History YMMV / BionicCommando

6th Jul '17 7:30:25 AM Phediuk
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** The rocket launcher in the NES game. It kills virtually everything, bosses included, in one hit, and travels through enemies too, so you can kill several at a time. Needless to say, the game becomes drastically easier once you acquire the rocket launcher and there is no need to use any other weapon for the rest of the game.

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** The rocket launcher in the NES version, which is obtained about 40% of the way through the game. It kills virtually everything, bosses included, in one hit, and travels through enemies too, so you can kill several at a time. Needless to say, the game becomes drastically easier once you acquire the rocket launcher and there is no need to use any other weapon for the rest of the game.
6th Jul '17 7:27:14 AM Phediuk
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** The rocket launcher in the NES game. It kills virtually everything, bosses included, in one hit, and travels through enemies too, so you can kill several at a time. Needless to say, the game becomes drastically easier once you acquire the rocket launcher and there is no need to use any other weapon for the rest of the game.
14th Dec '16 5:30:10 PM LucaEarlgrey
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* LoveToHate: "Master D" / "The Leader" a.k.a. ''UsefulNotes/AdolfHitler''. [[YourHeadASplode Blowing his head up]] is one of the most well-known scenes in the NES adaptation.
4th Oct '16 10:37:22 AM X2X
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* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=zqZE4ERq4EY The Main Theme]], all games.
** The Power Plant theme, both the [[http://www.youtube.com/watch?v=YRZswpGr0Hs original NES]] and [[http://www.youtube.com/watch?v=uPtHTroVWPM Rearmed]] versions.
** From the sequel, [[http://www.youtube.com/watch?v=pKouJEBuFzs The Gauntlet]].
** [[http://www.youtube.com/watch?v=S_UcevtPlag Preparations]]. Specifically, 1:12-1:47. When you go to face [[spoiler: Super Joe]], that part repeats as you make your way to him, as he engages you in mocking conversation. It's one epic build-up.

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* SugarWiki/AwesomeMusic: [[http://www.[[https://www.youtube.com/watch?v=zqZE4ERq4EY The Main Theme]], main theme,]] all games.
** The Power Plant theme, both the [[http://www.[[https://www.youtube.com/watch?v=YRZswpGr0Hs original NES]] and [[http://www.''[[https://www.youtube.com/watch?v=uPtHTroVWPM Rearmed]] Rearmed]]'' versions.
** From the sequel, [[http://www.youtube.com/watch?v=pKouJEBuFzs The Gauntlet]].
"The Gauntlet."]]
** [[http://www.[[https://www.youtube.com/watch?v=S_UcevtPlag Preparations]]. "Preparations."]] Specifically, 1:12-1:47. When you go to face [[spoiler: Super [[spoiler:Super Joe]], that part repeats as you make your way to him, as he engages you in mocking conversation. It's one epic build-up.



* MemeaticMutation: The 2009 sequel's plot twist has become this to some, due to how out there and confusing it is.

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* MemeaticMutation: MemeticMutation: The 2009 sequel's plot twist has become this to some, due to how out there and confusing it is.



* MorePopularSpinOff: To an extent. The ''Rearmed'' remake was meant to promote the sequel, but ''Rearmed'' is often considered the better game, to the point of getting its own sequel (by a dev made from the remnants of the ''Rearmed'' team after GRIN went kaput) in the same style.
* OlderThanTheyThink: Most people believe that the [=NES=] game came first, but it is a sequel to an arcade game by the same name. Yes, the first [arcade], second [Nintendo], third [Game Boy] and ''fifth'' [ [=PS3/X360=] ] games are ''all'' named ''Bionic Commando''. Only ''Elite Forces'' and ''Rearmed'' break the pattern.

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* MorePopularSpinOff: To an extent. The ''Rearmed'' remake was meant to promote the sequel, but ''Rearmed'' is often considered the better game, to the point of getting its own sequel (by a dev developr made from the remnants of the ''Rearmed'' team after GRIN went kaput) in the same style.
* OlderThanTheyThink: Most people believe that the [=NES=] [[UsefulNotes/NintendoEntertainmentSystem NES]] game came first, but it is a sequel to an arcade game by the same name. Yes, the first [arcade], (arcade), second [Nintendo], (NES), third [Game Boy] (UsefulNotes/GameBoy) and ''fifth'' [ [=PS3/X360=] ] ([[UsefulNotes/PlayStation3 PS3]][=/=][[UsefulNotes/Xbox360 X360]]) games are ''all'' named ''Bionic Commando''.''[[RecycledTitle Bionic Commando]]''. Only ''Elite Forces'' and ''Rearmed'' break the pattern.



* ScrappyWeapon: The machine gun from the NES version. It only shoots bullets, and they have a pretty short range. Your regular weapon, that you ''start the game with'', is better in almost every way - it has long range, and with a "turbo" button-equipped controller (or Turbo feature in an emulator) fires just as fast. The fact that the machine gun is kind of out of the way, and a little tricky to actually get if you don't know how, makes it even worse.

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* ScrappyWeapon: The machine gun from the NES version. It only shoots bullets, and they have a pretty short range. Your regular weapon, that you ''start the game with'', is better in almost every way - -- it has long range, and with a "turbo" button-equipped controller (or Turbo feature in an emulator) fires just as fast. The fact that the machine gun is kind of out of the way, and a little tricky to actually get if you don't know how, makes it even worse.



* ThatOneLevel: Area 6, easily. Introduces bouncing mines and a {{Mook}} who spawns helicoptering mines in the first area, has some of the hardest climbing and swinging in the game at the beginning of the second area, and then a really tough and annoying rolling mine segment where {{Giant Mook}}s throw mines which roll down horizontal shafts, ''which you can't jump over - you need to use the arm to hoist yourself up (which takes time) or use springboards to go over them.'' Yeah, this level is hard, what gave you that impression?

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* ThatOneLevel: Area 6, easily. Introduces bouncing mines and a {{Mook}} {{Mook|s}} who spawns helicoptering mines in the first area, has some of the hardest climbing and swinging in the game at the beginning of the second area, and then a really tough and annoying rolling mine segment where {{Giant Mook}}s throw mines which roll down horizontal shafts, ''which you can't jump over - -- you need to use the arm to hoist yourself up (which takes time) or use springboards to go over them.'' Yeah, this level is hard, what gave you that impression?
21st Sep '16 3:45:47 PM Atlasth3rd
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* MematicMutation: The 2009 sequel's plot twist has become this to some, due to how out there and confusing it is.

to:

* MematicMutation: MemeaticMutation: The 2009 sequel's plot twist has become this to some, due to how out there and confusing it is.
21st Sep '16 3:45:27 PM Atlasth3rd
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* MematicMutation: The 2009 sequel's plot twist has become this to some, due to how out there and confusing it is.
8th Jul '16 11:20:46 AM Ferot_Dreadnaught
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* TheyJustDidntCare: The sequel's PC port. ''Every message about what buttons to press are in the form of console commands.'' Does ''your'' keyboard have Left Bumper or Yellow-Y?
** It's also missing any of the visual settings 99% of PC games have. So, if you're running on an older machine, you're outta luck.
4th Mar '16 6:34:50 PM BobRiddle
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* SignatureScene: [[YourHeadASplode Master D's head exploding.]]
8th Sep '15 6:32:34 AM GunarmDyne
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* GameBreaker: The Flamethrower + Rapid Fire combo in ''Elite Forces'', even though both aren't acquired until the last quarter of the game, they make the bosses in the two final areas a cakewalk.
2nd Jun '15 1:46:51 PM barretxiii
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** It's also missing any of the visual settings 99% of PC games have. So, if you're running on an older machine, you're outta luck.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.BionicCommando