History YMMV / AnAmericanTail

6th Jun '16 11:37:36 AM inuyasharules31
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* ContestedSequel:

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* ContestedSequel:BrokenBase:
11th Feb '16 12:17:29 AM Surenity
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** Despite having been a popular song, you get the feeling the creators of the sequel ''kinda'' hate it, and maybe even hate the first film in general. It's treated as this trope despite Tanya nor the song having been hated by the audience.

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** Despite having been a popular song, you get the feeling the creators of the sequel ''kinda'' hate it, and maybe even hate the first film in general. It's treated as this trope despite neither Tanya nor the song having been hated by most of the audience.
11th Feb '16 12:15:58 AM Surenity
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* TakeThat,Scrappy: Tanya's first scene in the movie has her begin to sing 'Somewhere Out There'. People throw produce at her to make her stop.

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* TakeThat,Scrappy: TakeThatScrappy: Tanya's first scene in the movie has her begin to sing 'Somewhere Out There'. People throw produce at her to make her stop.stop.
** Despite having been a popular song, you get the feeling the creators of the sequel ''kinda'' hate it, and maybe even hate the first film in general. It's treated as this trope despite Tanya nor the song having been hated by the audience.
10th Feb '16 3:47:43 PM thebluebus
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* TakeThat,Scrappy!: Tanya's first scene in the movie has her begin to sing 'Somewhere Out There'. People throw produce at her to make her stop.

to:

* TakeThat,Scrappy!: TakeThat,Scrappy: Tanya's first scene in the movie has her begin to sing 'Somewhere Out There'. People throw produce at her to make her stop.
10th Feb '16 3:47:02 PM thebluebus
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Added DiffLines:

* TakeThat,Scrappy!: Tanya's first scene in the movie has her begin to sing 'Somewhere Out There'. People throw produce at her to make her stop.
4th Feb '16 6:05:51 AM GrammarNavi
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* TheProblemWithLicensedGames: The ''Fievel Goes West'' game for the SuperNintendoEntertainmentSystem wasn't too bad of a side-scroller, but it wasn't too impressive either. In the early 2000's Fievel even got a game on the GameBoyAdvance, ''An American Tail: Fievel's Gold Rush'', which seemed to take place after ''Fievel Goes West'' and played a lot like the Super Nintendo game (odd given that Universal had spent so much effort trying to convince everyone that the movie never happened). This trope is played far more straight with the random ''An American Tail'' game that came out for the PlayStation2 [[NoExportForYou in Europe]] (which actually plays disturbingly a lot like {{Superman 64}}). The PC game that follows the first two films is another major offender, being targeted towards younger audiences but having insanely hard puzzles that would stump the target audience in addition to featuring 2D sprites being meshed with poorly rendered stills from the movies.

to:

* TheProblemWithLicensedGames: The ''Fievel Goes West'' game for the SuperNintendoEntertainmentSystem wasn't too bad of a side-scroller, but it wasn't too impressive either. In the early 2000's Fievel even got a game on the GameBoyAdvance, ''An American Tail: Fievel's Gold Rush'', which seemed to take place after ''Fievel Goes West'' and played a lot like the Super Nintendo game (odd given that Universal had spent so much effort trying to convince everyone that the movie never happened). This trope is played far more straight with the random ''An American Tail'' game that came out for the PlayStation2 UsefulNotes/PlayStation2 [[NoExportForYou in Europe]] (which actually plays disturbingly a lot like {{Superman VideoGame/{{Superman 64}}). The PC game that follows the first two films is another major offender, being targeted towards younger audiences but having insanely hard puzzles that would stump the target audience in addition to featuring 2D sprites being meshed with poorly rendered stills from the movies.
22nd Jan '16 6:04:17 PM MisterCPC
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* TheProblemWithLicensedGames: The ''Fievel Goes West'' game for the SuperNintendoEntertainmentSystem wasn't too bad of a side-scroller, but it wasn't too impressive either. In the early 2000's Fievel even got a game on the GameBoyAdvance, ''An American Tail: Fievel's Gold Rush'', which seemed to take place after ''Fievel Goes West'' and played a lot like the Super Nintendo game (odd given that Universal had spent so much effort trying to convince everyone that the movie never happened). This trope is played far more straight with the random ''An American Tail'' game that came out for the PlayStation2 [[NoExportForYou in Europe]] (which actually plays disturbingly a lot like {{Superman 64}}).

to:

* TheProblemWithLicensedGames: The ''Fievel Goes West'' game for the SuperNintendoEntertainmentSystem wasn't too bad of a side-scroller, but it wasn't too impressive either. In the early 2000's Fievel even got a game on the GameBoyAdvance, ''An American Tail: Fievel's Gold Rush'', which seemed to take place after ''Fievel Goes West'' and played a lot like the Super Nintendo game (odd given that Universal had spent so much effort trying to convince everyone that the movie never happened). This trope is played far more straight with the random ''An American Tail'' game that came out for the PlayStation2 [[NoExportForYou in Europe]] (which actually plays disturbingly a lot like {{Superman 64}}). The PC game that follows the first two films is another major offender, being targeted towards younger audiences but having insanely hard puzzles that would stump the target audience in addition to featuring 2D sprites being meshed with poorly rendered stills from the movies.
18th Jan '16 6:12:16 AM MisterCPC
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* OneSceneWonder: Moe. He's onscreen for less than a minute and has 2 lines in the movie, but his appearance makes a pretty effective and memorable JumpScare.

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* OneSceneWonder: Moe. He's onscreen for less than a minute and has only 2 lines in the movie, lines, but his appearance makes a pretty effective and memorable JumpScare.JumpScare and he's regarded as one of the scariest characters in the whole movie.
18th Jan '16 6:09:16 AM MisterCPC
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* OneSceneWonder: Moe. He's onscreen for less than a minute and has 2 lines in the movie, but his appearance makes a pretty effective JumpScare.

to:

* OneSceneWonder: Moe. He's onscreen for less than a minute and has 2 lines in the movie, but his appearance makes a pretty effective and memorable JumpScare.
18th Jan '16 6:05:14 AM MisterCPC
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Added DiffLines:

* OneSceneWonder: Moe. He's onscreen for less than a minute and has 2 lines in the movie, but his appearance makes a pretty effective JumpScare.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.AnAmericanTail