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** To a lesser extent, finding multiple knives for the Diver in ''Men Of Courage''. Allows him to make multiple silent kills (so long as there are no enemies standing next to targets) from a distance and recover the knives afterwards. It can be done more quickly than the sniper's rifle and without the ammo loss too at the expense of range.
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* MostAnnoyingSound: ''Behind Enemy Lines'' and ''Beyond the Call of Duty'' have some infamous ones.

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* MostAnnoyingSound: ''Behind Enemy Lines'' and ''Beyond the Call of Duty'' have some infamous ones.ones, which often prompt players to deactivate the voices.



** EIN VERLETZTE !

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** EIN VERLETZTE ! "EIN VERLETZTE!"



** ACHTUNG! ALARM! ALARM!

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** ACHTUNG! ALARM! ALARM!"ALARM! ALARM!"
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Added DiffLines:

* ScrappyMechanic: In ''Destination Berlin'', the commandos consume medikits instantly when injured. Now try to imagine when it's because of a German machine-gunner... Not only that, only a small amount of health is healed per medikit dose.

Added: 408

Changed: 499

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* UnwinnableByInsanity: The first "Normandy" mission of ''Destination Berlin''. It requires to destroy a lot of German stuff, but the Sapper doesn't begin with enough explosive for the mission. There is more bombs in an ammunition warehouse, which is one of the objectives to be destroyed. Blowing it will makes it inside unreachable, so blowing it first without emptying it makes the mission unwinnable.

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* ToughActToFollow: ''Men of Courage'' is still considered the best game of the series. ''Destination Berlin'' didn't reach that standard, mostly due to a clumsly attempt at making it more "actionized" ''without'' the fluidity and hotkeys of ''Men of Courage''.
* UnwinnableByInsanity: The first "Normandy" mission of ''Destination Berlin''. It requires to destroy a lot of German stuff, but the Sapper doesn't begin with enough explosive for the mission. There is more bombs in an ammunition warehouse, which is one of the objectives to be destroyed. Blowing it will makes it inside unreachable, so blowing it first without emptying it makes the mission unwinnable.unwinnable.
----
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** "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!"...

to:

** The Diver's lines: "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!"...

Added: 140

Removed: 87

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* AwesomeMusic: Most of the post-''Behind Enemy Lines'' soundtracks are pretty damn sweet, but that of ''Men of Courage'' really stands out.



* CrowningMusicOfAwesome: Most of ''Men Of Courage'''s soundtrack is pretty damn sweet.
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* MostAnnoyingSound: ''Beyond Enemy Lines'' and ''Beyond the Call of Duty'' have some infamous ones.

to:

* MostAnnoyingSound: ''Beyond ''Behind Enemy Lines'' and ''Beyond the Call of Duty'' have some infamous ones.
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* MostAnnoyingSound:

to:

* MostAnnoyingSound:MostAnnoyingSound: ''Beyond Enemy Lines'' and ''Beyond the Call of Duty'' have some infamous ones.
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* CriticalResearchFailure: A French edition of ''Strike Force'' comes with a back cover stating that the game is set in 1942, "48 hours before D-Day". D-Day is the name given to the 1944's landing in Normandy. Which makes this error worse is that said event is very well known by French people.

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* CriticalResearchFailure: A French edition of ''Strike Force'' comes with a back cover stating that the game is set in 1942, "48 hours before D-Day". D-Day is the name given to the 1944's landing 6 June 1944 landings in Normandy. Which makes this error worse is that said event is very well known by French people.
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Added DiffLines:

** "Suuure thing!" "Right away!" "I'll be right there!"
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Added DiffLines:

* ReplacementScrappy: One of the many reasons that ''Strike Force'' is disliked is the change of cast from the established team to a trio of SuspiciouslySimilarSubstitute {{Composite Character}}s.
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** There is an amateur port of ''Behind Enemy Lines'' for... SegaGenesis.

to:

** There is an amateur port of ''Behind Enemy Lines'' for... SegaGenesis.UsefulNotes/SegaGenesis.
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** A smaller one in ''Men Of Courage'' and ''Destination Berlin'' occurs when you tie up a knocked out enemy and then perform another action while tying them up, such as searching the body. Your commando will stop tying up the enemy, but the animation of the enemy soldier being tied up will still continue, causing the soldier to tie himself up. This provides the added benefit of your commando no longer being in the standing position if he was prone, making it harder for an enemy to spot him tie up his buddy.
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Added DiffLines:

* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=GAAMX-5zRdc Stalking]] from ''Strike Force'' sounds suspiciously similar to [[https://www.youtube.com/watch?v=ml4QiUcSn0o Fighting Theme 1]] from VideoGame/MafiaTheCityOfLostHeaven. The fact that Strike Force's soundtrack was composed in Slovakia while Mafia developed in the Czech Republic doesn't help matters.
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* BreatherLevel: The "Checkmate" mission of ''Strike Force''. It is in the last tier of the game, but it is easier and shorter than most of the others. It is a small map featuring two courtyards (one with the truck that has to be stolen to flee and a few enemies, the other with a lot of enemies - which can't be stealthy eliminated - and the NPC that must be killed) and a medium building above them. Stealth elimination of the enemies in the first courtyard and in the building is piece of cake (the first enemy that can be killed gives you ''an officer uniform''); after the courtyard of the truck is cleaned, the assassination target leaves the crowed courtyard by himself to reach a car, falling into an ambush which is easy to set. Raising the alarm doesn't trigger a defeat and cleaning all enemy presence from the level isn't required.

to:

* BreatherLevel: The "Checkmate" mission of ''Strike Force''. It is in the last tier of the game, but it is easier and shorter than most of the others. It is a small map featuring two courtyards (one with the truck that has to be stolen to flee and a few enemies, the other with a lot of enemies - which can't be stealthy eliminated - and the NPC that must be killed) and a medium building above them. Stealth elimination of the enemies in the first courtyard and in the building is piece of cake (the first enemy that can be killed gives you ''an officer uniform''); after the courtyard of the truck is cleaned, the assassination target leaves the crowed courtyard by himself to reach a car, falling into an ambush which is easy to set.set and doesn't alert the enemy if properly executed. Raising the alarm doesn't trigger a defeat and cleaning all enemy presence from the level isn't required.
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None

Added DiffLines:

** To a lesser extent, finding multiple knives for the Diver in ''Men Of Courage''. Allows him to make multiple silent kills (so long as there are no enemies standing next to targets) from a distance and recover the knives afterwards. It can be done more quickly than the sniper's rifle and without the ammo loss too at the expense of range.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HilariousInHindsight: With the Spy, we have a Frenchman who specializes in getting behind enemy lines, DressingAsTheEnemy...and who predates ''VideoGame/TeamFortress2'' by nearly a decade.
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Added DiffLines:

** There is an amateur port of ''Behind Enemy Lines'' for... SegaGenesis.
Is there an issue? Send a MessageReason:
None


* BreatherLevel: The "Checkmate" mission of ''Strike Force''. It is in the last tier of the game, but it is easier and shorter than most of the others. It is a small map featuring two courtyards (one with the truck that has to be stolen to flee and a few enemies, the other with a lot of enemies - which can't be stealthy eliminated - and the NPC that must be killed) and a medium building above them. Stealth elimination of the enemies in the first courtyard and in the building is piece of cake (the first enemy that can be killed gives you ''an officer uniform''); after the courtyard of the truck is cleaned, the assassination target leaves the crowed courtyard by himself to reach a car, falling into an ambush. Oh, and raising the alarm doesn't trigger a defeat.

to:

* BreatherLevel: The "Checkmate" mission of ''Strike Force''. It is in the last tier of the game, but it is easier and shorter than most of the others. It is a small map featuring two courtyards (one with the truck that has to be stolen to flee and a few enemies, the other with a lot of enemies - which can't be stealthy eliminated - and the NPC that must be killed) and a medium building above them. Stealth elimination of the enemies in the first courtyard and in the building is piece of cake (the first enemy that can be killed gives you ''an officer uniform''); after the courtyard of the truck is cleaned, the assassination target leaves the crowed courtyard by himself to reach a car, falling into an ambush. Oh, and raising ambush which is easy to set. Raising the alarm doesn't trigger a defeat.defeat and cleaning all enemy presence from the level isn't required.
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Added DiffLines:

* PortingDisaster: The [=PS2=] port of ''Men Of Courage''. Didn't help that this a series meant to be played with a mouse.
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* CriticalResearchFailure: A French edition of ''Strike Force'' comes with a back cover stating that the game is set in 1942, "48 hours before D-Day". D-Day is the name given to the 1944's landing in Normandy.

to:

* CriticalResearchFailure: A French edition of ''Strike Force'' comes with a back cover stating that the game is set in 1942, "48 hours before D-Day". D-Day is the name given to the 1944's landing in Normandy. Which makes this error worse is that said event is very well known by French people.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreatherLevel: The "Checkmate" mission of ''Strike Force''. It is in the last tier of the game, but it is easier and shorter than most of the others. It is a small map featuring two courtyards (one with the truck that has to be stolen to flee and a few enemies, the other with a lot of enemies - which can't be stealthy eliminated - and the NPC that must be killed) and a medium building above them. Stealth elimination of the enemies in the first courtyard and in the building is piece of cake (the first enemy that can be killed gives you ''an officer uniform''); after the courtyard of the truck is cleaned, the assassination target leaves the crowed courtyard by himself to reach a car, falling into an ambush. Oh, and raising the alarm doesn't trigger a defeat.
* CriticalResearchFailure: A French edition of ''Strike Force'' comes with a back cover stating that the game is set in 1942, "48 hours before D-Day". D-Day is the name given to the 1944's landing in Normandy.

Added: 252

Changed: 131

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* FanonDiscontinuity: ''Strike Force''.



* TheyChangedItNowItSucks: The removal of hotkeys from ''Destination Berlin'' was quite controversial among fans. However, someone made a mod to remedy this.

to:

* TheyChangedItNowItSucks: TheyChangedItNowItSucks:
**
The removal of hotkeys from ''Destination Berlin'' was quite controversial among fans. However, someone made a mod to remedy this.this.
** The genre switch of ''Strike Force'', which is a FPS SpinOff in a RTS series.
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* UncannyValley: ''Men Of Courage'' and ''Destination Berlin'' have 3D animated portraits of the members of the team. Most of the ''Men Of Courage'' ones are fine (except the Natasha's one, which is rather ugly), but those of ''Destination Berlin'' are especially bad-looking, it gives them a kind of sociopathic badass look.

to:

* UncannyValley: ''Men Of Courage'' and ''Destination Berlin'' have 3D animated portraits of the members of the team. Most of the ''Men Of Courage'' ones are fine (except the Natasha's one, which is rather ugly), but those of ''Destination Berlin'' are especially bad-looking, it gives them a kind of sociopathic badass look.look.
* UnwinnableByInsanity: The first "Normandy" mission of ''Destination Berlin''. It requires to destroy a lot of German stuff, but the Sapper doesn't begin with enough explosive for the mission. There is more bombs in an ammunition warehouse, which is one of the objectives to be destroyed. Blowing it will makes it inside unreachable, so blowing it first without emptying it makes the mission unwinnable.
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None

Added DiffLines:

* GoodBadBugs: In ''Behind Enemy Lines'' and ''Beyond the Call of Duty'', there are two way to cross water: swimming with a scuba gear (only available to the Marine) or using an inflatable boat (carried and driven by the Marine). Swimming underwater allows to be unnoticed, in opposite to using a boat. A bug allows the Marine to pick up his inflatable boat even if other commandos boarded it... yes, you read it correctly, the Marine of ''Behind Enemy Lines'' can carry half of the team into his backpack and even cross rivers with this burden.

Added: 654

Changed: 331

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* CrowningMusicOfAwesome: Most of Men Of Courage's soundtrack is pretty damn sweet.

to:

* CrowningMusicOfAwesome: Most of Men ''Men Of Courage's Courage'''s soundtrack is pretty damn sweet.



* MostAnnoyingSound: "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!"...

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* MostAnnoyingSound: MostAnnoyingSound:
**
"Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!" "Yes Sir!" "Coming right over Sir!"...



* TheyChangedItNowItSucks: The removal of hotkeys from ''Destination Berlin'' was quite controversial among fans. However, someone made a mod to remedy this.

to:

* TheyChangedItNowItSucks: The removal of hotkeys from ''Destination Berlin'' was quite controversial among fans. However, someone made a mod to remedy this.this.
* UncannyValley: ''Men Of Courage'' and ''Destination Berlin'' have 3D animated portraits of the members of the team. Most of the ''Men Of Courage'' ones are fine (except the Natasha's one, which is rather ugly), but those of ''Destination Berlin'' are especially bad-looking, it gives them a kind of sociopathic badass look.
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Added DiffLines:

* GameBreaker: The Thief is one in ''Destination Paris''. In ''Men of Courage'', his capacities are very useful (he is the faster runner, he can climb poles and walls, he can unlock doors/crates, he can punch enemies, he can crawl in tiny spaces, he can ask his pet rat as distraction, he can enter building through windows) but he lacks the ability to tie knocked enemies. In ''Destination Paris'', he as all those abilities and the mod gives him a few others: he can tie enemies, throw chemical grenades, and put bear traps. It makes him become a sort of tiny OneManArmy.
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* GrowingTheBeard: Many fans of the series consider ''Men Of Courage'' to be the best game in the series, due to its balance of features and difficulty (though many enjoy the ''Destination Paris'' mod for the extra difficulty.

to:

* GrowingTheBeard: Many fans of the series consider ''Men Of Courage'' to be the best game in the series, due to its balance of features and difficulty (though many enjoy the ''Destination Paris'' mod for the extra difficulty.difficulty).
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Added DiffLines:

* GrowingTheBeard: Many fans of the series consider ''Men Of Courage'' to be the best game in the series, due to its balance of features and difficulty (though many enjoy the ''Destination Paris'' mod for the extra difficulty.
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** "Arrghh!! Help, sir! I need help!"

to:

** "Arrghh!! Help, sir! I need help!"help!"
* TheyChangedItNowItSucks: The removal of hotkeys from ''Destination Berlin'' was quite controversial among fans. However, someone made a mod to remedy this.

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