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-->'''Mandus:''' I will rain excrement into your very soul.

to:

-->'''Mandus:''' --->'''Mandus:''' I will rain excrement into your very soul.



-->'''[[spoiler:The Engineer:]]''' MORE PIG! MORE PIG!

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-->'''[[spoiler:The --->'''[[spoiler:The Engineer:]]''' MORE PIG! MORE PIG!



--> "September 28th 1899: 'Imagine', they say 'a machine one day that might think like a man!' As if this is to be desired. One might almost boast of creating a man who breeds like a pig. '''Men and women upon all fours, rutting carelessly, ejaculating their filthy little missives into the streets. Alleys and gutters running freely with the careless spill of their conjoinings. The air thick with the whimperings of lust. Bodies streaked with their own emissions. We have created a world where man is so utterly debased he will spray his seed over passers-by.''' And yet, this is the condition Babbage aspired to."
--> "December 23rd 1899: I stand and look at myself in the mirror, '''penis in hand,''' [...] And thus I '''wash my hands''' and take to bed."

to:

--> ---> "September 28th 1899: 'Imagine', they say 'a machine one day that might think like a man!' As if this is to be desired. One might almost boast of creating a man who breeds like a pig. '''Men and women upon all fours, rutting carelessly, ejaculating their filthy little missives into the streets. Alleys and gutters running freely with the careless spill of their conjoinings. The air thick with the whimperings of lust. Bodies streaked with their own emissions. We have created a world where man is so utterly debased he will spray his seed over passers-by.''' And yet, this is the condition Babbage aspired to."
--> ---> "December 23rd 1899: I stand and look at myself in the mirror, '''penis in hand,''' [...] And thus I '''wash my hands''' and take to bed."
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Cut trope. Can't tell if replacement or any others are applicable.


* ShockingSwerve: [[spoiler:The scene after Mandus activates the machine and The Engineer releases the manpigs onto London to bring about TheEndOfTheWorldAsWeKnowIt]] comes across as one, especially those who were used to the subtlety of the game up to this point.
Tabs MOD

Added: 115

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Added DiffLines:

* FanNickname: From the teaser trailer alone, the pig monster earned the nickname of [[LetsPlay/PewDiePie Piggeh]].
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** The MotiveRant itself comes during "[[https://www.youtube.com/watch?v=QpwhPMVBfik A Child's Shadow]]", immediately followed by "[[https://www.youtube.com/watch?v=qjwLXMA-we8 The New Century Dawns]]".

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** The MotiveRant itself comes during is included in the track "[[https://www.youtube.com/watch?v=QpwhPMVBfik A Child's Shadow]]", immediately followed by "[[https://www.youtube.com/watch?v=qjwLXMA-we8 The New Century Dawns]]".
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None


* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says: "Precious eagle cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].

to:

* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says: "Precious eagle cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli.Huitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].
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None


* TheyChangedItNowItSucks: Due to the sparse artsy nature of ''VideoGame/DearEsther'', the news that Creator/TheChineseRoom would be developing instead of Frictional was met with some... [[FlameWar controversy]]. This was before even the first trailer was released, mind you. After release, many fans have been outraged by the installment being turned into a walking simulator with the removal of the sanity effects and the inventory. That, coupled with the playtime of three-and-a-half hours (barely half that of the first game), has led to lower review ratings.

to:

* TheyChangedItNowItSucks: Due to the sparse artsy nature of ''VideoGame/DearEsther'', the news that Creator/TheChineseRoom would be developing instead of Frictional was met with some... [[FlameWar controversy]]. This was before even the first trailer was released, mind you. After release, many fans have been outraged by the installment being turned into a walking simulator with the removal of the sanity effects and the inventory.inventory as well as a reduced emphasis on monster encounters (of which there are only a few in the entire game). That, coupled with the playtime of three-and-a-half hours (barely half that of the first game), has led to lower review ratings.
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Not YMMV


* FanNickname: From the teaser trailer alone, the pig monster earned the nickname of [[LetsPlay/PewDiePie Piggeh]].
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About fans and critics praising it such audiences think it doesn't measure up. Not just disappointment.


* HypeBacklash: Many fans of the original were naturally excited when the sequel was first announced. Upon the game's release, fan reactions became... mixed at best. See BrokenBase for details.

Changed: 2008

Removed: 428

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* BrokenBase: Some people were skeptical that Creator/TheChineseRoom was developing this game, this mostly came from fans who didn't like ''VideoGame/DearEsther''. Many of the fears, though, have dissipated when Frictional Games said that they are still going to be the publishers
** Once the game came out, changes to mechanics brought this issue up again, see TheyChangedItNowItSucks below. It seems another source of debate is whether Frictional should have had given Creator/TheChineseRoom as much as they did in the final product, and if it makes the game better or worse.
** There is also a group of people that are miffed about how the game doesn't feature the changes that Frictional promised. The monsters don't really act much different from the ones in the previous game. And the promise that monsters don't disappear doesn't even matter much since there are only a few in the game. Also despite promises to make the game more open, the end result is very linear compared to The Dark Descent. Again, whether or not if these changes were for the best or if they were because of Creator/TheChineseRoom's influence is a heated topic.

to:

* BrokenBase: BrokenBase:
**
Some people were skeptical that Creator/TheChineseRoom was developing this game, this mostly came from fans who didn't like ''VideoGame/DearEsther''. Many of the fears, though, have dissipated when Frictional Games said that they are still going to be the publishers
**
Once the game came out, changes to mechanics brought this issue up again, see TheyChangedItNowItSucks below. again. It seems another source of debate is whether Frictional should have had given Creator/TheChineseRoom as much creative room as they did in the final product, and if it makes the game better or worse.
** There is also a group of people that are miffed about how the game doesn't feature the changes that Frictional promised. The monsters don't really act much different from the ones in the previous game. And game, and the promise that monsters don't disappear doesn't even matter much since there are only a few in the game. Also despite promises to make the game more open, the end result is very linear compared to The ''The Dark Descent.Descent''. Again, whether or not if these changes were for the best or if they were because of Creator/TheChineseRoom's influence is a heated topic.



* {{Narm}}: Mandus's journal entries are written in an often epic, pompous style that comes out as unintentionally hilarious - and makes you doubt if he's really serious about saving his sons.

to:

* {{Narm}}: Mandus's journal entries are written in an often [[PurpleProse epic, pompous style that style]] that's so forced, it comes out as unintentionally hilarious - hilarious, and makes you doubt if he's really serious about saving his sons.



** On a similar note, Mandus's threat to [[spoiler: the Machine.]]

to:

** On a similar note, Mandus's threat to [[spoiler: the Machine.]][[spoiler:the Machine]].



** Also the fact that [[spoiler: The Engineer's ultimate plan to take over the world with an army of manpigs sounds, on paper, like something from a Silver Age comic.]]

to:

** Also the fact that [[spoiler: The [[spoiler:The Engineer's ultimate plan to take over the world with an army of manpigs sounds, on paper, like something from a Silver Age comic.]]comic]].



* ShockingSwerve: It seems like [[spoiler: the scene after Mandus activates the machine, and The Engineer releases the manpigs onto London to bring about TheEndOfTheWorldAsWeKnowIt]] has been getting this reaction from fans, especially those who were used to the subtlety of the game up to this point.
* TheyChangedItNowItSucks: Due to the sparse artsy nature of ''VideoGame/DearEsther'', the news that Creator/TheChineseRoom would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.
** Many fans have been outraged by the removal of the sanity effects and the inventory.
** That, coupled with the roughly 3 1/2 hour play-time (barely half of the first), has also led to lower ratings.
* UglyCute: The pigmen aren't as deformed as the creatures from the first game, they just look like some kind of vaguely humanoid pig animal. Murderous grotesque perversions of nature though they are, they can be seen sitting at a table to eat messily or playing children's toys, which gives them a surprisingly sympathetic child-like innocence.
* UncannyValley: The manpigs invoke this trope, not so much by their appearance, but by the way they move. When you see one for the first time, its stooped, three-legged gait makes it hard to tell if it's an animal that has been turned monstrous or a person that has been turned animalistic. It's a minor [[WhamEpisode Wham Moment]] when you see one standing up for the first time, revealing that they are indeed fully humanoid.

to:

* ShockingSwerve: It seems like [[spoiler: the [[spoiler:The scene after Mandus activates the machine, machine and The Engineer releases the manpigs onto London to bring about TheEndOfTheWorldAsWeKnowIt]] has been getting this reaction from fans, comes across as one, especially those who were used to the subtlety of the game up to this point.
* TheyChangedItNowItSucks: Due to the sparse artsy nature of ''VideoGame/DearEsther'', the news that Creator/TheChineseRoom would be developing instead of Frictional was met with some... [[{{Flamewar}} [[FlameWar controversy]]. This was before even the first trailer was released, mind you. \n** Many After release, many fans have been outraged by the installment being turned into a walking simulator with the removal of the sanity effects and the inventory.
**
inventory. That, coupled with the roughly 3 1/2 hour play-time playtime of three-and-a-half hours (barely half that of the first), first game), has also led to lower review ratings.
* UglyCute: The pigmen aren't as deformed as the creatures from the first game, they just look like some kind of vaguely humanoid pig animal. Murderous grotesque perversions of nature though they are, they can be seen sitting at a table to eat messily or playing with children's toys, which gives them a surprisingly sympathetic child-like childlike innocence.
* UncannyValley: The manpigs invoke this trope, not so much by their appearance, but by the way they move. When you see one for the first time, its stooped, three-legged gait makes it hard to tell if it's an animal that has been turned monstrous or a person that has been turned animalistic. It's a minor [[WhamEpisode Wham Moment]] when you see one standing up for the first time, revealing that they are indeed fully humanoid.humanoid.
----
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Added some links, plus a couple details


* SugarWiki/AwesomeMusic: The ''Kyrie'' from the Halloween trailer.

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* SugarWiki/AwesomeMusic: The ''Kyrie'' ''[[https://www.youtube.com/watch?v=SUwhCtI38UM Kyrie]]'' from the Halloween trailer.



** "The Church" which plays when you enter the church.

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** "The Church" "[[https://www.youtube.com/watch?v=lNZg_nmmPXQ The Church]]", a [[OminousPipeOrgan solo organ piece]] which plays when you enter the church.St. Dunstan's Church.



** The MotiveRant itself comes during "A Child's Shadow", immediately followed by "A New Century Dawns".

to:

** The MotiveRant itself comes during "A "[[https://www.youtube.com/watch?v=QpwhPMVBfik A Child's Shadow", Shadow]]", immediately followed by "A "[[https://www.youtube.com/watch?v=qjwLXMA-we8 The New Century Dawns".Dawns]]".
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* LoveItOrHateIt: People either hate it for its streamlined gameplay, short campaign, and lack of scares, or love it for it's complex story and voice acting.
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* AwesomeMusic: The ''Kyrie'' from the Halloween trailer.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: The ''Kyrie'' from the Halloween trailer.
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None


** That, coupled with the roughly 3 1/2 hour play-time (barely half of the first), has also led to lower reviews.

to:

** That, coupled with the roughly 3 1/2 hour play-time (barely half of the first), has also led to lower reviews.ratings.
Is there an issue? Send a MessageReason:
None


* BrokenBase: Some people were skeptical that thechineseroom was developing this game, this mostly came from fans who didn't like ''VideoGame/DearEsther''. Many of the fears, though, have dissipated when Frictional Games said that they are still going to be the publishers
** Once the game came out, changes to mechanics brought this issue up again, see TheyChangedItNowItSucks below. It seems another source of debate is whether Frictional should have had given thechineseroom as much as they did in the final product, and if it makes the game better or worse.
** There is also a group of people that are miffed about how the game doesn't feature the changes that Frictional promised. The monsters don't really act much different from the ones in the previous game. And the promise that monsters don't disappear doesn't even matter much since there are only a few in the game. Also despite promises to make the game more open, the end result is very linear compared to The Dark Descent. Again, whether or not if these changes were for the best or if they were because of thechineseroom's influence is a heated topic.
* ContestedSequel: The general reaction to the game, because of the changes made by thechineseroom and their involvement in it. While the story is quite good and the voice-acting is '''far''' superior to [[VideoGame/AmnesiaTheDarkDescent the first game]], the length, less horror and lack of [[InventoryManagementPuzzle Inventory Management Puzzles]] made this game [[BrokenBase a rather controversial]] sequel.

to:

* BrokenBase: Some people were skeptical that thechineseroom Creator/TheChineseRoom was developing this game, this mostly came from fans who didn't like ''VideoGame/DearEsther''. Many of the fears, though, have dissipated when Frictional Games said that they are still going to be the publishers
** Once the game came out, changes to mechanics brought this issue up again, see TheyChangedItNowItSucks below. It seems another source of debate is whether Frictional should have had given thechineseroom Creator/TheChineseRoom as much as they did in the final product, and if it makes the game better or worse.
** There is also a group of people that are miffed about how the game doesn't feature the changes that Frictional promised. The monsters don't really act much different from the ones in the previous game. And the promise that monsters don't disappear doesn't even matter much since there are only a few in the game. Also despite promises to make the game more open, the end result is very linear compared to The Dark Descent. Again, whether or not if these changes were for the best or if they were because of thechineseroom's Creator/TheChineseRoom's influence is a heated topic.
* ContestedSequel: The general reaction to the game, because of the changes made by thechineseroom Creator/TheChineseRoom and their involvement in it. While the story is quite good and the voice-acting is '''far''' superior to [[VideoGame/AmnesiaTheDarkDescent the first game]], the length, less horror and lack of [[InventoryManagementPuzzle Inventory Management Puzzles]] made this game [[BrokenBase a rather controversial]] sequel.



* TheyChangedItNowItSucks: Due to the sparse artsy nature of ''VideoGame/DearEsther'', the news that The Chinese Room would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.

to:

* TheyChangedItNowItSucks: Due to the sparse artsy nature of ''VideoGame/DearEsther'', the news that The Chinese Room Creator/TheChineseRoom would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.
Is there an issue? Send a MessageReason:
Misuse. This isn\'t an Audience Reaction.


* ParanoiaFuel: The first trailer ends in several seconds of darkness. A GenreSavvy viewer expects a JumpScare to manifest in those seconds. [[spoiler:[[NothingIsScarier It never does.]]]]

to:

* ParanoiaFuel: The first trailer ends in several seconds of darkness. A GenreSavvy clever viewer expects a JumpScare to manifest in those seconds. [[spoiler:[[NothingIsScarier It never does.]]]]
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Due to the sparse artsy nature of DearEsther, the news that The Chinese Room would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.

to:

* TheyChangedItNowItSucks: Due to the sparse artsy nature of DearEsther, ''VideoGame/DearEsther'', the news that The Chinese Room would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.
Is there an issue? Send a MessageReason:
None


* BrokenBase: Some people were skeptical that thechineseroom was developing this game, this mostly came from fans who didn't like DearEsther. Many of the fears, though, have dissipated when Frictional Games said that they are still going to be the publishers

to:

* BrokenBase: Some people were skeptical that thechineseroom was developing this game, this mostly came from fans who didn't like DearEsther.''VideoGame/DearEsther''. Many of the fears, though, have dissipated when Frictional Games said that they are still going to be the publishers
Is there an issue? Send a MessageReason:
None


* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says: "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].

to:

* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says: "Eagle precious "Precious eagle cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].
Is there an issue? Send a MessageReason:


** "The Church" which [[ExactlyWhatItSaysOnTheTin plays when you enter the church]].

to:

** "The Church" which [[ExactlyWhatItSaysOnTheTin plays when you enter the church]].church.
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None


** Given the [[SurvivalHorror nature]] [[{{Gorn}} of the game]], whenever Mandus mentions sex in his journals, it's hilarious. But when he mentions them in unnecessary detail and it's completely irrelevant, then it's just ridiculous. And since not every gamer is an English Major who would know what the hell he is saying because of the old-fashioned and industrial terms he's using, it's easy to misinterpret them as something else entirely. Or, if you wanted to read the easier understood detail that Mandus' and Lilibeth's wedding night by her "summoning him into manhood", then there you go.

to:

** Given the [[SurvivalHorror nature]] [[{{Gorn}} of the game]], whenever Mandus mentions sex in his journals, it's hilarious. But when he mentions them in unnecessary detail and it's completely irrelevant, then it's just ridiculous. And since not every gamer is an English Major who would know what the hell he is saying because of the old-fashioned and industrial terms he's using, it's easy to misinterpret them as something else entirely. Or, if you wanted to read the easier understood detail that about Mandus' and Lilibeth's wedding night by her "summoning him into manhood", then there you go.
Is there an issue? Send a MessageReason:
None


** Given the [[SurvivalHorror nature]] [[{{Gorn}} of the game]], whenever Mandus mentions sex in his journals, it's hilarious. But when he mentions them in unnecessary detail and it's completely irrelevant, then it's just ridiculous. And since not every gamer is an English Major who would know what the hell he is saying because of the old-fashioned and industrial terms he's using, it's easy to misinterpret them as something else entirely. Or, if you wanted to read the easier understood detail that Mandus' and Lilibeth's wedding night went well by her "summoning him into manhood", then there you go.
"September 28th 1899: 'Imagine', they say 'a machine one day that might think like a man!' As if this is to be desired. One might almost boast of creating a man who breeds like a pig. '''Men and women upon all fours, rutting carelessly, ejaculating their filthy little missives into the streets. Alleys and gutters running freely with the careless spill of their conjoinings. The air thick with the whimperings of lust. Bodies streaked with their own emissions. We have created a world where man is so utterly debased he will spray his seed over passers-by.''' And yet, this is the condition Babbage aspired to."
"December 23rd 1899: I stand and look at myself in the mirror, '''penis in hand,''' [...] And thus I '''wash my hands''' and take to bed."

to:

** Given the [[SurvivalHorror nature]] [[{{Gorn}} of the game]], whenever Mandus mentions sex in his journals, it's hilarious. But when he mentions them in unnecessary detail and it's completely irrelevant, then it's just ridiculous. And since not every gamer is an English Major who would know what the hell he is saying because of the old-fashioned and industrial terms he's using, it's easy to misinterpret them as something else entirely. Or, if you wanted to read the easier understood detail that Mandus' and Lilibeth's wedding night went well by her "summoning him into manhood", then there you go.
--> "September 28th 1899: 'Imagine', they say 'a machine one day that might think like a man!' As if this is to be desired. One might almost boast of creating a man who breeds like a pig. '''Men and women upon all fours, rutting carelessly, ejaculating their filthy little missives into the streets. Alleys and gutters running freely with the careless spill of their conjoinings. The air thick with the whimperings of lust. Bodies streaked with their own emissions. We have created a world where man is so utterly debased he will spray his seed over passers-by.''' And yet, this is the condition Babbage aspired to."
--> "December 23rd 1899: I stand and look at myself in the mirror, '''penis in hand,''' [...] And thus I '''wash my hands''' and take to bed."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Given the [[SurvivalHorror nature]] [[{{Gorn}} of the game]], whenever Mandus mentions sex in his journals, it's hilarious. But when he mentions them in unnecessary detail and it's completely irrelevant, then it's just ridiculous. And since not every gamer is an English Major who would know what the hell he is saying because of the old-fashioned and industrial terms he's using, it's easy to misinterpret them as something else entirely. Or, if you wanted to read the easier understood detail that Mandus' and Lilibeth's wedding night went well by her "summoning him into manhood", then there you go.
"September 28th 1899: 'Imagine', they say 'a machine one day that might think like a man!' As if this is to be desired. One might almost boast of creating a man who breeds like a pig. '''Men and women upon all fours, rutting carelessly, ejaculating their filthy little missives into the streets. Alleys and gutters running freely with the careless spill of their conjoinings. The air thick with the whimperings of lust. Bodies streaked with their own emissions. We have created a world where man is so utterly debased he will spray his seed over passers-by.''' And yet, this is the condition Babbage aspired to."
"December 23rd 1899: I stand and look at myself in the mirror, '''penis in hand,''' [...] And thus I '''wash my hands''' and take to bed."
Is there an issue? Send a MessageReason:
None


* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].

to:

* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says says: "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].
Is there an issue? Send a MessageReason:
None


* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli.[[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].

to:

* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].
Is there an issue? Send a MessageReason:
None


* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victim's hearts are sacrificed to a god named Uitzilopochtli. The captives are strapped to a sacrifical stone on which their chests get cut open by flint knives. This is both {{Foreshadowing}} and FridgeBrilliance. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].

to:

* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victim's hearts victims' [[FridgeBrilliance hearts]], cut open from their chests with flint knives, are sacrificed to a god named Uitzilopochtli. The captives are strapped to a sacrifical stone on which their chests get cut open by flint knives. This is both {{Foreshadowing}} and FridgeBrilliance. Uitzilopochtli.[[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GeniusBonus: At the beginning of the game, you pick up a phone and the caller says "Eagle precious cactus fruit...help us." This could come across as a BigLippedAlligatorMoment to those who are not familiar with the term; it's apparently a reference to Aztec sacrificial rituals, in which the victim's hearts are sacrificed to a god named Uitzilopochtli. The captives are strapped to a sacrifical stone on which their chests get cut open by flint knives. This is both {{Foreshadowing}} and FridgeBrilliance. [[http://steamcommunity.com/app/239200/discussions/0/864978762506986436/ Read more here.]].
Is there an issue? Send a MessageReason:
None


* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong[[note:]The Haida are from the North Pacific coast, in British Columbia and Alaska, very, very far away from the Aztec[[/note]] . For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".

to:

* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong[[note:]The wrong[[note]]The Haida are from the North Pacific coast, in British Columbia and Alaska, very, very far away from the Aztec[[/note]] . For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".
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* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong[[labelnote:1]The Haida are from the North Pacific coast, in British Columbia and Alaska, very, very far away from the Aztec[[/labelnote]] . For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".

to:

* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong[[labelnote:1]The wrong[[note:]The Haida are from the North Pacific coast, in British Columbia and Alaska, very, very far away from the Aztec[[/labelnote]] .Aztec[[/note]] . For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".
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Grammar and spelling, also clearing up an example and making sure examples aren\'t recent


* BrokenBase: A mild example but some people were skeptical that thechineseroom was developing this game, this mostly come from fans who didn't like DearEsther. Many of the fears have dissipated though when Frictional Games said that they are still going to be the publishers
** Now that the game has come out, changes to mechanics has brought this issue up again, see TheyChangedItNowItSucks below. It seems another one is that if Frictional should have had given thechineseroom as much as they did in the final product, and if it makes the game better or worse.
** There is also a group of people that are miffed about how the game doesn't feature the changes that Frictional promised. The monsters don't act much different from the ones in the previous game. And the promise that monsters don't disappear doesn't even matter much since there are only a few in the game. Also despite promises to make the game more open, the end result is very linear compared to The Dark Descent. Again, whether or not if these changes were for the best or if they were because of thechineseroom's influence is a heated topic.

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* BrokenBase: A mild example but some Some people were skeptical that thechineseroom was developing this game, this mostly come came from fans who didn't like DearEsther. Many of the fears fears, though, have dissipated though when Frictional Games said that they are still going to be the publishers
** Now that Once the game has come came out, changes to mechanics has brought this issue up again, see TheyChangedItNowItSucks below. It seems another one source of debate is that if whether Frictional should have had given thechineseroom as much as they did in the final product, and if it makes the game better or worse.
** There is also a group of people that are miffed about how the game doesn't feature the changes that Frictional promised. The monsters don't really act much different from the ones in the previous game. And the promise that monsters don't disappear doesn't even matter much since there are only a few in the game. Also despite promises to make the game more open, the end result is very linear compared to The Dark Descent. Again, whether or not if these changes were for the best or if they were because of thechineseroom's influence is a heated topic.



* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong. For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".

to:

* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong.wrong[[labelnote:1]The Haida are from the North Pacific coast, in British Columbia and Alaska, very, very far away from the Aztec[[/labelnote]] . For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".



* ItsShortSoItSucks: This game clocks in about 3 1/2 hours of gameplay, which was about half of the original Amnesia. Because of this and the removal of an inventory, many fans have felt that this game is more linear and doesn't encourage you to explore nearly as much.
* LoveItOrHateIt: People either hate it for it's streamlined gameplay, short campaign, and lack of scares, or love it for it's complex story and voice acting.

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* ItsShortSoItSucks: This game clocks in at about 3 1/2 hours of gameplay, which was about half of the original Amnesia. Because of this this, and the removal of an inventory, many fans have felt that this game is more linear and doesn't encourage you to explore nearly as much.
* LoveItOrHateIt: People either hate it for it's its streamlined gameplay, short campaign, and lack of scares, or love it for it's complex story and voice acting.



** Also the fact that [[spoiler: The Engineer ultimate plan is to take over the world with an army of manpigs sounds like, on paper, something from a Silver Age comic.]]

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** Also the fact that [[spoiler: The Engineer Engineer's ultimate plan is to take over the world with an army of manpigs sounds like, sounds, on paper, like something from a Silver Age comic.]]



* ShockingSwerve: It seems like [[spoiler: the scene after Mandus activates the machine, and The Engineer releases the manpigs onto London to bring about TheEndOfTheWorldAsWeKnowIt]] has been getting this reaction from fans, especially those who were used to the subtly of the game up to this point.
* TheyChangedItNowItSucks: Due to the sparse arty nature of DearEsther, the news that The Chinese Room would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.

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* ShockingSwerve: It seems like [[spoiler: the scene after Mandus activates the machine, and The Engineer releases the manpigs onto London to bring about TheEndOfTheWorldAsWeKnowIt]] has been getting this reaction from fans, especially those who were used to the subtly subtlety of the game up to this point.
* TheyChangedItNowItSucks: Due to the sparse arty artsy nature of DearEsther, the news that The Chinese Room would be developing instead of Frictional was met with some... [[{{Flamewar}} controversy]]. This was before even the first trailer was released, mind you.



** That, coupled with the roughly 3 1/2 hour play-time (barely half of the first) has also led to lower reviews.

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** That, coupled with the roughly 3 1/2 hour play-time (barely half of the first) first), has also led to lower reviews.



* UncannyValley: The manpigs invoke this trope, not so much by their appeareance than the way they move. When you see one for the first time, its stooped, three-legged gait makes it hard to tell if it's an animal that has been turned monstrous or a person that has been turned animalistic. It's a minor [[WhamEpisode Wham Moment]] when you see one standing up for the first time, revealing that they are indeed fully humanoid.

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* UncannyValley: The manpigs invoke this trope, not so much by their appeareance than appearance, but by the way they move. When you see one for the first time, its stooped, three-legged gait makes it hard to tell if it's an animal that has been turned monstrous or a person that has been turned animalistic. It's a minor [[WhamEpisode Wham Moment]] when you see one standing up for the first time, revealing that they are indeed fully humanoid.
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Added DiffLines:

* CriticalResearchFailure: Mandus apparently got the Pig Mask while exploring an Aztec temple. But pigs aren't native to the Americas (peccaries are, but the mask clearly depicts a domesticated pig), and the design on the mask is very much not Aztec. It's more similar to Haida designs from North American tribes, which is a pretty big distance to get wrong. For a game that obviously spent a while on researching industrial England, this seems less like a mistake and more like "Screw it, make it look foreign and intimidating".

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