Follow TV Tropes

Following

History YMMV / ArcanumOfSteamworksAndMagickObscura

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If you are playing as a gunslinger, there is no point in applying the final official patch. Without it, the Looking Glass Rifle deals a "range" of 40-40 damage due to a kerfuffle in damage tables, making gun-totting characters viable all the way until the tail-end of the game. Apply the patch, and it goes down to the intended and disappointing 10-30 damage range (which at its low speed is pretty bad). Or, as people found out, just play the Polish release, where for whatever reason the final patch shipped with the game doesn't cover this bug.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In a unpatched game, the effects of The Dark Helmet (+ Magic Affinity and + Evil Points) were permanent for everytime you put it on. A great way to make your spell more powerful and/or make better use of your magical gear, as long as you don't mind being the most evil being in the game.
Is there an issue? Send a MessageReason:
None


* EvilIsCool: [[{{Necromancer}} Geoffrey Tarellond-Ashe]], [[DemBones Torian Kel]] and [[WaifProphet Z'an Al'urin]] are some of the most popular followers among fans, despite being considered evil in the game (and thus not being available for recruiting in most of proper playthroughs). It helps that, compared to many other followers, they have very distinctive personalities, intriguing backstories and great voice acting.

to:

* EvilIsCool: [[{{Necromancer}} Geoffrey Tarellond-Ashe]], [[DemBones Torian Kel]] and [[WaifProphet [[MysticalWaif Z'an Al'urin]] are some of the most popular followers among fans, despite being considered evil in the game (and thus not being available for recruiting in most of proper playthroughs). It helps that, compared to many other followers, they have very distinctive personalities, intriguing backstories and great voice acting.
Is there an issue? Send a MessageReason:
None


* EvilIsCool: [[TheNecromancer Geoffrey Tarellond-Ashe]], [[DemBones Torian Kel]] and [[WaifProphet Z'an Al'urin]] are some of the most popular followers in the game, despite being considered evil in the game (and thus not being available for recruiting in most of proper playthroughs). It helps that, compared to many other followers, they have very distinctive personalities, intriguing backstories and great voice acting.

to:

* EvilIsCool: [[TheNecromancer [[{{Necromancer}} Geoffrey Tarellond-Ashe]], [[DemBones Torian Kel]] and [[WaifProphet Z'an Al'urin]] are some of the most popular followers in the game, among fans, despite being considered evil in the game (and thus not being available for recruiting in most of proper playthroughs). It helps that, compared to many other followers, they have very distinctive personalities, intriguing backstories and great voice acting.
Is there an issue? Send a MessageReason:
None


* ComplacentGamingSyndrome: Fate Points are given for completing certain quests and can be used for things like guaranteed crits, good reactions, or instant full-heals. About the only thing a savvy player will use them for is taking the high-end gear from NPCs without them noticing.

to:

* ComplacentGamingSyndrome: Fate Points are given for completing certain quests and can be used for things like guaranteed crits, good reactions, or instant full-heals. About the only thing a savvy player will use them for is taking the high-end gear from NPCs [=NPCs=] without them noticing.
Is there an issue? Send a MessageReason:
None


* SugarWiki/MostWonderfulSound: The menacing sound that plays every time you equip the Aerial Decapitator, directly taken from the weapon's [[Film/MasterOfTheFlyingGuillotine cinematic source inspiration]], which, in its turn, took the sound exempt from the ''[[https://youtu.be/MP-RRubj9fU?t=40 Super 16]]'' song by [[Music/Neu]].

to:

* SugarWiki/MostWonderfulSound: The menacing sound that plays every time you equip the Aerial Decapitator, directly taken from the weapon's [[Film/MasterOfTheFlyingGuillotine cinematic source inspiration]], which, in its turn, took the sound exempt from the ''[[https://youtu.be/MP-RRubj9fU?t=40 Super 16]]'' song by [[Music/Neu]].Music/{{Neu}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/MostWonderfulSound: The menacing sound that plays every time you equip the Aerial Decapitator, directly taken from the weapon's [[Film/MasterOfTheFlyingGuillotine cinematic source inspiration]], which, in its turn, took the sound exempt from the ''[[https://youtu.be/MP-RRubj9fU?t=40 Super 16]]'' song by [[Music/Neu]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JerkassWoobie: Gilbert Bates. Mother died in childbirth, father committed suicide in his youth, denied the approval he desperately wanted from the dwarves, learned he was somehow responsible for the exile of said dwarves, chased by the Molochean hand... the jerkass part comes from the way he treats his orcish employees and low-Int player characters.

Added: 283

Changed: 103

Is there an issue? Send a MessageReason:
None


* ComplacentGamingSyndrome: Fate Points are given for completing certain quests and can be used for things like guaranteed crits, good reactions, or instant full-heals. About the only thing a savvy player will use them for is taking the high-end gear from NPCs without them noticing.



** Finally, at the bottom of the barrel but still no less annoying, are the blue zombies. Not only are they at least twice as tough as any other zombie, they cause fire damage when they strike. Sensing a pattern here?

to:

** Finally, at the bottom of the barrel but still no less annoying, are the blue zombies. Not only are they at least twice as tough as any other zombie, they cause fire damage when they strike.strike (did we mention that damages your armor?). Sensing a pattern here?



* DifficultySpike: The Black Mountain Mines can catch unprepared players off guard, introducing a lot of very tough enemies. Enjoy the rock sprites, seething masses, and ore golems which do damage to any melee weapons you try to hit them with. Also, there's tons of traps all over the place that will damage you if you're not careful and a huge maze-like dungeon that will certainly get you lost if you don't know where you're going.
* EnjoyTheStorySkipTheGame: It's often considered as having an excellent story, dialogue choices and level-up options but with mediocre combat gameplay. The combat can get in the way of the story, as there are a plenty of unskippable fights, some of which can be quite hard, [[EarlyGameHell especially at the beginning when the player character can die in a few unlucky hits]].

to:

* DifficultySpike: The Black Mountain Mines can catch unprepared players off guard, introducing a lot of very tough enemies. Enjoy the rock sprites, seething masses, and ore golems which do damage to any melee weapons you try to hit them with.with (and damage to ''that attacker'' if not using a weapon). Also, there's tons of traps all over the place that will damage you if you're not careful and a huge maze-like dungeon that will certainly get you lost if you don't know where you're going.
* EnjoyTheStorySkipTheGame: It's often considered as having an excellent story, dialogue choices and level-up options but with mediocre combat gameplay. The combat can get in the way of the story, as there are a plenty of unskippable fights, some of which can be quite hard, [[EarlyGameHell especially at the beginning when the player character can die in a few unlucky hits]].



** Torian Kel is remarkable for being one of few potential followers who can join the Living One with low intelligence and also being a rare character in the game who talks to the dumb protagonist as if he was talking to the one with normal intelligence, without commeting on or mocking their weird way of speech. While it can be easily dismissed as developer's oversight, there is a possible in-universe explanation for this. Being an undead warrior [[FishOutOfTemporalWater who was resurrected a millenium after his death]], Torian observed how civilization, way of life and habits of Arcanum drastically changed during his absence and it is likely that he had noticed how [[LanguageDrift language evolved in thousand years]]. It is entirely possible that he doesn't consider the dumb player's speech as a deviation from the norm, but simply takes it as granted that it's how people talk in the modern day, and thus doesn't see it necessary to correct the Living One's manner of speaking.

to:

** Torian Kel is remarkable for being one of few potential followers who can join the Living One with low intelligence and also being a rare character in the game who talks to the dumb protagonist as if he was talking to the one with normal intelligence, without commeting commenting on or mocking their weird way of speech. While it can be easily dismissed as developer's oversight, there is a possible in-universe explanation for this. Being an undead warrior [[FishOutOfTemporalWater who was resurrected a millenium after his death]], Torian observed how civilization, way of life and habits of Arcanum drastically changed during his absence and it is likely that he had noticed how [[LanguageDrift language evolved in thousand years]]. It is entirely possible that he doesn't consider the dumb player's speech as a deviation from the norm, but simply takes it as granted that it's how people talk in the modern day, and thus doesn't see it necessary to correct the Living One's manner of speaking.



* GoddamnBats: Orc bandits and the Molochean Hand can be a threat early in the game, but they're quickly reduced to an annoyance that pops up any time you're wandering the eastern half of the map. Their loot isn't even worth that much if you sell it. The only legitimately good loot from them, are the rare giant sized plate mails, worn by Ogre Destroyers in high-level orc groups, but they're so rare that you can play through the game several times without even meeting them.

to:

* GoddamnBats: Orc bandits and the Molochean Hand can be a threat early in the game, but they're quickly reduced to an annoyance that pops up any time you're wandering the eastern half of the map. Their loot isn't even worth that much if you sell it. The only legitimately good loot from them, are the rare giant sized giant-sized plate mails, worn by Ogre Destroyers in high-level orc groups, but they're so rare that you can play through the game several times without even meeting them.

Added: 462

Changed: 70

Is there an issue? Send a MessageReason:
None


** Module campaigns like Vormantown were originally intended to be multiplayer, meaning there's no world map and the time-passing/sleep mechanic is disabled. Disabling free healing is already bad enough, but this also means that shopkeepers can't refresh their inventory (so they run out of the healing items you keep buying) and also money (so you can't keep selling to them, meaning you can't buy the higher-end gear) all combining for a lot of FakeDifficulty.



* TheScrappy: Before patches, [[HaveIMentionedIAmADwarfToday Magnus]] was considered more of a liability than an useful companion, because a bug allowed him to remain in the party without fulfilling his condition (killing the Schyler family instead of bargaining with them), but as a result made him prone to random mood swings and leaving the Living One half-way through the game for no explicable reasons. Even then, after patches made him crystally clear about his reasons for leaving right where you recruit him, some players still can't stand his [[JerkWithAHeartOfGold arrogant and self-important behavior]].

to:

* TheScrappy: Before patches, [[HaveIMentionedIAmADwarfToday Magnus]] was considered more of a liability than an useful companion, because a bug allowed him to remain in the party without fulfilling his condition (killing the Schyler family instead of bargaining with them), but as a result made him prone to random mood swings and leaving the Living One half-way through the game for no explicable reasons. reason. Even then, after patches made him crystally crystal clear about his reasons for leaving right where you recruit him, some players still can't stand his [[JerkWithAHeartOfGold arrogant and self-important behavior]].



** If you somehow provoke to fight [[spoiler:K'an Hua]] during the evil walkthrough, you may notice that while he isn't the most challenging opponent overall, he knows [[OneHitKill the Disintegration spell]] and uses it well.

to:

** If you somehow provoke to fight [[spoiler:K'an Hua]] into fighting during the an evil walkthrough, playthrough, you may notice that while he isn't the most challenging opponent overall, he knows [[OneHitKill the Disintegration spell]] and uses it well.



** T'sen Ang if you choose to free the half-ogre slaves. Everybody will turn hostile and they can be quite difficult.

to:

** T'sen Ang if you choose to free the half-ogre slaves. Everybody will turn hostile and they can be quite difficult.difficult, even with the ogres helping out.

Added: 666

Changed: 533

Is there an issue? Send a MessageReason:
None


* TheWoobie: Randver Thunder Stone loses his father to exile long before he's ready to inherit the throne, and [[spoiler: he gets ''no'' endings that aren't at least somewhat [[BittersweetEnding bittersweet]]: either his father returns to the throne and he isn't even mentioned in the ending, his father [[DyingMomentOfAwesome dies heroically]] and allows him to become a good ruler, or his failures as a king lead to a civil war that either causes him to lose the throne to a stronger candidate, or drives the dwarven race to near-extinction]].

to:

* TheWoobie: TheWoobie:
**
Randver Thunder Stone loses his father to exile long before he's ready to inherit the throne, and [[spoiler: he gets ''no'' endings that aren't at least somewhat [[BittersweetEnding bittersweet]]: either his father returns to the throne and he isn't even mentioned in the ending, his father [[DyingMomentOfAwesome dies heroically]] and allows him to become a good ruler, or his failures as a king lead to a civil war that either causes him to lose the throne to a stronger candidate, or drives the dwarven race to near-extinction]].near-extinction]].
** One book mentions a loving human-orc couple, whose half-orc children both ended up in gangs due to mistreatment by other humans.

Added: 91

Changed: 18

Removed: 91

Is there an issue? Send a MessageReason:
None


** Followers may negatively react to whom you choose to attack, based on their alignment and that of the target, as well as its prior hostility. While it's not a bad idea in principle, this mechanic unfortunately doesn't account for certain situations in which attacking someone or something is at worst morally neutral, and at best outright positive.

to:

** Followers may negatively react to whom you choose to attack, based on their alignment and that of the target, as well as its prior hostility. While it's not a bad idea in principle, this mechanic unfortunately doesn't account for certain situations in which attacking someone or something is at worst morally neutral, and at best outright positive. Examples include:
*** Choosing to attack an ''already hostile creature'' before they had a chance to see you.



*** Choosing to attack an ''already hostile creature'' before they had a chance to see you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Enforced with the [[DealWithTheDevil "Sold you Soul"]] background trait, with the PC having made a pact with a demon for extra magic affinity, at the cost of your Alignment never getting above -20.

Changed: 766

Removed: 653

Is there an issue? Send a MessageReason:
Scrappy Mechanic was in here twice


** [=NPCs=] automatically come to pick up any items that lay on the ground. While it can be useful in case you want [=NPCs=] to equip some hexed items, it gets very annoying with followers when they stash their inventory with garbage and you have to manually remove it to decrease their load.

to:

** [=NPCs=] automatically come pick up almost any item that lays on the ground near them. Now, this behavior can potentially be abused by a savvy player - [=NPCs=] can be tricked into wearing poisoned amulets, or Lukan's half-ogres forced into using railroad spikes as weapons so they can't deal proper damage with their fists. However, it gets annoying very quickly when followers start to pick up any items trash that lay on the ground. While it can be useful in case you want [=NPCs=] to equip some hexed items, it gets very annoying with followers when they stash slows down their movement (to the point where they can casually pick up 5000 stone boulders that take up almost the entire inventory with garbage space). And because of weird AI priorities, it often makes them automatically equip inferior weapons and armor, instead of the ones you have assigned to manually remove it to decrease their load. them.



* ScrappyMechanic: [=NPCs=] pick up almost any item that lays on ground near them. While this behavior can be abused by a savvy player (such as having [=NPCs=] to wear poisoned amulets, or having Lukan's half-ogres to pick railroad spikes as weapons so they couldn't deal proper damage with their fists), it gets annoying very quickly when followers start to pick up any trash that slows down their movement (to the point they can casually pick up 5000 stone boulders that take up almost the entire inventory space) and, because of weird AI priorities, often makes them to automatically equip inferior weapons and armor than those you assigned to them.
Is there an issue? Send a MessageReason:
None


** While it isn't necessary to kill [[BonusBoss Stringy Pete]] in order to advance the plot (though it's a possible option if you screw up the peaceful ones), if you dare to challenge him, prepare to fight with perhaps the toughest enemy in the game, as Stringy Pete is not only one of the best NPC melee fighters and has the strongest magickal equipment in the game, but he also summons five pirate skeletons to his aid, who are as strong as Pete is.

to:

** While it isn't necessary to kill [[BonusBoss [[{{Superboss}} Stringy Pete]] in order to advance the plot (though it's a possible option if you screw up the peaceful ones), if you dare to challenge him, prepare to fight with perhaps the toughest enemy in the game, as Stringy Pete is not only one of the best NPC melee fighters and has the strongest magickal equipment in the game, but he also summons five pirate skeletons to his aid, who are as strong as Pete is.
Is there an issue? Send a MessageReason:


** The Siamese Twins Skulls quest chain is one of the most horrific sidequests ever written for a CRPG. The plot follows the party trying to figure out the meaning of an anthropological curiosity found in the Tarant's warehouses. After searching for some items, deducing some evidence and talking to a number of well-informed individuals, they reach a mysterious laboratory off the coast of the main continent and stumble across the AwfulTruth: [[spoiler: members of the Gnomish Council have been kidnapping women en-masse to use as breeding slaves for their own personal bodyguard caste of half-ogres. Not only have numerous women been essentially ''bred to death'' by these experiments (as half-ogres usually only reproduce with other half-ogres, meaning a human female/half-ogre male coupling will kill the mother at birth), the royal family was also disposed of this way. A chilling diary entry reveals the queen gave birth to several half-ogres before she died.]] The worst part of it all? ''You can't do a damn thing about it.'' In a chilling instance of TheBadGuyWins, there's nothing you can do to punish any of the people responsible for this, [[RetiredMonster since it happened decades ago.]] Everyone who could be avenged is long dead, [[spoiler: breeding camps of half-ogres have been set up to continually produce more bodyguards]], and all of your contacts [[spoiler: are [[KillAndReplace killed or replaced]] by agents of the council after presenting evidence of these crimes]]. The questline ends with [[spoiler: all the evidence back at the laboratory going missing]], meaning there is no hope of ever getting justice for what was done. All of this comes right the hell out of nowhere, and has gone on to be one of the more infamous parts of the game. The only way to get a slight amount of vengeance is by setting up a series of events for the ending wherein [[spoiler: the Gnomes are ousted from power in the Unified Kingdom and their financial ambitions crumble as a result]], but even then the game doesn't acknowledge it.

to:

** The Siamese Twins Skulls quest chain is one of the most horrific sidequests ever written for a CRPG. The plot follows the party trying to figure out the meaning of an anthropological curiosity found in the Tarant's warehouses. After searching for some items, deducing some evidence and talking to a number of well-informed individuals, they reach a mysterious laboratory off the coast of the main continent and stumble across the AwfulTruth: [[spoiler: members of the Gnomish Council have been kidnapping women en-masse to use as breeding slaves for their own personal bodyguard caste of half-ogres. Not only have numerous women been essentially ''bred to death'' by these experiments (as half-ogres usually only reproduce with other half-ogres, meaning a human female/half-ogre male coupling will kill the mother at birth), the royal family was also disposed of this way. A chilling diary entry reveals the queen gave birth to several half-ogres before she died.]] The worst part of it all? ''You can't do a damn thing about it.'' In a chilling instance of TheBadGuyWins, there's nothing you can do to punish any of the people responsible for this, [[RetiredMonster since it happened decades ago.]] Everyone who could be avenged is long dead, [[spoiler: breeding camps of half-ogres have been set up to continually produce more bodyguards]], and all of your contacts [[spoiler: are [[KillAndReplace killed or replaced]] by agents of the council after presenting evidence of these crimes]]. The questline ends with [[spoiler: all the evidence back at the laboratory going missing]], meaning there is no hope of ever getting justice for what was done. All of this comes right the hell out of nowhere, and has gone on to be one of the more infamous parts of the game.game, not helped by it being highly reminiscent of many antisemitic conspiracy theories. The only way to get a slight amount of vengeance is by setting up a series of events for the ending wherein [[spoiler: the Gnomes are ousted from power in the Unified Kingdom and their financial ambitions crumble as a result]], but even then the game doesn't acknowledge it.

Top