History YMMV / AceCombat5TheUnsungWar

16th Aug '16 9:38:48 AM X2X
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** Even better if you take the FALKEN and its TLS to the final mission - one sweep of it through the enemy aces, a few minutes of uninterrupted monologue, and then ''cutting the goddamned SOLG in half'' with another sweep.

to:

** Even better if you take the FALKEN and its TLS to the final mission - -- one sweep of it through the enemy aces, a few minutes of uninterrupted monologue, and then ''cutting the goddamned SOLG in half'' with another sweep.



* {{Wangst}}: Your wingmen's constant anti-war belaboring can fall under this. While [[WarIsHell they're not wrong]] and the characters are likable regardless, the fact of the matter is that they're repeatedly whining about being fighter pilots, a job they ''chose'' to sign up for, and do so long before [[spoiler:they learn they're being had in a conflict orchestrated by an unseen third party]].

to:

* {{Wangst}}: Your wingmen's constant anti-war belaboring can fall under this. While [[WarIsHell they're not wrong]] and the characters are likable regardless, the fact of the matter is that they're repeatedly whining about being fighter pilots, a job they ''chose'' to sign up for, for (even if they did so to experience the thrills and beauty of flying a plane as opposed to shooting down hostiles), and do so long before [[spoiler:they learn they're being had in a conflict orchestrated by an unseen third party]].
14th Apr '16 5:29:40 PM Nohbody
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* ThatOneLevel: Four Horsemen, which requires you to coordinate with your wingmates to take out four radar stations at exactly the same time. You have to fly at just the right speed to be in position for your strike, and you have to account for the time it takes your missiles to travel as well. Also, for the last radar station, Chopper's radar malfunctions and you have to break off and line up the attack again, which will probably mess up your timing. And if you get any of this wrong, you have to start the whole mission over again.
** Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMe above and see how [[spoiler:[[GuideDangIt irrelevant questions can be game-breakingly horrible]]]].

to:

* ThatOneLevel: Four Horsemen, which requires you to coordinate with your wingmates to take out four radar stations at exactly the same time. You have to fly at just the right speed to be in position for your strike, and you have to account for the time it takes your missiles to travel as well. Also, for the last radar station, Chopper's radar malfunctions and you have to break off and line up the attack again, which will probably mess up your timing. And if you get any of this wrong, you have to start the whole mission over again.
**
again. Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMe above and see how [[spoiler:[[GuideDangIt irrelevant questions can be game-breakingly horrible]]]].AVOIDABLE.
14th Apr '16 5:10:28 PM Nohbody
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* AnnoyingVideoGameHelper: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10, [[spoiler:answering Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].



* StopHelpingMe: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10, [[spoiler:answering Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].
4th Apr '16 10:24:10 PM X2X
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* SugarWiki/AwesomeMusic: One of, if not THE best soundtrack of the series. [[AwesomeMusic/AceCombat Which is saying quite a lot!]] Favors a more Western-inspired orchestral score over the Rock/Electronic tracks in the previous games, all of which is composed by many signature composers of the Namco Sound Team. This entry is also significant for being the game in which Keiki Kobayashi became the main composer of the series, a position that until that point had Tetsukazu Nakanishi (although he still played a major role). Other composers were Junichi Nakatsuru (the main composer of the ''VideoGame/{{Soul|Series}}'' series), Hiroshi Okubo, and even new assets like Katsuro Tajima and the ''[=ACE COMBAT5=] Chorus Team''. All of which performed by the Warsaw Philharmonic Orchestra. Throw in a few of the classic synth/guitar segments from the previous games, some OminousLatinChanting, and an OscarBait theme song performed by Creator/MaryElizabethMcGlynn to boot, and you get pure distilled ''awesome''. Some highlights:

to:

* SugarWiki/AwesomeMusic: One of, if not THE best soundtrack of the series. [[AwesomeMusic/AceCombat Which is saying quite a lot!]] Favors ''[=AC5=]'' favors a more Western-inspired orchestral score over the Rock/Electronic rock/electronic tracks in the previous games, all of which is composed by many signature composers of the Namco Sound Team. This entry is also significant for being the game in which Keiki Kobayashi became the main composer of the series, a position that until that point had Tetsukazu Nakanishi (although he still played a major role). Other composers were Junichi Nakatsuru (the main composer of the ''VideoGame/{{Soul|Series}}'' series), Hiroshi Okubo, and even new assets like Katsuro Tajima and the ''[=ACE COMBAT5=] Chorus Team''. All of which performed by the Warsaw Philharmonic Orchestra. Throw in a few of the classic synth/guitar segments from the previous games, some OminousLatinChanting, and an OscarBait theme song performed by Creator/MaryElizabethMcGlynn to boot, and you get pure distilled ''awesome''. Some highlights:



** [[https://www.youtube.com/watch?v=0tdQ_cttZ8g "Open War]] (not to be confused with [[http://www.youtube.com/watch?v=n3g6YxS6LSA Open The War]])

to:

** [[https://www.youtube.com/watch?v=0tdQ_cttZ8g "Open War]] (not to be confused with [[http://www.[[https://www.youtube.com/watch?v=n3g6YxS6LSA Open The War]])"Open the War"]])
4th Apr '16 10:21:58 PM X2X
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* CrowningMusicOfAwesome: One of, if not THE best soundtrack of the series. [[AwesomeMusic/AceCombat Which is saying quite a lot!]] Favors a more Western-inspired orchestral score over the Rock/Electronic tracks in the previous games, all of which is composed by many signature composers of the Namco Sound Team. This entry is also significant for being the game in which Keiki Kobayashi became the main composer of the series, a position that until that point had Tetsukazu Nakanishi (although he still played a major role). Other composers were Junichi Nakatsuru (the main composer of the VideoGame/SoulSeries), Hiroshi Okubo, and even new assets like Katsuro Tajima and the ''[=ACE COMBAT5=] Chorus Team''. All of which performed by the Warsaw Philharmonic Orchestra. Throw in a few of the classic synth/guitar segments from the previous games, some OminousLatinChanting, and an OscarBait theme song performed by Creator/MaryElizabethMcGlynn to boot, and you get pure distilled ''awesome''. Some highlights:
** [[http://youtu.be/cgNGtGI-XbM First Flight]]
** [[http://youtu.be/0tdQ_cttZ8g Open War]] (not to be confused with [[http://www.youtube.com/watch?v=n3g6YxS6LSA Open The War]])
** [[http://www.youtube.com/watch?v=o1Qkzj5bStU The Unsung War]]
** [[http://www.youtube.com/watch?v=SrQrkZtg-mo The Journey Home]].
** It was about [[http://www.youtube.com/watch?v=iWRdMX1VaZA#t=140 this]] point in the trailer, mixed with the awesome visuals, that made fans decide this was the best game yet, maybe in all the series.

to:

* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic: One of, if not THE best soundtrack of the series. [[AwesomeMusic/AceCombat Which is saying quite a lot!]] Favors a more Western-inspired orchestral score over the Rock/Electronic tracks in the previous games, all of which is composed by many signature composers of the Namco Sound Team. This entry is also significant for being the game in which Keiki Kobayashi became the main composer of the series, a position that until that point had Tetsukazu Nakanishi (although he still played a major role). Other composers were Junichi Nakatsuru (the main composer of the VideoGame/SoulSeries), ''VideoGame/{{Soul|Series}}'' series), Hiroshi Okubo, and even new assets like Katsuro Tajima and the ''[=ACE COMBAT5=] Chorus Team''. All of which performed by the Warsaw Philharmonic Orchestra. Throw in a few of the classic synth/guitar segments from the previous games, some OminousLatinChanting, and an OscarBait theme song performed by Creator/MaryElizabethMcGlynn to boot, and you get pure distilled ''awesome''. Some highlights:
** [[http://youtu.be/cgNGtGI-XbM First Flight]]
[[https://www.youtube.com/watch?v=cgNGtGI-XbM "First Flight"]]
** [[http://youtu.be/0tdQ_cttZ8g Open [[https://www.youtube.com/watch?v=0tdQ_cttZ8g "Open War]] (not to be confused with [[http://www.youtube.com/watch?v=n3g6YxS6LSA Open The War]])
** [[http://www.[[https://www.youtube.com/watch?v=o1Qkzj5bStU The "The Unsung War]]
War"]]
** [[http://www.[[https://www.youtube.com/watch?v=SrQrkZtg-mo The "The Journey Home]].
Home"]]
** It was about [[http://www.[[https://www.youtube.com/watch?v=iWRdMX1VaZA#t=140 this]] point in the trailer, mixed with the awesome visuals, that made fans decide this was the best game yet, maybe in all the series.



* StopHelpingMe: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10 [[spoiler:answering Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].)

to:

* StopHelpingMe: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10 10, [[spoiler:answering Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].)



** Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMeAbove and see how [[spoiler: [[GuideDangIt irrelevant questions can be game breakingly horrible.]]]]

to:

** Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMeAbove StopHelpingMe above and see how [[spoiler: [[GuideDangIt [[spoiler:[[GuideDangIt irrelevant questions can be game breakingly horrible.]]]]game-breakingly horrible]]]].
* {{Wangst}}: Your wingmen's constant anti-war belaboring can fall under this. While [[WarIsHell they're not wrong]] and the characters are likable regardless, the fact of the matter is that they're repeatedly whining about being fighter pilots, a job they ''chose'' to sign up for, and do so long before [[spoiler:they learn they're being had in a conflict orchestrated by an unseen third party]].
17th Mar '16 7:33:33 PM Eyeshield
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** Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMeAbove and see how [[spoiler: [[GuideDangIt irrelevant questions can be game breakingly horrible.]]

to:

** Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMeAbove and see how [[spoiler: [[GuideDangIt irrelevant questions can be game breakingly horrible.]]]]]]
16th Mar '16 10:12:19 PM Eyeshield
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Added DiffLines:

** Even worse is that this mission is COMPLETELY AVOIDABLE. Take a look at StopHelpingMeAbove and see how [[spoiler: [[GuideDangIt irrelevant questions can be game breakingly horrible.]]
6th Jan '16 8:18:57 PM nombretomado
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* CrowningMusicOfAwesome: One of, if not THE best soundtrack of the series. [[AwesomeMusic/AceCombat Which is saying quite a lot!]] Favors a more Western-inspired orchestral score over the Rock/Electronic tracks in the previous games, all of which is composed by many signature composers of the Namco Sound Team. This entry is also significant for being the game in which Keiki Kobayashi became the main composer of the series, a position that until that point had Tetsukazu Nakanishi (although he still played a major role). Other composers were Junichi Nakatsuru (the main composer of the SoulSeries), Hiroshi Okubo, and even new assets like Katsuro Tajima and the ''[=ACE COMBAT5=] Chorus Team''. All of which performed by the Warsaw Philharmonic Orchestra. Throw in a few of the classic synth/guitar segments from the previous games, some OminousLatinChanting, and an OscarBait theme song performed by Creator/MaryElizabethMcGlynn to boot, and you get pure distilled ''awesome''. Some highlights:

to:

* CrowningMusicOfAwesome: One of, if not THE best soundtrack of the series. [[AwesomeMusic/AceCombat Which is saying quite a lot!]] Favors a more Western-inspired orchestral score over the Rock/Electronic tracks in the previous games, all of which is composed by many signature composers of the Namco Sound Team. This entry is also significant for being the game in which Keiki Kobayashi became the main composer of the series, a position that until that point had Tetsukazu Nakanishi (although he still played a major role). Other composers were Junichi Nakatsuru (the main composer of the SoulSeries), VideoGame/SoulSeries), Hiroshi Okubo, and even new assets like Katsuro Tajima and the ''[=ACE COMBAT5=] Chorus Team''. All of which performed by the Warsaw Philharmonic Orchestra. Throw in a few of the classic synth/guitar segments from the previous games, some OminousLatinChanting, and an OscarBait theme song performed by Creator/MaryElizabethMcGlynn to boot, and you get pure distilled ''awesome''. Some highlights:
28th Nov '15 5:15:17 PM Kadorhal
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* LargeHam: [[spoiler:Allen Hamilton, Ashley Bernitz, and Michael Heimeroth in the last missions.]]
* StopHelpingMe: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. (Worse yet, in Mission 10 [[spoiler:answering his seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].)

to:

* LargeHam: [[spoiler:Allen Hamilton, Ashley Bernitz, and Michael Heimeroth in the last missions.]]
* StopHelpingMe: Some of the allies in the game can get like this, when they have an annoying habit of asking you trivial questions at the absolute worst times, ''especially'' Chopper. (Worse This comes to a head in Mission 7, where Edge will ask you a question, then Chopper, ''then'' Archer, on top of another question or two if you don't have them set to the orders the game thinks you should have them at, all the while the player is desperately trying (and likely failing) to ''concentrate on flying and fighting''. Worse yet, in Mission 10 [[spoiler:answering his Chopper's seemingly irrelevant "Face of the Coin" question [[GuideDangIt chooses your next two missions without stating as much or giving any clue as to which two missions those are]]. One path gets you the alright ones, the other gets you the [[ThatOneLevel Four Horsemen]]]].)
30th Aug '15 8:50:00 PM Aegeus
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Added DiffLines:

* ThatOneLevel: Four Horsemen, which requires you to coordinate with your wingmates to take out four radar stations at exactly the same time. You have to fly at just the right speed to be in position for your strike, and you have to account for the time it takes your missiles to travel as well. Also, for the last radar station, Chopper's radar malfunctions and you have to break off and line up the attack again, which will probably mess up your timing. And if you get any of this wrong, you have to start the whole mission over again.
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