History YMMV / BreathOfFireDragonQuarter

25th Sep '15 12:14:52 AM wehrmacht
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** The second fight with Bosch is the first to introduce a new mechanic that prevents you from simply damaging the boss as you please; Bosch will heal 1/4 of his HP at the end of every turn, meaning you need to outdamage his heals, something the player might not have an easy time doing without having the right abilities and equipment. It doesn't help that Bosch is quite vicious besides, being able to easily one-shot any of your party members should he go for the right combo.
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** The second fight with Bosch is the first to introduce a new mechanic that prevents you from simply damaging the boss as you please; Bosch will heal 1/4 of his HP at the end of every turn, meaning you need to outdamage his heals, something the player might not have an easy time doing without having the right abilities and equipment. It doesn't help that Bosch is quite vicious besides, being able to easily one-shot any of your party members should he go for the right combo. This makes coming into the fight with a multitude of healing items paramount as the fight can drag for a long time depending on how much you can damage Bosch per turn.
25th Sep '15 12:13:42 AM wehrmacht
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* ThatOneBoss: The game is designed around the tension of the D-Counter and how it moves up, and so a lot of the game's bosses are very challenging specifically to tempt you to use it. Of particular note is a boss gauntlet that happens after you get through the Ice Caverns; you are ambushed by Ryu's former boss Zeno, and then have to fight a grueling boss gauntlet. The first fight has you up against '''8''' soldiers (an extremely large amount that can very easily become overwhelming). The second has you fighting a MightyGlacier of a machine that spawns smaller machines that can cast spells on you, and then finally the third one is a battle with Zeno herself and two more soldiers. Zeno is no pushover and can easily drain half of a complete life bar and more with her combos or just outright kill you if she has enough AP. She also becomes much more powerful upon getting close to dying, making her even more overwhelming. Getting through this entire gauntlet without using the Wyrm powers at least once requires a LOT of healing items and careful play.
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* ThatOneBoss: The game is designed around the tension of the D-Counter and how it moves up, and so a lot of the game's bosses and even some of the regular enemies are very challenging specifically to tempt you to use it. Of particular note is Below are a few examples: ** There's a boss gauntlet that happens after you get through the Ice Caverns; you are ambushed by Ryu's former boss Zeno, and then have to fight a grueling boss gauntlet. The first fight has you up against '''8''' soldiers (an extremely large amount that can very easily become overwhelming). The second has you fighting a MightyGlacier of a machine that spawns smaller machines that can cast spells on you, and then finally the third one is a battle with Zeno herself and two more soldiers. Zeno is no pushover and can easily drain half of a complete life bar and more with her combos or just outright kill you if she has enough AP. She also becomes much more powerful upon getting close to dying, making her even more overwhelming. Getting through this entire gauntlet without using the Wyrm powers at least once requires a LOT of healing items and careful play.play. ** The second fight with Bosch is the first to introduce a new mechanic that prevents you from simply damaging the boss as you please; Bosch will heal 1/4 of his HP at the end of every turn, meaning you need to outdamage his heals, something the player might not have an easy time doing without having the right abilities and equipment. It doesn't help that Bosch is quite vicious besides, being able to easily one-shot any of your party members should he go for the right combo.
25th Sep '15 12:05:37 AM wehrmacht
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* BrokenBase: The game was very controversial on release and remains polarizing; while some people have warmed up to it with time (see VindicatedByHistory below), there's still a split between people who dislike it for radically changing the franchise and accuse it of being a FranchiseKiller, while others praise it for those same reasons. [[TakeaThirdOption Some think it's a great, interesting game on its own merits but shouldn't have been called Breath of Fire.]]
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* BrokenBase: The game was very controversial on release and remains polarizing; while some people have warmed up to it with time (see VindicatedByHistory below), there's still a split between people who dislike it for radically changing the franchise (including how they handled the dragon mechanic, which is now a dangerous SuperMode that discourages players from using it), and accuse it of being a FranchiseKiller, while others praise it for those same reasons. [[TakeaThirdOption Some think it's a great, interesting game on its own merits but shouldn't have been called Breath of Fire.]]
25th Sep '15 12:04:04 AM wehrmacht
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* CultClassic: The game does have a small cult following of devoted fans that consider it to be an amazing, tightly designed game that does not deserve its backlash.
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* CultClassic: The Despite the controversy the game does have has managed to win itself a small cult following of devoted fans that who consider it to be an amazing, tightly designed game that does not really doesn't deserve its backlash.
25th Sep '15 12:01:40 AM wehrmacht
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* BrokenBase: Reactions ranged from ecstatic to [[TheyChangedItNowItSucks furious]], especially outside of Japan--where its detractors have accused it of being a FranchiseKiller, despite the game being the top-selling game in its first week of release. (The fanbase isn't nearly as broken in Japan, for whatever reason.)
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* BrokenBase: Reactions ranged from ecstatic to [[TheyChangedItNowItSucks furious]], especially outside of Japan--where its detractors The game was very controversial on release and remains polarizing; while some people have accused warmed up to it with time (see VindicatedByHistory below), there's still a split between people who dislike it for radically changing the franchise and accuse it of being a FranchiseKiller, despite the while others praise it for those same reasons. [[TakeaThirdOption Some think it's a great, interesting game being the top-selling game in on its first week own merits but shouldn't have been called Breath of release. (The fanbase isn't nearly as broken in Japan, for whatever reason.)Fire.]]
19th Sep '15 8:31:29 AM wehrmacht
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* NightmareFuel: Pushing D-Counter to 100% causes this.
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* NightmareFuel: Pushing D-Counter to 100% causes this.[[NightmareFuel/BreathOfFireDragonQuarter Has its own page.]]
19th Sep '15 8:29:33 AM wehrmacht
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* ThatOneBoss: The game is designed around the tension of the D-Counter and how it moves up, and so a lot of the game's bosses are very challenging specifically to tempt you to use it. Of particular note is a boss gauntlet that happens after you get through the Ice Caverns; you are ambushed by Ryu's former boss Zeno, and then have to fight a grueling boss gauntlet. The first fight has you up against '''8''' soldiers (an extremely large amount that can very easily become overwhelming), a MightyGlacier of a machine that spawns smaller machines that can cast spells on you, and then finally a battle with Zeno herself and two more soldiers. Zeno is no pushover and can easily drain half of a complete life bar and more with her combos or just outright kill you if she has enough AP. She also becomes much more powerful upon getting close to dying, making her even more overwhelming. Getting through this entire gauntlet without using the Wyrm powers at least once requires a LOT of healing items and careful play.
to:
* ThatOneBoss: The game is designed around the tension of the D-Counter and how it moves up, and so a lot of the game's bosses are very challenging specifically to tempt you to use it. Of particular note is a boss gauntlet that happens after you get through the Ice Caverns; you are ambushed by Ryu's former boss Zeno, and then have to fight a grueling boss gauntlet. The first fight has you up against '''8''' soldiers (an extremely large amount that can very easily become overwhelming), overwhelming). The second has you fighting a MightyGlacier of a machine that spawns smaller machines that can cast spells on you, and then finally the third one is a battle with Zeno herself and two more soldiers. Zeno is no pushover and can easily drain half of a complete life bar and more with her combos or just outright kill you if she has enough AP. She also becomes much more powerful upon getting close to dying, making her even more overwhelming. Getting through this entire gauntlet without using the Wyrm powers at least once requires a LOT of healing items and careful play.
18th Sep '15 11:18:28 PM wehrmacht
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* CultClassic: The game does have a small cult following of devoted fans that consider it to be an amazing, tightly designed game that does not deserve its backlash. Many of them think that the prior Breath of Fire games were good, but just not as interesting, innovative, and bold as Dragon Quarter is.
to:
* CultClassic: The game does have a small cult following of devoted fans that consider it to be an amazing, tightly designed game that does not deserve its backlash. Many of them think that the prior Breath of Fire games were good, but just not as interesting, innovative, and bold as Dragon Quarter is.
18th Sep '15 11:10:42 PM wehrmacht
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* VindicatedByHistory: Somewhat. Reception to the game has warmed a bit over time, with people praising its oppressive atmosphere, small-scale plot, memorable soundtrack, and innovative, ahead-of-its-time gameplay. It's common now to see gamers say they initially hated the game for being different but gradually grew to enjoy it on its own merits, or that they should really give the game another shot because of the potential they saw.
to:
* VindicatedByHistory: Somewhat. Reception to the game has warmed a bit over time, with people praising its oppressive atmosphere, small-scale plot, innovative NewGamePlus mechanic, memorable soundtrack, and innovative, ahead-of-its-time challenging strategic gameplay. It's common now to see gamers say they initially hated the point that [[http://www.telebunny.net/toastywiki/index.php/Games/BreathOfFireDragonQuarter some]][[http://gamemoir.com/opinions/5-unpopular-games-bold-moves-paid-off/ people]] argue that the game for being different but gradually grew to enjoy it on was actually a work of genius and simply too ahead of its own merits, or that they should really give the game another shot because of the potential they saw.time.
17th Sep '15 12:46:45 AM wehrmacht
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* VindicatedByHistory: Somewhat. Reception to the game has warmed a bit over time, with people praising its oppressive atmosphere, small-scale plot, memorable soundtrack, and innovative, ahead-of-its-time gameplay. It's common now to see gamers say they initially hated the game for being different but gradually grew to enjoy it on its own merits, or that they should really give the game another shot because of the potential they saw.
to:
* ThatOneBoss: The game is designed around the tension of the D-Counter and how it moves up, and so a lot of the game's bosses are very challenging specifically to tempt you to use it. Of particular note is a boss gauntlet that happens after you get through the Ice Caverns; you are ambushed by Ryu's former boss Zeno, and then have to fight a grueling boss gauntlet. The first fight has you up against '''8''' soldiers (an extremely large amount that can very easily become overwhelming), a MightyGlacier of a machine that spawns smaller machines that can cast spells on you, and then finally a battle with Zeno herself and two more soldiers. Zeno is no pushover and can easily drain half of a complete life bar and more with her combos or just outright kill you if she has enough AP. She also becomes much more powerful upon getting close to dying, making her even more overwhelming. Getting through this entire gauntlet without using the Wyrm powers at least once requires a LOT of healing items and careful play. * VindicatedByHistory: Somewhat. Reception to the game has warmed a bit over time, with people praising its oppressive atmosphere, small-scale plot, memorable soundtrack, and innovative, ahead-of-its-time gameplay. It's common now to see gamers say they initially hated the game for being different but gradually grew to enjoy it on its own merits, or that they should really give the game another shot because of the potential they saw.
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