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* FridgeHorror: The story says the kingdom was ruled by ladybirds ''and'' pill-bugs before the ants invasion. Yet Rollie is the only pill-bug we see. [[FinalSolution Makes you wonder, what happened to the other pill-bugs?]]
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* DifficultySpike: Happens at Level 4. The length of the level is far longer than anything before that, the stomping feet do major damage if they hit you, and you have to master riding a dragonfly that controls awkwardly to say the least - if you fly too high above the level you get eaten by a bat and die instantly.
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* BreatherLevel: Level 5 is a very simple level where you ride a dragonfly to shoot down a beehive that does not fight back in any way, with the only obstacles being easy-to-avoid bees. Considering Level 4 is infamous for being ThatOneLevel, responsible for ending many elementary students' progress in the game, this is more an awesome action scene reward for getting past it.
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** Not to mention the Fire Ants. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, their faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch their antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!

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** Not to mention the [[AntAssault Fire Ants.Ants]]. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, their faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch their antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!

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* NightmareFuel: The player's small size transforms mundane things like fish, bats and human feet into terrifying menaces. The music is also pretty grim on some levels, namely Level 4 (giant human feet!) and Level 9 (undead ants!).

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* NightmareFuel: NightmareFuel:
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The player's small size transforms mundane things like fish, bats and human feet into terrifying menaces. The music is also pretty grim on some levels, namely Level 4 (giant human feet!) and Level 9 (undead ants!).



** Not to mention the Fire Ants. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, their faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch they're antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!

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** Not to mention the Fire Ants. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, their faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch they're their antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!
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* SurpriseDifficulty: Don't let it's cute cartoony design fool you, this game is borderline NitnendoHard from Level 4 onwards. Although the FinalBoss, by contrast, looks much harder than it is.

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* SurpriseDifficulty: Don't let it's cute cartoony design fool you, this game is borderline NitnendoHard NintendoHard from Level 4 onwards. Although the FinalBoss, by contrast, looks much harder than it is.
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* SurpriseDifficulty: Don't let it's cute cartoony design fool you, this game is borderline NitnendoHard from Level 4 onwards. Although the FinalBoss, by contrast, looks much harder than it is.

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* GoddamnedBats: The fireflies are definitely the most infuriating enemy in the whole game, even moreso than the ghost ants. They don't even attack you — instead they ''kidnap'' you, carry you miles away from where you wanted to be, and drop you smack in the middle of a bunch of enemies, usually fire-breathing ants or poisonous roaches. Sometimes they even drop you straight into a pool of toxic ooze!

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* AntiClimaxBoss: Compared to pretty much ''any'' part of the game, but ''particularly'' compared to the hell that is level 9, [[BossOnlyLevel level 10]] seems [[HardLevelsEasyBosses incredibly trivial and underwhelming]]. Defeating Thorax is easy enough that he's basically a ZeroEffortBoss. Of course, you might ''welcome'' this after what you went through to get to that point, but the BossDissonance will be strongly felt either way.
* GoddamnedBats: The fireflies are definitely the most infuriating enemy in the whole game, even moreso more so than the ghost ants. They don't even attack you — instead they ''kidnap'' you, carry you miles away from where you wanted to be, and drop you smack in the middle of a bunch of enemies, usually fire-breathing ants or poisonous roaches. Sometimes they even drop you straight into a pool of toxic ooze!



* {{Squick}}: The sound that the mosquitoes make when they suck Rollie's blood is just... eurgh. Made worse by the fact that they always aim for Rollie's head, so it looks like they're sucking out his brains.

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* {{Squick}}: The sound that the mosquitoes make when they suck Rollie's blood is just... eurgh. Made worse by the fact that they always aim for Rollie's head, so it looks like they're sucking out his brains.

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* AccidentalNightmareFuel: The player's small size transforms mundane things like fish, bats and human feet into terrifying menaces. The music is also pretty grim on some levels, namely Level 4 (giant human feet!) and Level 9 (undead ants!).

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* AccidentalNightmareFuel: GoddamnedBats: The fireflies are definitely the most infuriating enemy in the whole game, even moreso than the ghost ants. They don't even attack you — instead they ''kidnap'' you, carry you miles away from where you wanted to be, and drop you smack in the middle of a bunch of enemies, usually fire-breathing ants or poisonous roaches. Sometimes they even drop you straight into a pool of toxic ooze!
* NightmareFuel:
The player's small size transforms mundane things like fish, bats and human feet into terrifying menaces. The music is also pretty grim on some levels, namely Level 4 (giant human feet!) and Level 9 (undead ants!).



** This troper managed to squeeze Rollie between the blades of grass, into an eerie void of nothing but blue and slugs. She was five. Nightmares ensued.
* GoddamnedBats: The fireflies are definitely the most infuriating enemy in the whole game, even moreso than the ghost ants. They don't even attack you — instead they ''kidnap'' you, carry you miles away from where you wanted to be, and drop you smack in the middle of a bunch of enemies, usually fire-breathing ants or poisonous roaches. Sometimes they even drop you straight into a pool of toxic ooze!
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** This troper managed to squeeze Rollie between the blades of grass, into an eerie void of nothing but blue and slugs. She was five. Nightmares ensued.
Is there an issue? Send a MessageReason:
None


** Not to mention the Fire Ants. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, they're faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch they're antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!

to:

** Not to mention the Fire Ants. No matter if they're throwing spears, chucking rocks, or the kind with wings that fly around breathing fire at you, they're their faces all look savage and since all the characters including the enemies plastic expressions never change, it makes them all the scarier, and to make matters worse when you kill them you they twitch they're antenna and you can still kind of see their faces which means even after you've defeated them they don't stop being scary, though they're really at their worst in the Anthill level where if you kill them they come back to life as ghosts that continue to attack you, and you're screwed if you aren't near a pipe to flood a room or some lava to trick them to fall into to cause them to get stuck in a loop of dying and coming back to life because you're normal attacks won't work on them at all!

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