page, some fans were glad to see it go when Disgaea 3 came out while others weren't as enthusiastic. While being able to tweak the Weapon Mastery rate with the Cheat Shop and some other changes help alleviate some of the backlash, the base is still divided on which of the two methods of gaining skills was better.
** The Monster Mounting replacing Magichange. Those who prefer Monster Mounting like that it allows monsters to ferry the humanoid characters, act as a mobile meat shield for weaker characters early in the game, and is not limited by a turn limit. Those who prefer Magichange don't like that humanoids are limited to magic skills while mounting, that the overall uniqueness and stat boosts from Magichange outweigh the turn limit, and that while mounting looks perfectly fine for larger monsters like dragons, it ends up looking silly on the more humanoid looking monster-types like Raspberyl and Metallica.
** The plot itself. While many were pleased to see the main trio return to their pre-{{Flanderization}} characterizations from the first game and enjoyed the newly introduced cast members, just as many found the LongLostSibling angle to be cliched, were put off by Sicily permanently joining the trio, or simply missed the Defenders of Earth.
* CharacterRerailment: The main cast has been hit hard by {{Flanderization}} in their guest appearances over the years since the first game, which at first glance seems to have stuck as of the beginning of this game. In truth, it's more a case of JerkassFacade and VitriolicBestBuds than anything, and the character development did stick (and in fact gets expounded on), it's just not obvious from their day-to-day interactions.
* DemonicSpiders: Anything that can inflict Poison in your characters, mostly because they are always accompanied with Mothmen on the map. By simply being present on the map, the Mothmen cause the Poison skills to hit much more often, last considerably longer and deal MUCH more damage per turn. In fact, if not cured, being poisoned while a Mothman is around will kill your character in three turns even at full health, even if you have hundreds of millions of hit points.
* [[DesignatedVillain Designated Evil]]: The spreading of the Yuie flowers for most of the game. Everyone tries to stop it because it will turn the Netherworld into another Celestia, even though the worst thing that they do is cause minor changes to demons which are only temporary. [[spoiler: It's not until it turns out that Xenolith is having angels drained of their life, essentially killing them to do it that it's revealed to actually be bad thing.]]
* EnsembleDarkhorse: Laharl's female form became an immediate hit with fans as soon as it was revealed. Likely intentional, as the other characters comment on how they like him much more as a girl, and it's much, ''much'' easier to turn him from a boy into a girl in the Dark Assembly than vice-versa.
* FridgeLogic: [[spoiler:According to the artbook, Sicily is 937; nearly 400 years younger than Laharl. Are we seriously expected to believe their human mother lived for ''that long'' after she had Laharl?]]
** [[spoiler: Well, [[WizardsLiveLonger She was a witch]].]]
** FridgeBrilliance: [[spoiler: A netherworld's effects on aging rates could potentially work on humans too]].
* GameBreaker: As usual, the DLC characters include some:
** Salvatore because her evility. It performs one of several randomly selected buffs to adjacent allies, but when the options are increasing movement by 10, range of attacks and spells by 9, jump by 99, doubling damage dealt, and cutting damage taken down to 10 percent of normal, you can't really complain.
** Pram's evility includes poison (that always hits), a hit on a random enemy, a free 50% INT boost for all allies, a 100% Attack boost for herself and 50% evasion for all units.
** Then we have [[VideoGame/PhantomBrave Marona]]. Her signature confine skill brings back defeated units for the battle. Quite useful for a team of {{Glass Cannon}}s, {{Squishy Wizard}}s, {{Fragile Speedster}}s or generally underpowered parties.
** [[VideoGame/LaPucelle Human Priere]] brings with her the Purify Power evility, which, when damaging a unit, spreads that damage to adjacent unit and all other after it with decreased damaged as it spreads further out. With the right setup, a character can clear an entire Item World floor. The best part is that the character with Purify Power gets all gains (EXP, Mana, HL, and even Land of Carnage stats) from every unit killed this way. [[http://www.youtube.com/watch?v=ywGgoc9Jsi4 See for yourself.]]
* HilariousInHindsight: Sicily is a mysterious young girl who claims to be Laharl's little sister and plans on becoming the Overlord. [[Anime/MakaiSenkiDisgaea Why does that sound so familiar?]] [[spoiler:Luckily, unlike Maharl, she does turn out to be Laharl's real sister.]]
** Even more hilarious (voice-acting wise) if you take into account Sicily's personality towards Laharl resembles quite a bit like [[Anime/QueensBlade Elina Vance's personality towards her sister, Leina, who is the heroine]]. Extra hilarity that [[Creator/KaoriMizuhashi Laharl's Japanese VA]] voiced ''Elina'', so the roles got switched around this time.
* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] have become such an iconic part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]
* RecycledScript: [[spoiler: [[VideoGame/Disgaea2CursedMemories Axel's]] cameo is almost the same as Asagi's (Both tried to audition by hijacking Lanzarote's concert, but they're too late and missed the concert) The notable differences was that Axel's auditioning for Dark Hero and that [[LampshadeHanging the Deja Vu wasn't lost on Laharl's party.]]]]
** The events of Chapter 2, how Laharl meets and befriends Sicily is eerily similar to how Laharl meets and befriends Flonne in Chapter 2 of Hour of Darkness, down to her summoning Zombies and Dragons to fight the protagonists.
* ThatOneAchievement: Special Voyeur requires that you see every single special attack animation. This normally would have been easy, if a little time consuming, were it not for the fact that it includes the 3 unique skills of [[spoiler: Xenolith's first phase]] and [[spoiler: Darkdeath Evilman]]. You will only ever fight either boss once per cycle, meaning that if they go down before you get to see their skills, you have to start a new cycle just to see them. It can still be a pain in the ass trying to view them even if you're trying to, as there's no guarantee that they'll use all three in one fight, though that's mitigated by the fact that getting a GameOver in this game will simply send you back to the castle.
* ThatOneBoss: So, thought Baal in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he never loses his stationary bonus so he will hit harder the longer the fight drags out[[note]]normally, stationary bonus adds extra power each time a unit attacks without moving, but the Super Time Engine Baal has equipped negates that penalty[[/note]], has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.
** [[spoiler: The second battle against Xenolith]] is nigh universally agreed upon to be the hardest non-BonusBoss in the entire series. He's the weakest main final boss base stat wise, but his evility more than makes up for it. It siphons at most 30% of the stats of any character within 10 spaces of him. That's right: he renders grinding, a simple and powerful strategy, completely and utterly '''useless'''. A proper plan and intelligent team composition are actually required for once, which can throw off anybody who just powers their way through the games.
* ThatOneLevel: The battle against Barbara on Chapter 8. You have 5 turns to kill Barbara, three Baciels and four Sea Angels in a stage almost entirely covered by Recovery 20% (everyone recovers 20% of their max HP at the end of each turn), Defense + 50% (halved damage), Ally Lonely (if one of your characters is standing at a red panel, none of your other characters may step in any other red panel in the map) and No Lifting. This is the point where players raising a unbalanced party will have to stop everything and grind one character to be a OneManArmy or grind a balanced party by replacing and creating new, better planned characters.
* TrueNeutral: Barbara refuses to do anything without being given an order, and doesn't appear to have any concept of morality.
* UncannyValley: While likely intentional given how it's mentioned the work on them was done hastily, Laharl's statues look surprisingly creepy.
* VisualEffectsOfAwesome: Holy crap, [[http://www.youtube.com/watch?v=xlDz__n8rxY the opening!]]
* WhatAnIdiot: Barbara doesn't try to win her first fight with Laharl because she wasn't ordered to [[spoiler: and in one of the bad endings, doesn't run for her life when a black hole forms because she wasn't ordered to.]]
[[redirect:YMMV/DisgaeaD2ABrighterDarkness]]
Is there an issue? Send a MessageReason:
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** Pram's evility includes poison (that always hits), a hit on a ramdom enemy, a free 50% INT boost for all allies, a 100% Attack boost for herself and 50% evasion for all units.

to:

** Pram's evility includes poison (that always hits), a hit on a ramdom random enemy, a free 50% INT boost for all allies, a 100% Attack boost for herself and 50% evasion for all units.



* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] have become such an icon part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]
* RecycledScript: [[spoiler: [[VideoGame/Disgaea2CursedMemories Axel's]] cameo is almost the same as Asagi's (Both tried to audition by hijacking Lanzarote's concert, but they're too late and missed the concert) The notable differences was that Axel's auditioning for Dark hero and that [[LampshadeHanging the Deja Vu wasn't lost on Laharl's party.]]]]

to:

* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] have become such an icon iconic part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]
* RecycledScript: [[spoiler: [[VideoGame/Disgaea2CursedMemories Axel's]] cameo is almost the same as Asagi's (Both tried to audition by hijacking Lanzarote's concert, but they're too late and missed the concert) The notable differences was that Axel's auditioning for Dark hero Hero and that [[LampshadeHanging the Deja Vu wasn't lost on Laharl's party.]]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** FridgeBrilliance: [[spoiler: A netherworld's effects on aging rates could potentially work on humans too]].
Is there an issue? Send a MessageReason:
None


* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] has become such an icon part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]

to:

* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] has have become such an icon part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MemeticMutation: Laharl is wearing pants! [[labelnote:explanation]]Laharl's [[WhoWearsShortShorts shorts]] has become such an icon part of his character design (alongside his antenna hair and scarf) that when his new character design showed that he traded them for pants, many fans became far more fixated on his new pants than on anything else.[[/labelnote]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The plot itself. While many were pleased to see the main trio return to their pre-{{Flanderization}} characterizations from the first game and enjoyed the newly introduced cast members, just as many found the LongLostSibling angle to be cliched, were put off by Sicily permanently joining the trio, or simply missed the Defenders of Earth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EnsembleDarkhorse: Laharl's female form became an immediate hit with fans as soon as it was revealed. Likely intentional, as the other characters comment on how they like him much more as a girl, and it's much, ''much'' easier to turn him from a boy into a girl in the Dark Assembly than vice-versa.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorsSavingThrow: Some fans took issue in the first game about how Laharl's Mom's sacrifice to save Laharl was interpreted as a sin, leading to her becoming a Prinny. [[spoiler:The issue rectified a bit by revealing that she always had the choice of becoming an angel instead. She chose Prinnyhood so that Sicily, who she was pregnant with at the time, would live.]]
Is there an issue? Send a MessageReason:
None


* [[DesignatedVillain Designated Evil]]: The spreading of the Yuie flowers for most of the game. Everyone tries to stop it because it will turn the Netherworld into another Celestia, even though there's no hints that will actually make it harder to survive in. [[spoiler: It's not until it turns out that Xenolith is having angels drained of their life, essentially killing them to do it that it's revealed to actually be bad thing.]]

to:

* [[DesignatedVillain Designated Evil]]: The spreading of the Yuie flowers for most of the game. Everyone tries to stop it because it will turn the Netherworld into another Celestia, even though there's no hints the worst thing that will actually make it harder they do is cause minor changes to survive in.demons which are only temporary. [[spoiler: It's not until it turns out that Xenolith is having angels drained of their life, essentially killing them to do it that it's revealed to actually be bad thing.]]
Is there an issue? Send a MessageReason:
None


** Even more hilarious (voice-acting wise) if you take into account Sicily's personality towards Laharl resembles quite a bit like [[QueensBlade Elina Vance's personality towards her sister, Leina, who is the heroine]]. Extra hilarity that [[Creator/KaoriMizuhashi Laharl's Japanese VA]] voiced ''Elina'', so the roles got switched around this time.

to:

** Even more hilarious (voice-acting wise) if you take into account Sicily's personality towards Laharl resembles quite a bit like [[QueensBlade [[Anime/QueensBlade Elina Vance's personality towards her sister, Leina, who is the heroine]]. Extra hilarity that [[Creator/KaoriMizuhashi Laharl's Japanese VA]] voiced ''Elina'', so the roles got switched around this time.
Is there an issue? Send a MessageReason:
None


** Even more hilarious (voice-acting wise) if you take into account Sicily's personality towards Laharl resembles quite a bit like [[QueensBlade Elina Vance's personality towards her sister, Leina, who is the heroine]]. Extra hilarity that [[KaoriMizuhashi Laharl's Japanese VA]] voiced ''Elina'', so the roles got switched around this time.

to:

** Even more hilarious (voice-acting wise) if you take into account Sicily's personality towards Laharl resembles quite a bit like [[QueensBlade Elina Vance's personality towards her sister, Leina, who is the heroine]]. Extra hilarity that [[KaoriMizuhashi [[Creator/KaoriMizuhashi Laharl's Japanese VA]] voiced ''Elina'', so the roles got switched around this time.
Is there an issue? Send a MessageReason:
None


* DemonicSpiders: Anything that can inflict Poison in your characters, mostly because they are always accompanied with Mothmen on the map. By simply being present on the map, the Mothmen cause the Poison skills to hit much more often, last considerably more and deal MUCH more damage per turn. In fact, if not cured, being poisoned while a Mothman is around will kill your character in three turns even at full health.

to:

* DemonicSpiders: Anything that can inflict Poison in your characters, mostly because they are always accompanied with Mothmen on the map. By simply being present on the map, the Mothmen cause the Poison skills to hit much more often, last considerably more longer and deal MUCH more damage per turn. In fact, if not cured, being poisoned while a Mothman is around will kill your character in three turns even at full health.health, even if you have hundreds of millions of hit points.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneLevel: The battle against Barbara on Chapter 8. You have 5 turns to kill Barbara, three Baciels and four Sea Angels in a stage almost entirely covered by Recovery 20% (everyone recovers 20% of their max HP at the end of each turn), Defense + 50% (halved damage), Ally Lonely (if one of your characters is standing at a red panel, none of your other characters may step in any other red panel in the map) and No Lifting. This is the point where players raising a unbalanced party will have to stop everything and grind one character to be a OneManArmy or grind a balanced party by replacing and creating new, better planned characters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RecycledScript: [[spoiler: [[VideoGame/Disgaea2CursedMemories Axel's]] cameo is almost the same as Asagi's (Both tried to audition by hijacking Lanzarote's concert, but they're too late and missed the concert) The notable differences was that Axel's auditioning for Dark hero and that [[LampshadeHanging the Deja Vu wasn't lost on Laharl's party.]]]]
** The events of Chapter 2, how Laharl meets and befriends Sicily is eerily similar to how Laharl meets and befriends Flonne in Chapter 2 of Hour of Darkness, down to her summoning Zombies and Dragons to fight the protagonists.
Is there an issue? Send a MessageReason:
None


** [[spoiler: Xenolith]] is nigh universally agreed upon to be the hardest non-BonusBoss in the entire series, simply because of his evility, which siphons at most 30% of the stats of any character within 10 spaces of him. That's right: he renders grinding, a simple and powerful strategy, completely and utterly '''useless'''. A proper plan and intelligent team composition are actually required for once, which can throw off anybody who just powers their way through the games.

to:

** [[spoiler: The second battle against Xenolith]] is nigh universally agreed upon to be the hardest non-BonusBoss in the entire series, simply because of series. He's the weakest main final boss base stat wise, but his evility, which evility more than makes up for it. It siphons at most 30% of the stats of any character within 10 spaces of him. That's right: he renders grinding, a simple and powerful strategy, completely and utterly '''useless'''. A proper plan and intelligent team composition are actually required for once, which can throw off anybody who just powers their way through the games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemonicSpiders: Anything that can inflict Poison in your characters, mostly because they are always accompanied with Mothmen on the map. By simply being present on the map, the Mothmen cause the Poison skills to hit much more often, last considerably more and deal MUCH more damage per turn. In fact, if not cured, being poisoned while a Mothman is around will kill your character in three turns even at full health.

Changed: 511

Removed: 398

Is there an issue? Send a MessageReason:
None


* ThatOneAchievement: Special Voyeur requires that you see every single special attack animation. This normally would have been easy, if a little time consuming, were it not for the fact that it includes the skills of the 3 of the 5 non-playable boss characters:
** [[spoiler: Xenolith's first phase]] and [[spoiler: Darkdeath Evilman]] both have three unique skills. If one chooses to wail away at them, they will most likely die before they use any of them, forcing you to start a brand new cycle just to be able to see the skills. [[spoiler: Darkdeath is less likely to make this happen though, as his shield makes it difficult to end the battle too early.]]

to:

* ThatOneAchievement: Special Voyeur requires that you see every single special attack animation. This normally would have been easy, if a little time consuming, were it not for the fact that it includes the 3 unique skills of the 3 of the 5 non-playable boss characters:
**
[[spoiler: Xenolith's first phase]] and [[spoiler: Darkdeath Evilman]] both have three unique skills. If one chooses to wail away at them, Evilman]]. You will only ever fight either boss once per cycle, meaning that if they will most likely die go down before they use any of them, forcing you get to see their skills, you have to start a brand new cycle just to be able to see them. It can still be a pain in the skills. [[spoiler: Darkdeath is less likely ass trying to make view them even if you're trying to, as there's no guarantee that they'll use all three in one fight, though that's mitigated by the fact that getting a GameOver in this happen though, as his shield makes it difficult game will simply send you back to end the battle too early.]]castle.
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Actually, Baal\'s skills are not needed to get the achievement. They don\'t count.


** Baal's skills are difficult to see as the bastard is [[ThatOneBoss ridiculously hard]]. Getting this achievement might as well coincide with defeating him, because he gains a new skill whenever he progresses to his next form. Even then, it's difficult to guarantee that he'll use the one a player needs.

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It does not negate it. God help us.


* ThatOneBoss: So, thought Baal in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he never loses his stationary bonus so he will hit harder the longer the fight drags out[[note]]normally, stationary bonus adds extra power each time a unit attacks without moving[[/note]], has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.

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* ThatOneAchievement: Special Voyeur requires that you see every single special attack animation. This normally would have been easy, if a little time consuming, were it not for the fact that it includes the skills of the 3 of the 5 non-playable boss characters:
** [[spoiler: Xenolith's first phase]] and [[spoiler: Darkdeath Evilman]] both have three unique skills. If one chooses to wail away at them, they will most likely die before they use any of them, forcing you to start a brand new cycle just to be able to see the skills. [[spoiler: Darkdeath is less likely to make this happen though, as his shield makes it difficult to end the battle too early.]]
** Baal's skills are difficult to see as the bastard is [[ThatOneBoss ridiculously hard]]. Getting this achievement might as well coincide with defeating him, because he gains a new skill whenever he progresses to his next form. Even then, it's difficult to guarantee that he'll use the one a player needs.
* ThatOneBoss: So, thought Baal in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he never loses his stationary bonus so he will hit harder the longer the fight drags out[[note]]normally, stationary bonus adds extra power each time a unit attacks without moving[[/note]], moving, but the Super Time Engine Baal has equipped negates that penalty[[/note]], has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible.times. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.

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* LawfulStupid: Barbara refuses to do anything without being given an order, and won't think for herself even if her life is in danger.


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* TrueNeutral: Barbara refuses to do anything without being given an order, and doesn't appear to have any concept of morality.
* UncannyValley: While likely intentional given how it's mentioned the work on them was done hastily, Laharl's statues look surprisingly creepy.
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* ThatOneBoss: So, thought Baal in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he doesn't lose his stationary bonus (normally, stationary bonus adds extra power each time a unit attacks without moving), has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.

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* ThatOneBoss: So, thought Baal in ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he doesn't lose never loses his stationary bonus (normally, so he will hit harder the longer the fight drags out[[note]]normally, stationary bonus adds extra power each time a unit attacks without moving), moving[[/note]], has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.

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* [[AwesomeArt Awesome Animation]]: Holy crap, [[http://www.youtube.com/watch?v=xlDz__n8rxY the opening sequence!]]


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* VisualEffectsOfAwesome: Holy crap, [[http://www.youtube.com/watch?v=xlDz__n8rxY the opening!]]
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* [[AwesomeArt Awesome Animation]]: Holy crap, [[http://www.youtube.com/watch?v=xlDz__n8rxY the opening sequence!]]
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** [[VideoGame/LaPucelle Human Priere]] brings with her the Purify Power evility, which, when damaging a unit, spreads that damage to adjacent unit and all other after it with decreased damaged as it spreads further out. With the right setup, a character can clear an entire Item World floor. The best part is that the character with Purify Power gets all gains (EXP, Mana, HL, and even Land of Carnage stats) from every unit killed this way.

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** [[VideoGame/LaPucelle Human Priere]] brings with her the Purify Power evility, which, when damaging a unit, spreads that damage to adjacent unit and all other after it with decreased damaged as it spreads further out. With the right setup, a character can clear an entire Item World floor. The best part is that the character with Purify Power gets all gains (EXP, Mana, HL, and even Land of Carnage stats) from every unit killed this way. [[http://www.youtube.com/watch?v=ywGgoc9Jsi4 See for yourself.]]
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** [[VideoGame/LaPucelle Human Priere]] brings with her the Purify Power evility, which, when damaging a unit, spreads that damage to adjacent unit and all other after it with decreased damaged as it spreads further out. With the right setup, a character can clear an entire Item World floor. The best part is that the character with Purify Power gets all gains (EXP, Mana, HL, and even Land of Carnage stats) from every unit killed this way.
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None


* ThatOneBoss: So, thought Baal in ''{{Disgaea 4}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he doesn't lose his stationary bonus (normally, stationary bonus adds extra power each time a unit attacks without moving), has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.

to:

* ThatOneBoss: So, thought Baal in ''{{Disgaea 4}}'' ''VideoGame/{{Disgaea 4|APromiseUnforgotten}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he doesn't lose his stationary bonus (normally, stationary bonus adds extra power each time a unit attacks without moving), has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.
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None

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* [[DesignatedVillain Designated Evil]]: The spreading of the Yuie flowers for most of the game. Everyone tries to stop it because it will turn the Netherworld into another Celestia, even though there's no hints that will actually make it harder to survive in. [[spoiler: It's not until it turns out that Xenolith is having angels drained of their life, essentially killing them to do it that it's revealed to actually be bad thing.]]
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* ThatOneBoss: So, thought Baal in ''{{Disgaea 4}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he doesn't lose his stationary bonus (normally, stationary bonus adds extra power each time a unit attacks without moving), has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.

to:

* ThatOneBoss: So, thought Baal in ''{{Disgaea 4}}'' was too easy? Apparently, so did Nippon Ichi, because they took that and made him even harder. He can only be fought in Raesetsu Mode, so his stats are going to be stupidly high (''five-hundred million'' at the very least), his items can't be stolen, he doesn't lose his stationary bonus (normally, stationary bonus adds extra power each time a unit attacks without moving), has Ultimate Force from ''Disgaea 4'' (the evility in which one of his swords drops on your character the moment it's summoned from the base panel), and a variation of Pringer X's Super Skill Solved evility (specials from a single character cannot be used more than once). Bring him down, and it turns out he has a new form and with it a new evility and will do this five more times.times, though when he changes forms he mercifully loses immunity to attacks that were used on him before, otherwise he likely be impossible. New evilities include inflicting all status effects, increased evasion, summoning mini-Baals, automatic damage at the end of turn, and base panel destruction. Good luck.
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None

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** [[spoiler: Xenolith]] is nigh universally agreed upon to be the hardest non-BonusBoss in the entire series, simply because of his evility, which siphons at most 30% of the stats of any character within 10 spaces of him. That's right: he renders grinding, a simple and powerful strategy, completely and utterly '''useless'''. A proper plan and intelligent team composition are actually required for once, which can throw off anybody who just powers their way through the games.
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** Then we have [[VideoGame/PhantomBrave Marona]]. Her signature confine skill brings back defeated units for the battle. Quite useful for a team of {{Glass Cannon}}s, {{Squishy Wizards}}s, {{Fragile Speedster}}s or generally underpowered parties.

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** Then we have [[VideoGame/PhantomBrave Marona]]. Her signature confine skill brings back defeated units for the battle. Quite useful for a team of {{Glass Cannon}}s, {{Squishy Wizards}}s, Wizard}}s, {{Fragile Speedster}}s or generally underpowered parties.

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