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** ''Anime/BombermanJetters'' has Dr. Mechadoc and MAX, see that page for details.
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* InternetBackdraft: The reaction to the unveiling of the MoeAnthropomorphism spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of {{Anime}} {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the percieved MoeAnthropomorphism induced on ''Bomberman himself'' (the girl in question, Shiro, turned out to be a different character from White Bomberman, but nonetheless shared his role). Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.

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* InternetBackdraft: The reaction to the unveiling of the MoeAnthropomorphism GenderFlip spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of {{Anime}} Japanese {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the percieved MoeAnthropomorphism induced on ''Bomberman himself'' (the girl in question, Shiro, turned out to be a different character from White Bomberman, but nonetheless shared his role). Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.
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** Now with Toro Inoue and [[VideoGame/ApeEscape a Pipo Monkey]] joining in, ''Super Bomberman R'' is basically becoming a ''PlayStation All-Stars'' [[https://twitter.com/MrGhostIon/status/1042518839483817984 reunion.]]
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Insufficient hate


* TheScrappy: The [[FatBastard Gold Bomber]] from the ''Land'' games is not well liked at all.
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** Phii from ''Bomberman 2 DS'' fought at F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=]. Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] that can dash to back her up.

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** Phii from ''Bomberman 2 DS'' fought at F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi Phii is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=]. Phi Phii is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] that can dash to back her up.
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** Phi from ''Bomberman 2 DS'' fought at F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=]. Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] that can dash to back her up.

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** Phi Phii from ''Bomberman 2 DS'' fought at F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=]. Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] that can dash to back her up.
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* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will.]]

to:

* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will.]]]] Another attempt at this is the inclusion of [[Franchise/MetalGear Solid and Naked Snake]] as GuestFighter... with Creator/DavidHayter providing the voice, not Creator/KieferSutherland.
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** Phi from ''Bomberman 2 DS'' fought at F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=], as Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] for extra joy.

to:

** Phi from ''Bomberman 2 DS'' fought at F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=], as [=FUBAR=]. Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] for extra joy.that can dash to back her up.
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** Phi from ''Bomberman 2 DS'' fought at E-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=], as Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] for extra joy.

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** Phi from ''Bomberman 2 DS'' fought at E-5.F-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight [=FUBAR=], as Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close, and, lastly, she also comes with two [[EliteMook Elite Mooks]] for extra joy.
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* ArtificialBrilliance: Anytime you face a Bomber enemy controlled by the computer be prepared for one heck of a battle, the Bomber bosses tend to be the most challenging enemies of the game and for good reason. The [=CPU=] can be ''ruthless'', even the meekest [=CPU=] has a tendency to artfully find holes in your bomb placements and if they have the ability to kick, punch or throw bombs you can bet they'll put it to good use with devastating results against you - or to get out of hairy situation like any player would. Without remote bombs or something to break their [=AI=] you're ''not'' getting past these guys simply by randomly laying bombs.

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* ArtificialBrilliance: Anytime you face a Bomber enemy controlled by the computer be prepared for one heck of a battle, the Bomber bosses tend to be the most challenging enemies of the game and for good reason. The [=CPU=] can be ''ruthless'', even the meekest [=CPU=] has a tendency to artfully find holes in your bomb placements and if they have the ability to kick, punch or throw bombs you can bet they'll put it to good use with devastating results against you - or to get out of hairy situation situations like any player would. Without remote bombs or something to break their [=AI=] you're ''not'' getting past these guys simply by randomly laying bombs.
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None


** Phi from ''Bomberman 2 DS'' fought at E-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight snowball, as Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close and she has two [[EliteMook Elite Mooks]] for extra joy.

to:

** Phi from ''Bomberman 2 DS'' fought at E-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight snowball, [=FUBAR=], as Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close and close, and, lastly, she has also comes with two [[EliteMook Elite Mooks]] for extra joy.
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None

Added DiffLines:

** Phi from ''Bomberman 2 DS'' fought at E-5. For starters you fight her in a pitch black arena which either forces you to use Hacking gear, or the Light skill, to even see where you are going, but more importantly, see where Phi is because she has a 8-way attack that causes high damage and a random ailment that can make the fight snowball, as Phi is also ''extremely'' agile and will lay bombs with very high attack power if the player gets too close and she has two [[EliteMook Elite Mooks]] for extra joy.
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None


* ArtificialBrilliance: Anytime you face a Bomber enemy controlled by the computer be prepared for one heck of a battle, the Bomber bosses tend to be the most challenging enemies of the game and for good reason. The [=CPU=] can be ''ruthless'', even the meekest [=CPU=] has a tendency to artfully find holes in your bomb placements and if they have the ability to kick, punch or throw bombs you can bet they'll use it to devastating effect against you. Without remote bombs or something to break their [=AI=] you're not getting past these guys simply by randomly laying bombs.

to:

* ArtificialBrilliance: Anytime you face a Bomber enemy controlled by the computer be prepared for one heck of a battle, the Bomber bosses tend to be the most challenging enemies of the game and for good reason. The [=CPU=] can be ''ruthless'', even the meekest [=CPU=] has a tendency to artfully find holes in your bomb placements and if they have the ability to kick, punch or throw bombs you can bet they'll use put it to good use with devastating effect results against you. you - or to get out of hairy situation like any player would. Without remote bombs or something to break their [=AI=] you're not ''not'' getting past these guys simply by randomly laying bombs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtificialBrilliance: Anytime you face a Bomber enemy controlled by the computer be prepared for one heck of a battle, the Bomber bosses tend to be the most challenging enemies of the game and for good reason. The [=CPU=] can be ''ruthless'', even the meekest [=CPU=] has a tendency to artfully find holes in your bomb placements and if they have the ability to kick, punch or throw bombs you can bet they'll use it to devastating effect against you. Without remote bombs or something to break their [=AI=] you're not getting past these guys simply by randomly laying bombs.
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None

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* HilariousInHindsight: With the reveals of [[Franchise/RatchetAndClank Ratchet and Clank]] and [[VideoGame/MetalGear Raiden]] as guest characters in ''Super Bomberman R'', this will make the game the second time [[VideoGame/PlayStationAllStarsBattleRoyale the cyborg ninja can fight the space-faring duo.]]
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** Machbom (the one shot CaptainErsatz of Ayrton Senna) and [[{{TheGenericGuy}} Racer Bomber]] (Mach's {{Expy}} in the [=PS2=] ''Land'' era).

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** Machbom (the one shot CaptainErsatz of Ayrton Senna) and [[{{TheGenericGuy}} [[{{DrivesLikeCrazy}} Racer Bomber]] (Mach's {{Expy}} in the [=PS2=] ''Land'' era).
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Moved to the existing subpage


* CrowningMomentOfFunny: The voice acting in the English release of the ''VideoGame/BombermanJetters'' game mostly ranged from decent to annoying. Then we make it to Thunder Bomber, whose voice acting is [[SoBadItsGood so hilariously bad]] that you'll be in stitches the moment you hear his [[UnEvilLaugh attempt at an]] EvilLaugh. [[http://www.youtube.com/watch?v=UB9N7XLtMqU&t=18m58s Can be viewed here]].
** Constructor-X's intro doubles as this and a Crowning moment of awesome.
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** Bagura [[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.

to:

** Bagura [[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar.BrainInAJar in ''VideoGame/SuperBomberman 4'', assembling the Five Bomber Kings to [[TimeyWimeyBall throw Bomberman to the prehistoric age]] to ensure zero threats to his goals. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.
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* AdaptationDisplacement: How many players are aware of the fact that this series started life as [[http://www.youtube.com/watch?v=ED55cltsUN0 "Bomber Man"]] in 1983 on the Japanese [[UsefulNotes/PC88 PC-8801]], of all platforms -- or that the European port for UsefulNotes/{{MSX}} and UsefulNotes/ZXSpectrum was called ''Eric and the Floaters''? Honestly, can you imagine it becoming popular under that name?

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* AdaptationDisplacement: How many players are aware of the fact that this series started life as [[http://www.[[https://www.youtube.com/watch?v=ED55cltsUN0 com/watch?v=ZSl0e5mCUgM "Bomber Man"]] in 1983 on the Japanese [[UsefulNotes/PC88 PC-8801]], of all platforms -- or that the European port for UsefulNotes/{{MSX}} and UsefulNotes/ZXSpectrum was called ''Eric and the Floaters''? Honestly, can you imagine it becoming popular under that name?
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* InternetBackdraft: The reaction to the unveiling of the MoeAnthropomorphism spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of {{Anime}} {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the percieved MoeAnthropomorphism induced on ''Bomberman himself'' (The girl in question, Shiro, turned out to be a different character from White Bomberman, but nonetheless shared his role). Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.

to:

* InternetBackdraft: The reaction to the unveiling of the MoeAnthropomorphism spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of {{Anime}} {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the percieved MoeAnthropomorphism induced on ''Bomberman himself'' (The (the girl in question, Shiro, turned out to be a different character from White Bomberman, but nonetheless shared his role). Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.



* ViewerGenderConfusion: The Green Bomberman in ''R'' is fairly easy to mistake for a female character, given his somewhat gender neutral-sounding voice and his cheek blushes.
* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will in Super R.]]

to:

* ViewerGenderConfusion: The Green Bomberman Bomber in ''R'' is fairly easy to mistake for a female character, given his somewhat gender neutral-sounding voice and his cheek blushes.
* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will in Super R.will.]]
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*** Also, the theme for the fight with Bagular's final form and [[spoiler:Evil Bomber]].

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*** Also, [[https://www.youtube.com/watch?v=-cbhl_AUy5Q Landlord]], the theme for the fight with Bagular's final form and [[spoiler:Evil Bomber]].
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* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByTheControversy the controversy they made there would more likely overshadow their good will in Super R.]]

to:

* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByTheControversy [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will in Super R.]]
Is there an issue? Send a MessageReason:
None


* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016.

to:

* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByTheControversy the controversy they made there would more likely overshadow their good will in Super R.]]
Is there an issue? Send a MessageReason:
None


** Bagura[[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.

to:

** Bagura[[labelnote:also Bagura [[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.



** The new personalities of the Dastardly Bombers in ''R'' seemed to earn them a lot more traction and fanart.
** R's Aqua Bomber seems to be the most popular, showing up often in online matches and fanart.

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** The new personalities of the Five Dastardly Bombers in ''R'' seemed to earn them a lot more traction and fanart.
** R's ''R'''s Aqua Bomber seems to be the most popular, showing up often in online matches and fanart.
Is there an issue? Send a MessageReason:
None


** Bagura [[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.
** ''Super Bomberman R'': In this reboot of the franchise, Bagura's new incarnation, Buggler, is as bad as ever. Starting off the game by performing a grandiose speech about his plans of [[GalacticConqueror taking control of the galaxy,]] while also [[OmnicidalManiac threatening the lives of all that live there]], he is revealed to have [[spoiler:brainwashed the Five Dastardly Bombers into being his slaves, forcing them against to serve him by stripping them of their free will, and using them as part of his GiantMecha in the final battle]]. He reveals his true plans at the end of the game: [[spoiler:convert the sun into a black hole so that it would inhale the entire solar system, and later the universe]]. Vicious, manipulative, and sadistic, this new incarnation of the old classic villain manages to somehow be even worse than his origin.

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** Bagura [[labelnote:also Bagura[[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.
** ''Super Bomberman R'': In this reboot of the franchise, Bagura's Professor Buggler's new incarnation, Emperor Buggler, is as bad as ever. Starting off the game by performing a grandiose speech about his plans of [[GalacticConqueror taking control of the galaxy,]] while also [[OmnicidalManiac threatening the lives of all that live there]], he is revealed to have [[spoiler:brainwashed the Five Dastardly Bombers into being his slaves, forcing them against to serve him by stripping them of their free will, and using them as part of his GiantMecha in the final battle]]. He reveals his true plans at the end of the game: [[spoiler:convert the sun into a black hole so that it would inhale the entire solar system, and later the universe]]. Vicious, manipulative, and sadistic, this new incarnation of the old classic villain manages to somehow be even worse than his origin.
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* AuthorsSavingThrow: Only a few weeks after ''R''[='=]s release, the first patch was launched, aiming to fix the input lag and connection issues that had been plaguing their players and hurting the game's ratings. A few weeks later, another patch addressed most of the game's bigger complaints, such as connection issues, the story mode's isometric camera angle, the addition of private rooms for multiplayer, and difficulty tweaks to the boss AI. These have lead to some reviewers bumping up the game's score and recommending the game more readily.

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* AuthorsSavingThrow: Only a few weeks after ''R''[='=]s release, the first patch was launched, aiming to fix the input lag and connection issues that had been plaguing their players and hurting the game's ratings. A few weeks later, another patch addressed most of the game's bigger complaints, such as connection issues, the story mode's isometric camera angle, the addition of private rooms for multiplayer, and difficulty tweaks to the boss AI. These have lead to some reviewers bumping up the game's score and recommending the game more readily. By the Grand Prix update, many skeptics have embraced the game.
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Added DiffLines:

** While Pyramid Head, Vic Viper, and Belmont Bomber were more greeted with surprise than anything, the second wave of DLC bombers being [[VideoGame/RumbleRoses Reiko Hinomoto]] along with [[VideoGame/ZoneOfTheEnders Anubis and Jehuty]] has issued a divisive split in the fanbase. Either crossing over with Konami's other [=IPs=] is still a bad idea and Konami needs to focus on bringing in bombers from the previous games, or it's completely fine and they can hope for returning bombers after a few more waves.
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* InternetBackdraft: The reaction to the unveiling of the MoeAnthropomorphism spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of {{Anime}} {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the aforementioned MoeAnthropomorphism induced on ''Bomberman'', himself. Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.

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* InternetBackdraft: The reaction to the unveiling of the MoeAnthropomorphism spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of {{Anime}} {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the aforementioned percieved MoeAnthropomorphism induced on ''Bomberman'', himself.''Bomberman himself'' (The girl in question, Shiro, turned out to be a different character from White Bomberman, but nonetheless shared his role). Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.
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* ContestedSequel: ''Super Bomberman R'', especially considering that it's the first true ''Bomberman'' game in several years (and the first ''Super Bomberman'' game in ''[[SequelGap 20]]''. Fans find it to either be a resounding success and Bomberman's big second coming or an overpriced game with not enough substance. Though Konami did release a few patches which ironed out several of the game's bigger flaws, fans still debate whether or not the content justifies the game's $50 price tag.

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* ContestedSequel: ''Super Bomberman R'', especially considering that it's the first true ''Bomberman'' game in several years (and the first ''Super Bomberman'' game in ''[[SequelGap 20]]''.20]]''). Fans find it to either be a resounding success and Bomberman's big second coming or an overpriced game with not enough substance. Though Konami did release a few patches which ironed out several of the game's bigger flaws, fans still debate whether or not the content justifies the game's $50 price tag.
Is there an issue? Send a MessageReason:
None


* AuthorsSavingThrow: Only a few weeks after ''R'''s release, the first patch was launched, aiming to fix the input lag and connection issues that had been plaguing their players and hurting the game's ratings. A few weeks later another patch addressed most of the game's bigger complaints such as connection issues, the story mode's isometric camera angle, the addition of private rooms for multiplayer, and difficulty tweaks to the boss AI. These have lead to some reviewers bumping up the games score and recommending the game more readily.

to:

* AuthorsSavingThrow: Only a few weeks after ''R'''s ''R''[='=]s release, the first patch was launched, aiming to fix the input lag and connection issues that had been plaguing their players and hurting the game's ratings. A few weeks later later, another patch addressed most of the game's bigger complaints complaints, such as connection issues, the story mode's isometric camera angle, the addition of private rooms for multiplayer, and difficulty tweaks to the boss AI. These have lead to some reviewers bumping up the games game's score and recommending the game more readily.



** Belmont, Vic Viper, and Pyramid Head Bomber from ''R'' are either adorable tributes to Konami's other [=IPs=] and showing the fans they haven't been forgotten, or a horrible TakeThat to people who want these very series to have another game and is just [[KickTheDog rubbing it in that they may not get continued.]]
* BestBossEver: Most of the ____ Bomber enemies fall into this, but special note goes to the Five Dastardly Bombers' appearance in ''Super Bomberman R'' as they each end up becoming a OneHitPointWonder like the player, but have insanely intelligent AI to compensate leading to an intense one on one match that forces the player to devise an actual strategy, followed by a fight with a GiantMecha with its own gimmicks that in itself is hard to beat.

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** Belmont, [[Franchise/{{Castlevania}} Belmont]], [[VideoGame/{{Gradius}} Vic Viper, Viper]], and [[Franchise/SilentHill Pyramid Head Head]] Bomber from ''R'' are either adorable tributes to Konami's other [=IPs=] and showing the fans they haven't been forgotten, or a horrible TakeThat to people who want these very series to have another game and is just [[KickTheDog rubbing it in that they may not get continued.]]
* BestBossEver: Most of the ____ Bomber enemies fall into this, but special note goes to the Five Dastardly Bombers' appearance in ''Super Bomberman R'' R'', as they each end up becoming a OneHitPointWonder like the player, but have [[ArtificialBrilliance insanely intelligent AI AI]] to compensate compensate, leading to an intense one on one one-on-one match that forces the player to devise an actual strategy, followed by a fight with a GiantMecha with its own gimmicks that in itself is hard to beat.



* ComplacentGamingSyndrome: Many players prefer the normal battle mode stage as the stage has no disruptive gimmicks.

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* ComplacentGamingSyndrome: Many players prefer the normal battle mode stage stage, as the stage has no disruptive gimmicks.



** Bagura [[labelnote:also named]] Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula[[/labelnote]] is the OverarchingVillain of the entire Bomberman franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.
** ''Super Bomberman R'': In this reboot of the franchise, Bagura's new incarnation, Buggler, is as bad as ever. Starting off the game by performing a grandiose speech about his plans of taking control of the [[OmnicidalManiac galaxy,]] while also threatening the lives of all that live there, he is revealed to have [[spoiler:brainwashed the Five Dastardly Bombers into being his slaves, forcing them against their will to serve for him, and using them as part of his GiantMecha in the final battle.]] He reveals his true plans at the end of the game: [[spoiler:convert the sun into a black hole so that it would inhale the entire solar system, and later the universe.]] Vicious, manipulative, and sadistic, this new incarnation of the old classic villain manages to somehow be even worse than his origin.

to:

** Bagura [[labelnote:also named]] Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula[[/labelnote]] named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire Bomberman ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.
** ''Super Bomberman R'': In this reboot of the franchise, Bagura's new incarnation, Buggler, is as bad as ever. Starting off the game by performing a grandiose speech about his plans of [[GalacticConqueror taking control of the [[OmnicidalManiac galaxy,]] while also [[OmnicidalManiac threatening the lives of all that live there, there]], he is revealed to have [[spoiler:brainwashed the Five Dastardly Bombers into being his slaves, forcing them against their will to serve for him, him by stripping them of their free will, and using them as part of his GiantMecha in the final battle.]] battle]]. He reveals his true plans at the end of the game: [[spoiler:convert the sun into a black hole so that it would inhale the entire solar system, and later the universe.]] universe]]. Vicious, manipulative, and sadistic, this new incarnation of the old classic villain manages to somehow be even worse than his origin.

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