History YMMV / CrashBash

14th Jul '17 4:50:08 PM legoking831
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* GameBreaker: A lightning bolt power up on Tilt Panic is pretty much an instant win. Because of the tilting gimmick, more often than not all the characters will just slide right off the stage without you having to touch anything. Compare it to the other levels where if they get struck by lightning you still have to take care of pushing them off, and it's pretty silly how much it trivializes this particular arena. In fact, your best bet with the gem and crystal challenges is to just keep going until you get a lightning bolt.
28th Jun '17 7:20:04 PM legoking831
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** While Ballistix as a whole is infuriating, N. Ballism takes the cake. There are two gimmicks: Magnet powerups that repel the ball and N. Gin apearing and firing balls in a counterclockwise direction. Considering how the computer players [[TheComputerIsACheatingBastard can easily get the magnets]], the level becomes the hardest Ballistix level, even more than the next one.
** The crystal challenges for it and the next one (Sky Balls) are very close in difficulty, though. In N. Ballism's crystal challenge, N. Gin will ''only attack your goal.'' This is somewhat alleviated by him shooting the balls in the same location every time and having bigger gaps between each shot, but still. Sky Balls could possibly be even worse. There are red balls that randomly show up this time, and they will kill you in one hit. That doesn't mean you wait a few seconds to spawn again; it means you fail on the spot. Of course, [[RulesAreForHumans the AI can kick these all day]] without any issue. If they go through your goal, they don't count off; however, what really makes this a pain is that sometimes the regular balls will, completely randomly, turn red when a computer kicks one, and in many cases, you will have no time to react. Have fun!

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** While Ballistix as a whole is infuriating, N. Ballism takes the cake. There are two gimmicks: Magnet powerups that repel the ball and N. Gin apearing and firing balls in a counterclockwise direction. Considering how the computer players [[TheComputerIsACheatingBastard can easily get the magnets]], the level becomes the hardest Ballistix level, even more than the next one. \n** The crystal challenges challenge for it and the next one (Sky Balls) are very close in difficulty, though. In N. Ballism's crystal challenge, makes it worse by making it so that N. Gin will ''only attack your goal.'' This is somewhat alleviated by him shooting the balls in the same location every time and having bigger gaps between each shot, but still.
**
Sky Balls could possibly be even worse. Balls, Crystal Challenge. Any player who has made any serious attempt to actually complete this task is probably still haunted by it in their sleep. There are red balls that randomly show up this time, and they will kill you in one hit. ''one hit.'' That doesn't mean you wait a few seconds to spawn again; it means you fail on the spot. spot! Of course, [[RulesAreForHumans the AI can kick these all day]] without any issue. If they go through your goal, they don't count off; however, what really makes this a pain is that sometimes the regular balls will, completely randomly, turn red when a computer kicks one, and in many cases, you will have no time to react. Have fun!And worse yet, sometimes the balls will end up going at just the right angle to make them [[UnwinnableByMistake completely unavoidable by traveling all the way across your goal area, ensuring you die through no fault of your own.]] The icing on the cake? You still have to feed ''ten regular non-deadly balls into all of the AI's goals.'' Yes, despite the fact that ''they themselves'' can hit the red balls, ''they still don't take off from any of their scores!'' Oh, AND if you manage to not touch any red ball for the entire duration of the round, you can STILL LOSE because you lost your ten points too! It's pretty clear that this stage was not given enough proper playtesting, as it stacks the odds ''way'' too high in the AI's favor.
10th May '17 2:13:02 PM Drope
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* TheScrappy: Rilla Roo, who is a FlatCharacter (his personality is literally "monkey") that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him, don't care for him or simply forgot he existed.

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* TheScrappy: Rilla Roo, who is a FlatCharacter (his personality is literally "monkey") that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but otherwise most people otherwise either dislike him, don't care for him or simply forgot he existed.
2nd Jan '17 10:04:49 PM Getta
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* GoodBadBug: The [[https://www.youtube.com/watch?v=W3tMEbrYQG0 memory manipulation]] glitch in the Adventure Mode of the game leads to a variety of effects, from really beneficial ones (like winning rounds very quickly), to weird ones (like making the enemy's model disappear or screwing with the camera's movement), or [[GameBreakingBug the ones that cause the game to crash]].
13th Dec '16 12:31:56 AM Drope
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* TheScrappy: Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him, don't care for him or simply forgot he existed.

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* TheScrappy: Rilla Roo, who is a FlatCharacter (his personality is literally "monkey") that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him, don't care for him or simply forgot he existed.
13th Dec '16 12:19:57 AM Drope
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* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him, don't care for him or simply forgot he existed.

to:

* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him, don't care for him or simply forgot he existed.
13th Dec '16 12:18:15 AM Drope
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* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him or don't care.

to:

* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him or him, don't care.care for him or simply forgot he existed.
13th Dec '16 12:17:19 AM Drope
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* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}}.

to:

* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}}.Critter|s}} (plus being part Kangaroo, an animal already represented in the series in the form of Ripper Roo). He might have a few fans here and there, but most people otherwise either dislike him or don't care.
13th Dec '16 12:13:26 AM Drope
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* TheScrappy: No one really likes Rilla Roo, who is a FlatCharacter that never showed up in any of the Naughty Dog games and also copies Dingodile's gimmick of being a {{Mix And Match Critter|s}}.
10th Oct '16 11:19:47 PM Getta
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* CheatCode: In a case of a massive WhatAnIdiot moment for the team who developed the game, the demo had a code which, when entered, allowed you to play the entire game in debug mode because it was easier to release the debug mode with most features blocked off than make an actual demo. Had this been known at the time, the game would most certainly have flopped.
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