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Changed line(s) 6,9 (click to see context) from:
* GameBreaker: You can have the [[ItemCrafting cooking carpenter]] create all the wisdom fruits you could ever want, Ryu's dragon powers become far more potent. Throw in unlimited money and stat-boosting items, and the rest of the game is a cakewalk.
** The hidden character [[spoiler: Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character).
** You can mass produce permanent stat boost items around the midpoint of the game.
** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss or undead, and the spell Angel takes care of them. Fortunately, both spells are obtained by the same people: Nina and Jean.
** The hidden character [[spoiler: Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character).
** You can mass produce permanent stat boost items around the midpoint of the game.
** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss or undead, and the spell Angel takes care of them. Fortunately, both spells are obtained by the same people: Nina and Jean.
to:
* GameBreaker: You can have the [[ItemCrafting cooking carpenter]] create all the wisdom fruits you could ever want, Ryu's dragon powers become far more potent. Throw in unlimited money and stat-boosting items, and the rest of the game is a cakewalk.
** The hidden character [[spoiler: Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character).
** You can mass produce permanent stat boost items around the midpoint of the game.
** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss or undead, and the spell Angel takes care of them. Fortunately, both spells are obtained by the same people: Nina and Jean.[[GameBreaker/BreathOfFire Has its own page.]]
** The hidden character [[spoiler: Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character).
** You can mass produce permanent stat boost items around the midpoint of the game.
** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss or undead, and the spell Angel takes care of them. Fortunately, both spells are obtained by the same people: Nina and Jean.
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Changed line(s) 1 (click to see context) from:
* ArcFatigue: clearing Bow's name, during which several, more important story events happen before it could even reach its conclusion. The heroes will finally catch up with the thief [[spoiler:in Simafort.]] Thing is, with a rather long story event taking place there, not to mention the sheer size of the place, there's a slight chance the ''player'' might not even realize that their quarry is ''even there''.
to:
* ArcFatigue: clearing Clearing Bow's name, during which several, more important story events happen before it could even reach its conclusion. The heroes will finally catch up with the thief [[spoiler:in [[spoiler: in Simafort.]] Thing is, with a rather long story event taking place there, not to mention the sheer size of the place, there's a slight chance the ''player'' might not even realize that their quarry is ''even there''.
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* CompleteMonster: Father Habaraku, founder of [[PathOfInspiration the church]], which steals the souls of its believers in order to power up the BigBad. His favorite method for winning followers seems to be replacing respected members of various communities with literal demons that disguise themselves as those people. He also replaced a man who used to be in charge of the church, a priest who was such a compassionate, big-hearted, and lovable character, [[spoiler:and your father]]. He got booted off the scene so that Habaruku could take over, then [[PlayerPunch strapped to a horrible demonic contraption and his life energy itself is used to power it for about ten years]].
to:
* CompleteMonster: Father Habaraku, founder of [[PathOfInspiration the church]], which steals the souls of its believers in order to power up the BigBad. His favorite method for winning followers seems to be replacing respected members of various communities with literal demons that disguise themselves as those people. He also replaced a man who used to be in charge of the church, a priest who was such a compassionate, big-hearted, and lovable character, [[spoiler:and [[spoiler: and your father]]. He got booted off the scene so that Habaruku could take over, then [[PlayerPunch strapped to a horrible demonic contraption and his life energy itself is used to power it for about ten years]].
Changed line(s) 7 (click to see context) from:
** The hidden character [[spoiler:Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character).
to:
** The hidden character [[spoiler:Deis/Bleu]] [[spoiler: Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character). character).
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* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''VideoGame/LunarEternalBlue'' and ''Franchise/ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - and the door still has an obvious opening.
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - and the door still has an obvious opening.
to:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same (Same with ''VideoGame/LunarEternalBlue'' and ''Franchise/ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - and the door still has an obvious opening.
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - and the door still has an obvious opening.
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* ThatOneLevel: The first half of Infinity, the final dungeon. The enemies are a massive step up from the rest of the game and come in droves, the random battle frequency is as bad as ever, and it just keeps ''going'' and ''going''. It feels like the enemies were balanced for parties full of perfect-fusion characters - but several of them spam Death, and it's as accurate for ''them'' as it is you. And characters lose their fusions when they die. Best part? There are ''no'' save points until you reach Dragnier!
to:
* ThatOneLevel: The first half of Infinity, the final dungeon. The enemies are a massive step up from the rest of the game and come in droves, the random battle frequency is as bad as ever, and it just keeps ''going'' and ''going''. It feels like the enemies were balanced for parties full of perfect-fusion characters - but several of them spam Death, and it's as accurate for ''them'' as it is you. And characters lose their fusions when they die. Best part? There are ''no'' save points until you reach Dragnier!Dragnier!
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Changed line(s) 12 (click to see context) from:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' and ''Franchise/ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
to:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' ''VideoGame/LunarEternalBlue'' and ''Franchise/ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
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Changed line(s) 12 (click to see context) from:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' and ''ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
to:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' and ''ShinMegamiTensei'', ''Franchise/ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
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Changed line(s) 2 (click to see context) from:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]], the awesome promo song used for the Japanese commercial of this game, was added in the fan translation done by d4s.
to:
* SugarWiki/AwesomeMusic: [[http://www.[[https://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related com/watch?v=I442uYgcPK4 "Owaranai Ai"]], the awesome promo song used for the Japanese commercial of this game, was added in the fan translation done by d4s.
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** Probably the singular most annoying enemies in the game are the Ganets/Ganimedes from Infinity, which also fall in the category above. Not only do these things take a lot of effort to kill due to their high defense, healing, and immunity to magic, but they can come in groups of up to ''five''. It's not unheard of for a fight like this to go on for six minutes due to having no choice but to slowly pick them apart one by one.
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* GoddamnedBats: ''Any'' enemy that has stat-modifying spells like Def-Up. Such enemies almost always come in groups of two or greater, and all of these spells share an animation that takes 8-9 seconds to go through, which is much longer than most spells in the game. Since the enemy AI prioritizes such magic above everything else, they ''will'' spam it with impunity in the first few rounds of the fight, meaning a single round of combat can take almost a whole minute to finish.
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* ArcFatigue: clearing Bow's name, during which several, more important story events happen before it could even reach its conclusion. The heroes will finally catch up with the thief [[spoiler:in Simafort.]] Thing is, with a rather long story event taking place there, not to mention the sheer size of the place, there's a slight chance the ''player'' might not even realize that their quarry is ''even there''.
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None
Changed line(s) 11 (click to see context) from:
* ThatOneBoss: Algernon and her two flunkies. One flunky will heal a single person for 100 HP, while the other hits the party for about 30 damage per turn. Killing the flunky will grant you 1 turn of relaxation before it regenerates. You can't keep up with that kind of damage or healing so early in the game, so you have to juggle between killing the flunkies, healing yourself and killing the boss.
to:
* ThatOneBoss: Algernon and her two flunkies. One flunky will heal a single person for 100 HP, while the other hits the party for about 30 damage per turn. Killing the flunky will grant you 1 turn of relaxation before it regenerates. You can't keep up with that kind of damage or healing so early in the game, so you have to juggle between killing the flunkies, healing yourself and killing the boss.boss.
* ThatOneLevel: The first half of Infinity, the final dungeon. The enemies are a massive step up from the rest of the game and come in droves, the random battle frequency is as bad as ever, and it just keeps ''going'' and ''going''. It feels like the enemies were balanced for parties full of perfect-fusion characters - but several of them spam Death, and it's as accurate for ''them'' as it is you. And characters lose their fusions when they die. Best part? There are ''no'' save points until you reach Dragnier!
* ThatOneLevel: The first half of Infinity, the final dungeon. The enemies are a massive step up from the rest of the game and come in droves, the random battle frequency is as bad as ever, and it just keeps ''going'' and ''going''. It feels like the enemies were balanced for parties full of perfect-fusion characters - but several of them spam Death, and it's as accurate for ''them'' as it is you. And characters lose their fusions when they die. Best part? There are ''no'' save points until you reach Dragnier!
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None
Changed line(s) 10 (click to see context) from:
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - meaning that the cave that's being sealed off still has ''visible holes'' opening it.
to:
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - meaning that and the cave that's being sealed off door still has ''visible holes'' opening it.an obvious opening.
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Added DiffLines:
* SpecialEffectFailure: The good ending, wherein [[spoiler: Ryu's father crashes the township in front of the final dungeon to seal it away forever.]] However the effect is simply superimposing the sprite in front of the background layer - meaning that the cave that's being sealed off still has ''visible holes'' opening it.
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None
Changed line(s) 8 (click to see context) from:
** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss.
to:
** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss.boss or undead, and the spell Angel takes care of them. Fortunately, both spells are obtained by the same people: Nina and Jean.
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None
Changed line(s) 10 (click to see context) from:
* ThatOneBoss: Algernon and her two flunkies. One flunky will heal a single person for 100 HP, while the other hits the party for about 30 damage per turn. Killing the flunky will grant you 1 turn of relaxation before it regenerates. You can't keep up with that kind of damage or healing so early in the game, so you have to juggle between killing the fluckies, healing yourself and killing the boss.
to:
* ThatOneBoss: Algernon and her two flunkies. One flunky will heal a single person for 100 HP, while the other hits the party for about 30 damage per turn. Killing the flunky will grant you 1 turn of relaxation before it regenerates. You can't keep up with that kind of damage or healing so early in the game, so you have to juggle between killing the fluckies, flunkies, healing yourself and killing the boss.
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None
Changed line(s) 9 (click to see context) from:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' and ''ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.)
to:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' and ''ShinMegamiTensei'', although many people didn't know about the latter until the internet, and in the case of the former, the Playstation's a little more known.))
* ThatOneBoss: Algernon and her two flunkies. One flunky will heal a single person for 100 HP, while the other hits the party for about 30 damage per turn. Killing the flunky will grant you 1 turn of relaxation before it regenerates. You can't keep up with that kind of damage or healing so early in the game, so you have to juggle between killing the fluckies, healing yourself and killing the boss.
* ThatOneBoss: Algernon and her two flunkies. One flunky will heal a single person for 100 HP, while the other hits the party for about 30 damage per turn. Killing the flunky will grant you 1 turn of relaxation before it regenerates. You can't keep up with that kind of damage or healing so early in the game, so you have to juggle between killing the fluckies, healing yourself and killing the boss.
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** '''Death'''. At 8 AP it's very cheap, has a truly ludicrous success rate, and works on almost everything that's not a boss.
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** The [=SimaFort=] scenario is profoundly silly in what is a fairly serious game. It involves tracking down an ex-girlfriend and collecting ingredients for a cook-off, all in an attempt to prove a Jean's identity as prince of [=SimaFort=], about which only one person cares in the first place (Jean's sister Petape), and the chain of events are never again mentioned outside of once, vaguely and in passing, during a recap of the game's possessed bosses. The entire sequence could be edited out without disrupting the plot if it weren't also where you find the thief you've thus far spent the whole game searching for.
* CompleteMonster: Plenty, but Habaraku outdoes them all in cold-blooded bastardry.
* CompleteMonster: Plenty, but Habaraku outdoes them all in cold-blooded bastardry.
to:
** The [=SimaFort=] scenario is profoundly silly in what is a fairly serious game. It involves tracking down an ex-girlfriend and collecting ingredients for a cook-off, all in an attempt to prove a Jean's identity as prince of [=SimaFort=], about which only one person cares in the first place (Jean's sister Petape), and the chain of events are never again mentioned outside of once, vaguely and in passing, during a recap of the game's possessed bosses. The entire sequence could be edited out without disrupting the plot if it weren't also where you find the thief you've thus far spent the whole game searching for.
* CompleteMonster:Plenty, but Habaraku outdoes them all Father Habaraku, founder of [[PathOfInspiration the church]], which steals the souls of its believers in cold-blooded bastardry.order to power up the BigBad. His favorite method for winning followers seems to be replacing respected members of various communities with literal demons that disguise themselves as those people. He also replaced a man who used to be in charge of the church, a priest who was such a compassionate, big-hearted, and lovable character, [[spoiler:and your father]]. He got booted off the scene so that Habaruku could take over, then [[PlayerPunch strapped to a horrible demonic contraption and his life energy itself is used to power it for about ten years]].
* CompleteMonster:
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Changed line(s) 1 (click to see context) from:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]], the awesome promo song used for the japanese commercial of this game, was added in the fan translation done by d4s.
to:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]], the awesome promo song used for the japanese Japanese commercial of this game, was added in the fan translation done by d4s.d4s.
* BizarroEpisode:
** The [=SimaFort=] scenario is profoundly silly in what is a fairly serious game. It involves tracking down an ex-girlfriend and collecting ingredients for a cook-off, all in an attempt to prove a Jean's identity as prince of [=SimaFort=], about which only one person cares in the first place (Jean's sister Petape), and the chain of events are never again mentioned outside of once, vaguely and in passing, during a recap of the game's possessed bosses. The entire sequence could be edited out without disrupting the plot if it weren't also where you find the thief you've thus far spent the whole game searching for.
* BizarroEpisode:
** The [=SimaFort=] scenario is profoundly silly in what is a fairly serious game. It involves tracking down an ex-girlfriend and collecting ingredients for a cook-off, all in an attempt to prove a Jean's identity as prince of [=SimaFort=], about which only one person cares in the first place (Jean's sister Petape), and the chain of events are never again mentioned outside of once, vaguely and in passing, during a recap of the game's possessed bosses. The entire sequence could be edited out without disrupting the plot if it weren't also where you find the thief you've thus far spent the whole game searching for.
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None
Changed line(s) 6 (click to see context) from:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day, and that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''ShinMegamiTensei'', although many people didn't know about it until the internet.)
to:
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day, and day. Likewise, it can be hard to believe that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''LunarEternalBlue'' and ''ShinMegamiTensei'', although many people didn't know about it the latter until the internet.)internet, and in the case of the former, the Playstation's a little more known.)
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This isn\'t YMMV. Moving.
Deleted line(s) 3 (click to see context) :
* DarkerAndEdgier: Much moreso than the first ''BreathOfFire'' game. Heck, compared to a lot of SNES games at the time, this certainly fit.
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Changed line(s) 1 (click to see context) from:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]], the promo song used for the japanese commercial of this game, was added in the fan translation done by d4s.
to:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]], the awesome promo song used for the japanese commercial of this game, was added in the fan translation done by d4s.
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Changed line(s) 1 (click to see context) from:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.
to:
* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from Ai"]], the promo song used for the japanese commercial of this game, was added in the fan translation done by d4s.
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Deleted line(s) 7,10 (click to see context) :
* SugarWiki/MomentOfAwesome: Ryu [[spoiler:charging Deathevan after his allies have been killed, taking - and ignoring - lots of damage in the process]]. Comes with SugarWiki/AwesomeMusic too.
* NightmareFuel: Coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
* TearJerker: Oh God, so many. The Church of St. Eva sequence is good for about three or four alone.
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]
* NightmareFuel: Coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
* TearJerker: Oh God, so many. The Church of St. Eva sequence is good for about three or four alone.
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]
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Added DiffLines:
* DarkerAndEdgier: Much moreso than the first ''BreathOfFire'' game. Heck, compared to a lot of SNES games at the time, this certainly fit.
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Changed line(s) 9 (click to see context) from:
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]
to:
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]Live!"]]
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day, and that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''ShinMegamiTensei'', although many people didn't know about it until the internet.)
* SeinfeldIsUnfunny: Rather hard to believe that ''this'' game was actually pretty dark and ballsy for its day, and that the CorruptChurch and ChurchOfEvil was actually something almost never seen in games before at the time. (same with ''ShinMegamiTensei'', although many people didn't know about it until the internet.)
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Deleted line(s) 1 (click to see context) :
* NightmareFuel: Coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
Added DiffLines:
* NightmareFuel: Coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
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Added DiffLines:
* CompleteMonster: Plenty, but Habaraku outdoes them all in cold-blooded bastardry.
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Added line(s) 6 (click to see context) :
** The hidden character [[spoiler:Deis/Bleu]] can easily be obtained at a point where she's 15 lvls above your party (to say nothing of having high tier magic and a special that fully heals her, as well as the best stat growth of any character).
** You can mass produce permanent stat boost items around the midpoint of the game.
** You can mass produce permanent stat boost items around the midpoint of the game.
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** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]
to:
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]
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Rearranged and renamed some tropes and moved Fridge Logic to the Fridge tab.
Deleted line(s) 1,2 (click to see context) :
* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.
* FridgeLogic: Interesting how every toilet has plumbing that's bigger than the house itself.
* FridgeLogic: Interesting how every toilet has plumbing that's bigger than the house itself.
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* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.
* GameBreaker: You can have the [[ItemCrafting cooking carpenter]] create all the wisdom fruits you could ever want, Ryu's dragon powers become far more potent. Throw in unlimited money and stat-boosting items, and the rest of the game is a cakewalk.
* SugarWiki/MomentOfAwesome: Ryu [[spoiler:charging Deathevan after his allies have been killed, taking - and ignoring - lots of damage in the process]]. Comes with SugarWiki/AwesomeMusic too.
* GameBreaker: You can have the [[ItemCrafting cooking carpenter]] create all the wisdom fruits you could ever want, Ryu's dragon powers become far more potent. Throw in unlimited money and stat-boosting items, and the rest of the game is a cakewalk.
* SugarWiki/MomentOfAwesome: Ryu [[spoiler:charging Deathevan after his allies have been killed, taking - and ignoring - lots of damage in the process]]. Comes with SugarWiki/AwesomeMusic too.
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this page is ymmv
Changed line(s) 1 (click to see context) from:
CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.
to:
* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.
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* NightmareFuel: YourMileageMayVary, but coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
to:
* NightmareFuel: YourMileageMayVary, but coming Coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
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None
Changed line(s) 1 (click to see context) from:
CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.
to:
CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=y8vCaiew0Wk&feature=related "Owaranai Ai"]] from the fan translation done by d4s.d4s.
* FridgeLogic: Interesting how every toilet has plumbing that's bigger than the house itself.
* NightmareFuel: YourMileageMayVary, but coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
* TearJerker: Oh God, so many. The Church of St. Eva sequence is good for about three or four alone.
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]
* FridgeLogic: Interesting how every toilet has plumbing that's bigger than the house itself.
* NightmareFuel: YourMileageMayVary, but coming back to your hometown with no one having any recollection of you or your family having lived there is pretty horrifying.
* TearJerker: Oh God, so many. The Church of St. Eva sequence is good for about three or four alone.
** For a tear jerker musical equivalent, [[http://www.youtube.com/watch?v=NJ46IMnPT_E "You Must Live!"]]