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** The Yukes dispatched Apaches to rescue soldiers. [[https://www.youtube.com/watch?v=QSEX-c2W2yc No space for them on abroad, you say?]].
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* AnnoyingVideoGameHelper: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10, [[spoiler:answering Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].
* {{Anvilicious}}: The game has an anti-war message that can get a bit preachy at times. Most of your allies and enemies alike refuse to consider peace or deescalation and the ones that don't belabor the point that WarIsHell.

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* AnnoyingVideoGameHelper: Some of the allies in the game can get like this, when they have an annoying a habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10, [[spoiler:answering Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].
* {{Anvilicious}}: The game has an anti-war message that can get a bit preachy at times. Most of your allies and enemies alike refuse to consider peace or deescalation deescalation, and the ones that don't belabor the point that WarIsHell.



* {{Wangst}}: Your wingmen's constant anti-war belaboring can fall under this. While [[WarIsHell they're not wrong]] and the characters are likable regardless, the fact of the matter is that they're repeatedly whining about being fighter pilots, a job they ''chose'' to sign up for (even if they did so to experience the thrills and beauty of flying a plane as opposed to shooting down hostiles), and do so long before [[spoiler:they learn they're being had in a conflict orchestrated by an unseen third party]].

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* {{Wangst}}: Your wingmen's constant anti-war belaboring can fall under this. While [[WarIsHell they're not wrong]] and the characters are likable regardless, the fact of the matter is that they're repeatedly whining about being fighter pilots, a job they ''chose'' to sign up for (even if they did so to experience the thrills and beauty of flying a plane as opposed to plane, not shooting down hostiles), and do so long before [[spoiler:they learn they're being had pawns in a conflict orchestrated by an unseen third party]].
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* AluminiumChristmasTrees:
** Some players thought that the Su-32 having a toilet and a kitchen in it was a joke. [[http://en.wikipedia.org/wiki/Su-32#Design Well...]]
** [[MilitaryMashUpMachine Submarine aircraft carriers]] have actually been developed as far back as [[https://www.youtube.com/watch?v=gxyk84t4Q8w WW2]], though none have seen widespread service or been as powerful, or as massive in scale, as the Scinfaxi and Hrímfaxi.
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* SignatureSong: [[TitleDrop The Unsung War]], to the point where many songs in the later games will take inspiration from this scene.

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* SignatureSong: [[TitleDrop The Unsung War]], to the point where many songs in the later games will take inspiration from this scene.song.
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** [[spoiler: The anti-war Osean and Yuktobanian squadrons joining up with the Razgriz in the intro to “Aces”]] became one to players due to how much of a SugarWiki/CrowningMomentOfAwesome and SugarWiki/CrowningMomentOfHeartwarming it is to see all the player's hard work coming to [[spoiler:unite both armies against the Belkans and the Grunder Industry warmongers.]]

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** [[spoiler: The anti-war Osean and Yuktobanian squadrons joining up with the Razgriz in the intro to “Aces”]] became one to players due to how much of a SugarWiki/CrowningMomentOfAwesome and SugarWiki/CrowningMomentOfHeartwarming it is to see all the player's hard work coming to [[spoiler:unite both armies against the Belkans and the Grunder Industry Industries warmongers.]]
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** [[spoiler: The anti-war Osean and Yuktobanian squadrons joining up with the Razgriz in the intro to “Aces”]] became one to players due to how much of a CrowningMomentOfAwesome and CrowningMomentOfHeartwarming it is to see all the player's hard work coming to [[spoiler:unite both armies against the Belkans and warmongers.]]

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** [[spoiler: The anti-war Osean and Yuktobanian squadrons joining up with the Razgriz in the intro to “Aces”]] became one to players due to how much of a CrowningMomentOfAwesome SugarWiki/CrowningMomentOfAwesome and CrowningMomentOfHeartwarming SugarWiki/CrowningMomentOfHeartwarming it is to see all the player's hard work coming to [[spoiler:unite both armies against the Belkans and the Grunder Industry warmongers.]]

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%%** [[spoiler: The sinking of the Kestrel]]
%%** [[spoiler: The anti-war Osean and Yuktobanian squadrons joining up with the Razgriz in the intro to “Aces”]]

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%%** [[spoiler: The sinking of the Kestrel]]
%%**
** [[spoiler: The anti-war Osean and Yuktobanian squadrons joining up with the Razgriz in the intro to “Aces”]] became one to players due to how much of a CrowningMomentOfAwesome and CrowningMomentOfHeartwarming it is to see all the player's hard work coming to [[spoiler:unite both armies against the Belkans and warmongers.]]


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* ThatOneBoss:

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%%* SignatureSong: [[TitleDrop The Unsung War]]
* ThatOneBoss:

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%%* * SignatureSong: [[TitleDrop The Unsung War]]
* ThatOneBoss:
War]], to the point where many songs in the later games will take inspiration from this scene.
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** Given the Belkan War 15 years prior in universe being akin to WWII, right up to[[spoiler: being ended by nuclear weapons]], That would make the political climate of this game akin to 1960's earth, almost immediately before the Vietnam War, yet another conflict that was[[FridgeBrilliance extremely unpopular with both the military and the general populace, not to mention around the same time as the Cuban Missile Crisis.]]

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** Given the Belkan War 15 years prior in universe being is akin to WWII, right up to[[spoiler: being to [[spoiler:being ended by nuclear weapons]], That that would make the political climate of this game akin to 1960's earth, 1960s Earth, almost immediately before the Vietnam War, yet another conflict that was[[FridgeBrilliance ended up [[FridgeBrilliance extremely unpopular with both the military and the general populace, not to mention around the same time as the Cuban Missile Crisis.]]
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*** Area 6D puts you in a furball high over Anderson Crater (from [[{{VideoGame/AceCombat04ShatteredSkies}} AC04's]] first mission). You start out with a measly 30 seconds to sanitize the area of [[GoddamnBats MIG-21's]], Typhoons, and friggin' [[DemonicSpiders Su-37's]] that can all be glued to your tail very easily. What's more is that a C-5B spawns halfway through [[MadeOfTemptation worth a whopping 2250 points]], and goes down ''[[IncrediblyDurableEnemies after 10 missile hits.]]'' Unlike shooting cargo planes in every other area, ''it doesn't restock your missiles.'' All this tactic does is leave you open to swarms of bad guys, drain ammo, and waste time badly needed to [[OneHundredPercentCompletion achieve SSS rank.]] You ''will'' be using the gun at point blank for most of that 24-kill quota.

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*** Area 6D puts you in a furball high over Anderson Crater (from [[{{VideoGame/AceCombat04ShatteredSkies}} AC04's]] first mission). You start out with a measly 30 seconds to sanitize the area of [[GoddamnBats MIG-21's]], particularly maneuverable MiG-21s]], Typhoons, and friggin' [[DemonicSpiders Su-37's]] Su-37s]] that can all be glued to your tail very easily. What's more is that a C-5B spawns halfway through [[MadeOfTemptation worth a whopping 2250 points]], and goes down ''[[IncrediblyDurableEnemies after 10 missile hits.]]'' Unlike shooting cargo planes in every other area, ''it doesn't restock your missiles.'' All this tactic does is leave you open to swarms of bad guys, drain ammo, and waste time badly needed to [[OneHundredPercentCompletion achieve SSS rank.]] You ''will'' be using the gun at point blank for most of that 24-kill quota.



* UnderusedGameMechanic: ''VideoGame/AceCombat5TheUnsungWar'' had an intricate wingman interaction system and a TechTree that unlocked more advanced versions of the starter planes. While both mechanics were slightly refined in ''ACZ'' and ''[[VideoGame/AceCombatXSkiesOfDeception ACX]]'', respectively, they have since been completely dropped, though ''Ace Combat 7'' did introduce an airplane tree similar to the Tech Tree.

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* UnderusedGameMechanic: ''VideoGame/AceCombat5TheUnsungWar'' had The game includes an intricate wingman interaction system and a TechTree that unlocked wherein you unlock more advanced versions of planes by scoring enough points with earlier related craft, e.g. unlocking the starter planes. F-14B by killing a certain amount of enemies with the F-14A. While both mechanics were slightly refined in ''ACZ'' and ''[[VideoGame/AceCombatXSkiesOfDeception ACX]]'', respectively, they have since been completely dropped, though ''Ace ''VideoGame/AceCombatInfinity'' and ''VideoGame/{{Ace Combat 7'' 7|SkiesUnknown}}'' did introduce an airplane tree a similar to the Tech Aircraft Tree.
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** Ofnir from the same game, primarily since you're forced to stay in the canyon, while they can go as high as they want. If you think to use the hyper-accurate [=SAAMs=], the Ofnir planes take more than one to shoot down unlike most other aces.

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** Ofnir from the same game, Squadron in "Ghosts of Razgriz", primarily since you're forced to stay in the canyon, while they can go as high as they want. If you think to use the hyper-accurate [=SAAMs=], the Ofnir planes take more than one to shoot down unlike most other aces.
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* EvenBetterSequel: To ''04'', being about twice as long as any other game thus far, and also adding the new squadron control mechanics and a more character-driven narrative, this game often ends up as many fans' favorite. On the flip side, the same two attributes mentioned above are why [[ContestedSequel some other fans dislike it]].

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* EvenBetterSequel: To ''04'', being about twice as long as any other game thus far, and also adding the new squadron control mechanics and a more character-driven narrative, this game often ends up as many fans' favorite. On the flip side, the same two attributes mentioned above are why [[ContestedSequel some other a few fans at the time dislike it]].
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** To be fair however, military pilots are one of the few people who can think, act, and talk the way the characters do. Obviously they won't talk about it during the actual mission, but they get plenty of time to mull it over during the transit to the mission, or back to base, and certainly plenty of time to talk about it back at base. This is a luxury that front-line troops certainly don't get.
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** "8492! 8492! Is that all you people have to say? There is no X in our Y with that number!" [[labelnote:Explanation]]Osean high command's exasperated answer at [[CassandraTruth Wardog Squadron's insistence]] that Grabacr squadron does exist.[[/labelnote]]

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** *** "8492! 8492! Is that all you people have to say? There is no X in our Y with that number!" [[labelnote:Explanation]]Osean high command's exasperated answer at [[CassandraTruth Wardog Squadron's insistence]] that Grabacr squadron does exist.[[/labelnote]]
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** The last/second to last mission of the game, Aces, qualifies as well. You recieve aid from several squadrons from [[spoiler:[[BigDamnHeroes BOTH global superpowers]], having finally set aside their differences to begin a joint assault on the control facility for the [[KillSat SOLG]] ]]. You then follow true Ace Combat tradition and [[spoiler: [[AirStrikeImpossible fly INSIDE the control facility]], which is by far larger and more perilous than anything the [[VideoGame/AceCombat2 USEAN Rebels]] OR the [[VideoGame/AceCombat04ShatteredSkies Eruseans]] managed to build in the previous entries]]

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** The last/second to last mission of the game, Aces, qualifies as well. You recieve aid from several squadrons from [[spoiler:[[BigDamnHeroes BOTH global superpowers]], having finally set aside their differences to begin a joint assault on the control facility for the [[KillSat SOLG]] ]].SOLG]]]]. You then follow true Ace Combat tradition and [[spoiler: [[AirStrikeImpossible fly INSIDE the control facility]], which is by far larger and more perilous than anything the [[VideoGame/AceCombat2 USEAN Rebels]] OR the [[VideoGame/AceCombat04ShatteredSkies Eruseans]] managed to build in the previous entries]]
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** The last/second to last mission of the game, Aces, qualifies as well. You recieve aid from several squadrons from [[spoiler:[[BigDamnHeroes BOTH global superpowers]], having finally set aside their differences to begin a joint assault on the control facility for the[[KillSat SOLG]] ]]. You then follow true Ace Combat tradition and [[spoiler: [[AirStrikeImpossible fly INSIDE the control facility]], which is by far larger and more perilous than anything the [[VideoGame/AceCombat2 USEAN Rebels]] OR the [[VideoGame/AceCombat04ShatteredSkies Eruseans]] managed to build in the previous entries]]

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** The last/second to last mission of the game, Aces, qualifies as well. You recieve aid from several squadrons from [[spoiler:[[BigDamnHeroes BOTH global superpowers]], having finally set aside their differences to begin a joint assault on the control facility for the[[KillSat the [[KillSat SOLG]] ]]. You then follow true Ace Combat tradition and [[spoiler: [[AirStrikeImpossible fly INSIDE the control facility]], which is by far larger and more perilous than anything the [[VideoGame/AceCombat2 USEAN Rebels]] OR the [[VideoGame/AceCombat04ShatteredSkies Eruseans]] managed to build in the previous entries]]

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