History YMMV / CastlevaniaLordsOfShadow2

15th Jun '17 10:50:08 AM Aliya
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* GoodBadBugs: The oh-so-helpful “infinite Blizzard glitch” that, as its name suggests, cloaks Dracula in a continuous aura identical to his Void Sword's “ultimate” Blizzard ''without incurring a penalty to his energy reserves''. The gist of this glitch is that anything – and we mean ''anything'' – that enters your periphery is instantly frozen – yes, including bosses with the exception of Raisa – and continue to take minor damage until Dracula moves away. Yes, you can pummel your enemies without ''any retaliation'', or you can just sit back and watch as everything drops dead in around thirty seconds. And how do you activate it? By triggering an “enemy's finishing move cutscene” (the one that plays at their deaths) with a Blizzard. Because of it, this glitch can only be duplicated in story mode. Freeroam won't work.
** However, of course, there's a downside to this bug; in sequences where you should not engage the enemy (e.g. stealth missions) or where you must deal with neutral/friendly [=NPCs=] (e.g. Marie and the disguised Carmilla) this glitch can, and will, crash your game. Or at least force you to reload from a checkpoint. Ice damage to a Golgoth Guard will immediately alert it to your presence, and the game reads injuring Marie as feeding from her, causing her to become incapacitated. This is why it is recommended to replicate this glitch and then go do some side missions or grind mastery.

to:

* GoodBadBugs: The oh-so-helpful “infinite Blizzard glitch” that, as its name suggests, cloaks Dracula in a continuous aura identical to his Void Sword's “ultimate” Blizzard ''without incurring a penalty to his energy reserves''. It comes in two flavors. The gist of this glitch is that anything – and we mean ''anything'' – that enters your periphery is instantly frozen – yes, including bosses frozen. Yes, that includes bosses, with the exception of Raisa – and your first encounter with Raisa. Also while frozen they'll continue to take minor (8-15 per tick, depending on your Void Sword mastery) damage until Dracula moves away. Yes, you can pummel your enemies without ''any retaliation'', any retaliation, or you can just sit back and watch as everything drops dead in around thirty twenty-thirty seconds. And how do you activate it? By triggering an “enemy's finishing move cutscene” (the one that plays at their deaths) with a Blizzard. Because of it, this glitch can only be duplicated in story mode. Freeroam won't work.
** However, of course, there's a downside to this bug; in sequences where you should not engage the enemy (e.g. stealth missions) or where you must deal with neutral/friendly [=NPCs=] (e.g. Marie and the disguised Carmilla) this glitch can, and will, crash your game. Or at least force you to reload from a checkpoint.checkpoint which cancels out the bug. Ice damage to a Golgoth Guard will immediately alert it to your presence, and the game reads injuring Marie as feeding from her, causing her to become incapacitated. This is why it is recommended to replicate this glitch and then go do some side missions or grind mastery.
15th Jun '17 10:38:18 AM Aliya
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* EightPointEight: ''Lords of Shadow 2'' got mixed reviews from critics, but one of the most infamous was Edge's review that'd given it the score of 4.0 / 10. And the worst part is that they score Rambo: The Video Game with a 5.0/10.[[labelnote:Explanation]] The latter being a three-hour low-budget rail shooter with poor optimization, non-existent storyline and tons of bugs. To put it in [[WebVideo/TheAngryJoeShow layman's terms]], "take a serious look at all the ratings outlets give this game. If it's a fraction higher than three, then they are babbling morons! It's not an average game, it's a piece of shit!"[[/labelnote]]

to:

* EightPointEight: ''Lords of Shadow 2'' got mixed reviews from critics, but one of the most infamous was Edge's review that'd given it the score of 4.0 / 10. And the worst part is that they score scored Rambo: The Video Game with a 5.0/10.[[labelnote:Explanation]] The latter being a three-hour low-budget rail shooter with poor optimization, non-existent storyline and tons of bugs. To put it in [[WebVideo/TheAngryJoeShow layman's terms]], "take a serious look at all the ratings outlets give this game. If it's a fraction higher than three, then they are babbling morons! It's not an average game, it's a piece of shit!"[[/labelnote]]



** The indefinite nature of the castle spawned a few hypotheses as well. Some suspect it is a MentalWorld [[JourneyToTheCenterOfTheMind into which Dracula needs to plunge]] in order to recover his relics, others that it is an elaborate PocketDimension fueled by the power/blood of its resident [[GeniusLoci demon-possessed structure]].



* FridgeBrilliance: Dracula's dialog at times implies that he still thinks of himself as a sort of hero. Even when he's massacring villages he still acts like he's doing good, saying that he's sending them all to a better place. So, if Dracula isn't a monster, then why are there all these scrolls and memorials around describing him horrifically torturing people for fun? Simple. In the case of the memorials you find around the city in the present day those are all propaganda written by Satan's acolytes, intended to make Dracula out to be worse than he actually was. In the case of the Brotherhood's scrolls that litter the castle, almost all of them describe tortures being inflicted not by Dracula but by his minions who (as this game repeatedly shows) are all only barely controlled by Dracula if at all. While Dracula was definitely a villain prior to the events of this game, he was never as bad as people thought.

to:

* FridgeBrilliance: FridgeBrilliance:
**
Dracula's dialog at times implies that he still thinks of himself as a sort of hero. Even when he's massacring villages he still acts like he's doing good, saying that he's sending them all to a better place. So, if Dracula isn't a monster, then why are there all these scrolls and memorials around describing him horrifically torturing people for fun? Simple. In the case of the memorials you find around the city in the present day those are all propaganda written by Satan's acolytes, intended to make Dracula out to be worse than he actually was. In the case of the Brotherhood's scrolls that litter the castle, almost all of them describe tortures being inflicted not by Dracula but by his minions who (as this game repeatedly shows) are all only barely controlled by Dracula if at all. While Dracula was definitely a villain prior to the events of this game, he was never as bad as people thought.



* FriendlyFandoms: Expect a great deal of overlapping with the ''Manga/{{Hellsing}}'' fandom on social media. The fact that Dracula shares a visibly comparable design with ''Hellsing''[='=]s [[spoiler: Dracula!Alucard]] does not help.
** Due to a lot of similarities between Dracula and Kain, ''VideoGame/{{LegacyofKain}}'' fandom also overlaps quite a bit.

to:

* FriendlyFandoms: FriendlyFandoms:
**
Expect a great deal of overlapping with the ''Manga/{{Hellsing}}'' fandom on social media. The fact that Dracula shares a visibly comparable design with ''Hellsing''[='=]s [[spoiler: Dracula!Alucard]] does not help.
** Due to a lot of similarities between Dracula and Kain, ''VideoGame/{{LegacyofKain}}'' ''VideoGame/LegacyOfKain'' fandom also overlaps quite a bit.



* GoodBadBugs: The oh-so-helpful “infinite Blizzard glitch” that, as its name suggests, cloaks Dracula in a continuous aura identical to his Void Sword's “ultimate” Blizzard ''without incurring a penalty to his energy reserves''. The gist of this glitch is that anything hostile that enters your periphery is instantly frozen – yes, including bosses with the exception of Raisa – and continue to take minor damage until Dracula moves away. Yes, you can pummel your enemies without ''any retaliation'', or you can just sit back and watch as everything drops dead in around thirty seconds. And how do you activate it? By triggering an “enemy's finishing move cutscene” (the one that plays at their deaths) with a Blizzard. Because of it, this glitch can only be duplicated in story mode. Freeroam won't work.

to:

* GoodBadBugs: The oh-so-helpful “infinite Blizzard glitch” that, as its name suggests, cloaks Dracula in a continuous aura identical to his Void Sword's “ultimate” Blizzard ''without incurring a penalty to his energy reserves''. The gist of this glitch is that anything hostile – and we mean ''anything'' – that enters your periphery is instantly frozen – yes, including bosses with the exception of Raisa – and continue to take minor damage until Dracula moves away. Yes, you can pummel your enemies without ''any retaliation'', or you can just sit back and watch as everything drops dead in around thirty seconds. And how do you activate it? By triggering an “enemy's finishing move cutscene” (the one that plays at their deaths) with a Blizzard. Because of it, this glitch can only be duplicated in story mode. Freeroam won't work.
** However, of course, there's a downside to this bug; in sequences where you should not engage the enemy (e.g. stealth missions) or where you must deal with neutral/friendly [=NPCs=] (e.g. Marie and the disguised Carmilla) this glitch can, and will, crash your game. Or at least force you to reload from a checkpoint. Ice damage to a Golgoth Guard will immediately alert it to your presence, and the game reads injuring Marie as feeding from her, causing her to become incapacitated. This is why it is recommended to replicate this glitch and then go do some side missions or grind mastery.



** "Dracool." [[labelnote:Explanation]] Gabriel's [[AcCENTUponTheWrongSylLABle peculiar]] way of pronouncing his assumed name has led people to replacing the 'u' in 'Dracul' to a double 'o', resulting in an admittedly humorous 'Dra''cool'''. [[http://36.media.tumblr.com/10504f418e1a930ae8cb221ac2d23f42/tumblr_mwbfwmVqNT1rym2uyo1_500.png An image of him in shutter shades frequently accompany said gag.]][[/labelnote]]

to:

** "Dracool." Dracool. [[labelnote:Explanation]] Gabriel's [[AcCENTUponTheWrongSylLABle peculiar]] way of pronouncing his assumed name has led people to replacing the 'u' in 'Dracul' to a double 'o', resulting in an admittedly humorous 'Dra''cool'''. [[http://36.media.tumblr.com/10504f418e1a930ae8cb221ac2d23f42/tumblr_mwbfwmVqNT1rym2uyo1_500.png An image of him in shutter shades frequently accompany said gag.]][[/labelnote]]



** “Shirt Allergy.” [[labelnote:Explanation]] Evidently, ''[[AbsoluteCleavage all]]'' [[NoShirtLongJacket vampires]] in the ''Lords of Shadow'' universe are ''duty-bound'' to dispose of everything that involves covering their upper bodies. Laura from the first game is the only exception. [[/labelnote]]
** The [[http://41.media.tumblr.com/540d80bdd95461a9a1413d7526c73f52/tumblr_n1tohpur531qhso87o2_500.png “Satan]] [[http://38.media.tumblr.com/1e466d555aa715cd83ac06f5f0f6aa8d/tumblr_inline_n1vpuremVi1r44gxs.jpg Expression.”]] [[labelnote:Explanation]] A.k.a. the {{slasher smile}}s both Dracula and [[spoiler: Satan in the possession of Alucard]] make.[[/labelnote]]
** “The Old Gentleman.” [[labelnote:Explanation]] Named after the fact that Google Romanian-English Translate reads the word “Dracul” as ''“the old gentleman”''. [[https://translate.google.com/#ro/en/Dracul Go ahead, try it.]][[/labelnote]]

to:

** “Shirt Allergy.” Shirt Allergy. [[labelnote:Explanation]] Evidently, ''[[AbsoluteCleavage all]]'' [[NoShirtLongJacket vampires]] in the ''Lords of Shadow'' universe are ''duty-bound'' to dispose of everything that involves covering their upper bodies. Laura from the first game is the only exception. [[/labelnote]]
** The [[http://41.media.tumblr.com/540d80bdd95461a9a1413d7526c73f52/tumblr_n1tohpur531qhso87o2_500.png “Satan]] Satan]] [[http://38.media.tumblr.com/1e466d555aa715cd83ac06f5f0f6aa8d/tumblr_inline_n1vpuremVi1r44gxs.jpg Expression.”]] ]] [[labelnote:Explanation]] A.k.a. the {{slasher smile}}s both Dracula and [[spoiler: Satan in the possession of Alucard]] make.[[/labelnote]]
** “The The Old Gentleman.” Gentleman. [[labelnote:Explanation]] Named after the fact that Google Romanian-English Translate reads the word “Dracul” as ''“the old gentleman”''. [[https://translate.google.com/#ro/en/Dracul Go ahead, try it.]][[/labelnote]] ]][[/labelnote]]
** Heavyweight. [[labelnote:Explanation]] The fact that nearly every catwalk ends up buckling under Gabriel's weight had led to this joke. [[/labelnote]]
** "Aw, he didn't eat it." [[labelnote:Explanation]] After a scuffle with the Riot Police, Gabriel rips out of the officer's heart and crushes it in his hand. Many thought it was a waste of a perfectly good heart. [[/labelnote]]



** Dracula's over the top RoaringRampageOfRevenge speech from the second trailer.

to:

** Dracula's over the top RoaringRampageOfRevenge speech from the second trailer. Amusingly enough, none of his LargeHam moments were included into the final game.



*** Amusingly enough, none of his LargeHam moments were included into the final game.
27th Apr '17 9:29:20 AM KentAllard
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** Due to a lot of similarities between Dracula and Kain, ''VideoGame/{{LegacyOfKain}}'' fandom also overlaps quite a bit.

to:

** Due to a lot of similarities between Dracula and Kain, ''VideoGame/{{LegacyOfKain}}'' ''VideoGame/{{LegacyofKain}}'' fandom also overlaps quite a bit.
27th Apr '17 9:28:39 AM KentAllard
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Added DiffLines:

** Due to a lot of similarities between Dracula and Kain, ''VideoGame/{{LegacyOfKain}}'' fandom also overlaps quite a bit.
4th Jan '17 2:49:40 AM SeptimusHeap
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** After Carmilla is speared through the face, it looks like she's giving the spear a blow job. [[FreudWasRight This was probably intentional]], if not a reference to the original {{Dracula}}.

to:

** After Carmilla is speared through the face, it looks like she's giving the spear a blow job. [[FreudWasRight This was probably intentional]], intentional, if not a reference to the original {{Dracula}}.
25th Oct '16 10:40:17 AM FallenDelf
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Added DiffLines:

* TheyWastedAPerfectlyGoodCharacter: Ultimately, [[spoiler:Victor Belmont, a.k.a. the Hooded Man]] has a very minor appearance in the game, despite his legacy, advertisement and one hell of an awesome boss fight. He's alluded to quite a while into the game and once caught up to and fought, he's expelled from the plot barely fifteen-to-thirteen minutes afterwards.
24th Sep '16 12:55:53 PM Aliya
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* EightPointEight: Castlevania Lords of Shadow 2 got mixed reviews by critics, but one of the most infamous was Edge's review that score of 4.0 / 10. And the worst part is that they score Rambo: The Video Game with a 5.0/10.

to:

* EightPointEight: Castlevania Lords ''Lords of Shadow 2 2'' got mixed reviews by from critics, but one of the most infamous was Edge's review that that'd given it the score of 4.0 / 10. And the worst part is that they score Rambo: The Video Game with a 5.0/10.[[labelnote:Explanation]] The latter being a three-hour low-budget rail shooter with poor optimization, non-existent storyline and tons of bugs. To put it in [[WebVideo/TheAngryJoeShow layman's terms]], "take a serious look at all the ratings outlets give this game. If it's a fraction higher than three, then they are babbling morons! It's not an average game, it's a piece of shit!"[[/labelnote]]
* AlternativeCharacterInterpretation: Zobek. Is he still the same self-absorbed BigBadWannabe or did his defeat teach him a lesson or two on humility? Is he genuine in his sympathy for Gabriel, or is it just an act? What was his true motive when he shows up in the end to fight Dracula? Did he understand he was outplayed and chose to go out in a blaze of glory or was it a last-ditch attempt to spite his old friend?


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* EsotericHappyEnding: There are some less-than-superb implications beneath the ending. On one hand, all of the central villains have been destroyed, thus ridding the world of evil and allowing mankind to rebuild. Yet, the EvilPowerVacuum and BalanceBetweenGoodAndEvil motifs, motifs that were enforced since the first game, still remain. Bearing all that in mind – plus the [[CrapsackWorld overall setting]] and the [[ShootTheShaggyDog storyline]] of the previous ''Lords of Shadow'' games – it's not hard to imagine Dracula experiencing a HeelFaceDoorSlam which would negate ''all'' of his CharacterDevelopment just so he could re-fill that villainous niche.


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* RonTheDeathEater: The Brotherhood of Light – the Light Grey to Dracula's Dark Grey and Satan's Black – gets the short end of the stick. Amidst so many fans, the Brotherhood's nothing more but a throng of [[ManipulativeBastard scheming zealots]] and indoctrinated henchmen, who abuse the BecauseDestinySaysSo trope to justify their morally ambiguous actions.
17th Aug '16 4:19:24 PM Draghinazzo
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* ScrappyMechanic: If you try to avoid encounters with enemies by finding a ledge to parkour to, the enemies (every enemy in the game) has some form of ranged attack that's super fast, incredibly accurate, and always knocks you down. This mechanic stays even well past the point in the game where the only reason you'd be going through there in the first place is backtracking for collectables, when you can easily stomp flat every enemy that tries.

to:

* ScrappyMechanic: If ScrappyMechanic:
**If
you try to avoid encounters with enemies by finding a ledge to parkour to, the enemies (every enemy in the game) has some form of ranged attack that's super fast, incredibly accurate, and always knocks you down. This mechanic stays even well past the point in the game where the only reason you'd be going through there in the first place is backtracking for collectables, when you can easily stomp flat every enemy that tries.tries.
** The stealth gameplay is near unanimously panned for being out of place, frustrating and just not fun or what people really want to do in a Castlevania game.
22nd Jun '16 6:53:55 PM eagle108
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** Dracula's use of the memetic "[[MythologyGag What is a man...]] [[VideoGame/CastlevaniaSymphonyOfTheNight but a miserable pile of secrets!]]" during the tutorial may seem like PanderingToTheBase without context at first glance. However, when you look at Roland and the army of Brotherhood knights from his perspective, Dracula could be musing at how the upper echelons of the Brotherhood had most likely created a cover story for [[spoiler:Gabriel's "death"]] after the defeat of the Lords of Shadows. Even if Roland is a high-ranking commander, he might not had been privy to the truth on Dracula [[spoiler: still being {{God}}'s [[TheChosenOne chosen one]], given his [[OhCrap reaction]] when Dracula grabs the cross with no ill-effect, or the prophecy that Gabriel becomes Dracula]]. Given that official chronology places the tutorial stage in the year AD 1547, 500 years after the first game, and the low life-expectancy back then, the Brotherhood would've had ample time to create and hide their new "pile of secrets" - they ''are'' mortal men.

to:

** Dracula's use of the memetic "[[MythologyGag What is a man...]] [[VideoGame/CastlevaniaSymphonyOfTheNight but a miserable pile of secrets!]]" during the tutorial may seem like PanderingToTheBase without context at first glance. However, when you look at Roland and the army of Brotherhood knights from his perspective, Dracula could be musing at how the upper echelons of the Brotherhood had most likely created a cover story for [[spoiler:Gabriel's "death"]] after the defeat of the Lords of Shadows.Shadow ([[spoiler:Trevor being the exception in ''[=MoF=]'']]). Even if Roland is a high-ranking commander, he might not had been privy to the truth on Dracula [[spoiler: still being {{God}}'s [[TheChosenOne chosen one]], given his [[OhCrap reaction]] when Dracula grabs the cross with no ill-effect, or the prophecy that Gabriel becomes Dracula]]. Given that official chronology places the tutorial stage in the year AD 1547, 500 years after the first game, and the low life-expectancy back then, the Brotherhood would've had ample time to create and hide their new "pile of secrets" - they ''are'' mortal men.
21st Jun '16 9:34:26 PM eagle108
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** Dracula's use of the memetic "[[MythologyGag What is a man...]] [[VideoGame/CastlevaniaSymphonyOfTheNight but a miserable pile of secrets!]]" during the tutorial may seem like PanderingToTheBase without context at first glance. However, when you look at Roland and the army of Brotherhood knights from his perspective, Dracula could be musing at how the upper echelons of the Brotherhood had most likely created a cover story for [[spoiler:Gabriel's "death"]] after the defeat of the Lords of Shadows. Even if Roland is a high-ranking commander, he might not had been privy to the truth on Dracula [[spoiler: still being {{God}}'s [[TheChosenOne chosen one]], given his [[OhCrap reaction]] when Dracula grabs the cross with no ill-effect, or the prophecy that Gabriel becomes Dracula]]. Given that official chronology places the tutorial stage in the year AD 1102, about 55 years after the first game (56, if starting with Gabriel's prologue from ''[=MoF=]'', which happens in 1046), and the low life-expectancy back then, the Brotherhood would've had ample time to create and hide their new "pile of secrets" - they ''are'' mortal men.

to:

** Dracula's use of the memetic "[[MythologyGag What is a man...]] [[VideoGame/CastlevaniaSymphonyOfTheNight but a miserable pile of secrets!]]" during the tutorial may seem like PanderingToTheBase without context at first glance. However, when you look at Roland and the army of Brotherhood knights from his perspective, Dracula could be musing at how the upper echelons of the Brotherhood had most likely created a cover story for [[spoiler:Gabriel's "death"]] after the defeat of the Lords of Shadows. Even if Roland is a high-ranking commander, he might not had been privy to the truth on Dracula [[spoiler: still being {{God}}'s [[TheChosenOne chosen one]], given his [[OhCrap reaction]] when Dracula grabs the cross with no ill-effect, or the prophecy that Gabriel becomes Dracula]]. Given that official chronology places the tutorial stage in the year AD 1102, about 55 1547, 500 years after the first game (56, if starting with Gabriel's prologue from ''[=MoF=]'', which happens in 1046), game, and the low life-expectancy back then, the Brotherhood would've had ample time to create and hide their new "pile of secrets" - they ''are'' mortal men.
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